Round ID:
172738 Shift Duration:
1 hour and 21 minutes and 48.2 seconds Station Integrity:
98.8% Total Population:
81 Evacuation Rate:
37 (45.7%) (on emergency shuttle):
36 (44.4%) Survival Rate:
57 (70.4%) First Death:
Agent Kiefer, Geneticist, at Space (226,200,11). Damage taken: 68/63/0/83.2/0. Threat level: 50.2
Threat left: 1.2
Executed rules:
Roundstart -
Changelings: -16 threat
Roundstart -
Traitors: -8 threat
Midround -
Syndicate Sleeper Agent: -10 threat
Midround -
Nightmare: -10 threat
Latejoin -
Syndicate Infiltrator: -5 threat
H.E.A.R.T. (Played by: Typhnox)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0
H.E.A.R.T.'s minions were:
J.I.N.G.L.E.S (Played by: WuggyMcWuggy),
Rook (Played by: Furminium),
B.O.N.G.U.S. (Played by: Rocktobot),
THOUGHTFUL (Played by: teqed) (Deactivated)
Yobihodazine was Horatio Price the Virologist and had their body destroyed
Genomes Extracted: 2
Objective #1: Extract 7 compatible genomes. Fail.
Objective #2: Assassinate Stolen-Land Clownson, the Clown. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Preston Parker, the Cook while wearing their identification card. Fail.
The changeling has failed.
Datorangebottle was Anne Taggart the Assistant and survived as Robert Miller
Genomes Extracted: 13
Objective #1: Absorb another Changeling. Fail.
Objective #2: Prevent Seth Deces, the Research Director, from escaping alive. Fail.
Objective #3: Escape on the shuttle or an escape pod with the identity of Seth Deces, the Research Director while wearing their identification card. Fail.
The changeling has failed.
MrDoomBringer was Y`shej the Nightmare and died
The Nightmare was successful!
VictorCodex was
Codex Lazarai the
Scientist and
died(used 18 TC)
[
Australicus Slime Mutator
10 TC
Crikey mate, it's been a wild travel from the Australicus sector but we've managed to get some special spider extract from the giant spiders down there. Use this injector on a gold slime core to create a few of the same type of spiders we found on the planets over there. They're a bit tame until you also give them a bit of sentience though.][
Radio Jammer (60% off!)
2 TC
This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat. Normally costs 5 TC. All sales final. Use only as directed.][
Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.][
Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.]Objective #1: Steal the hypospray.
Fail.Objective #2: Steal a hand teleporter.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!Tgent007 was
Eliot Owens the
Chemist and
survived(used 20 TC)
[
Radio Jammer
5 TC
This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat.][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Box of Throwing Weapons
3 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs.][
Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.][
No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.]Objective #1: Assassinate Codex Lazarai, the Scientist.
Success!Objective #2: Steal any set of secret documents of any organization.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor was successful!BoxBoxBox2000 was
Rivera Walkins the
Station Engineer and
died(used 4 TC)
[
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.]Objective #1: Steal a functional AI.
Fail.Objective #2: Prevent Noah Enderly, the Assistant, from escaping alive.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!Massa100 was
Julia Toolbox the
Paramedic and
died(used 20 TC)
[
Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, but you never know. Contents are sorted to always be worth 50 TC.][
Radio Jammer
5 TC
(Surplus)
This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat.][
Freedom Implant
5 TC
(Surplus)
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.][
Dart Pistol
4 TC
(Surplus)
A miniaturized version of a normal syringe gun. It is very quiet when fired and can fit into any space a small item can.][
Sleepy Pen
4 TC
(Surplus)
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.][
Energy Sword
8 TC
(Surplus)
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Radioactive Microlaser
3 TC
(Surplus)
A radioactive microlaser disguised as a standard Nanotrasen health analyzer. When used, it emits a powerful burst of radiation, which, after a short delay, can incapacitate all but the most protected of humanoids. It has two settings: intensity, which controls the power of the radiation, and wavelength, which controls the delay before the effect kicks in.][
Syndicate Encryption Key
2 TC
(Surplus)
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.][
Syndicate Hardsuit
8 TC
(Surplus)
The feared suit of a Syndicate nuclear agent. Features slightly better armoring and a built in jetpack that runs off standard atmospheric tanks. Toggling the suit in and out of combat mode will allow you all the mobility of a loose fitting uniform without sacrificing armoring. Additionally the suit is collapsible, making it small enough to fit within a backpack. Nanotrasen crew who spot these suits are known to panic.][
Toy Pistol with Riot Darts
2 TC
(Surplus)
An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts effective at incapacitating a target.][
Bag of X-4 explosives
4 TC
(Surplus)
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.][
Energy Dagger
2 TC
(Surplus)
A dagger made of energy that looks and functions as a pen when off.][
Codespeak Manual
3 TC
(Surplus)
Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses.]Objective #1: Steal a hand teleporter.
Fail.Objective #2: Steal 28 moles of plasma (full tank).
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!The code phrases were: medbay central, Rodger Kemerer, americanismThe code responses were: surgery, Atmospheric Technician, poverty - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 59074 credits collected by crew this shift.
An average of 729.309 credits were collected.
The most affluent crew member at shift end was Ser Lout with 10525 cr!