[2021-11-10 05:34:40.718] Starting up round ID 172804. - ------------------------- [2021-11-10 05:34:40.725] Running /tg/ revision: - origin/master: c815ac333e9f575711d4531c5371edf5b899dfb4 - Test merge active of PR #62132 commit db977e2ba0fd7deba18ff9d4fada95aa93242343 - Test merge active of PR #61142 commit 98f4d00990118068d4c72853e2fe5817dd388383 - HEAD: 607c715571a05a8a0c1a497efbd2a89a1637e40e [2021-11-10 05:34:45.390] runtime error: Cannot execute null.set db player flags(). - proc name: Login (/mob/dead/new_player/Login) - source file: login.dm,7 - usr: (src) - src: ToastGoats (/mob/dead/new_player) - src.loc: null - call stack: - ToastGoats (/mob/dead/new_player): Login() - [2021-11-10 05:34:46.097] Initialized Profiler subsystem within 0 seconds! [2021-11-10 05:34:46.100] Initialized Title Screen subsystem within 0 seconds! [2021-11-10 05:34:46.100] Initialized Database subsystem within 0 seconds! [2021-11-10 05:34:46.101] Initialized Blackbox subsystem within 0 seconds! [2021-11-10 05:34:46.101] Initialized Server Tasks subsystem within 0 seconds! [2021-11-10 05:34:46.101] Initialized Input subsystem within 0 seconds! [2021-11-10 05:34:46.102] Initialized Sounds subsystem within 0 seconds! [2021-11-10 05:34:46.130] Initialized Instruments subsystem within 0 seconds! [2021-11-10 05:34:46.707] Initialized Greyscale subsystem within 0.6 seconds! [2021-11-10 05:34:46.707] Initialized Vis contents overlays subsystem within 0 seconds! [2021-11-10 05:34:46.709] Initialized Discord subsystem within 0 seconds! [2021-11-10 05:34:47.544] Initialized Achievements subsystem within 0.8 seconds! [2021-11-10 05:34:47.594] Initialized Research subsystem within 0 seconds! [2021-11-10 05:34:47.596] Initialized Station subsystem within 0 seconds! [2021-11-10 05:34:47.596] Initialized Quirks subsystem within 0 seconds! [2021-11-10 05:34:47.597] Initialized Reagents subsystem within 0 seconds! [2021-11-10 05:34:47.622] Initialized Events subsystem within 0 seconds! [2021-11-10 05:34:47.630] Initialized IDs and Access subsystem within 0 seconds! [2021-11-10 05:34:47.630] Initialized Jobs subsystem within 0 seconds! [2021-11-10 05:34:47.632] Initialized AI movement subsystem within 0 seconds! [2021-11-10 05:34:47.649] Initialized Ticker subsystem within 0 seconds! [2021-11-10 05:34:47.731] Initialized AI Controller Ticker subsystem within 0 seconds! [2021-11-10 05:34:47.732] Initialized AI Behavior Ticker subsystem within 0 seconds! [2021-11-10 05:34:47.806] Initialized Trading Card Game subsystem within 0.1 seconds! [2021-11-10 05:34:47.825] Loading MetaStation... [2021-11-10 05:34:51.827] Loaded Station in 4s! [2021-11-10 05:34:53.800] Loaded Lavaland in 1.7s! [2021-11-10 05:34:55.736] Ruin loader finished with 0 left to spend. [2021-11-10 05:34:59.996] Ruin loader finished with 21 left to spend. [2021-11-10 05:35:03.830] Cave Generator finished in 3.8s! [2021-11-10 05:35:03.952] Cave Generator finished in 0.1s! [2021-11-10 05:35:04.752] Initialized Mapping subsystem within 16.9 seconds! [2021-11-10 05:35:20.095] Initialized Early Assets subsystem within 15.3 seconds! [2021-11-10 05:35:20.095] Initialized Time Tracking subsystem within 0 seconds! [2021-11-10 05:35:20.117] Initialized Networks subsystem within 0.1 seconds! [2021-11-10 05:35:20.118] Initialized Economy subsystem within 0 seconds! [2021-11-10 05:35:20.118] Initialized Restaurant subsystem within 0 seconds! [2021-11-10 05:35:44.709] runtime error: Bad control_area path for Base turret controls, the �Syndicate Lavaland Primary Hallway - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Bad control_area path for Base...") - Base turret controls (/obj/machinery/turretid): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(Base turret controls (/obj/machinery/turretid), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize(201201) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2021-11-10 05:35:47.672] ## WARNING: Duplicate APC created at Derelict Secondary Hallway (206,69,6) in code/modules/power/apc.dm at line 307 src: the �Derelict Secondary Hallway APC usr: . [2021-11-10 05:36:34.918] Initialized Atoms subsystem within 74.8 seconds! [2021-11-10 05:36:34.981] Initialized Language subsystem within 0 seconds! [2021-11-10 05:36:35.105] Initialized Machines subsystem within 0.2 seconds! [2021-11-10 05:36:35.130] Initialized Skills subsystem within 0 seconds! [2021-11-10 05:36:35.132] Initialized Addiction subsystem within 0 seconds! [2021-11-10 05:36:35.212] Initialized Atmos Adjacency subsystem within 0.1 seconds! [2021-11-10 05:36:35.216] Initialized Blackmarket subsystem within 0 seconds! [2021-11-10 05:36:35.217] Initialized Circuit Components subsystem within 0 seconds! [2021-11-10 05:36:35.219] Initialized Disease subsystem within 0 seconds! [2021-11-10 05:36:35.219] Initialized Lag Switch subsystem within 0 seconds! [2021-11-10 05:36:35.220] Initialized Night Shift subsystem within 0 seconds! [2021-11-10 05:36:35.221] Initialized Parallax subsystem within 0 seconds! [2021-11-10 05:36:35.222] Initialized Security Level subsystem within 0 seconds! [2021-11-10 05:36:35.222] Initialized Sun subsystem within 0 seconds! [2021-11-10 05:36:35.224] Initialized Weather subsystem within 0 seconds! [2021-11-10 05:36:35.225] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2021-11-10 05:36:45.250] Initialized Atmospherics subsystem within 10 seconds! [2021-11-10 05:36:45.288] Loaded 17 engraved messages on map MetaStation [2021-11-10 05:36:45.288] Loaded 2 prison tattoos [2021-11-10 05:36:46.223] Initialized Persistence subsystem within 1 second! [2021-11-10 05:36:46.333] Initialized Persistent Paintings subsystem within 0.1 seconds! [2021-11-10 05:36:50.094] Initialized Assets subsystem within 3.7 seconds! [2021-11-10 05:36:53.359] Initialized Icon Smoothing subsystem within 3.2 seconds! [2021-11-10 05:37:01.429] Initialized Overlay subsystem within 8.1 seconds! [2021-11-10 05:37:01.437] Initialized XKeyScore subsystem within 0 seconds! [2021-11-10 05:37:01.586] runtime error: bad index - proc name: Initialize (/datum/controller/subsystem/stickyban/Initialize) - source file: stickyban.dm,47 - usr: null - src: PRISM (/datum/controller/subsystem/stickyban) - call stack: - PRISM (/datum/controller/subsystem/stickyban): Initialize(202214) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2021-11-10 05:37:13.699] Initialized Lighting subsystem within 12.1 seconds! [2021-11-10 05:37:23.442] Initialized Shuttle subsystem within 9.8 seconds! [2021-11-10 05:37:23.536] Initialized Minor Mapping subsystem within 0.1 seconds! [2021-11-10 05:37:23.539] Initialized Pathfinder subsystem within 0 seconds! [2021-11-10 05:37:23.540] Initialized Stat Panels subsystem within 0 seconds! [2021-11-10 05:37:23.585] Initialized Init Profiler subsystem within 0 seconds! [2021-11-10 05:37:23.585] Initialized Chat subsystem within 0 seconds! [2021-11-10 05:37:23.585] Initializations complete within 157.5 seconds! [2021-11-10 05:39:28.967] Game start took 30.3s [2021-11-10 05:40:54.041] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/item/stack/rods]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Paris Johnson (/mob/living/carbon/human) - src: the iron rod (/obj/item/stack/rods) - usr.loc: the floor (163,133,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list)) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(0) - the grille (/obj/structure/grille): atom destruction("fireaxe") - the fire axe (Wielded) (/obj/item/fireaxe): afterattack(the grille (/obj/structure/grille), Paris Johnson (/mob/living/carbon/human), 1, "icon-x=26;icon-y=5;left=1;scre...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Paris Johnson (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=26;icon-y=5;left=1;scre...") - Paris Johnson (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=26;icon-y=5;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (164,133,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=26;icon-y=5;left=1;scre...") - Somah69 (/client): Click(the grille (/obj/structure/grille), the plating (164,133,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=26;icon-y=5;left=1;scre...") - the grille (/obj/structure/grille): MouseDrop(the grille (/obj/structure/grille), the plating (164,133,2) (/turf/open/floor/plating), the plating (164,133,2) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=26;icon-y=5;left=1;scre...") - Somah69 (/client): MouseDrop(the grille (/obj/structure/grille), the grille (/obj/structure/grille), the plating (164,133,2) (/turf/open/floor/plating), the plating (164,133,2) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=26;icon-y=5;left=1;scre...") - [2021-11-10 05:45:33.291] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (138,138,2) (/turf/open/floor/iron) - call stack: - stack trace("movable_moved overridden. Use ...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "movable_moved", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=23;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=23;icon-y=29;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=23;icon-y=29;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=23;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (139,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=29;left=1;scr...") - [2021-11-10 05:45:33.292] runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (138,138,2) (/turf/open/floor/iron) - call stack: - stack trace("living_set_body_position overr...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "living_set_body_position", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=23;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=23;icon-y=29;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=23;icon-y=29;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=23;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (139,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=29;left=1;scr...") - [2021-11-10 05:45:33.293] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (138,138,2) (/turf/open/floor/iron) - call stack: - stack trace("parent_qdeleting overridden. U...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "parent_qdeleting", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=23;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=23;icon-y=29;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=23;icon-y=29;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=23;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (139,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=29;left=1;scr...") - [2021-11-10 05:45:36.585] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (138,138,2) (/turf/open/floor/iron) - call stack: - stack trace("movable_moved overridden. Use ...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "movable_moved", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=22;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=22;icon-y=29;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=22;icon-y=29;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=22;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (139,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=22;icon-y=29;left=1;scr...") - [2021-11-10 05:45:36.586] runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (138,138,2) (/turf/open/floor/iron) - call stack: - stack trace("living_set_body_position overr...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "living_set_body_position", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=22;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=22;icon-y=29;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=22;icon-y=29;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=22;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (139,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=22;icon-y=29;left=1;scr...") - [2021-11-10 05:45:36.587] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (138,138,2) (/turf/open/floor/iron) - call stack: - stack trace("parent_qdeleting overridden. U...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "parent_qdeleting", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=22;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=22;icon-y=29;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=22;icon-y=29;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=22;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (139,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=22;icon-y=29;left=1;scr...") - [2021-11-10 05:45:39.825] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (139,139,2) (/turf/open/floor/iron) - call stack: - stack trace("movable_moved overridden. Use ...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "movable_moved", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=23;icon-y=26;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=23;icon-y=26;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=23;icon-y=26;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=23;icon-y=26;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (139,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=26;left=1;scr...") - [2021-11-10 05:45:39.826] runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (139,139,2) (/turf/open/floor/iron) - call stack: - stack trace("living_set_body_position overr...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "living_set_body_position", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=23;icon-y=26;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=23;icon-y=26;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=23;icon-y=26;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=23;icon-y=26;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (139,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=26;left=1;scr...") - [2021-11-10 05:45:39.827] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (139,139,2) (/turf/open/floor/iron) - call stack: - stack trace("parent_qdeleting overridden. U...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "parent_qdeleting", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=23;icon-y=26;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=23;icon-y=26;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=23;icon-y=26;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=23;icon-y=26;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (139,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=26;left=1;scr...") - [2021-11-10 05:45:45.507] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (138,139,2) (/turf/open/floor/iron) - call stack: - stack trace("movable_moved overridden. Use ...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "movable_moved", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=25;icon-y=30;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=25;icon-y=30;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=25;icon-y=30;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=25;icon-y=30;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (139,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=25;icon-y=30;left=1;scr...") - [2021-11-10 05:45:45.508] runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (138,139,2) (/turf/open/floor/iron) - call stack: - stack trace("living_set_body_position overr...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "living_set_body_position", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=25;icon-y=30;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=25;icon-y=30;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=25;icon-y=30;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=25;icon-y=30;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (139,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=25;icon-y=30;left=1;scr...") - [2021-11-10 05:45:45.509] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (138,139,2) (/turf/open/floor/iron) - call stack: - stack trace("parent_qdeleting overridden. U...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "parent_qdeleting", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=25;icon-y=30;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=25;icon-y=30;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=25;icon-y=30;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=25;icon-y=30;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (139,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=25;icon-y=30;left=1;scr...") - [2021-11-10 05:45:49.235] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (138,139,2) (/turf/open/floor/iron) - call stack: - stack trace("movable_moved overridden. Use ...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "movable_moved", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=26;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=26;icon-y=29;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=26;icon-y=29;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=26;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the plating (139,138,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=26;icon-y=29;left=1;scr...") - [2021-11-10 05:45:49.235] runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (138,139,2) (/turf/open/floor/iron) - call stack: - stack trace("living_set_body_position overr...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "living_set_body_position", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=26;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=26;icon-y=29;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=26;icon-y=29;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=26;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the plating (139,138,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=26;icon-y=29;left=1;scr...") - [2021-11-10 05:45:49.236] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: the floor (138,139,2) (/turf/open/floor/iron) - call stack: - stack trace("parent_qdeleting overridden. U...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Nicholas Nick (/mob/living/carbon/human), "parent_qdeleting", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/handle_held_open_adjacency), 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=26;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): attackby(the pocket crowbar (/obj/item/crowbar), Nicholas Nick (/mob/living/carbon/human), "icon-x=26;icon-y=29;left=1;scr...") - the pocket crowbar (/obj/item/crowbar): melee attack chain(Nicholas Nick (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=26;icon-y=29;left=1;scr...") - Nicholas Nick (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=26;icon-y=29;left=1;scr...") - the firelock (/obj/machinery/door/firedoor): Click(the plating (139,138,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=26;icon-y=29;left=1;scr...") - [2021-11-10 05:49:07.937] runtime error: Cannot execute null.clear alert(). - proc name: check in range (/atom/movable/screen/alert/give/proc/check_in_range) - source file: alert.dm,352 - usr: Helen Weinstein (/mob/living/carbon/human) - src: Helen Weinstein is offering th... (/atom/movable/screen/alert/give) - usr.loc: the floor (129,137,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Helen Weinstein is offering th... (/atom/movable/screen/alert/give): check in range(Phillip Thomas (/mob/living/carbon/human), the floor (130,137,2) (/turf/open/floor/iron), 4, 0, null) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): Moved(the floor (130,137,2) (/turf/open/floor/iron), 4, 0, null) - Phillip Thomas (/mob/living/carbon/human): Moved(the floor (130,137,2) (/turf/open/floor/iron), 4, 0, null) - Phillip Thomas (/mob/living/carbon/human): Moved(the floor (130,137,2) (/turf/open/floor/iron), 4, 0, null) - Phillip Thomas (/mob/living/carbon/human): Move(the floor (131,137,2) (/turf/open/floor/iron), 4, 0) - Phillip Thomas (/mob/living/carbon/human): Move(the floor (131,137,2) (/turf/open/floor/iron), null, 0) - Phillip Thomas (/mob/living/carbon/human): Move(the floor (131,137,2) (/turf/open/floor/iron), null, null) - Phillip Thomas (/mob/living/carbon/human): Move(the floor (131,137,2) (/turf/open/floor/iron), null) - Phillip Thomas (/mob/living/carbon/human): Move(the floor (131,137,2) (/turf/open/floor/iron), null) - ... - Helen Weinstein (/mob/living/carbon/human): Move(the floor (129,137,2) (/turf/open/floor/iron), null) - Helen Weinstein (/mob/living/carbon/human): MobBump(Phillip Thomas (/mob/living/carbon/human)) - the floor (129,137,2) (/turf/open/floor/iron): Enter(Helen Weinstein (/mob/living/carbon/human)) - Helen Weinstein (/mob/living/carbon/human): Move(the floor (129,137,2) (/turf/open/floor/iron), 8, 0) - Helen Weinstein (/mob/living/carbon/human): Move(the floor (129,137,2) (/turf/open/floor/iron), 8) - MrDoomBringer (/client): Move(the floor (129,137,2) (/turf/open/floor/iron), 8) - Input (/datum/controller/subsystem/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:49:08.045] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:49:18.811] runtime error: Cannot execute null.clear alert(). - proc name: check in range (/atom/movable/screen/alert/give/proc/check_in_range) - source file: alert.dm,352 - usr: Nicholas Nick (/mob/living/carbon/human) - src: Helen Weinstein is offering th... (/atom/movable/screen/alert/give) - usr.loc: the floor (137,138,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Helen Weinstein is offering th... (/atom/movable/screen/alert/give): check in range(Edward Sloan (/mob/living/carbon/human), the floor (136,138,2) (/turf/open/floor/iron), 4, 0, null) - Edward Sloan (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Edward Sloan (/mob/living/carbon/human): Moved(the floor (136,138,2) (/turf/open/floor/iron), 4, 0, null) - Edward Sloan (/mob/living/carbon/human): Moved(the floor (136,138,2) (/turf/open/floor/iron), 4, 0, null) - Edward Sloan (/mob/living/carbon/human): Moved(the floor (136,138,2) (/turf/open/floor/iron), 4, 0, null) - Edward Sloan (/mob/living/carbon/human): Move(the floor (137,138,2) (/turf/open/floor/iron), 4, 0) - Edward Sloan (/mob/living/carbon/human): Move(the floor (137,138,2) (/turf/open/floor/iron), null, 0) - Edward Sloan (/mob/living/carbon/human): Move(the floor (137,138,2) (/turf/open/floor/iron), null, null) - Edward Sloan (/mob/living/carbon/human): Move(the floor (137,138,2) (/turf/open/floor/iron), null) - Edward Sloan (/mob/living/carbon/human): Move(the floor (137,138,2) (/turf/open/floor/iron), null) - ... - Nicholas Nick (/mob/living/carbon/human): Move(the floor (136,138,2) (/turf/open/floor/iron), 8, 0) - Nicholas Nick (/mob/living/carbon/human): Move(the floor (136,138,2) (/turf/open/floor/iron), 8, 0) - Nicholas Nick (/mob/living/carbon/human): Move(the floor (136,138,2) (/turf/open/floor/iron), 8, null) - Nicholas Nick (/mob/living/carbon/human): Move(the floor (136,138,2) (/turf/open/floor/iron), 8) - Nicholas Nick (/mob/living/carbon/human): Move(the floor (136,138,2) (/turf/open/floor/iron), 8) - XII_391 (/client): Move(the floor (136,138,2) (/turf/open/floor/iron), 8) - Nicholas Nick (/mob/living/carbon/human): keyLoop(XII_391 (/client)) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:49:20.218] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:49:34.497] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:49:40.877] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:49:47.017] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:49:53.479] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:50:10.215] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:50:24.448] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:50:36.798] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:50:44.986] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:51:11.293] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:51:17.092] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/item/stack/rods]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Chad Brickman (/mob/living/carbon/human) - src: the iron rod (/obj/item/stack/rods) - usr.loc: the floor (129,132,2) (/turf/open/floor/wood) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list)) - the iron rod (/obj/item/stack/rods): add fingerprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(0) - the grille (/obj/structure/grille): atom destruction("fireaxe") - the fire axe (Wielded) (/obj/item/fireaxe): afterattack(the grille (/obj/structure/grille), Chad Brickman (/mob/living/carbon/human), 1, "icon-x=25;icon-y=6;left=1;scre...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Chad Brickman (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=25;icon-y=6;left=1;scre...") - Chad Brickman (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=25;icon-y=6;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (128,133,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=25;icon-y=6;left=1;scre...") - Doctor man (/client): Click(the grille (/obj/structure/grille), the plating (128,133,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=25;icon-y=6;left=1;scre...") - [2021-11-10 05:51:17.093] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/item/stack/rods]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Chad Brickman (/mob/living/carbon/human) - src: the iron rod (/obj/item/stack/rods) - usr.loc: the floor (129,132,2) (/turf/open/floor/wood) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list)) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(0) - the grille (/obj/structure/grille): atom destruction("fireaxe") - the fire axe (Wielded) (/obj/item/fireaxe): afterattack(the grille (/obj/structure/grille), Chad Brickman (/mob/living/carbon/human), 1, "icon-x=25;icon-y=6;left=1;scre...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Chad Brickman (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=25;icon-y=6;left=1;scre...") - Chad Brickman (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=25;icon-y=6;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (128,133,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=25;icon-y=6;left=1;scre...") - Doctor man (/client): Click(the grille (/obj/structure/grille), the plating (128,133,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=25;icon-y=6;left=1;scre...") - [2021-11-10 05:51:19.874] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:51:28.254] ## TESTING: GC: -- [0x30001c1] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-10 05:51:32.063] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:51:42.348] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:51:48.467] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:52:01.440] ## TESTING: GC: -- [0x201b301] | /atom/movable/screen/storage was unable to be GC'd -- [2021-11-10 05:52:01.440] ## TESTING: GC: -- [0x201b302] | /atom/movable/screen/close was unable to be GC'd -- [2021-11-10 05:52:07.175] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:52:15.760] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:52:28.038] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:52:42.249] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:52:55.099] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:53:11.418] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:53:17.616] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:53:22.628] runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: radial.dm,41 - usr: Phillip Thomas (/mob/living/carbon/human) - src: Cable restraints (/atom/movable/screen/radial/slice) - usr.loc: the floor (86,153,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Cable restraints (/atom/movable/screen/radial/slice): Click(the floor (86,153,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=13;left=1;scr...") - Realthoman_ (/client): Click(Cable restraints (/atom/movable/screen/radial/slice), the floor (86,153,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=13;left=1;scr...") - [2021-11-10 05:53:25.856] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:53:31.899] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:53:42.032] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:53:46.143] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:53:50.640] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:53:54.665] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:53:58.699] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: null - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): check bot access() - the Vibebot (/mob/living/simple_animal/bot/vibebot): calc path(null) - the Vibebot (/mob/living/simple_animal/bot/vibebot): target patrol() - world: ImmediateInvokeAsync(the Vibebot (/mob/living/simple_animal/bot/vibebot), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - the Vibebot (/mob/living/simple_animal/bot/vibebot): start patrol() - the Vibebot (/mob/living/simple_animal/bot/vibebot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:55:07.914] ## TESTING: GC: -- [0x21011499] | /datum/surgery/healing/brute/basic was unable to be GC'd -- [2021-11-10 05:58:05.623] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: 0 - src: null - call stack: - stack trace("parent_qdeleting overridden. U...") - Shooter (/datum/port/output): RegisterSignal(Mythimna Toumodi (/mob/living/carbon/human), "parent_qdeleting", /datum/port/proc/null_value (/datum/port/proc/null_value), 0) - Shooter (/datum/port/output): set value(Mythimna Toumodi (/mob/living/carbon/human), 0) - Shooter (/datum/port/output): set output(Mythimna Toumodi (/mob/living/carbon/human)) - the gun component (/obj/item/circuit_component/wiremod_gun): handle shot(the circuit gun (/obj/item/gun/energy/wiremod_gun), Mythimna Toumodi (/mob/living/carbon/human), Research Director\'s Office (/obj/machinery/door/airlock/command), -177.973) - the circuit gun (/obj/item/gun/energy/wiremod_gun): SendSignal("projectile_on_hit", /list (/list)) - the scanning beam (/obj/projectile/energy/wiremod_gun): on hit(Research Director\'s Office (/obj/machinery/door/airlock/command), 0, "l_leg", 0) - Research Director\'s Office (/obj/machinery/door/airlock/command): bullet act(the scanning beam (/obj/projectile/energy/wiremod_gun), "l_leg", 0) - Research Director\'s Office (/obj/machinery/door/airlock/command): bullet act(the scanning beam (/obj/projectile/energy/wiremod_gun), "l_leg", 0) - the scanning beam (/obj/projectile/energy/wiremod_gun): process hit(the floor (130,101,2) (/turf/open/floor/iron), Research Director\'s Office (/obj/machinery/door/airlock/command), Research Director\'s Office (/obj/machinery/door/airlock/command), 1) - ... - the floor (130,101,2) (/turf/open/floor/iron): Enter(the scanning beam (/obj/projectile/energy/wiremod_gun)) - the scanning beam (/obj/projectile/energy/wiremod_gun): Move(the floor (130,101,2) (/turf/open/floor/iron), 2, 0) - the scanning beam (/obj/projectile/energy/wiremod_gun): Move(the floor (130,101,2) (/turf/open/floor/iron), 2, 0) - the scanning beam (/obj/projectile/energy/wiremod_gun): pixel move(1, 0) - the scanning beam (/obj/projectile/energy/wiremod_gun): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 05:58:07.788] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: 0 - src: null - call stack: - stack trace("parent_qdeleting overridden. U...") - Shot Entity (/datum/port/output): RegisterSignal(the module duplicator (/obj/machinery/module_duplicator), "parent_qdeleting", /datum/port/proc/null_value (/datum/port/proc/null_value), 0) - Shot Entity (/datum/port/output): set value(the module duplicator (/obj/machinery/module_duplicator), 0) - Shot Entity (/datum/port/output): set output(the module duplicator (/obj/machinery/module_duplicator)) - the gun component (/obj/item/circuit_component/wiremod_gun): handle shot(the circuit gun (/obj/item/gun/energy/wiremod_gun), Mythimna Toumodi (/mob/living/carbon/human), the module duplicator (/obj/machinery/module_duplicator), 161.834) - the circuit gun (/obj/item/gun/energy/wiremod_gun): SendSignal("projectile_on_hit", /list (/list)) - the scanning beam (/obj/projectile/energy/wiremod_gun): on hit(the module duplicator (/obj/machinery/module_duplicator), 0, "chest", 0) - the module duplicator (/obj/machinery/module_duplicator): bullet act(the scanning beam (/obj/projectile/energy/wiremod_gun), "chest", 0) - the module duplicator (/obj/machinery/module_duplicator): bullet act(the scanning beam (/obj/projectile/energy/wiremod_gun), "chest", 0) - the scanning beam (/obj/projectile/energy/wiremod_gun): process hit(the floor (131,102,2) (/turf/open/floor/iron/white), the module duplicator (/obj/machinery/module_duplicator), the module duplicator (/obj/machinery/module_duplicator), 1) - ... - the floor (131,102,2) (/turf/open/floor/iron/white): Enter(the scanning beam (/obj/projectile/energy/wiremod_gun)) - the scanning beam (/obj/projectile/energy/wiremod_gun): Move(the floor (131,102,2) (/turf/open/floor/iron/white), 2, 0) - the scanning beam (/obj/projectile/energy/wiremod_gun): Move(the floor (131,102,2) (/turf/open/floor/iron/white), 2, 0) - the scanning beam (/obj/projectile/energy/wiremod_gun): pixel move(1, 0) - the scanning beam (/obj/projectile/energy/wiremod_gun): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:00:45.042] ## TESTING: GC: -- [0x2003af1] | /obj/item/restraints/legcuffs/beartrap/energy was unable to be GC'd -- [2021-11-10 06:01:07.941] ## TESTING: GC: -- [0x2003a53] | /obj/item/restraints/legcuffs/beartrap/energy was unable to be GC'd -- [2021-11-10 06:01:14.188] ## TESTING: GC: -- [0x2003b2b] | /obj/item/restraints/legcuffs/beartrap/energy was unable to be GC'd -- [2021-11-10 06:02:24.199] ## TESTING: GC: -- [0x2003812] | /obj/vehicle/sealed/mecha/working/ripley was unable to be GC'd -- [2021-11-10 06:03:33.120] ## TESTING: GC: -- [0x2003b1f] | /obj/item/restraints/legcuffs/beartrap/energy was unable to be GC'd -- [2021-11-10 06:03:52.325] runtime error: Cannot read null.name - proc name: try inject (/mob/living/carbon/human/try_inject) - source file: human.dm,387 - usr: (src) - src: Jose Greenwood (/mob/living/carbon/human) - src.loc: the floor (65,127,2) (/turf/open/floor/iron) - call stack: - Jose Greenwood (/mob/living/carbon/human): try inject(Jose Greenwood (/mob/living/carbon/human), null, 4) - the regenerative mesh (/obj/item/stack/medical/mesh): try heal(Jose Greenwood (/mob/living/carbon/human), Jose Greenwood (/mob/living/carbon/human), 0) - the regenerative mesh (/obj/item/stack/medical/mesh): try heal(Jose Greenwood (/mob/living/carbon/human), Jose Greenwood (/mob/living/carbon/human), 0) - the regenerative mesh (/obj/item/stack/medical/mesh): attack(Jose Greenwood (/mob/living/carbon/human), Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=22;left=1;scr...") - Jose Greenwood (/mob/living/carbon/human): attackby(the regenerative mesh (/obj/item/stack/medical/mesh), Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=22;left=1;scr...") - Jose Greenwood (/mob/living/carbon/human): attackby(the regenerative mesh (/obj/item/stack/medical/mesh), Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=22;left=1;scr...") - the regenerative mesh (/obj/item/stack/medical/mesh): melee attack chain(Jose Greenwood (/mob/living/carbon/human), Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=22;left=1;scr...") - Jose Greenwood (/mob/living/carbon/human): ClickOn(Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=22;left=1;scr...") - Jose Greenwood (/mob/living/carbon/human): Click(the floor (65,127,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=22;left=1;scr...") - Jaakkima (/client): Click(Jose Greenwood (/mob/living/carbon/human), the floor (65,127,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=22;left=1;scr...") - [2021-11-10 06:03:53.421] runtime error: Cannot read null.name - proc name: try inject (/mob/living/carbon/human/try_inject) - source file: human.dm,387 - usr: (src) - src: Jose Greenwood (/mob/living/carbon/human) - src.loc: the floor (65,127,2) (/turf/open/floor/iron) - call stack: - Jose Greenwood (/mob/living/carbon/human): try inject(Jose Greenwood (/mob/living/carbon/human), null, 4) - the regenerative mesh (/obj/item/stack/medical/mesh): try heal(Jose Greenwood (/mob/living/carbon/human), Jose Greenwood (/mob/living/carbon/human), 0) - the regenerative mesh (/obj/item/stack/medical/mesh): try heal(Jose Greenwood (/mob/living/carbon/human), Jose Greenwood (/mob/living/carbon/human), 0) - the regenerative mesh (/obj/item/stack/medical/mesh): attack(Jose Greenwood (/mob/living/carbon/human), Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;scr...") - Jose Greenwood (/mob/living/carbon/human): attackby(the regenerative mesh (/obj/item/stack/medical/mesh), Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;scr...") - Jose Greenwood (/mob/living/carbon/human): attackby(the regenerative mesh (/obj/item/stack/medical/mesh), Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;scr...") - the regenerative mesh (/obj/item/stack/medical/mesh): melee attack chain(Jose Greenwood (/mob/living/carbon/human), Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;scr...") - Jose Greenwood (/mob/living/carbon/human): ClickOn(Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;scr...") - Jose Greenwood (/mob/living/carbon/human): Click(the floor (65,127,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=16;left=1;scr...") - Jaakkima (/client): Click(Jose Greenwood (/mob/living/carbon/human), the floor (65,127,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=16;left=1;scr...") - [2021-11-10 06:03:54.475] runtime error: Cannot read null.name - proc name: try inject (/mob/living/carbon/human/try_inject) - source file: human.dm,387 - usr: (src) - src: Jose Greenwood (/mob/living/carbon/human) - src.loc: the floor (65,127,2) (/turf/open/floor/iron) - call stack: - Jose Greenwood (/mob/living/carbon/human): try inject(Jose Greenwood (/mob/living/carbon/human), null, 4) - the regenerative mesh (/obj/item/stack/medical/mesh): try heal(Jose Greenwood (/mob/living/carbon/human), Jose Greenwood (/mob/living/carbon/human), 0) - the regenerative mesh (/obj/item/stack/medical/mesh): try heal(Jose Greenwood (/mob/living/carbon/human), Jose Greenwood (/mob/living/carbon/human), 0) - the regenerative mesh (/obj/item/stack/medical/mesh): attack(Jose Greenwood (/mob/living/carbon/human), Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;scr...") - Jose Greenwood (/mob/living/carbon/human): attackby(the regenerative mesh (/obj/item/stack/medical/mesh), Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;scr...") - Jose Greenwood (/mob/living/carbon/human): attackby(the regenerative mesh (/obj/item/stack/medical/mesh), Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;scr...") - the regenerative mesh (/obj/item/stack/medical/mesh): melee attack chain(Jose Greenwood (/mob/living/carbon/human), Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;scr...") - Jose Greenwood (/mob/living/carbon/human): ClickOn(Jose Greenwood (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;scr...") - Jose Greenwood (/mob/living/carbon/human): Click(the floor (65,127,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=16;left=1;scr...") - Jaakkima (/client): Click(Jose Greenwood (/mob/living/carbon/human), the floor (65,127,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=16;left=1;scr...") - [2021-11-10 06:03:56.017] ## TESTING: GC: -- [0x2003ca8] | /obj/item/restraints/legcuffs/beartrap/energy was unable to be GC'd -- [2021-11-10 06:05:48.608] runtime error: bad index - verb name: Examine (/mob/verb/examinate) - source file: mob.dm,471 - usr: (src) - src: Chad Brickman (/mob/living/carbon/human) - src.loc: the floor (80,143,2) (/turf/open/floor/iron) - call stack: - Chad Brickman (/mob/living/carbon/human): Examine(the requisition form - #1574 (... (/obj/item/paper)) - the requisition form - #1574 (... (/obj/item/paper): ShiftClick(Chad Brickman (/mob/living/carbon/human)) - Chad Brickman (/mob/living/carbon/human): ShiftClickOn(the requisition form - #1574 (... (/obj/item/paper)) - Chad Brickman (/mob/living/carbon/human): ClickOn(the requisition form - #1574 (... (/obj/item/paper), "icon-x=16;icon-y=16;left=1;shi...") - the requisition form - #1574 (... (/obj/item/paper): Click(the floor (79,143,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=16;left=1;shi...") - [2021-11-10 06:06:18.406] ## TESTING: GC: -- [0x300003e] | /mob/living/carbon/human/species/monkey/punpun was unable to be GC'd -- [2021-11-10 06:09:27.292] ## TESTING: GC: -- [0x21060dd7] | /datum/surgery/healing/burn/basic was unable to be GC'd -- [2021-11-10 06:09:56.915] ## TESTING: GC: -- [0x2106e77f] | /datum/action/innate/cult/blood_spell/veiling was unable to be GC'd -- [2021-11-10 06:10:42.876] ## TESTING: GC: -- [0x300000e] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-10 06:12:06.259] runtime error: Invalid parameters passed to build_access_lists - proc name: build access lists (/obj/item/card/id/proc/build_access_lists) - source file: cards_ids.dm,366 - usr: Mint Cocoa (/mob/living/carbon/human) - src: the simple bot ID card () (/obj/item/card/id/advanced/simple_bot) - usr.loc: the plating (96,160,2) (/turf/open/floor/plating) - src.loc: the Vibebot (/mob/living/simple_animal/bot/vibebot) - call stack: - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): build access lists(/list (/list), /list (/list), /list (/list)) - the simple bot ID card () (/obj/item/card/id/advanced/simple_bot): set access(/list (/list), 3) - the Vibebot (/mob/living/simple_animal/bot/vibebot): bot reset() - the Vibebot (/mob/living/simple_animal/bot/vibebot): turn off() - the Vibebot (/mob/living/simple_animal/bot/vibebot): turn off() - the Vibebot (/mob/living/simple_animal/bot/vibebot): Topic("src=\[mob_669];power=1", /list (/list)) - Nekobyte (/client): Topic("src=\[mob_669];power=1", /list (/list), the Vibebot (/mob/living/simple_animal/bot/vibebot)) - Nekobyte (/client): Topic("src=\[mob_669];power=1", /list (/list), the Vibebot (/mob/living/simple_animal/bot/vibebot)) - [2021-11-10 06:13:17.558] runtime error: list index out of bounds - proc name: Positioning (/datum/action/innate/cult/blood_magic/proc/Positioning) - source file: blood_magic.dm,26 - usr: Moff Moon (/mob/living/carbon/human) - src: Prepare Blood Magic (/datum/action/innate/cult/blood_magic) - usr.loc: the plating (77,174,2) (/turf/open/floor/plating) - call stack: - Prepare Blood Magic (/datum/action/innate/cult/blood_magic): Positioning() - Prepare Blood Magic (/datum/action/innate/cult/blood_magic): Activate() - the rune (/obj/effect/rune/empower): invoke(/list (/list)) - the rune (/obj/effect/rune/empower): attack hand(Moff Moon (/mob/living/carbon/human), /list (/list)) - Moff Moon (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/empower), 1, /list (/list)) - Moff Moon (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/empower), "icon-x=20;icon-y=32;left=1;scr...") - the rune (/obj/effect/rune/empower): Click(the plating (77,175,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=20;icon-y=32;left=1;scr...") - [2021-11-10 06:13:27.039] runtime error: list index out of bounds - proc name: Positioning (/datum/action/innate/cult/blood_magic/proc/Positioning) - source file: blood_magic.dm,26 - usr: Moff Moon (/mob/living/carbon/human) - src: Prepare Blood Magic (/datum/action/innate/cult/blood_magic) - usr.loc: the plating (77,174,2) (/turf/open/floor/plating) - call stack: - Prepare Blood Magic (/datum/action/innate/cult/blood_magic): Positioning() - Prepare Blood Magic (/datum/action/innate/cult/blood_magic): Activate() - the rune (/obj/effect/rune/empower): invoke(/list (/list)) - the rune (/obj/effect/rune/empower): attack hand(Moff Moon (/mob/living/carbon/human), /list (/list)) - Moff Moon (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/empower), 1, /list (/list)) - Moff Moon (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/empower), "icon-x=7;icon-y=26;left=1;scre...") - the rune (/obj/effect/rune/empower): Click(the plating (77,175,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=7;icon-y=26;left=1;scre...") - [2021-11-10 06:13:49.739] runtime error: list index out of bounds - proc name: Positioning (/datum/action/innate/cult/blood_magic/proc/Positioning) - source file: blood_magic.dm,26 - usr: Moff Moon (/mob/living/carbon/human) - src: Prepare Blood Magic (/datum/action/innate/cult/blood_magic) - usr.loc: the plating (77,174,2) (/turf/open/floor/plating) - call stack: - Prepare Blood Magic (/datum/action/innate/cult/blood_magic): Positioning() - Prepare Blood Magic (/datum/action/innate/cult/blood_magic): Activate() - the rune (/obj/effect/rune/empower): invoke(/list (/list)) - the rune (/obj/effect/rune/empower): attack hand(Moff Moon (/mob/living/carbon/human), /list (/list)) - Moff Moon (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/empower), 1, /list (/list)) - Moff Moon (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/empower), "icon-x=29;icon-y=16;left=1;scr...") - the rune (/obj/effect/rune/empower): Click(the plating (77,175,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=29;icon-y=16;left=1;scr...") - [2021-11-10 06:14:22.587] ## TESTING: GC: -- [0x2018dc1] | /atom/movable/screen/storage was unable to be GC'd -- [2021-11-10 06:14:22.587] ## TESTING: GC: -- [0x2018dc2] | /atom/movable/screen/close was unable to be GC'd -- [2021-11-10 06:15:20.591] runtime error: Qdeleted thing being thrown around. - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,929 - usr: Renie Whirlow (/mob/living/carbon/human) - src: the mouse (/obj/item/clothing/head/mob_holder) - usr.loc: the plating (173,174,2) (/turf/open/floor/plating) - src.loc: null - call stack: - the mouse (/obj/item/clothing/head/mob_holder): throw at(space (174,179,2) (/turf/open/space/basic), 7, 2, Renie Whirlow (/mob/living/carbon/human), 1, 0, /datum/callback (/datum/callback), 1000, 0, 1) - the mouse (/obj/item/clothing/head/mob_holder): throw at(space (174,179,2) (/turf/open/space/basic), 7, 2, Renie Whirlow (/mob/living/carbon/human), 1, 0, /datum/callback (/datum/callback), 1000, 0, 1) - the mouse (/obj/item/clothing/head/mob_holder): throw at(space (174,179,2) (/turf/open/space/basic), 7, 2, Renie Whirlow (/mob/living/carbon/human), 1, 0, /datum/callback (/datum/callback), 1000, 0, 1) - the mouse (/obj/item/clothing/head/mob_holder): safe throw at(space (174,179,2) (/turf/open/space/basic), 7, 2, Renie Whirlow (/mob/living/carbon/human), 1, 0, null, 1000, 0) - Renie Whirlow (/mob/living/carbon/human): throw item(space (174,179,2) (/turf/open/space/basic)) - Renie Whirlow (/mob/living/carbon/human): ClickOn(space (174,179,2) (/turf/open/space/basic), "icon-x=6;icon-y=19;left=1;scre...") - space (174,179,2) (/turf/open/space/basic): Click(space (174,179,2) (/turf/open/space/basic), "mapwindow.map", "icon-x=6;icon-y=19;left=1;scre...") - 06beebo (/client): Click(space (174,179,2) (/turf/open/space/basic), space (174,179,2) (/turf/open/space/basic), "mapwindow.map", "icon-x=6;icon-y=19;left=1;scre...") - [2021-11-10 06:18:04.220] runtime error: mob_say overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Seth Deces (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("mob_say overridden. Use overri...") - Mind Echo (/datum/brain_trauma/mild/mind_echo): RegisterSignal(Unknown (/mob/living/carbon/human), "mob_say", /datum/brain_trauma/proc/handl... (/datum/brain_trauma/proc/handle_speech), 0) - Mind Echo (/datum/brain_trauma/mild/mind_echo): on gain() - the brain (/obj/item/organ/brain): Insert(Unknown (/mob/living/carbon/human), 0, 0) - Anne Taggart\'s head (/obj/item/bodypart/head): attach limb(Unknown (/mob/living/carbon/human), 0, 0) - add prosthetic (/datum/surgery_step/add_prosthetic): success(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): initiate(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): try op(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - Prosthetic replacement (/datum/surgery/prosthetic_replacement): next step(Seth Deces (/mob/living/carbon/human), /list (/list)) - Unknown (/mob/living/carbon/human): attackby(Anne Taggart\'s head (/obj/item/bodypart/head), Seth Deces (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Anne Taggart\'s head (/obj/item/bodypart/head): melee attack chain(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Seth Deces (/mob/living/carbon/human): ClickOn(Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Unknown (/mob/living/carbon/human): Click(the floor (79,105,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=15;vis-x=16;v...") - [2021-11-10 06:18:04.221] runtime error: movable_hear overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Seth Deces (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_hear overridden. Use o...") - Mind Echo (/datum/brain_trauma/mild/mind_echo): RegisterSignal(Unknown (/mob/living/carbon/human), "movable_hear", /datum/brain_trauma/proc/handl... (/datum/brain_trauma/proc/handle_hearing), 0) - Mind Echo (/datum/brain_trauma/mild/mind_echo): on gain() - the brain (/obj/item/organ/brain): Insert(Unknown (/mob/living/carbon/human), 0, 0) - Anne Taggart\'s head (/obj/item/bodypart/head): attach limb(Unknown (/mob/living/carbon/human), 0, 0) - add prosthetic (/datum/surgery_step/add_prosthetic): success(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): initiate(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): try op(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - Prosthetic replacement (/datum/surgery/prosthetic_replacement): next step(Seth Deces (/mob/living/carbon/human), /list (/list)) - Unknown (/mob/living/carbon/human): attackby(Anne Taggart\'s head (/obj/item/bodypart/head), Seth Deces (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Anne Taggart\'s head (/obj/item/bodypart/head): melee attack chain(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Seth Deces (/mob/living/carbon/human): ClickOn(Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Unknown (/mob/living/carbon/human): Click(the floor (79,105,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=15;vis-x=16;v...") - [2021-11-10 06:18:04.223] runtime error: mob_say overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Seth Deces (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("mob_say overridden. Use overri...") - Phobia (/datum/brain_trauma/mild/phobia): RegisterSignal(Unknown (/mob/living/carbon/human), "mob_say", /datum/brain_trauma/proc/handl... (/datum/brain_trauma/proc/handle_speech), 0) - Phobia (/datum/brain_trauma/mild/phobia): on gain() - the brain (/obj/item/organ/brain): Insert(Unknown (/mob/living/carbon/human), 0, 0) - Anne Taggart\'s head (/obj/item/bodypart/head): attach limb(Unknown (/mob/living/carbon/human), 0, 0) - add prosthetic (/datum/surgery_step/add_prosthetic): success(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): initiate(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): try op(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - Prosthetic replacement (/datum/surgery/prosthetic_replacement): next step(Seth Deces (/mob/living/carbon/human), /list (/list)) - Unknown (/mob/living/carbon/human): attackby(Anne Taggart\'s head (/obj/item/bodypart/head), Seth Deces (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Anne Taggart\'s head (/obj/item/bodypart/head): melee attack chain(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Seth Deces (/mob/living/carbon/human): ClickOn(Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Unknown (/mob/living/carbon/human): Click(the floor (79,105,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=15;vis-x=16;v...") - [2021-11-10 06:18:04.224] runtime error: movable_hear overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Seth Deces (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_hear overridden. Use o...") - Phobia (/datum/brain_trauma/mild/phobia): RegisterSignal(Unknown (/mob/living/carbon/human), "movable_hear", /datum/brain_trauma/proc/handl... (/datum/brain_trauma/proc/handle_hearing), 0) - Phobia (/datum/brain_trauma/mild/phobia): on gain() - the brain (/obj/item/organ/brain): Insert(Unknown (/mob/living/carbon/human), 0, 0) - Anne Taggart\'s head (/obj/item/bodypart/head): attach limb(Unknown (/mob/living/carbon/human), 0, 0) - add prosthetic (/datum/surgery_step/add_prosthetic): success(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): initiate(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): try op(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - Prosthetic replacement (/datum/surgery/prosthetic_replacement): next step(Seth Deces (/mob/living/carbon/human), /list (/list)) - Unknown (/mob/living/carbon/human): attackby(Anne Taggart\'s head (/obj/item/bodypart/head), Seth Deces (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Anne Taggart\'s head (/obj/item/bodypart/head): melee attack chain(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Seth Deces (/mob/living/carbon/human): ClickOn(Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Unknown (/mob/living/carbon/human): Click(the floor (79,105,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=15;vis-x=16;v...") - [2021-11-10 06:18:04.225] runtime error: mob_say overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Seth Deces (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("mob_say overridden. Use overri...") - Stuttering (/datum/brain_trauma/mild/stuttering): RegisterSignal(Unknown (/mob/living/carbon/human), "mob_say", /datum/brain_trauma/proc/handl... (/datum/brain_trauma/proc/handle_speech), 0) - Stuttering (/datum/brain_trauma/mild/stuttering): on gain() - the brain (/obj/item/organ/brain): Insert(Unknown (/mob/living/carbon/human), 0, 0) - Anne Taggart\'s head (/obj/item/bodypart/head): attach limb(Unknown (/mob/living/carbon/human), 0, 0) - add prosthetic (/datum/surgery_step/add_prosthetic): success(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): initiate(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): try op(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - Prosthetic replacement (/datum/surgery/prosthetic_replacement): next step(Seth Deces (/mob/living/carbon/human), /list (/list)) - Unknown (/mob/living/carbon/human): attackby(Anne Taggart\'s head (/obj/item/bodypart/head), Seth Deces (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Anne Taggart\'s head (/obj/item/bodypart/head): melee attack chain(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Seth Deces (/mob/living/carbon/human): ClickOn(Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Unknown (/mob/living/carbon/human): Click(the floor (79,105,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=15;vis-x=16;v...") - [2021-11-10 06:18:04.227] runtime error: movable_hear overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Seth Deces (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_hear overridden. Use o...") - Stuttering (/datum/brain_trauma/mild/stuttering): RegisterSignal(Unknown (/mob/living/carbon/human), "movable_hear", /datum/brain_trauma/proc/handl... (/datum/brain_trauma/proc/handle_hearing), 0) - Stuttering (/datum/brain_trauma/mild/stuttering): on gain() - the brain (/obj/item/organ/brain): Insert(Unknown (/mob/living/carbon/human), 0, 0) - Anne Taggart\'s head (/obj/item/bodypart/head): attach limb(Unknown (/mob/living/carbon/human), 0, 0) - add prosthetic (/datum/surgery_step/add_prosthetic): success(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): initiate(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): try op(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - Prosthetic replacement (/datum/surgery/prosthetic_replacement): next step(Seth Deces (/mob/living/carbon/human), /list (/list)) - Unknown (/mob/living/carbon/human): attackby(Anne Taggart\'s head (/obj/item/bodypart/head), Seth Deces (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Anne Taggart\'s head (/obj/item/bodypart/head): melee attack chain(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Seth Deces (/mob/living/carbon/human): ClickOn(Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Unknown (/mob/living/carbon/human): Click(the floor (79,105,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=15;vis-x=16;v...") - [2021-11-10 06:18:04.228] runtime error: mob_say overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Seth Deces (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("mob_say overridden. Use overri...") - Concussion (/datum/brain_trauma/mild/concussion): RegisterSignal(Unknown (/mob/living/carbon/human), "mob_say", /datum/brain_trauma/proc/handl... (/datum/brain_trauma/proc/handle_speech), 0) - Concussion (/datum/brain_trauma/mild/concussion): on gain() - the brain (/obj/item/organ/brain): Insert(Unknown (/mob/living/carbon/human), 0, 0) - Anne Taggart\'s head (/obj/item/bodypart/head): attach limb(Unknown (/mob/living/carbon/human), 0, 0) - add prosthetic (/datum/surgery_step/add_prosthetic): success(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): initiate(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): try op(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - Prosthetic replacement (/datum/surgery/prosthetic_replacement): next step(Seth Deces (/mob/living/carbon/human), /list (/list)) - Unknown (/mob/living/carbon/human): attackby(Anne Taggart\'s head (/obj/item/bodypart/head), Seth Deces (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Anne Taggart\'s head (/obj/item/bodypart/head): melee attack chain(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Seth Deces (/mob/living/carbon/human): ClickOn(Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Unknown (/mob/living/carbon/human): Click(the floor (79,105,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=15;vis-x=16;v...") - [2021-11-10 06:18:04.229] runtime error: movable_hear overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Seth Deces (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_hear overridden. Use o...") - Concussion (/datum/brain_trauma/mild/concussion): RegisterSignal(Unknown (/mob/living/carbon/human), "movable_hear", /datum/brain_trauma/proc/handl... (/datum/brain_trauma/proc/handle_hearing), 0) - Concussion (/datum/brain_trauma/mild/concussion): on gain() - the brain (/obj/item/organ/brain): Insert(Unknown (/mob/living/carbon/human), 0, 0) - Anne Taggart\'s head (/obj/item/bodypart/head): attach limb(Unknown (/mob/living/carbon/human), 0, 0) - add prosthetic (/datum/surgery_step/add_prosthetic): success(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): initiate(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): try op(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Anne Taggart\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - Prosthetic replacement (/datum/surgery/prosthetic_replacement): next step(Seth Deces (/mob/living/carbon/human), /list (/list)) - Unknown (/mob/living/carbon/human): attackby(Anne Taggart\'s head (/obj/item/bodypart/head), Seth Deces (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Anne Taggart\'s head (/obj/item/bodypart/head): melee attack chain(Seth Deces (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Seth Deces (/mob/living/carbon/human): ClickOn(Unknown (/mob/living/carbon/human), "icon-x=14;icon-y=15;vis-x=16;v...") - Unknown (/mob/living/carbon/human): Click(the floor (79,105,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=15;vis-x=16;v...") - [2021-11-10 06:18:08.561] runtime error: Invalid timer: Timer: Timer: 59616 ([0x210707fe]), TTR: 226885, wait:2 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x21070c51], callBack.object: /datum/looping_sound/showering[0x2100e9eb](/datum/looping_sound/showering), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:104Prev: NULL, Next: NULL, SPENT(226885), QDELETED, NO CALLBACK world.time: 24204.5, head_offset: 24000, practical_offset: 410, REALTIMEOFDAY: 226885 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:20:49.428] ## TESTING: GC: -- [0x2001e8e] | /obj/machinery/camera was unable to be GC'd -- [2021-11-10 06:21:17.444] ## TESTING: GC: -- [0x21070954] | /datum/action/innate/cult/blood_spell/construction was unable to be GC'd -- [2021-11-10 06:21:17.742] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/item/stack/rods]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Chad Brickman (/mob/living/carbon/human) - src: the iron rod (/obj/item/stack/rods) - usr.loc: the floor (108,169,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list)) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): atom break("melee") - the grille (/obj/structure/grille): take damage(2.5, "brute", "melee", 1, null, 0) - the grille (/obj/structure/grille): take damage(5, "brute", "melee", 1, null) - the grille (/obj/structure/grille): attacked by(the shard (/obj/item/shard), Chad Brickman (/mob/living/carbon/human)) - the shard (/obj/item/shard): attack atom(the grille (/obj/structure/grille), Chad Brickman (/mob/living/carbon/human), "icon-x=27;icon-y=8;left=1;scre...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Chad Brickman (/mob/living/carbon/human), "icon-x=27;icon-y=8;left=1;scre...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Chad Brickman (/mob/living/carbon/human), "icon-x=27;icon-y=8;left=1;scre...") - the shard (/obj/item/shard): melee attack chain(Chad Brickman (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=27;icon-y=8;left=1;scre...") - Chad Brickman (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=27;icon-y=8;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (108,170,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=27;icon-y=8;left=1;scre...") - Doctor man (/client): Click(the grille (/obj/structure/grille), the plating (108,170,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=27;icon-y=8;left=1;scre...") - [2021-11-10 06:21:43.503] ## TESTING: GC: -- [0x2005f2b] | /obj/effect/proc_holder/horror was unable to be GC'd -- [2021-11-10 06:21:43.503] ## TESTING: GC: -- [0x2106fe83] | /datum/action/innate/cult/blood_spell/horror was unable to be GC'd -- [2021-11-10 06:21:54.070] ## TESTING: GC: -- [0x210603f5] | /datum/surgery/healing/burn/basic was unable to be GC'd -- [2021-11-10 06:23:25.275] ## TESTING: GC: -- [0x21070c9c] | /datum/surgery/prosthetic_replacement was unable to be GC'd -- [2021-11-10 06:24:40.315] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/item/stack/rods]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Chad Brickman (/mob/living/carbon/human) - src: the iron rod (/obj/item/stack/rods) - usr.loc: the floor (111,165,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list)) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): atom break("melee") - the grille (/obj/structure/grille): take damage(2.5, "brute", "melee", 1, null, 0) - the grille (/obj/structure/grille): take damage(5, "brute", "melee", 1, null) - the grille (/obj/structure/grille): attacked by(the shard (/obj/item/shard), Chad Brickman (/mob/living/carbon/human)) - the shard (/obj/item/shard): attack atom(the grille (/obj/structure/grille), Chad Brickman (/mob/living/carbon/human), "icon-x=23;icon-y=5;left=1;scre...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Chad Brickman (/mob/living/carbon/human), "icon-x=23;icon-y=5;left=1;scre...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Chad Brickman (/mob/living/carbon/human), "icon-x=23;icon-y=5;left=1;scre...") - the shard (/obj/item/shard): melee attack chain(Chad Brickman (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=23;icon-y=5;left=1;scre...") - Chad Brickman (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=23;icon-y=5;left=1;scre...") - the grille (/obj/structure/grille): Click(the floor (111,164,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=5;left=1;scre...") - Doctor man (/client): Click(the grille (/obj/structure/grille), the floor (111,164,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=5;left=1;scre...") - [2021-11-10 06:26:06.761] ## TESTING: GC: -- [0x2106eb9f] | /datum/action/innate/cult/blood_spell/shackles was unable to be GC'd -- [2021-11-10 06:26:58.972] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:58.973] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:58.975] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:58.977] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:58.979] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:58.981] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:58.983] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:58.984] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:58.986] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.028] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.030] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.031] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.037] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.039] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.041] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.042] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.044] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.046] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.048] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.050] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.051] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.053] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.055] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.056] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.058] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.171] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.172] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.174] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.175] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.176] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.177] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.178] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.179] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.181] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.182] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.183] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.184] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.185] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.187] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.188] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.189] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.275] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.277] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.278] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.280] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.282] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.283] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.285] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.286] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.287] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.288] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.290] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.292] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.293] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.294] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.296] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.297] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.327] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.329] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.331] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.332] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.333] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.334] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.335] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.337] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.338] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.339] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.341] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.342] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.343] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.349] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.351] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.354] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.443] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.444] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.445] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.447] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.452] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.454] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.455] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.456] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.457] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.458] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.459] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.460] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.461] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.462] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.463] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.465] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.497] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.498] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.499] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.500] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.501] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.503] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.504] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.505] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.506] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.507] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.508] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.509] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.510] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.511] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.512] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.513] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.611] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.613] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.614] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.615] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.616] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.617] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.618] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.619] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.620] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.621] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.622] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.624] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.625] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.626] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.627] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.628] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.697] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.698] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.699] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.700] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.701] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.703] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.704] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.705] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.706] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.707] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.708] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.709] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.710] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.711] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.713] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.714] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.715] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.716] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.717] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.719] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.720] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.722] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.724] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.725] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.727] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.729] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.730] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.732] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.734] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.735] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.737] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.739] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.828] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.830] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.831] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.832] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.834] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.835] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.836] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.837] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.838] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.839] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.840] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.841] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.843] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.844] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.845] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.846] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.912] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.913] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.915] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.916] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.917] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.918] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.920] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.922] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.923] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.925] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.926] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.927] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.928] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.930] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.931] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:26:59.932] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.026] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.027] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.029] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.030] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.031] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.032] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.033] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.035] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.036] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.037] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.038] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.040] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.041] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.042] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.044] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.045] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.076] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.077] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.078] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.080] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.081] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.082] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.084] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.085] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.087] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.088] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.089] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.091] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.092] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.093] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.095] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.096] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.122] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.124] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.125] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.126] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.127] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.129] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.130] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.132] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.133] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.135] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.136] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.137] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.138] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.140] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.141] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.142] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.234] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.236] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.237] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.238] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.239] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.241] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.242] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.243] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.244] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.246] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.247] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.248] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.249] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.251] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.252] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.253] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.254] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.255] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.257] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.258] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.259] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.260] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.261] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.262] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.264] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.265] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.266] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.267] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.268] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.269] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.270] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.271] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.354] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.356] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.358] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.359] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.361] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.362] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.364] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.365] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.367] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.368] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.370] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.371] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.372] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.373] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.374] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.376] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.461] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.462] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.463] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.464] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.465] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.467] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.468] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.469] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.470] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.471] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.472] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.473] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.474] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.475] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.476] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.477] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.478] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.479] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.480] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.481] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.482] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.483] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.484] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.485] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.486] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.487] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.489] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.490] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.491] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.492] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.493] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.494] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.562] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.563] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.564] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.565] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.566] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.567] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.569] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.570] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.571] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.572] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.573] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.574] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.575] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.576] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.577] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.578] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.630] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.632] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.634] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.635] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.637] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.639] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.641] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.642] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.644] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.646] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.648] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.651] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.653] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.655] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.657] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.659] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.742] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.743] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.745] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.746] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.747] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.749] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.750] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.751] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.752] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.754] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.755] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.757] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.758] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.759] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.760] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.762] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.854] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.855] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.857] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.859] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.861] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.863] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.864] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.866] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.867] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.868] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.869] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.871] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.872] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.873] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.874] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.876] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.904] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.906] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.908] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.910] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.912] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.914] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.916] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.918] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.919] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.921] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.923] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.925] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.927] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.929] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.931] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:00.933] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.069] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.070] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.071] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.072] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.073] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.075] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.076] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.077] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.078] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.080] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.081] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.082] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.083] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.084] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.085] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.086] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.132] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.134] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.135] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.136] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.137] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.138] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.139] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.140] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.141] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.142] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.143] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.144] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.145] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.146] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.147] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.148] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.298] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.299] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.300] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.301] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.302] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.303] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.304] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.305] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.306] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.307] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.308] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.310] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.311] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.312] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.313] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.314] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.315] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.316] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.317] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.318] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.319] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.320] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.321] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.322] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.323] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.324] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.325] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.326] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.327] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.329] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.330] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.331] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.416] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.417] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.418] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.419] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.420] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.421] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.423] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.424] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.425] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.426] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.427] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.429] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.430] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.431] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.433] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.434] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.519] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.520] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.522] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.523] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.524] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.525] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.526] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.527] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.529] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.530] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.531] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.532] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.533] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.534] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.535] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.536] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.538] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.539] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.540] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.542] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.543] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.544] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.545] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.547] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.548] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.550] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.551] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.552] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.553] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.555] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.556] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.557] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.649] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.651] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.652] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.653] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.654] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.655] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.657] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.658] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.659] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.660] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.661] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.662] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.663] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.664] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.665] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.666] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.774] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.775] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.776] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.778] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.779] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.780] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.782] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.783] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.784] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.786] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.787] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.789] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.790] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.791] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.792] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.794] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.795] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.797] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.798] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.799] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.801] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.802] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.803] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.805] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (121,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (121,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (121,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.806] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.807] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.809] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.810] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.811] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.812] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.814] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.815] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.816] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.892] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (116,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (116,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.894] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (116,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (116,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.916] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.918] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.919] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.920] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.922] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.923] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.924] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.925] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.927] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.928] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.929] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.931] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.932] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.933] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.935] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:01.937] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.042] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (116,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (116,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.045] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (116,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (116,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.047] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (116,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (116,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.050] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (116,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (116,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.053] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (116,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (116,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.055] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (116,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (116,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.057] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (116,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (116,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.060] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (116,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (116,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.062] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (116,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (116,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (116,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.065] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.068] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.070] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.072] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.075] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.077] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.080] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.083] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.085] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.088] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.090] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.093] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.096] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.098] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.101] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.103] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.106] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.108] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.111] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.114] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.117] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.119] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (115,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (115,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (115,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.122] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.124] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.127] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.181] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.183] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.185] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.186] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.188] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.190] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.192] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.193] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.195] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.196] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.198] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.199] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.200] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.202] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.203] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.205] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.207] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.208] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.210] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.211] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.213] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.215] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.216] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.218] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.219] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.221] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.223] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.224] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.226] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.228] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.230] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.232] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.324] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.327] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.330] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.332] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.334] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.337] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.338] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.340] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.342] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.344] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.346] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.348] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.350] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.353] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.355] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.357] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.413] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.415] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.416] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.417] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.418] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.420] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.421] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.423] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.424] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.425] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.427] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.428] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.429] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.430] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.431] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.433] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.434] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.435] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.436] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.438] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.439] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.440] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.441] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.442] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.444] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.445] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.446] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.447] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.448] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.449] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.450] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.452] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.534] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.535] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.537] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (114,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (114,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (114,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.539] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.541] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.542] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.544] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.546] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.547] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.549] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.550] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.552] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.554] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.556] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.558] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.559] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.561] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.563] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.565] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.567] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.569] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.571] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.572] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.574] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (113,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (113,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (113,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.576] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.578] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.579] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.580] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.582] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.583] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.584] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.586] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.587] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.588] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.617] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.619] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.620] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.621] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.623] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.624] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.625] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.626] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.627] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.628] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.630] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.631] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.632] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.634] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.635] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.637] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.638] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.639] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.640] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.642] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.643] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.644] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.646] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.647] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.648] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.649] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.650] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.651] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.652] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.653] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.654] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.655] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.729] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.731] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.732] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.734] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.735] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.737] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.738] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.740] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.741] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.742] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.744] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.745] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (112,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (112,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (112,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.747] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.750] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.752] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.753] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.755] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.757] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.759] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.761] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.763] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.765] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.767] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.769] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.771] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.773] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.775] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.778] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.780] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.782] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.785] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.787] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.789] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.812] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.813] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.814] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.815] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.816] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.817] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.818] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.819] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.821] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.822] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.823] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.824] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.825] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.826] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.828] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.829] runtime error: undefined variable /obj/machinery/gateway/centerstation/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the gateway (/obj/machinery/gateway/centerstation)) - the floor (120,122,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (120,122,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.942] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (111,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (111,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.944] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.945] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.946] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.947] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.949] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.950] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.951] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.952] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.954] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.955] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.956] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.957] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.958] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.960] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.961] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.962] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.963] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.965] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.966] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.967] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.968] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (110,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (110,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.970] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.972] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.974] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.976] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.978] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.980] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.982] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.984] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.986] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.988] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.990] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:02.992] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.076] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.079] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.081] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.083] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.086] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.088] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.090] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.096] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.098] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.100] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (109,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (109,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.102] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.103] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.104] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.106] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.108] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.110] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.112] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.207] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.209] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.210] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.212] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.214] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.216] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.218] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.220] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.236] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.237] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.239] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.240] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.241] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.243] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.244] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.246] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.247] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.249] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.250] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.252] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.254] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.255] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.257] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (108,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (108,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (108,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.258] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.260] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.349] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.351] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.353] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.356] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.359] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.361] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.363] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.366] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.368] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.370] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.372] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.374] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.376] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.379] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.381] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.383] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.415] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.418] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.420] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.422] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.424] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.426] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.428] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.431] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.433] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.435] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.437] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.439] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.442] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.444] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.446] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.449] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.451] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.453] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.455] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (107,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (107,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (107,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.457] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.459] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.462] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.464] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.466] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.468] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.471] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.473] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.475] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.477] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.479] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.481] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.484] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.486] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.575] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.577] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.579] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.581] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.584] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.586] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.588] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.591] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.593] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.595] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.597] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.600] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.602] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.604] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.606] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.608] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.610] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.613] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.615] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.617] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.619] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.621] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.623] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.625] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.628] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.630] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.632] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.635] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.637] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.639] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.641] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.644] runtime error: undefined variable /obj/vehicle/sealed/mecha/working/ripley/cargo/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (111,115,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the APLU \"Big Bess\" (/obj/vehicle/sealed/mecha/working/ripley/cargo)) - the floor (110,115,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (110,115,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.683] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.685] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.687] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.689] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.692] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.694] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.696] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.698] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (106,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (106,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (106,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.702] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.705] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.709] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.712] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.716] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.718] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.721] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.723] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.726] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.728] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.731] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.733] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.735] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.738] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.740] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.742] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.745] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.747] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.749] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.751] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.754] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.756] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (105,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (105,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (105,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.758] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.759] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.760] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.762] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.842] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.844] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.845] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.847] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.848] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.850] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.851] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.853] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.854] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.855] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.857] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.858] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.859] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.861] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.862] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.863] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.949] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (104,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Corporate Showroom (/obj/machinery/door/airlock/command)) - the floor (104,117,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (104,117,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.951] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.953] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.955] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.957] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.959] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.961] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.963] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.965] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.967] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.969] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.974] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.977] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.980] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.983] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.986] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.989] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.992] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.994] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:03.997] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.000] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.002] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.005] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (103,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (103,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (103,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.007] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.009] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.011] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.013] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.015] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.017] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.018] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.020] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.022] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.024] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.025] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.146] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.148] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.149] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.151] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.153] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.154] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.156] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.158] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.160] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.161] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.164] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (102,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (102,117,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (102,117,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.166] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.168] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.170] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.172] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.174] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.177] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.265] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.267] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.269] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.272] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.275] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.278] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.282] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.284] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.286] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.288] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.291] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.293] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.296] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.299] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.301] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (101,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (101,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (101,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.303] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.305] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.410] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.412] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.415] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.417] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.419] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.422] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.424] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.426] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.428] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.431] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.433] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.435] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.438] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.440] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.442] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.444] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.539] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.543] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.546] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.555] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (100,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (100,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (100,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.557] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.560] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.562] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.564] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.566] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.567] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.569] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.571] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.572] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.574] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.576] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.578] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.579] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.581] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.583] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.584] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.586] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.588] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.589] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.591] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.593] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.594] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (99,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (99,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (99,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.596] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.597] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.599] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.600] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.602] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.603] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.605] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.607] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.735] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.736] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.738] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.739] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.740] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.742] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.743] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.745] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.746] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.748] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.749] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.751] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.752] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (98,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Teleporter Access Shutter (/obj/machinery/door/poddoor/shutters)) - the floor (98,117,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (98,117,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.755] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.760] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.762] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.763] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.859] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.861] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.862] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.865] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.867] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.869] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.870] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.872] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.874] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.875] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.877] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.879] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.880] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.882] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.884] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.885] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.964] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.966] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (97,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (97,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (97,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.969] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.972] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.974] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.977] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.979] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.982] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.984] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.986] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.988] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.990] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.992] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.994] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.996] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:04.998] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.000] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.087] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.090] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.092] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.098] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.100] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.102] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.103] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (96,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (96,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (96,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.105] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.107] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.109] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.110] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.112] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.114] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.115] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.117] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.119] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.121] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.123] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.125] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.127] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.129] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.130] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.132] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.134] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.137] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.139] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.141] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.143] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (95,116,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall)) - the reinforced wall (95,117,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (95,117,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,117,2) (/turf/open/floor/iron), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.291] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.292] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.293] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.293] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.294] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.295] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.296] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.297] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.298] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.299] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.300] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.301] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.302] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.303] runtime error: undefined variable /obj/machinery/door/airlock/command/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (94,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(E.V.A. Storage (/obj/machinery/door/airlock/command)) - the floor (94,125,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (94,125,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.304] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.306] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.307] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.308] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.309] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.310] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.311] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.312] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.313] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.314] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.315] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.316] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.317] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.318] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.319] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.320] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.321] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.422] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.423] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.424] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.425] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.428] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (93,124,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall)) - the reinforced wall (93,125,2) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (93,125,2) (/turf/closed/wall/r_wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,125,2) (/turf/open/floor/iron), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.430] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.431] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.435] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.436] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.437] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.438] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.439] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.440] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.441] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.467] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.468] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.469] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.470] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.470] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.471] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.472] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.473] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.474] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/preopen/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (92,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(HoP Queue Shutters (/obj/machinery/door/poddoor/shutters/preopen)) - the floor (92,128,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (92,128,2) (/turf/open/floor/iron), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.475] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.475] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.476] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.477] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.478] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.479] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.479] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.480] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.565] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.566] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.567] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.568] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.569] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.570] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.570] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.571] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.572] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.573] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.574] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.575] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.575] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.576] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.577] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.578] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.579] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.580] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.581] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.616] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.617] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.618] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.619] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.620] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.621] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.622] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.623] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.624] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.625] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.626] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.627] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.628] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.629] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.630] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.631] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.632] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.633] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.634] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.635] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.635] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.637] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.638] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.639] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.640] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.640] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.641] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.642] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.643] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.644] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.645] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.646] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.668] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.669] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.670] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.671] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.671] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.672] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.673] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.674] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.675] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.676] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.677] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.678] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.678] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.679] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.680] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.681] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.682] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.683] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.684] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.685] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.686] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.687] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.688] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.688] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.689] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.690] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.691] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.692] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.693] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.694] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.695] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.696] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.717] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.719] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.720] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.722] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.724] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.726] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.765] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.766] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.767] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.768] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.769] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.770] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.771] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.772] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.773] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.774] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.774] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.775] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.776] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.777] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.778] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.779] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.780] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.781] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.782] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.783] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.784] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.785] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.786] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.787] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.788] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.789] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.789] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.790] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.791] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.792] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.793] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.794] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.873] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.875] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.876] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.878] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.880] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.882] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.883] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.885] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.887] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.888] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.890] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.892] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.893] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.895] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.897] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.898] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.900] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.902] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.904] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.906] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.907] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.909] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.910] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.912] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.914] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.915] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.917] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.919] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.920] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.922] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.923] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.925] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.947] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.948] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.949] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.950] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.951] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.952] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.953] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.954] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.955] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.956] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.956] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.957] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.958] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.959] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.960] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.961] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.962] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.963] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.964] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.965] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.966] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.967] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.968] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.969] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.970] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.971] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.972] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.973] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.974] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.974] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.975] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.977] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.978] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.979] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.980] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.981] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.981] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.982] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.984] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.984] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.985] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.986] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.987] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.988] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.989] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.990] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.991] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.992] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.993] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.994] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.994] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.995] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.996] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.997] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.998] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.999] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:05.999] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.000] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.001] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.002] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.003] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.003] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.004] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.005] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.072] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.073] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.075] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.076] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.078] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.080] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.082] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.083] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.085] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.087] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.088] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.090] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.092] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.094] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.096] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.097] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.099] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.101] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.103] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.105] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.106] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.108] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.110] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.111] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.113] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.115] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.116] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.118] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.120] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.122] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.124] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.125] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.162] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.163] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.164] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.165] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.166] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.167] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.168] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.169] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.170] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.171] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.172] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.173] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.174] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.175] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.176] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.177] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.178] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.179] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.180] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.181] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.182] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.183] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.184] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.185] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.186] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.187] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.188] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.189] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.190] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.191] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.192] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.193] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.194] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.195] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.196] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.197] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.198] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.199] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.200] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.201] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.202] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.203] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.204] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.205] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.206] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.207] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.208] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.209] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.210] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.211] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.212] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.213] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.214] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.215] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.216] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.217] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.218] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.220] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.221] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.222] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.223] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.224] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.225] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.227] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.299] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.301] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.303] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.305] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.307] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.309] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.310] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.312] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.314] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.315] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.321] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.323] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.325] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.327] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.328] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.330] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.333] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.334] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.336] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.338] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.339] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.341] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.343] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.344] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.347] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.348] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.350] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.352] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.354] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.356] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.358] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.360] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.419] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.420] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.424] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.425] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.426] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.427] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.428] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.429] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.430] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.431] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.432] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.433] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.434] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.435] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.436] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.437] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.438] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.439] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.440] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.441] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.442] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.443] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.444] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.445] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.446] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.447] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.448] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.449] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.450] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.451] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.452] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.453] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.528] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.531] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.532] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.534] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.536] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.538] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.540] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.542] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.544] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.546] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.548] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.549] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.551] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.552] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.554] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.556] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.558] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.560] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.561] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.563] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.565] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.567] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.569] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.571] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.572] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.574] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,117,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,117,2) (/turf/closed/wall)) - the wall (86,117,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,117,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.576] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.577] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.578] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.579] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.581] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.582] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.611] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.612] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.613] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.614] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.615] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.616] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.617] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.618] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.619] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.620] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.621] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.622] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.623] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.624] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.625] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.626] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.627] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.628] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.629] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.630] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.631] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.632] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.633] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.634] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.635] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.636] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.636] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.638] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.638] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.639] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.640] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.642] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.643] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.644] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.645] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.646] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.647] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.648] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.649] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.650] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.651] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.652] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.653] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.654] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.655] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.656] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.657] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.658] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.659] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.660] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.661] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.662] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.663] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.664] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.664] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.665] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.666] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.667] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.668] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.669] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.670] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.671] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.672] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.673] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.751] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.753] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.755] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.757] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.759] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.760] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.761] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.763] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.764] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.765] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.766] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.768] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.769] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.770] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.772] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.773] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.775] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.776] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.777] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.779] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.780] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.782] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.784] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.786] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.788] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.789] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.791] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.792] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.793] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.794] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.795] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.797] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.829] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.830] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.832] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.833] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.834] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.834] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.835] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.836] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.837] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.838] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.839] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.840] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.841] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.842] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.843] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.844] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.845] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.846] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.847] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.848] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.849] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.850] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.851] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.852] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.853] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.854] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.855] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.856] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.857] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.858] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.859] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.860] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.861] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.862] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.862] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.863] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.864] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.865] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.866] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.867] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.868] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.869] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.870] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.871] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.872] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.873] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.874] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.875] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.876] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.877] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.878] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.879] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.880] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.881] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.882] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.883] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.884] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.885] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.887] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.888] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.889] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.890] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.891] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.892] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.976] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.977] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.979] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.980] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.981] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.983] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.984] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.985] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.987] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.988] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.990] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.991] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.992] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.994] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.995] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.997] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:06.998] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.000] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.001] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.002] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.003] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.005] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.006] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.007] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.009] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.010] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.011] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.013] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.014] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.016] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.017] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.018] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.040] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.041] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.042] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.043] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.044] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.045] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.046] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.047] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.048] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.049] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.051] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.052] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.053] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.054] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.056] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.057] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.058] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.059] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.060] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.062] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.063] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.064] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.065] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.066] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.067] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.068] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.069] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.070] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.071] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.072] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.073] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (91,128,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (91,128,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.074] runtime error: undefined variable /obj/machinery/door/airlock/public/glass/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (91,127,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Command Hallway (/obj/machinery/door/airlock/public/glass)) - the floor (90,127,2) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (90,127,2) (/turf/open/floor/iron), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (90,128,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.177] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.178] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.179] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.181] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.182] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.184] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.185] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.186] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.188] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.190] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.191] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.192] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.194] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.195] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.197] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.198] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.200] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.201] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.202] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.204] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.205] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.206] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.208] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.209] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.210] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.212] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.213] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.215] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.216] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.217] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.219] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.220] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.294] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.295] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.297] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.298] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.299] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.301] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.302] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.303] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.308] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.309] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.311] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.312] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.313] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.315] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.316] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.317] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.398] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.400] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.401] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.403] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.404] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.406] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.407] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.412] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.414] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.415] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.417] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.418] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.419] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.420] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.422] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.423] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.460] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.462] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.464] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.466] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.468] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.470] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.472] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.474] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.476] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.478] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.480] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.482] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.484] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.486] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.488] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.490] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.577] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.578] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.580] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.581] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.583] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.584] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.585] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.587] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.588] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.590] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.591] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.592] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.593] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.595] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.596] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.597] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.638] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.639] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.641] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.642] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.643] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:07.644] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (87,118,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (86,118,2) (/turf/closed/wall)) - the wall (86,118,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (86,118,2) (/turf/closed/wall), 8, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:27:25.076] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicklaus Clewett (/mob/living/carbon/human) - src: null - usr.loc: the floor (113,114,2) (/turf/open/floor/iron) - call stack: - stack trace("movable_moved overridden. Use ...") - /datum/beam (/datum/beam): RegisterSignal(Nicklaus Clewett (/mob/living/carbon/human), "movable_moved", /datum/beam/proc/redrawing (/datum/beam/proc/redrawing), 0) - /datum/beam (/datum/beam): Start() - world: ImmediateInvokeAsync(/datum/beam (/datum/beam), /datum/beam/proc/Start (/datum/beam/proc/Start)) - Nicklaus Clewett (/mob/living/carbon/human): Beam(Nicklaus Clewett (/mob/living/carbon/human), "sendbeam", 'icons/effects/beam.dmi', 15, 1e+031, /obj/effect/ebeam (/obj/effect/ebeam)) - Blood Rite Aura (/obj/item/melee/blood_magic/manipulator): afterattack(Nicklaus Clewett (/mob/living/carbon/human), Nicklaus Clewett (/mob/living/carbon/human), 1, "icon-x=14;icon-y=20;left=1;scr...") - Blood Rite Aura (/obj/item/melee/blood_magic/manipulator): melee attack chain(Nicklaus Clewett (/mob/living/carbon/human), Nicklaus Clewett (/mob/living/carbon/human), "icon-x=14;icon-y=20;left=1;scr...") - Nicklaus Clewett (/mob/living/carbon/human): ClickOn(Nicklaus Clewett (/mob/living/carbon/human), "icon-x=14;icon-y=20;left=1;scr...") - Nicklaus Clewett (/mob/living/carbon/human): Click(the floor (113,114,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=20;left=1;scr...") - Shroom_Lord (/client): Click(Nicklaus Clewett (/mob/living/carbon/human), the floor (113,114,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=20;left=1;scr...") - [2021-11-10 06:27:25.564] ## TESTING: GC: -- [0x2106f944] | /datum/scar was unable to be GC'd -- [2021-11-10 06:27:25.564] ## TESTING: GC: -- [0x2107034f] | /datum/scar was unable to be GC'd -- [2021-11-10 06:27:25.564] ## TESTING: GC: -- [0x3000163] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-10 06:27:31.833] ## TESTING: GC: -- [0x30001eb] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-10 06:27:58.006] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/item/stack/rods]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: null - src: the iron rod (/obj/item/stack/rods) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list)) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): atom break("melee") - the grille (/obj/structure/grille): take damage(12.5, "brute", "melee", 1, 2, 0) - the grille (/obj/structure/grille): take damage(25, "brute", "melee", 1, 2) - the grille (/obj/structure/grille): hitby(the ritual dagger (/obj/item/melee/cultblade/dagger), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the grille (/obj/structure/grille): hitby(the ritual dagger (/obj/item/melee/cultblade/dagger), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the ritual dagger (/obj/item/melee/cultblade/dagger): throw impact(the grille (/obj/structure/grille), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the grille (/obj/structure/grille)) - the ritual dagger (/obj/item/melee/cultblade/dagger): Bump(the grille (/obj/structure/grille)) - the floor (111,161,2) (/turf/open/floor/iron): Enter(the ritual dagger (/obj/item/melee/cultblade/dagger)) - the ritual dagger (/obj/item/melee/cultblade/dagger): Move(the floor (111,161,2) (/turf/open/floor/iron), 1, 29.3578) - the ritual dagger (/obj/item/melee/cultblade/dagger): Move(the floor (111,161,2) (/turf/open/floor/iron), 1, 29.3578) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:03.390] runtime error: Cannot execute null.remove addiction points(). - proc name: remove (/datum/quirk/item_quirk/junkie/remove) - source file: negative.dm,689 - usr: Nicholas Nick (/mob/living/carbon/human) - src: Smoker (/datum/quirk/item_quirk/junkie/smoker) - usr.loc: null - call stack: - Smoker (/datum/quirk/item_quirk/junkie/smoker): remove() - Smoker (/datum/quirk/item_quirk/junkie/smoker): remove from current holder(0) - Smoker (/datum/quirk/item_quirk/junkie/smoker): Destroy(0) - qdel(Smoker (/datum/quirk/item_quirk/junkie/smoker), 0) - Smoker (/datum/quirk/item_quirk/junkie/smoker): on holder qdeleting(Jenny Hollows (/mob/living/carbon/human), 0) - Jenny Hollows (/mob/living/carbon/human): SendSignal("parent_qdeleting", /list (/list)) - qdel(Jenny Hollows (/mob/living/carbon/human), 0) - Jenny Hollows (/mob/living/carbon/human): gib(null, null, null, 0) - Jenny Hollows (/mob/living/carbon/human): gib(null, null, null, 0) - Jenny Hollows (/mob/living/carbon/human): narsie act() - Nar\'Sie (/obj/narsie): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(Nar\'Sie (/obj/narsie), 0, /list (/list)) - Nar\'Sie (/obj/narsie): New(0) - the rune (/obj/effect/rune/narsie): invoke(/list (/list)) - the rune (/obj/effect/rune/narsie): attack hand(Nicholas Nick (/mob/living/carbon/human), /list (/list)) - Nicholas Nick (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/narsie), 1, /list (/list)) - Nicholas Nick (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/narsie), "icon-x=5;icon-y=36;left=1;scre...") - the rune (/obj/effect/rune/narsie): Click(the floor (94,99,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=5;icon-y=36;left=1;scre...") - [2021-11-10 06:28:03.929] runtime error: atom_examine overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Nicholas Nick (/mob/living/carbon/human) - src: null - usr.loc: null - call stack: - stack trace("atom_examine overridden. Use o...") - the crystal core (/obj/item/organ/heart/ethereal): RegisterSignal(Halo XY (/mob/living/carbon/human), "atom_examine", /obj/item/organ/heart/ethereal... (/obj/item/organ/heart/ethereal/proc/on_examine), 0) - the crystal core (/obj/item/organ/heart/ethereal): on stat change(Halo XY (/mob/living/carbon/human), 4) - Halo XY (/mob/living/carbon/human): SendSignal("mob_statchange", /list (/list)) - Halo XY (/mob/living/carbon/human): set stat(4) - Halo XY (/mob/living/carbon/human): set stat(4) - Halo XY (/mob/living/carbon/human): death(1) - Halo XY (/mob/living/carbon/human): death(1) - Halo XY (/mob/living/carbon/human): death(1) - Halo XY (/mob/living/carbon/human): gib(null, null, null, 0) - Halo XY (/mob/living/carbon/human): gib(null, null, null, 0) - Halo XY (/mob/living/carbon/human): narsie act() - Nar\'Sie (/obj/narsie): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(Nar\'Sie (/obj/narsie), 0, /list (/list)) - Nar\'Sie (/obj/narsie): New(0) - the rune (/obj/effect/rune/narsie): invoke(/list (/list)) - the rune (/obj/effect/rune/narsie): attack hand(Nicholas Nick (/mob/living/carbon/human), /list (/list)) - Nicholas Nick (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/narsie), 1, /list (/list)) - Nicholas Nick (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/narsie), "icon-x=5;icon-y=36;left=1;scre...") - the rune (/obj/effect/rune/narsie): Click(the floor (94,99,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=5;icon-y=36;left=1;scre...") - [2021-11-10 06:28:04.762] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:06.002] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:06.279] ## TESTING: GC: -- [0x3000160] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-10 06:28:07.353] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:08.937] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:11.219] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:12.568] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:12.917] runtime error: atom_examine overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("atom_examine overridden. Use o...") - the crystal core (/obj/item/organ/heart/ethereal): RegisterSignal(Canjis Majoris XV (/mob/living/carbon/human), "atom_examine", /obj/item/organ/heart/ethereal... (/obj/item/organ/heart/ethereal/proc/on_examine), 0) - the crystal core (/obj/item/organ/heart/ethereal): on stat change(Canjis Majoris XV (/mob/living/carbon/human), 4) - Canjis Majoris XV (/mob/living/carbon/human): SendSignal("mob_statchange", /list (/list)) - Canjis Majoris XV (/mob/living/carbon/human): set stat(4) - Canjis Majoris XV (/mob/living/carbon/human): set stat(4) - Canjis Majoris XV (/mob/living/carbon/human): death(1) - Canjis Majoris XV (/mob/living/carbon/human): death(1) - Canjis Majoris XV (/mob/living/carbon/human): death(1) - Canjis Majoris XV (/mob/living/carbon/human): gib(null, null, null, 0) - Canjis Majoris XV (/mob/living/carbon/human): gib(null, null, null, 0) - Canjis Majoris XV (/mob/living/carbon/human): narsie act() - the plating (100,97,2) (/turf/open/floor/plating): narsie act(null, null, 20) - the plating (100,97,2) (/turf/open/floor/plating): narsie act(null, null, 20) - Nar\'Sie (/obj/narsie): consume(the plating (100,97,2) (/turf/open/floor/plating), /datum/component/singularity (/datum/component/singularity)) - /datum/callback (/datum/callback): Invoke(the plating (100,97,2) (/turf/open/floor/plating), /datum/component/singularity (/datum/component/singularity)) - /datum/component/singularity (/datum/component/singularity): consume(/datum/component/singularity (/datum/component/singularity), the plating (100,97,2) (/turf/open/floor/plating)) - /datum/component/singularity (/datum/component/singularity): eat() - /datum/component/singularity (/datum/component/singularity): process(1) - [2021-11-10 06:28:15.521] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:16.765] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:17.940] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:19.155] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:19.700] ### VarEdit by Nianjiilical/(Ramon Chivara): /obj/narsie icon=icons/obj/narsie.dmi => singulo_luigi.dmi [2021-11-10 06:28:20.539] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:21.769] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:23.005] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:24.332] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:25.907] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:27.352] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:28.637] ### VarEdit by Nianjiilical/(Ramon Chivara): /obj/narsie pixel_x=-236 => -128 [2021-11-10 06:28:28.887] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:30.205] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:31.522] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:33.252] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:34.794] ### VarEdit by Nianjiilical/(Ramon Chivara): /obj/narsie pixel_y=-256 => -128 [2021-11-10 06:28:34.878] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:36.119] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:37.289] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:38.980] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:40.709] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:41.958] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:43.150] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:44.495] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:46.107] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:47.534] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:48.719] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:50.553] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:51.708] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:52.842] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:54.152] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:56.106] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:57.531] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:58.706] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:28:59.943] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:01.086] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:02.275] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:03.451] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:04.669] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:05.925] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:07.086] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:08.173] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:09.617] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:11.260] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:12.575] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:13.885] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:15.192] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:16.285] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:17.636] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:19.321] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:20.886] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:22.514] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:24.515] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:26.211] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:27.576] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:28.703] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:29.872] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:31.046] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:32.241] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:33.433] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:34.653] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:35.803] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:37.107] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:38.550] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:39.768] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:40.884] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:42.035] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:43.349] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:44.870] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:46.101] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:47.704] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:49.003] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:50.205] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:51.347] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:52.479] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:53.610] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:54.828] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:56.024] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:57.170] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:58.327] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:29:59.440] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:00.533] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:01.537] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,207 - usr: Harvester (359) (/mob/living/simple_animal/hostile/construct/harvester) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (70,135,2) (/turf/open/floor/iron) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/north): take damage(40, "brute", "melee", 0, 8, 0) - the security camera (/obj/machinery/camera/directional/north): attack generic(Harvester (359) (/mob/living/simple_animal/hostile/construct/harvester), 40, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/north): attack animal(Harvester (359) (/mob/living/simple_animal/hostile/construct/harvester), null) - Harvester (359) (/mob/living/simple_animal/hostile/construct/harvester): AttackingTarget(the security camera (/obj/machinery/camera/directional/north)) - Harvester (359) (/mob/living/simple_animal/hostile/construct/harvester): AttackingTarget(the security camera (/obj/machinery/camera/directional/north)) - Harvester (359) (/mob/living/simple_animal/hostile/construct/harvester): UnarmedAttack(the security camera (/obj/machinery/camera/directional/north), 1, /list (/list)) - Harvester (359) (/mob/living/simple_animal/hostile/construct/harvester): ClickOn(the security camera (/obj/machinery/camera/directional/north), "icon-x=7;icon-y=23;left=1;scre...") - the security camera (/obj/machinery/camera/directional/north): Click(the engraved floor (71,135,2) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=7;icon-y=23;left=1;scre...") - Pickleman420 (/client): Click(the security camera (/obj/machinery/camera/directional/north), the engraved floor (71,135,2) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=7;icon-y=23;left=1;scre...") - [2021-11-10 06:30:01.658] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:02.763] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:03.930] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:05.090] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:06.225] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:07.354] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:08.532] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:09.654] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:10.797] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:12.024] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:13.223] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:14.411] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:15.533] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:16.709] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:17.845] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:19.152] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:20.600] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:21.801] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:22.917] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:23.971] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:25.092] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:26.523] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:27.638] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:28.884] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:30.039] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:31.208] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:32.602] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:33.801] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:35.337] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:36.442] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:38.059] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:39.377] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:40.419] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:41.453] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:42.550] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:43.594] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:44.816] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:46.519] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:48.072] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:49.185] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:50.548] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:51.662] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:52.716] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:53.811] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:54.837] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:55.869] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:56.901] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:57.913] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:58.960] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:30:59.994] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:01.073] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:02.104] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:03.128] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:04.180] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:05.289] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:06.325] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:07.352] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:08.668] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:09.982] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:10.998] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:11.065] ## TESTING: GC: -- [0x300000c] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-10 06:31:12.048] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:13.056] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:14.112] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:15.140] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:16.178] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:17.195] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:18.228] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:19.294] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:19.764] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,219 - usr: (src) - src: D.A.N.I.E.L (/mob/dead/observer) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - D.A.N.I.E.L (/mob/dead/observer): UnregisterSignal(null, "movable_ztransit") - D.A.N.I.E.L (/mob/dead/observer): cleanup observe() - D.A.N.I.E.L (/mob/dead/observer): reset perspective(the floor (214,144,2) (/turf/open/floor/circuit/green)) - D.A.N.I.E.L (/mob/dead/observer): Login() - D.A.N.I.E.L (/mob/dead/observer): Login() - D.A.N.I.E.L (/mob/dead/observer): Login() - D.A.N.I.E.L (/mob/living/silicon/ai): ghostize(1) - D.A.N.I.E.L (/mob/living/silicon/ai): ghostize(1) - ToastGoats (/client): Move(the engraved floor (214,145,2) (/turf/open/floor/engine/cult), 1) - D.A.N.I.E.L (/mob/living/silicon/ai): keyLoop(ToastGoats (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:19.766] runtime error: Cannot read null.observers - proc name: cleanup observe (/mob/dead/observer/proc/cleanup_observe) - source file: observer.dm,865 - usr: (src) - src: D.A.N.I.E.L (/mob/dead/observer) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - D.A.N.I.E.L (/mob/dead/observer): cleanup observe() - D.A.N.I.E.L (/mob/dead/observer): reset perspective(the floor (214,144,2) (/turf/open/floor/circuit/green)) - D.A.N.I.E.L (/mob/dead/observer): Login() - D.A.N.I.E.L (/mob/dead/observer): Login() - D.A.N.I.E.L (/mob/dead/observer): Login() - D.A.N.I.E.L (/mob/living/silicon/ai): ghostize(1) - D.A.N.I.E.L (/mob/living/silicon/ai): ghostize(1) - ToastGoats (/client): Move(the engraved floor (214,145,2) (/turf/open/floor/engine/cult), 1) - D.A.N.I.E.L (/mob/living/silicon/ai): keyLoop(ToastGoats (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:20.402] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:21.485] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:22.736] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:23.783] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:24.862] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:25.885] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:26.945] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:28.027] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:29.072] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:30.148] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:31.232] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:32.300] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:33.384] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:34.455] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:35.511] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:35.824] runtime error: Qdeleted thing being thrown around. - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,929 - usr: null - src: the shadow shackles (/obj/item/restraints/handcuffs/energy/cult/used) - src.loc: the engraved floor (81,118,2) (/turf/open/floor/engine/cult) - call stack: - the shadow shackles (/obj/item/restraints/handcuffs/energy/cult/used): throw at(the engraved floor (80,119,2) (/turf/open/floor/engine/cult), 1, 4, null, 1, 0, /datum/callback (/datum/callback), 2000, 0, 0) - the shadow shackles (/obj/item/restraints/handcuffs/energy/cult/used): throw at(the engraved floor (80,119,2) (/turf/open/floor/engine/cult), 1, 4, null, 1, 0, /datum/callback (/datum/callback), null, 0, 0) - the shadow shackles (/obj/item/restraints/handcuffs/energy/cult/used): throw at(the engraved floor (80,119,2) (/turf/open/floor/engine/cult), 1, 4, null, 1, 0, /datum/callback (/datum/callback), null, 0, 0) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:36.659] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:37.798] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:38.950] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:40.034] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:41.111] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:42.180] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:43.279] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:44.386] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:45.491] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:45.566] runtime error: undefined variable /obj/machinery/door/airlock/cult/unruned/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,970 - usr: null - src: Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail) - src.loc: the floor (147,108,2) (/turf/open/floor/iron) - call stack: - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): throw at(space (255,108,2) (/turf/open/space/basic), 5, 1, Custodial Closet (/obj/machinery/door/airlock/cult/unruned), 1, 0, null, 2000, 0, 1) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): throw at(space (255,108,2) (/turf/open/space/basic), 5, 1, Custodial Closet (/obj/machinery/door/airlock/cult/unruned), 1, 0, null, null, 0, 1) - Custodial Closet (/obj/machinery/door/airlock/cult/unruned): allowed(Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail)) - Custodial Closet (/obj/machinery/door/airlock/cult/unruned): bumpopen(Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail)) - Custodial Closet (/obj/machinery/door/airlock/cult/unruned): bumpopen(Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail)) - Custodial Closet (/obj/machinery/door/airlock/cult/unruned): Bumped(Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail)) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): Bump(Custodial Closet (/obj/machinery/door/airlock/cult/unruned)) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): Bump(Custodial Closet (/obj/machinery/door/airlock/cult/unruned)) - the engraved floor (146,108,2) (/turf/open/floor/engine/cult): Enter(Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail)) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): Move(the engraved floor (146,108,2) (/turf/open/floor/engine/cult), 8, 0, null) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): Move(the engraved floor (146,108,2) (/turf/open/floor/engine/cult), 8, 0, null) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): Move(the engraved floor (146,108,2) (/turf/open/floor/engine/cult), 8, null, null) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): Move(the engraved floor (146,108,2) (/turf/open/floor/engine/cult), 8, null, null) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): handle automated movement() - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:46.719] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:47.807] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:48.869] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:49.940] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:50.992] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:52.073] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:52.271] runtime error: undefined variable /obj/machinery/door/airlock/cult/unruned/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,970 - usr: null - src: Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail) - src.loc: the floor (147,108,2) (/turf/open/floor/iron) - call stack: - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): throw at(space (255,108,2) (/turf/open/space/basic), 5, 1, Custodial Closet (/obj/machinery/door/airlock/cult/unruned), 1, 0, null, 2000, 0, 1) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): throw at(space (255,108,2) (/turf/open/space/basic), 5, 1, Custodial Closet (/obj/machinery/door/airlock/cult/unruned), 1, 0, null, null, 0, 1) - Custodial Closet (/obj/machinery/door/airlock/cult/unruned): allowed(Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail)) - Custodial Closet (/obj/machinery/door/airlock/cult/unruned): bumpopen(Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail)) - Custodial Closet (/obj/machinery/door/airlock/cult/unruned): bumpopen(Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail)) - Custodial Closet (/obj/machinery/door/airlock/cult/unruned): Bumped(Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail)) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): Bump(Custodial Closet (/obj/machinery/door/airlock/cult/unruned)) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): Bump(Custodial Closet (/obj/machinery/door/airlock/cult/unruned)) - the engraved floor (146,108,2) (/turf/open/floor/engine/cult): Enter(Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail)) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): Move(the engraved floor (146,108,2) (/turf/open/floor/engine/cult), 8, 0, null) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): Move(the engraved floor (146,108,2) (/turf/open/floor/engine/cult), 8, 0, null) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): Move(the engraved floor (146,108,2) (/turf/open/floor/engine/cult), 8, null, null) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): Move(the engraved floor (146,108,2) (/turf/open/floor/engine/cult), 8, null, null) - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): handle automated movement() - Wags-His-Tail (/mob/living/simple_animal/hostile/lizard/wags_his_tail): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:53.383] ## TESTING: GC: -- [0x2004877] | /obj/item/restraints/handcuffs/energy/cult/used was unable to be GC'd -- [2021-11-10 06:31:53.683] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:54.927] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:56.024] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(0) - Processing (/datum/controller/subsystem/processing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:57.325] runtime error: Cannot read null.stat - proc name: process (/datum/antagonist/heretic/process) - source file: eldritch_antag.dm,122 - usr: null - src: Heretic (/datum/antagonist/heretic) - call stack: - Heretic (/datum/antagonist/heretic): process(1) - Processing (/datum/controller/subsystem/processing): fire(1) - Processing (/datum/controller/subsystem/processing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-10 06:31:57.510] Shutting down Chat subsystem... [2021-11-10 06:31:57.510] Shutting down Init Profiler subsystem... [2021-11-10 06:31:57.510] Shutting down Stat Panels subsystem... [2021-11-10 06:31:57.510] Shutting down Explosions subsystem... [2021-11-10 06:31:57.510] Shutting down Pathfinder subsystem... [2021-11-10 06:31:57.510] Shutting down Minor Mapping subsystem... [2021-11-10 06:31:57.510] Shutting down Shuttle subsystem... [2021-11-10 06:31:57.510] Shutting down Lighting subsystem... [2021-11-10 06:31:57.510] Shutting down XKeyScore subsystem... [2021-11-10 06:31:57.510] Shutting down PRISM subsystem... [2021-11-10 06:31:57.510] Shutting down Overlay subsystem... [2021-11-10 06:31:57.778] Shutting down Icon Smoothing subsystem... [2021-11-10 06:31:57.779] Shutting down Assets subsystem... [2021-11-10 06:31:57.779] Shutting down Persistent Paintings subsystem... [2021-11-10 06:31:57.779] Shutting down Persistence subsystem... [2021-11-10 06:31:57.779] Shutting down Atmospherics subsystem... [2021-11-10 06:31:57.779] Shutting down Wiremod Composite Templates subsystem... [2021-11-10 06:31:57.779] Shutting down Wet floors subsystem... [2021-11-10 06:31:57.779] Shutting down Weather subsystem... [2021-11-10 06:31:57.779] Shutting down Vote subsystem... [2021-11-10 06:31:57.779] Shutting down Tram Process subsystem... [2021-11-10 06:31:57.779] Shutting down Throwing subsystem... [2021-11-10 06:31:57.779] Shutting down tgui subsystem... [2021-11-10 06:31:57.825] Shutting down Sun subsystem... [2021-11-10 06:31:57.825] Shutting down Space Drift subsystem... [2021-11-10 06:31:57.825] Shutting down Security Level subsystem... [2021-11-10 06:31:57.825] Shutting down Runechat subsystem... [2021-11-10 06:31:57.825] Shutting down Radio subsystem... [2021-11-10 06:31:57.825] Shutting down Radiation subsystem... [2021-11-10 06:31:57.825] Shutting down Projectiles subsystem... [2021-11-10 06:31:57.825] Shutting down Processing subsystem... [2021-11-10 06:31:57.825] Shutting down Points of Interest subsystem... [2021-11-10 06:31:57.825] Shutting down Parallax subsystem... [2021-11-10 06:31:57.825] Shutting down pAI subsystem... [2021-11-10 06:31:57.825] Shutting down Objects subsystem... [2021-11-10 06:31:57.825] Shutting down NPC Pool subsystem... [2021-11-10 06:31:57.825] Shutting down Night Shift subsystem... [2021-11-10 06:31:57.825] Shutting down Mood subsystem... [2021-11-10 06:31:57.825] Shutting down Mobs subsystem... [2021-11-10 06:31:57.825] Shutting down Materials subsystem... [2021-11-10 06:31:57.825] Shutting down Lag Switch subsystem... [2021-11-10 06:31:57.825] Shutting down Idling NPC Pool subsystem... [2021-11-10 06:31:57.825] Shutting down Fluids subsystem... [2021-11-10 06:31:57.825] Shutting down Fire Burning subsystem... [2021-11-10 06:31:57.825] Shutting down Fields subsystem... [2021-11-10 06:31:57.825] Shutting down Fast Processing subsystem... [2021-11-10 06:31:57.825] Shutting down Eigenstates subsystem... [2021-11-10 06:31:57.825] Shutting down Disease subsystem... [2021-11-10 06:31:57.825] Shutting down Datum Component System subsystem... [2021-11-10 06:31:57.825] Shutting down Communications subsystem... [2021-11-10 06:31:57.825] Shutting down Clock Component subsystem... [2021-11-10 06:31:57.825] Shutting down Circuit Components subsystem... [2021-11-10 06:31:57.825] Shutting down Blackmarket subsystem... [2021-11-10 06:31:57.825] Shutting down Basic Avoidance subsystem... [2021-11-10 06:31:57.825] Shutting down Aura Healing subsystem... [2021-11-10 06:31:57.825] Shutting down Augury subsystem... [2021-11-10 06:31:57.825] Shutting down Atmos Adjacency subsystem... [2021-11-10 06:31:57.825] Shutting down Ambience subsystem... [2021-11-10 06:31:57.825] Shutting down Addiction subsystem... [2021-11-10 06:31:57.825] Shutting down Acid subsystem... [2021-11-10 06:31:57.825] Shutting down Timer subsystem... [2021-11-10 06:31:57.825] Shutting down Sound Loops subsystem... [2021-11-10 06:31:57.825] Shutting down Skills subsystem... [2021-11-10 06:31:57.826] Shutting down Machines subsystem... [2021-11-10 06:31:57.826] Shutting down Language subsystem... [2021-11-10 06:31:57.826] Shutting down Atoms subsystem... [2021-11-10 06:31:57.826] Shutting down Restaurant subsystem... [2021-11-10 06:31:57.826] Shutting down Economy subsystem... [2021-11-10 06:31:57.826] Shutting down Networks subsystem... [2021-11-10 06:31:57.826] Shutting down Time Tracking subsystem... [2021-11-10 06:31:57.826] Shutting down Early Assets subsystem... [2021-11-10 06:31:57.826] Shutting down Mapping subsystem... [2021-11-10 06:31:57.826] Shutting down Trading Card Game subsystem... [2021-11-10 06:31:57.826] Shutting down Ticker subsystem... [2021-11-10 06:31:58.528] Shutting down AI Controller Ticker subsystem... [2021-11-10 06:31:58.528] Shutting down AI Behavior Ticker subsystem... [2021-11-10 06:31:58.528] Shutting down AI movement subsystem... [2021-11-10 06:31:58.528] Shutting down Jobs subsystem... [2021-11-10 06:31:58.528] Shutting down IDs and Access subsystem... [2021-11-10 06:31:58.528] Shutting down Events subsystem... [2021-11-10 06:31:58.528] Shutting down Reagents subsystem... [2021-11-10 06:31:58.528] Shutting down Quirks subsystem... [2021-11-10 06:31:58.528] Shutting down Station subsystem... [2021-11-10 06:31:58.528] Shutting down Research subsystem... [2021-11-10 06:31:58.528] Shutting down Achievements subsystem... [2021-11-10 06:31:58.575] Shutting down Discord subsystem... [2021-11-10 06:31:58.576] Shutting down Vis contents overlays subsystem... [2021-11-10 06:31:58.576] Shutting down Greyscale subsystem... [2021-11-10 06:31:58.576] Shutting down Instruments subsystem... [2021-11-10 06:31:58.576] Shutting down Sounds subsystem... [2021-11-10 06:31:58.576] Shutting down Input subsystem... [2021-11-10 06:31:58.576] Shutting down Server Tasks subsystem... [2021-11-10 06:31:58.578] Shutting down Blackbox subsystem... [2021-11-10 06:31:58.626] Shutting down Database subsystem... [2021-11-10 06:31:58.892] Shutting down Garbage subsystem... [2021-11-10 06:31:59.063] Shutting down Title Screen subsystem... [2021-11-10 06:31:59.067] Shutting down Profiler subsystem... [2021-11-10 06:31:59.294] Shutdown complete [2021-11-10 06:31:59.294] World hard rebooted at 06:31:59 [2021-11-10 06:31:59.332] World rebooted at 06:31:59