[2021-11-06 16:55:10.676] Starting up round ID 172609. - ------------------------- [2021-11-06 16:55:10.677] Running /tg/ revision: - origin/master: a351edecd99453b0ac2d1cf1ae7b75b91a6c4b9e - Test merge active of PR #62558 commit 982e6abbeb91a38b7c114c4eeeb868f7baeaa9a7 - HEAD: 56bf77572d5c42bb51f183607a43ce019773a897 [2021-11-06 16:55:11.678] Initialized Profiler subsystem within 0 seconds! [2021-11-06 16:55:11.682] Initialized Title Screen subsystem within 0 seconds! [2021-11-06 16:55:11.682] Initialized Database subsystem within 0 seconds! [2021-11-06 16:55:11.682] Initialized Blackbox subsystem within 0 seconds! [2021-11-06 16:55:11.682] Initialized Server Tasks subsystem within 0 seconds! [2021-11-06 16:55:11.682] Initialized Input subsystem within 0 seconds! [2021-11-06 16:55:11.682] Initialized Sounds subsystem within 0 seconds! [2021-11-06 16:55:11.699] Initialized Instruments subsystem within 0 seconds! [2021-11-06 16:55:11.907] Initialized Greyscale subsystem within 0.3 seconds! [2021-11-06 16:55:11.907] Initialized Vis contents overlays subsystem within 0 seconds! [2021-11-06 16:55:11.909] Initialized Discord subsystem within 0 seconds! [2021-11-06 16:55:16.189] runtime error: Cannot execute null.set db player flags(). - proc name: Login (/mob/dead/new_player/Login) - source file: login.dm,7 - usr: (src) - src: Lolmathias1 (/mob/dead/new_player) - src.loc: null - call stack: - Lolmathias1 (/mob/dead/new_player): Login() - [2021-11-06 16:55:17.301] Initialized Achievements subsystem within 5.4 seconds! [2021-11-06 16:55:17.342] Initialized Research subsystem within 0 seconds! [2021-11-06 16:55:17.344] Initialized Station subsystem within 0 seconds! [2021-11-06 16:55:17.344] Initialized Quirks subsystem within 0 seconds! [2021-11-06 16:55:17.345] Initialized Reagents subsystem within 0 seconds! [2021-11-06 16:55:17.369] Initialized Events subsystem within 0 seconds! [2021-11-06 16:55:17.376] Initialized IDs and Access subsystem within 0 seconds! [2021-11-06 16:55:17.377] Initialized Jobs subsystem within 0 seconds! [2021-11-06 16:55:17.378] Initialized AI movement subsystem within 0 seconds! [2021-11-06 16:55:17.394] Initialized Ticker subsystem within 0 seconds! [2021-11-06 16:55:17.461] Initialized AI Controller Ticker subsystem within 0 seconds! [2021-11-06 16:55:17.462] Initialized AI Behavior Ticker subsystem within 0 seconds! [2021-11-06 16:55:17.510] Initialized Trading Card Game subsystem within 0.1 seconds! [2021-11-06 16:55:17.512] Loading Meta Station... [2021-11-06 16:55:21.565] Loaded Station in 4s! [2021-11-06 16:55:36.590] runtime error: Cannot read null.tgui_shared_states - proc name: get payload (/datum/tgui/proc/get_payload) - source file: tgui.dm,240 - usr: CrabCakesMcgee (/mob/dead/new_player) - src: /datum/tgui (/datum/tgui) - usr.loc: the plating (8,174,1) (/turf/open/floor/plating) - call stack: - /datum/tgui (/datum/tgui): get payload(null, 1, 1) - /datum/tgui (/datum/tgui): open() - /datum/preferences (/datum/preferences): ui interact(CrabCakesMcgee (/mob/dead/new_player), /datum/tgui (/datum/tgui)) - (/atom/movable/screen/lobby/button/character_setup): Click(null, "mapwindow.map", "icon-x=67;icon-y=31;left=1;scr...") - [2021-11-06 16:55:36.591] runtime error: Cannot read null.tgui_open_uis - proc name: on open (/datum/controller/subsystem/tgui/proc/on_open) - source file: tgui.dm,292 - usr: CrabCakesMcgee (/mob/dead/new_player) - src: tgui (/datum/controller/subsystem/tgui) - usr.loc: the plating (8,174,1) (/turf/open/floor/plating) - call stack: - tgui (/datum/controller/subsystem/tgui): on open(/datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): open() - /datum/preferences (/datum/preferences): ui interact(CrabCakesMcgee (/mob/dead/new_player), /datum/tgui (/datum/tgui)) - (/atom/movable/screen/lobby/button/character_setup): Click(null, "mapwindow.map", "icon-x=67;icon-y=31;left=1;scr...") - [2021-11-06 16:55:37.478] runtime error: Cannot read null.client - proc name: get payload (/datum/tgui/proc/get_payload) - source file: tgui.dm,221 - usr: CrabCakesMcgee (/mob/dead/new_player) - src: /datum/tgui (/datum/tgui) - usr.loc: the plating (8,174,1) (/turf/open/floor/plating) - call stack: - /datum/tgui (/datum/tgui): get payload(null, 1, 1) - /datum/tgui (/datum/tgui): open() - /datum/preferences (/datum/preferences): ui interact(CrabCakesMcgee (/mob/dead/new_player), /datum/tgui (/datum/tgui)) - (/atom/movable/screen/lobby/button/character_setup): Click(null, "mapwindow.map", "icon-x=64;icon-y=29;left=1;scr...") - [2021-11-06 16:55:37.479] runtime error: Cannot read null.tgui_open_uis - proc name: on open (/datum/controller/subsystem/tgui/proc/on_open) - source file: tgui.dm,292 - usr: CrabCakesMcgee (/mob/dead/new_player) - src: tgui (/datum/controller/subsystem/tgui) - usr.loc: the plating (8,174,1) (/turf/open/floor/plating) - call stack: - tgui (/datum/controller/subsystem/tgui): on open(/datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): open() - /datum/preferences (/datum/preferences): ui interact(CrabCakesMcgee (/mob/dead/new_player), /datum/tgui (/datum/tgui)) - (/atom/movable/screen/lobby/button/character_setup): Click(null, "mapwindow.map", "icon-x=64;icon-y=29;left=1;scr...") - [2021-11-06 16:55:37.516] Loaded Lavaland in 15.6s! [2021-11-06 16:55:39.126] Ruin loader finished with 0 left to spend. [2021-11-06 16:55:42.995] Ruin loader finished with 21 left to spend. [2021-11-06 16:55:46.642] Cave Generator finished in 3.7s! [2021-11-06 16:55:46.769] Cave Generator finished in 0.1s! [2021-11-06 16:55:47.544] Initialized Mapping subsystem within 30 seconds! [2021-11-06 16:55:47.559] Initialized Early Assets subsystem within 0 seconds! [2021-11-06 16:55:47.560] Initialized Time Tracking subsystem within 0 seconds! [2021-11-06 16:55:47.584] Initialized Networks subsystem within 0 seconds! [2021-11-06 16:55:47.585] Initialized Economy subsystem within 0 seconds! [2021-11-06 16:55:47.585] Initialized Restaurant subsystem within 0 seconds! [2021-11-06 16:56:16.030] ## WARNING: Duplicate APC created at Derelict Secondary Hallway (191,126,8) in code/modules/power/apc.dm at line 321 src: the �Derelict Secondary Hallway APC usr: . [2021-11-06 16:56:43.652] runtime error: bad index - proc name: clear map (/client/proc/clear_map) - source file: map_popups.dm,63 - usr: CrabCakesMcgee (/mob/dead/new_player) - src: (/client) - usr.loc: the plating (8,174,1) (/turf/open/floor/plating) - call stack: - (/client): clear map("character_preview_\[0x2004b96]") - Arthur Eckhardstein (/atom/movable/screen/character_preview_view): Destroy(0) - qdel(Arthur Eckhardstein (/atom/movable/screen/character_preview_view), 0) - /datum/preferences (/datum/preferences): ui close(CrabCakesMcgee (/mob/dead/new_player)) - /datum/tgui (/datum/tgui): close(1) - tgui (/datum/controller/subsystem/tgui): close user uis(CrabCakesMcgee (/mob/dead/new_player), null) - tgui (/datum/controller/subsystem/tgui): on logout(CrabCakesMcgee (/mob/dead/new_player)) - CrabCakesMcgee (/mob/dead/new_player): Logout() - CrabCakesMcgee (/mob/dead/new_player): Logout() - CrabCakesMcgee (/mob/dead/new_player): Logout() - [2021-11-06 16:56:56.163] Initialized Atoms subsystem within 68.6 seconds! [2021-11-06 16:56:56.205] Initialized Language subsystem within 0.1 seconds! [2021-11-06 16:56:56.308] Initialized Machines subsystem within 0.1 seconds! [2021-11-06 16:56:56.315] Initialized Skills subsystem within 0 seconds! [2021-11-06 16:56:56.317] Initialized Addiction subsystem within 0 seconds! [2021-11-06 16:56:56.369] Initialized Atmos Adjacency subsystem within 0 seconds! [2021-11-06 16:56:56.373] Initialized Blackmarket subsystem within 0 seconds! [2021-11-06 16:56:56.374] Initialized Circuit Components subsystem within 0 seconds! [2021-11-06 16:56:56.376] Initialized Disease subsystem within 0 seconds! [2021-11-06 16:56:56.377] Initialized Lag Switch subsystem within 0 seconds! [2021-11-06 16:56:56.377] Initialized Night Shift subsystem within 0 seconds! [2021-11-06 16:56:56.378] Initialized Parallax subsystem within 0 seconds! [2021-11-06 16:56:56.379] Initialized Security Level subsystem within 0 seconds! [2021-11-06 16:56:56.380] Initialized Sun subsystem within 0 seconds! [2021-11-06 16:56:56.382] Initialized Weather subsystem within 0 seconds! [2021-11-06 16:56:56.383] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2021-11-06 16:57:05.985] Initialized Atmospherics subsystem within 9.6 seconds! [2021-11-06 16:57:06.020] Loaded 0 engraved messages on map Meta Station [2021-11-06 16:57:06.020] Loaded 2 prison tattoos [2021-11-06 16:57:06.888] Initialized Persistence subsystem within 0.9 seconds! [2021-11-06 16:57:06.989] Initialized Persistent Paintings subsystem within 0.1 seconds! [2021-11-06 16:57:10.606] Initialized Assets subsystem within 3.7 seconds! [2021-11-06 16:57:13.835] Initialized Icon Smoothing subsystem within 3.2 seconds! [2021-11-06 16:57:21.908] Initialized Overlay subsystem within 8.1 seconds! [2021-11-06 16:57:21.915] Initialized XKeyScore subsystem within 0 seconds! [2021-11-06 16:57:22.046] runtime error: bad index - proc name: Initialize (/datum/controller/subsystem/stickyban/Initialize) - source file: stickyban.dm,47 - usr: null - src: PRISM (/datum/controller/subsystem/stickyban) - call stack: - PRISM (/datum/controller/subsystem/stickyban): Initialize(610419) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2021-11-06 16:57:34.042] Initialized Lighting subsystem within 12 seconds! [2021-11-06 16:57:43.143] Initialized Shuttle subsystem within 9.1 seconds! [2021-11-06 16:57:43.235] Initialized Minor Mapping subsystem within 0.1 seconds! [2021-11-06 16:57:43.241] Initialized Pathfinder subsystem within 0 seconds! [2021-11-06 16:57:43.242] Initialized Stat Panels subsystem within 0 seconds! [2021-11-06 16:57:43.281] Initialized Init Profiler subsystem within 0 seconds! [2021-11-06 16:57:43.281] Initialized Chat subsystem within 0 seconds! [2021-11-06 16:57:43.281] Initializations complete within 151.6 seconds! [2021-11-06 16:57:46.094] runtime error: Cannot read null.body - proc name: update body (/atom/movable/screen/character_preview_view/proc/update_body) - source file: preferences.dm,387 - usr: (src) - src: null - call stack: - update body() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:01:36.476] Game start took 39.7s [2021-11-06 17:04:07.249] runtime error: Qdeleted thing being thrown around. - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,840 - usr: Charles Wilkerson (/mob/living/carbon/human) - src: the mouse (/obj/item/clothing/head/mob_holder) - usr.loc: the floor (104,127,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the mouse (/obj/item/clothing/head/mob_holder): throw at(the backpack (/obj/item/storage/backpack), 7, 2, Charles Wilkerson (/mob/living/carbon/human), 1, 0, /datum/callback (/datum/callback), 1000, 0, 1) - the mouse (/obj/item/clothing/head/mob_holder): throw at(the backpack (/obj/item/storage/backpack), 7, 2, Charles Wilkerson (/mob/living/carbon/human), 1, 0, /datum/callback (/datum/callback), 1000, 0, 1) - the mouse (/obj/item/clothing/head/mob_holder): throw at(the backpack (/obj/item/storage/backpack), 7, 2, Charles Wilkerson (/mob/living/carbon/human), 1, 0, /datum/callback (/datum/callback), 1000, 0, 1) - the mouse (/obj/item/clothing/head/mob_holder): safe throw at(the backpack (/obj/item/storage/backpack), 7, 2, Charles Wilkerson (/mob/living/carbon/human), 1, 0, null, 1000, 0) - Charles Wilkerson (/mob/living/carbon/human): throw item(the backpack (/obj/item/storage/backpack)) - Charles Wilkerson (/mob/living/carbon/human): ClickOn(the backpack (/obj/item/storage/backpack), "icon-x=22;icon-y=18;left=1;scr...") - the backpack (/obj/item/storage/backpack): Click(null, "mapwindow.map", "icon-x=22;icon-y=18;left=1;scr...") - Popokakal (/client): Click(the backpack (/obj/item/storage/backpack), null, "mapwindow.map", "icon-x=22;icon-y=18;left=1;scr...") - [2021-11-06 17:04:40.600] runtime error: living_slam_table overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Hugh Dover (/mob/living/carbon/human) - src: null - usr.loc: the floor (122,153,2) (/turf/open/floor/wood) - call stack: - stack trace("living_slam_table overridden. ...") - the attorney\'s badge (/obj/item/clothing/accessory/lawyers_badge): RegisterSignal(Hugh Dover (/mob/living/carbon/human), "living_slam_table", /obj/item/clothing/accessory/l... (/obj/item/clothing/accessory/lawyers_badge/proc/table_slam), 0) - the attorney\'s badge (/obj/item/clothing/accessory/lawyers_badge): on uniform equip(the lawyer black suit (/obj/item/clothing/under/rank/civilian/lawyer/black), Hugh Dover (/mob/living/carbon/human)) - the lawyer black suit (/obj/item/clothing/under/rank/civilian/lawyer/black): visual equipped(Hugh Dover (/mob/living/carbon/human), 2, 0) - the lawyer black suit (/obj/item/clothing/under/rank/civilian/lawyer/black): equipped(Hugh Dover (/mob/living/carbon/human), 2, 0) - the lawyer black suit (/obj/item/clothing/under/rank/civilian/lawyer/black): equipped(Hugh Dover (/mob/living/carbon/human), 2, 0) - the lawyer black suit (/obj/item/clothing/under/rank/civilian/lawyer/black): equipped(Hugh Dover (/mob/living/carbon/human), 2, 0) - Hugh Dover (/mob/living/carbon/human): has equipped(the lawyer black suit (/obj/item/clothing/under/rank/civilian/lawyer/black), 2, 0) - Hugh Dover (/mob/living/carbon/human): equip to slot(the lawyer black suit (/obj/item/clothing/under/rank/civilian/lawyer/black), 2, 0, 0) - Hugh Dover (/mob/living/carbon/human): equip to slot if possible(the lawyer black suit (/obj/item/clothing/under/rank/civilian/lawyer/black), 2, 0, 0, 0, 0, 0) - Hugh Dover (/mob/living/carbon/human): attack ui(2, "icon-x=10;icon-y=19;left=1;scr...") - Hugh Dover (/mob/living/carbon/human): attack ui(2, "icon-x=10;icon-y=19;left=1;scr...") - the i_clothing (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=10;icon-y=19;left=1;scr...") - Mrjafar (/client): Click(the i_clothing (/atom/movable/screen/inventory), null, "mapwindow.map", "icon-x=10;icon-y=19;left=1;scr...") - [2021-11-06 17:09:08.052] ### VarEdit by Fikou/(Fikou): /turf/closed/indestructible/splashscreen icon=config/title_screens/images/default.dmi => template.png [2021-11-06 17:10:18.315] ### VarEdit by Fikou/(Fikou): /turf/closed/indestructible/splashscreen color= => #000000 [2021-11-06 17:10:35.449] ## TESTING: GC: -- [0x200ea29] | /atom/movable/screen/storage was unable to be GC'd -- [2021-11-06 17:10:35.449] ## TESTING: GC: -- [0x200ea2a] | /atom/movable/screen/close was unable to be GC'd -- [2021-11-06 17:12:13.599] runtime error: Cannot execute null.resolve(). - verb name: track (/mob/living/silicon/ai/verb/ai_camera_track) - source file: tracking.dm,72 - usr: (src) - src: M.A.L.F (/mob/living/silicon/ai) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - M.A.L.F (/mob/living/silicon/ai): track("Brings-The-Drugs") - /datum/crewmonitor (/datum/crewmonitor): ui act("select_person", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on message("act/select_person", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/select_person", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Cam54564 (/client): Topic("tgui=1&window_id=tgui-window-1...", /list (/list), null) - [2021-11-06 17:12:14.442] runtime error: Cannot execute null.resolve(). - verb name: track (/mob/living/silicon/ai/verb/ai_camera_track) - source file: tracking.dm,72 - usr: (src) - src: M.A.L.F (/mob/living/silicon/ai) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - M.A.L.F (/mob/living/silicon/ai): track("Brings-The-Drugs") - /datum/crewmonitor (/datum/crewmonitor): ui act("select_person", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on message("act/select_person", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/select_person", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Cam54564 (/client): Topic("tgui=1&window_id=tgui-window-1...", /list (/list), null) - [2021-11-06 17:12:14.649] runtime error: Cannot execute null.resolve(). - verb name: track (/mob/living/silicon/ai/verb/ai_camera_track) - source file: tracking.dm,72 - usr: (src) - src: M.A.L.F (/mob/living/silicon/ai) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - M.A.L.F (/mob/living/silicon/ai): track("Brings-The-Drugs") - /datum/crewmonitor (/datum/crewmonitor): ui act("select_person", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on message("act/select_person", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/select_person", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Cam54564 (/client): Topic("tgui=1&window_id=tgui-window-1...", /list (/list), null) - [2021-11-06 17:15:43.248] runtime error: bad number - proc name: fire act (/obj/item/paper/fire_act) - source file: paper.dm,264 - usr: Logan McShain (/mob/living/carbon/human) - src: Contractor Guide (/obj/item/paper/contractor_guide) - usr.loc: the carpet (119,140,2) (/turf/open/floor/carpet) - src.loc: the carpet (120,140,2) (/turf/open/floor/carpet) - call stack: - Contractor Guide (/obj/item/paper/contractor_guide): fire act(1500, null) - Contractor Guide (/obj/item/paper/contractor_guide): burn paper product attackby check(the Zippo lighter (/obj/item/lighter), Logan McShain (/mob/living/carbon/human), null) - Contractor Guide (/obj/item/paper/contractor_guide): attackby(the Zippo lighter (/obj/item/lighter), Logan McShain (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;scr...") - the Zippo lighter (/obj/item/lighter): melee attack chain(Logan McShain (/mob/living/carbon/human), Contractor Guide (/obj/item/paper/contractor_guide), "icon-x=18;icon-y=16;left=1;scr...") - Logan McShain (/mob/living/carbon/human): ClickOn(Contractor Guide (/obj/item/paper/contractor_guide), "icon-x=18;icon-y=16;left=1;scr...") - Contractor Guide (/obj/item/paper/contractor_guide): Click(the carpet (120,140,2) (/turf/open/floor/carpet), "mapwindow.map", "icon-x=18;icon-y=16;left=1;scr...") - BoxBoxBox2000 (/client): Click(Contractor Guide (/obj/item/paper/contractor_guide), the carpet (120,140,2) (/turf/open/floor/carpet), "mapwindow.map", "icon-x=18;icon-y=16;left=1;scr...") - [2021-11-06 17:18:23.321] runtime error: Invalid timer: Timer: Timer: 19053 ([0x2106d1d3]), TTR: 623033, wait:10 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2106d341], callBack.object: /datum/looping_sound/deep_fryer[0x210136c6](/datum/looping_sound/deep_fryer), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:104Prev: NULL, Next: NULL, SPENT(623033), QDELETED, NO CALLBACK world.time: 12672.5, head_offset: 12600, practical_offset: 146, REALTIMEOFDAY: 623033 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:20:16.934] runtime error: Cannot execute null.resolve(). - verb name: track (/mob/living/silicon/ai/verb/ai_camera_track) - source file: tracking.dm,72 - usr: (src) - src: M.A.L.F (/mob/living/silicon/ai) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - M.A.L.F (/mob/living/silicon/ai): track("Unknown") - /datum/crewmonitor (/datum/crewmonitor): ui act("select_person", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on message("act/select_person", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/select_person", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Cam54564 (/client): Topic("tgui=1&window_id=tgui-window-1...", /list (/list), null) - [2021-11-06 17:20:18.154] runtime error: Cannot execute null.resolve(). - verb name: track (/mob/living/silicon/ai/verb/ai_camera_track) - source file: tracking.dm,72 - usr: (src) - src: M.A.L.F (/mob/living/silicon/ai) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - M.A.L.F (/mob/living/silicon/ai): track("Unknown") - /datum/crewmonitor (/datum/crewmonitor): ui act("select_person", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on message("act/select_person", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/select_person", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Cam54564 (/client): Topic("tgui=1&window_id=tgui-window-1...", /list (/list), null) - [2021-11-06 17:20:20.857] runtime error: Cannot execute null.resolve(). - verb name: track (/mob/living/silicon/ai/verb/ai_camera_track) - source file: tracking.dm,72 - usr: (src) - src: M.A.L.F (/mob/living/silicon/ai) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - M.A.L.F (/mob/living/silicon/ai): track("Unknown") - /datum/crewmonitor (/datum/crewmonitor): ui act("select_person", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on message("act/select_person", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/select_person", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Cam54564 (/client): Topic("tgui=1&window_id=tgui-window-1...", /list (/list), null) - [2021-11-06 17:20:31.546] runtime error: Cannot execute null.resolve(). - verb name: track (/mob/living/silicon/ai/verb/ai_camera_track) - source file: tracking.dm,72 - usr: (src) - src: M.A.L.F (/mob/living/silicon/ai) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - M.A.L.F (/mob/living/silicon/ai): track("Unknown") - /datum/crewmonitor (/datum/crewmonitor): ui act("select_person", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on message("act/select_person", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/select_person", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Cam54564 (/client): Topic("tgui=1&window_id=tgui-window-1...", /list (/list), null) - [2021-11-06 17:20:54.138] runtime error: Cannot execute null.resolve(). - verb name: track (/mob/living/silicon/ai/verb/ai_camera_track) - source file: tracking.dm,72 - usr: (src) - src: M.A.L.F (/mob/living/silicon/ai) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - M.A.L.F (/mob/living/silicon/ai): track("Unknown") - /datum/crewmonitor (/datum/crewmonitor): ui act("select_person", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on message("act/select_person", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/select_person", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Cam54564 (/client): Topic("tgui=1&window_id=tgui-window-1...", /list (/list), null) - [2021-11-06 17:20:54.986] runtime error: Cannot execute null.resolve(). - verb name: track (/mob/living/silicon/ai/verb/ai_camera_track) - source file: tracking.dm,72 - usr: (src) - src: M.A.L.F (/mob/living/silicon/ai) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - M.A.L.F (/mob/living/silicon/ai): track("Unknown") - /datum/crewmonitor (/datum/crewmonitor): ui act("select_person", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on message("act/select_person", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/select_person", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Cam54564 (/client): Topic("tgui=1&window_id=tgui-window-1...", /list (/list), null) - [2021-11-06 17:21:22.222] runtime error: Cannot execute null.resolve(). - verb name: track (/mob/living/silicon/ai/verb/ai_camera_track) - source file: tracking.dm,72 - usr: (src) - src: M.A.L.F (/mob/living/silicon/ai) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - M.A.L.F (/mob/living/silicon/ai): track("Unknown") - /datum/crewmonitor (/datum/crewmonitor): ui act("select_person", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on message("act/select_person", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/select_person", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Cam54564 (/client): Topic("tgui=1&window_id=tgui-window-1...", /list (/list), null) - [2021-11-06 17:24:22.024] ## TESTING: GC: -- [0x201a2df] | /atom/movable/screen/storage was unable to be GC'd -- [2021-11-06 17:24:22.024] ## TESTING: GC: -- [0x201a2e0] | /atom/movable/screen/close was unable to be GC'd -- [2021-11-06 17:24:48.032] ## TESTING: GC: -- [0x201a45d] | /atom/movable/screen/storage was unable to be GC'd -- [2021-11-06 17:24:48.032] ## TESTING: GC: -- [0x201a45e] | /atom/movable/screen/close was unable to be GC'd -- [2021-11-06 17:24:55.433] runtime error: Cannot execute null.clear alert(). - proc name: check in range (/atom/movable/screen/alert/give/proc/check_in_range) - source file: alert.dm,352 - usr: Preston Parker (/mob/living/carbon/human) - src: Tar-Marz is offering the 800 c... (/atom/movable/screen/alert/give) - usr.loc: the floor (75,145,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Tar-Marz is offering the 800 c... (/atom/movable/screen/alert/give): check in range(Preston Parker (/mob/living/carbon/human), the floor (76,145,2) (/turf/open/floor/iron), 8, 0, null) - Preston Parker (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Preston Parker (/mob/living/carbon/human): Moved(the floor (76,145,2) (/turf/open/floor/iron), 8, 0, null) - Preston Parker (/mob/living/carbon/human): Moved(the floor (76,145,2) (/turf/open/floor/iron), 8, 0, null) - Preston Parker (/mob/living/carbon/human): Moved(the floor (76,145,2) (/turf/open/floor/iron), 8, 0, null) - Preston Parker (/mob/living/carbon/human): Move(the floor (75,145,2) (/turf/open/floor/iron), 8, 0) - Preston Parker (/mob/living/carbon/human): Move(the floor (75,145,2) (/turf/open/floor/iron), 8, 0) - Preston Parker (/mob/living/carbon/human): Move(the floor (75,145,2) (/turf/open/floor/iron), 8, null) - Preston Parker (/mob/living/carbon/human): Move(the floor (75,145,2) (/turf/open/floor/iron), 8) - Preston Parker (/mob/living/carbon/human): Move(the floor (75,145,2) (/turf/open/floor/iron), 8) - Stglumfield (/client): Move(the floor (75,145,2) (/turf/open/floor/iron), 8) - Preston Parker (/mob/living/carbon/human): keyLoop(Stglumfield (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:25:52.784] runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: life.dm,346 - usr: null - src: Agent Kiefer (/mob/living/carbon/human) - src.loc: null - call stack: - Agent Kiefer (/mob/living/carbon/human): handle organs(2, 703) - Agent Kiefer (/mob/living/carbon/human): Life(2, 703) - Agent Kiefer (/mob/living/carbon/human): Life(2, 703) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:26:09.630] ## TESTING: GC: -- [0x201a451] | /atom/movable/screen/storage was unable to be GC'd -- [2021-11-06 17:26:09.630] ## TESTING: GC: -- [0x201a452] | /atom/movable/screen/close was unable to be GC'd -- [2021-11-06 17:27:22.593] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,219 - usr: (src) - src: M.A.L.F (/mob/dead/observer) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - M.A.L.F (/mob/dead/observer): UnregisterSignal(null, "movable_ztransit") - M.A.L.F (/mob/dead/observer): cleanup observe() - M.A.L.F (/mob/dead/observer): reset perspective(the floor (214,144,2) (/turf/open/floor/circuit/green)) - M.A.L.F (/mob/dead/observer): Login() - M.A.L.F (/mob/dead/observer): Login() - M.A.L.F (/mob/dead/observer): Login() - M.A.L.F (/mob/living/silicon/ai): ghostize(1) - M.A.L.F (/mob/living/silicon/ai): ghostize(1) - Cam54564 (/client): Move(the reinforced wall (215,144,2) (/turf/closed/wall/r_wall), 4) - M.A.L.F (/mob/living/silicon/ai): keyLoop(Cam54564 (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:27:22.594] runtime error: Cannot read null.observers - proc name: cleanup observe (/mob/dead/observer/proc/cleanup_observe) - source file: observer.dm,865 - usr: (src) - src: M.A.L.F (/mob/dead/observer) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - M.A.L.F (/mob/dead/observer): cleanup observe() - M.A.L.F (/mob/dead/observer): reset perspective(the floor (214,144,2) (/turf/open/floor/circuit/green)) - M.A.L.F (/mob/dead/observer): Login() - M.A.L.F (/mob/dead/observer): Login() - M.A.L.F (/mob/dead/observer): Login() - M.A.L.F (/mob/living/silicon/ai): ghostize(1) - M.A.L.F (/mob/living/silicon/ai): ghostize(1) - Cam54564 (/client): Move(the reinforced wall (215,144,2) (/turf/closed/wall/r_wall), 4) - M.A.L.F (/mob/living/silicon/ai): keyLoop(Cam54564 (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:28:06.530] ## TESTING: GC: -- [0x2002a87] | /atom/movable/screen/storage was unable to be GC'd -- [2021-11-06 17:28:06.530] ## TESTING: GC: -- [0x2002a97] | /atom/movable/screen/close was unable to be GC'd -- [2021-11-06 17:28:30.208] runtime error: Invalid timer: Timer: Timer: 31603 ([0x21014060]), TTR: 629102, wait:10 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2101405e], callBack.object: /datum/looping_sound/deep_fryer[0x210136c6](/datum/looping_sound/deep_fryer), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:104Prev: NULL, Next: NULL, SPENT(629102), QDELETED, NO CALLBACK world.time: 18378.5, head_offset: 18000, practical_offset: 758, REALTIMEOFDAY: 629102 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:29:10.919] ## TESTING: GC: -- [0x2106e086] | /datum/surgery/organ_manipulation was unable to be GC'd -- [2021-11-06 17:29:11.658] runtime error: Invalid timer: Timer: Timer: 32555 ([0x2106e41d]), TTR: 629516, wait:10 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2106e25d], callBack.object: /datum/looping_sound/deep_fryer[0x210136c6](/datum/looping_sound/deep_fryer), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:104Prev: NULL, Next: NULL, SPENT(629516), QDELETED, NO CALLBACK world.time: 18765.5, head_offset: 18600, practical_offset: 332, REALTIMEOFDAY: 629516 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:29:27.679] runtime error: The �Telecomms Server Room APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith) - src: the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east) - usr.loc: the floor (217,123,2) (/turf/open/floor/iron/dark/telecomms) - src.loc: the floor (217,123,2) (/turf/open/floor/iron/dark/telecomms) - call stack: - the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east): take damage(40, "brute", "melee", 0, 0, 0) - the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east): attack generic(Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith), 40, "brute", "melee", 0, 0) - the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east): attack animal(Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith), null) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): AttackingTarget(the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east)) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): AttackingTarget(the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east)) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): UnarmedAttack(the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east), 1, /list (/list)) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): ClickOn(the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east), "icon-x=19;icon-y=16;left=1;scr...") - the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east): Click(the floor (217,123,2) (/turf/open/floor/iron/dark/telecomms), "mapwindow.map", "icon-x=19;icon-y=16;left=1;scr...") - Rabi131 (/client): Click(the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east), the floor (217,123,2) (/turf/open/floor/iron/dark/telecomms), "mapwindow.map", "icon-x=19;icon-y=16;left=1;scr...") - [2021-11-06 17:29:28.539] runtime error: The �Telecomms Server Room APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith) - src: the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east) - usr.loc: the floor (217,123,2) (/turf/open/floor/iron/dark/telecomms) - src.loc: the floor (217,123,2) (/turf/open/floor/iron/dark/telecomms) - call stack: - the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east): take damage(40, "brute", "melee", 0, 0, 0) - the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east): attack generic(Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith), 40, "brute", "melee", 0, 0) - the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east): attack animal(Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith), null) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): AttackingTarget(the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east)) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): AttackingTarget(the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east)) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): UnarmedAttack(the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east), 1, /list (/list)) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): ClickOn(the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east), "icon-x=19;icon-y=16;left=1;scr...") - the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east): Click(the floor (217,123,2) (/turf/open/floor/iron/dark/telecomms), "mapwindow.map", "icon-x=19;icon-y=16;left=1;scr...") - Rabi131 (/client): Click(the Telecomms Server Room APC (/obj/machinery/power/apc/auto_name/east), the floor (217,123,2) (/turf/open/floor/iron/dark/telecomms), "mapwindow.map", "icon-x=19;icon-y=16;left=1;scr...") - [2021-11-06 17:30:36.417] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/item/stack/rods]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Pablo Costa (/mob/living/carbon/human) - src: the iron rod (/obj/item/stack/rods) - usr.loc: the floor (118,109,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list)) - the iron rod (/obj/item/stack/rods): add fingerprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(0) - the grille (/obj/structure/grille): atom destruction("fireaxe") - the fire axe (Wielded) (/obj/item/fireaxe): afterattack(the grille (/obj/structure/grille), Pablo Costa (/mob/living/carbon/human), 1, "icon-x=20;icon-y=4;left=1;scre...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Pablo Costa (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=20;icon-y=4;left=1;scre...") - Pablo Costa (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=20;icon-y=4;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (119,109,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=20;icon-y=4;left=1;scre...") - Igor_Lima (/client): Click(the grille (/obj/structure/grille), the plating (119,109,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=20;icon-y=4;left=1;scre...") - [2021-11-06 17:30:36.418] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/item/stack/rods]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Pablo Costa (/mob/living/carbon/human) - src: the iron rod (/obj/item/stack/rods) - usr.loc: the floor (118,109,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list)) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(0) - the grille (/obj/structure/grille): atom destruction("fireaxe") - the fire axe (Wielded) (/obj/item/fireaxe): afterattack(the grille (/obj/structure/grille), Pablo Costa (/mob/living/carbon/human), 1, "icon-x=20;icon-y=4;left=1;scre...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Pablo Costa (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=20;icon-y=4;left=1;scre...") - Pablo Costa (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=20;icon-y=4;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (119,109,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=20;icon-y=4;left=1;scre...") - Igor_Lima (/client): Click(the grille (/obj/structure/grille), the plating (119,109,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=20;icon-y=4;left=1;scre...") - [2021-11-06 17:30:41.688] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/item/stack/rods]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Pablo Costa (/mob/living/carbon/human) - src: the iron rod (/obj/item/stack/rods) - usr.loc: the floor (120,102,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list)) - the iron rod (/obj/item/stack/rods): add fingerprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(0) - the grille (/obj/structure/grille): atom destruction("fireaxe") - the fire axe (Wielded) (/obj/item/fireaxe): afterattack(the grille (/obj/structure/grille), Pablo Costa (/mob/living/carbon/human), 1, "icon-x=29;icon-y=6;left=1;scre...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Pablo Costa (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=29;icon-y=6;left=1;scre...") - Pablo Costa (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=29;icon-y=6;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (120,101,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=29;icon-y=6;left=1;scre...") - Igor_Lima (/client): Click(the grille (/obj/structure/grille), the plating (120,101,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=29;icon-y=6;left=1;scre...") - the grille (/obj/structure/grille): MouseDrop(the grille (/obj/structure/grille), the plating (120,101,2) (/turf/open/floor/plating), the plating (120,101,2) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=29;icon-y=6;left=1;scre...") - Igor_Lima (/client): MouseDrop(the grille (/obj/structure/grille), the grille (/obj/structure/grille), the plating (120,101,2) (/turf/open/floor/plating), the plating (120,101,2) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=29;icon-y=6;left=1;scre...") - [2021-11-06 17:30:41.689] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/item/stack/rods]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Pablo Costa (/mob/living/carbon/human) - src: the iron rod (/obj/item/stack/rods) - usr.loc: the floor (120,102,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list)) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(0) - the grille (/obj/structure/grille): atom destruction("fireaxe") - the fire axe (Wielded) (/obj/item/fireaxe): afterattack(the grille (/obj/structure/grille), Pablo Costa (/mob/living/carbon/human), 1, "icon-x=29;icon-y=6;left=1;scre...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Pablo Costa (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=29;icon-y=6;left=1;scre...") - Pablo Costa (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=29;icon-y=6;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (120,101,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=29;icon-y=6;left=1;scre...") - Igor_Lima (/client): Click(the grille (/obj/structure/grille), the plating (120,101,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=29;icon-y=6;left=1;scre...") - the grille (/obj/structure/grille): MouseDrop(the grille (/obj/structure/grille), the plating (120,101,2) (/turf/open/floor/plating), the plating (120,101,2) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=29;icon-y=6;left=1;scre...") - Igor_Lima (/client): MouseDrop(the grille (/obj/structure/grille), the grille (/obj/structure/grille), the plating (120,101,2) (/turf/open/floor/plating), the plating (120,101,2) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=29;icon-y=6;left=1;scre...") - [2021-11-06 17:30:55.135] runtime error: bad number - proc name: fire act (/obj/item/paper/fire_act) - source file: paper.dm,264 - usr: Jessica Tilton (/mob/living/carbon/human) - src: the shipping manifest - #1508 ... (/obj/item/paper/fluff/jobs/cargo/manifest) - usr.loc: the floor (175,151,2) (/turf/open/floor/iron/dark) - src.loc: the floor (175,151,2) (/turf/open/floor/iron/dark) - call stack: - the shipping manifest - #1508 ... (/obj/item/paper/fluff/jobs/cargo/manifest): fire act(3800, null) - the shipping manifest - #1508 ... (/obj/item/paper/fluff/jobs/cargo/manifest): burn paper product attackby check(the experimental welding tool (/obj/item/weldingtool/experimental), Jessica Tilton (/mob/living/carbon/human), null) - the shipping manifest - #1508 ... (/obj/item/paper/fluff/jobs/cargo/manifest): attackby(the experimental welding tool (/obj/item/weldingtool/experimental), Jessica Tilton (/mob/living/carbon/human), "icon-x=14;icon-y=16;left=1;scr...") - the experimental welding tool (/obj/item/weldingtool/experimental): melee attack chain(Jessica Tilton (/mob/living/carbon/human), the shipping manifest - #1508 ... (/obj/item/paper/fluff/jobs/cargo/manifest), "icon-x=14;icon-y=16;left=1;scr...") - Jessica Tilton (/mob/living/carbon/human): ClickOn(the shipping manifest - #1508 ... (/obj/item/paper/fluff/jobs/cargo/manifest), "icon-x=14;icon-y=16;left=1;scr...") - the shipping manifest - #1508 ... (/obj/item/paper/fluff/jobs/cargo/manifest): Click(null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;scr...") - BACONOCAB (/client): Click(the shipping manifest - #1508 ... (/obj/item/paper/fluff/jobs/cargo/manifest), null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;scr...") - [2021-11-06 17:31:26.408] ## TESTING: GC: -- [0x3000071] | /mob/living/simple_animal/shade was unable to be GC'd -- [2021-11-06 17:32:42.871] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Brings-The-Drugs (/mob/living/carbon/human) - src: null - usr.loc: Reinforced glass floor (128,92,2) (/turf/open/floor/glass/reinforced) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 28) - Shade of Billy Bob (/mob/living/simple_animal/shade): clear fullscreen("brute", 10) - Shade of Billy Bob (/mob/living/simple_animal/shade): update health hud() - Shade of Billy Bob (/mob/living/simple_animal/shade): updatehealth() - Shade of Billy Bob (/mob/living/simple_animal/shade): adjustHealth(30, 1, 0) - Shade of Billy Bob (/mob/living/simple_animal/shade): adjustBruteLoss(30, 1, 0) - Shade of Billy Bob (/mob/living/simple_animal/shade): apply damage(30, "brute", null, 0, 0, 0, 0, 0, 0) - Shade of Billy Bob (/mob/living/simple_animal/shade): attacked by(the energy sword (/obj/item/melee/energy/sword/saber), Brings-The-Drugs (/mob/living/carbon/human)) - Shade of Billy Bob (/mob/living/simple_animal/shade): attacked by(the energy sword (/obj/item/melee/energy/sword/saber), Brings-The-Drugs (/mob/living/carbon/human)) - the energy sword (/obj/item/melee/energy/sword/saber): attack(Shade of Billy Bob (/mob/living/simple_animal/shade), Brings-The-Drugs (/mob/living/carbon/human), "icon-x=18;icon-y=18;left=1;scr...") - Shade of Billy Bob (/mob/living/simple_animal/shade): attackby(the energy sword (/obj/item/melee/energy/sword/saber), Brings-The-Drugs (/mob/living/carbon/human), "icon-x=18;icon-y=18;left=1;scr...") - Shade of Billy Bob (/mob/living/simple_animal/shade): attackby(the energy sword (/obj/item/melee/energy/sword/saber), Brings-The-Drugs (/mob/living/carbon/human), "icon-x=18;icon-y=18;left=1;scr...") - the energy sword (/obj/item/melee/energy/sword/saber): melee attack chain(Brings-The-Drugs (/mob/living/carbon/human), Shade of Billy Bob (/mob/living/simple_animal/shade), "icon-x=18;icon-y=18;left=1;scr...") - Brings-The-Drugs (/mob/living/carbon/human): ClickOn(Shade of Billy Bob (/mob/living/simple_animal/shade), "icon-x=18;icon-y=18;left=1;scr...") - Shade of Billy Bob (/mob/living/simple_animal/shade): Click(the floor (127,92,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=18;left=1;scr...") - IcyManipulation (/client): Click(Shade of Billy Bob (/mob/living/simple_animal/shade), the floor (127,92,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=18;left=1;scr...") - [2021-11-06 17:33:15.206] runtime error: Invalid timer: Timer: Timer: 40021 ([0x2106f178]), TTR: 631951, wait:10 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2106f6a2], callBack.object: /datum/looping_sound/deep_fryer[0x210136c6](/datum/looping_sound/deep_fryer), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:104Prev: NULL, Next: NULL, SPENT(631952), QDELETED, NO CALLBACK world.time: 20967, head_offset: 20400, practical_offset: 1135, REALTIMEOFDAY: 631952 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:33:54.480] ## TESTING: GC: -- [0x3000045] | /mob/living/carbon/human/species/monkey/punpun was unable to be GC'd -- [2021-11-06 17:34:03.079] ## TESTING: GC: -- [0x201a872] | /atom/movable/screen/storage was unable to be GC'd -- [2021-11-06 17:34:03.079] ## TESTING: GC: -- [0x201a873] | /atom/movable/screen/close was unable to be GC'd -- [2021-11-06 17:34:31.455] runtime error: list index out of bounds - proc name: SetRange (/datum/proximity_monitor/proc/SetRange) - source file: proximity.dm,91 - usr: Angelica Walker (/mob/living/carbon/human) - src: /datum/proximity_monitor (/datum/proximity_monitor) - usr.loc: the floor (112,165,2) (/turf/open/floor/iron) - call stack: - /datum/proximity_monitor (/datum/proximity_monitor): SetRange(0, 0) - the portable flasher (/obj/machinery/flasher/portable): attackby(the wrench (/obj/item/wrench), Angelica Walker (/mob/living/carbon/human), "icon-x=18;icon-y=12;left=1;scr...") - the wrench (/obj/item/wrench): melee attack chain(Angelica Walker (/mob/living/carbon/human), the portable flasher (/obj/machinery/flasher/portable), "icon-x=18;icon-y=12;left=1;scr...") - Angelica Walker (/mob/living/carbon/human): ClickOn(the portable flasher (/obj/machinery/flasher/portable), "icon-x=18;icon-y=12;left=1;scr...") - the portable flasher (/obj/machinery/flasher/portable): Click(the floor (111,165,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=12;left=1;scr...") - Frogsmasher21 (/client): Click(the portable flasher (/obj/machinery/flasher/portable), the floor (111,165,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=12;left=1;scr...") - [2021-11-06 17:34:32.061] runtime error: list index out of bounds - proc name: SetRange (/datum/proximity_monitor/proc/SetRange) - source file: proximity.dm,91 - usr: Angelica Walker (/mob/living/carbon/human) - src: /datum/proximity_monitor (/datum/proximity_monitor) - usr.loc: the floor (112,166,2) (/turf/open/floor/iron) - call stack: - /datum/proximity_monitor (/datum/proximity_monitor): SetRange(0, 1) - /datum/proximity_monitor (/datum/proximity_monitor): HandleMove(the portable flasher (/obj/machinery/flasher/portable), the floor (111,165,2) (/turf/open/floor/iron), 4, 0, null) - the portable flasher (/obj/machinery/flasher/portable): SendSignal("movable_moved", /list (/list)) - the portable flasher (/obj/machinery/flasher/portable): Moved(the floor (111,165,2) (/turf/open/floor/iron), 4, 0, null) - the portable flasher (/obj/machinery/flasher/portable): Moved(the floor (111,165,2) (/turf/open/floor/iron), 4, 0, null) - the portable flasher (/obj/machinery/flasher/portable): Move(the floor (112,165,2) (/turf/open/floor/iron), 4, 9.43953) - the portable flasher (/obj/machinery/flasher/portable): Move(the floor (112,165,2) (/turf/open/floor/iron), 4, 9.43953) - Angelica Walker (/mob/living/carbon/human): Move(the floor (112,166,2) (/turf/open/floor/iron), 1, 0) - Angelica Walker (/mob/living/carbon/human): Move(the floor (112,166,2) (/turf/open/floor/iron), 1, null) - Angelica Walker (/mob/living/carbon/human): Move(the floor (112,166,2) (/turf/open/floor/iron), 1) - Angelica Walker (/mob/living/carbon/human): Move(the floor (112,166,2) (/turf/open/floor/iron), 1) - Frogsmasher21 (/client): Move(the floor (112,166,2) (/turf/open/floor/iron), 1) - Angelica Walker (/mob/living/carbon/human): keyLoop(Frogsmasher21 (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:34:32.232] runtime error: list index out of bounds - proc name: SetRange (/datum/proximity_monitor/proc/SetRange) - source file: proximity.dm,91 - usr: Angelica Walker (/mob/living/carbon/human) - src: /datum/proximity_monitor (/datum/proximity_monitor) - usr.loc: the floor (111,166,2) (/turf/open/floor/iron) - call stack: - /datum/proximity_monitor (/datum/proximity_monitor): SetRange(0, 1) - /datum/proximity_monitor (/datum/proximity_monitor): HandleMove(the portable flasher (/obj/machinery/flasher/portable), the floor (112,165,2) (/turf/open/floor/iron), 1, 0, null) - the portable flasher (/obj/machinery/flasher/portable): SendSignal("movable_moved", /list (/list)) - the portable flasher (/obj/machinery/flasher/portable): Moved(the floor (112,165,2) (/turf/open/floor/iron), 1, 0, null) - the portable flasher (/obj/machinery/flasher/portable): Moved(the floor (112,165,2) (/turf/open/floor/iron), 1, 0, null) - the portable flasher (/obj/machinery/flasher/portable): Move(the floor (112,166,2) (/turf/open/floor/iron), 1, 9.43953) - the portable flasher (/obj/machinery/flasher/portable): Move(the floor (112,166,2) (/turf/open/floor/iron), 1, 9.43953) - Angelica Walker (/mob/living/carbon/human): Move(the floor (111,166,2) (/turf/open/floor/iron), 8, 0) - Angelica Walker (/mob/living/carbon/human): Move(the floor (111,166,2) (/turf/open/floor/iron), 8, null) - Angelica Walker (/mob/living/carbon/human): Move(the floor (111,166,2) (/turf/open/floor/iron), 8) - Angelica Walker (/mob/living/carbon/human): Move(the floor (111,166,2) (/turf/open/floor/iron), 8) - Frogsmasher21 (/client): Move(the floor (111,166,2) (/turf/open/floor/iron), 8) - Angelica Walker (/mob/living/carbon/human): keyLoop(Frogsmasher21 (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:34:32.794] runtime error: list index out of bounds - proc name: SetRange (/datum/proximity_monitor/proc/SetRange) - source file: proximity.dm,91 - usr: Angelica Walker (/mob/living/carbon/human) - src: /datum/proximity_monitor (/datum/proximity_monitor) - usr.loc: the floor (110,166,2) (/turf/open/floor/iron) - call stack: - /datum/proximity_monitor (/datum/proximity_monitor): SetRange(0, 1) - /datum/proximity_monitor (/datum/proximity_monitor): HandleMove(the portable flasher (/obj/machinery/flasher/portable), the floor (112,166,2) (/turf/open/floor/iron), 8, 0, null) - the portable flasher (/obj/machinery/flasher/portable): SendSignal("movable_moved", /list (/list)) - the portable flasher (/obj/machinery/flasher/portable): Moved(the floor (112,166,2) (/turf/open/floor/iron), 8, 0, null) - the portable flasher (/obj/machinery/flasher/portable): Moved(the floor (112,166,2) (/turf/open/floor/iron), 8, 0, null) - the portable flasher (/obj/machinery/flasher/portable): Move(the floor (111,166,2) (/turf/open/floor/iron), 8, 9.43953) - the portable flasher (/obj/machinery/flasher/portable): Move(the floor (111,166,2) (/turf/open/floor/iron), 8, 9.43953) - Angelica Walker (/mob/living/carbon/human): Move(the floor (110,166,2) (/turf/open/floor/iron), 8, 0) - Angelica Walker (/mob/living/carbon/human): Move(the floor (110,166,2) (/turf/open/floor/iron), 8, null) - Angelica Walker (/mob/living/carbon/human): Move(the floor (110,166,2) (/turf/open/floor/iron), 8) - Angelica Walker (/mob/living/carbon/human): Move(the floor (110,166,2) (/turf/open/floor/iron), 8) - Frogsmasher21 (/client): Move(the floor (110,166,2) (/turf/open/floor/iron), 8) - Angelica Walker (/mob/living/carbon/human): keyLoop(Frogsmasher21 (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:34:48.690] runtime error: Cannot read 0.chemical_flags - proc name: process mob reagent purity (/datum/reagents/proc/process_mob_reagent_purity) - source file: holder.dm,763 - usr: null - src: /datum/reagents (/datum/reagents) - call stack: - /datum/reagents (/datum/reagents): process mob reagent purity(Water (/datum/reagent/water), 0.005, 0) - /datum/reagents (/datum/reagents): add reagent(/datum/reagent/water (/datum/reagent/water), 0.005, 0, 300, 0, 7, 0, 0, 0) - /datum/reagents (/datum/reagents): process mob reagent purity(Caramel (/datum/reagent/consumable/caramel), 0.015, 0.666667) - /datum/reagents (/datum/reagents): add reagent(/datum/reagent/consumable/cara... (/datum/reagent/consumable/caramel), 0.015, null, 300, 0.666667, 7, 1, 0, 0) - /datum/reagents (/datum/reagents): copy to(Pogo (/mob/living/carbon/human), 5.3, 1, 1) - the smoke (/obj/effect/particle_effect/smoke/chem): smoke mob(Pogo (/mob/living/carbon/human)) - the smoke (/obj/effect/particle_effect/smoke/chem): process(2) - the smoke (/obj/effect/particle_effect/smoke/chem): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:34:50.949] runtime error: Cannot read 0.chemical_flags - proc name: process mob reagent purity (/datum/reagents/proc/process_mob_reagent_purity) - source file: holder.dm,763 - usr: null - src: /datum/reagents (/datum/reagents) - call stack: - /datum/reagents (/datum/reagents): process mob reagent purity(Water (/datum/reagent/water), 0.005, 0) - /datum/reagents (/datum/reagents): add reagent(/datum/reagent/water (/datum/reagent/water), 0.005, 0, 300, 0, 7, 0, 0, 0) - /datum/reagents (/datum/reagents): process mob reagent purity(Caramel (/datum/reagent/consumable/caramel), 0.015, 0.666667) - /datum/reagents (/datum/reagents): add reagent(/datum/reagent/consumable/cara... (/datum/reagent/consumable/caramel), 0.015, null, 300, 0.666667, 7, 1, 0, 0) - /datum/reagents (/datum/reagents): copy to(Pogo (/mob/living/carbon/human), 5.3, 1, 1) - the smoke (/obj/effect/particle_effect/smoke/chem): smoke mob(Pogo (/mob/living/carbon/human)) - the smoke (/obj/effect/particle_effect/smoke/chem): process(2) - the smoke (/obj/effect/particle_effect/smoke/chem): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:34:52.517] ## TESTING: GC: -- [0x300013f] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-06 17:34:52.843] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,881 - usr: (src) - src: Charlie Cavlet (/mob/living/carbon/human) - src.loc: the floor (108,104,2) (/turf/open/floor/iron) - call stack: - Charlie Cavlet (/mob/living/carbon/human): throw at(space (1,104,2) (/turf/open/space/basic), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Charlie Cavlet (/mob/living/carbon/human): throw at(space (1,104,2) (/turf/open/space/basic), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Charlie Cavlet (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Charlie Cavlet (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Charlie Cavlet (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Charlie Cavlet (/mob/living/carbon/human)) - Charlie Cavlet (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Charlie Cavlet (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (109,104,2) (/turf/open/floor/engine/cult): Enter(Charlie Cavlet (/mob/living/carbon/human)) - Charlie Cavlet (/mob/living/carbon/human): Move(the engraved floor (109,104,2) (/turf/open/floor/engine/cult), 4, 0) - Charlie Cavlet (/mob/living/carbon/human): Move(the engraved floor (109,104,2) (/turf/open/floor/engine/cult), 4, 0) - Charlie Cavlet (/mob/living/carbon/human): Move(the engraved floor (109,104,2) (/turf/open/floor/engine/cult), 4, null) - Charlie Cavlet (/mob/living/carbon/human): Move(the engraved floor (109,104,2) (/turf/open/floor/engine/cult), 4) - Charlie Cavlet (/mob/living/carbon/human): Move(the engraved floor (109,104,2) (/turf/open/floor/engine/cult), 4) - Capsaicinz (/client): Move(the engraved floor (109,104,2) (/turf/open/floor/engine/cult), 4) - Charlie Cavlet (/mob/living/carbon/human): keyLoop(Capsaicinz (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:34:57.039] ## TESTING: GC: -- [0x200421a] | /obj was unable to be GC'd -- [2021-11-06 17:35:12.534] runtime error: Invalid timer: Timer: Timer: 45334 ([0x2106f962]), TTR: 633125, wait:10 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2106f960], callBack.object: /datum/looping_sound/deep_fryer[0x210136c6](/datum/looping_sound/deep_fryer), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:104Prev: NULL, Next: NULL, SPENT(633125), QDELETED, NO CALLBACK world.time: 22014, head_offset: 21600, practical_offset: 829, REALTIMEOFDAY: 633125 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:17.607] runtime error: Cannot execute null.close popup(). - proc name: dropped (/obj/item/clothing/glasses/sunglasses/spy/dropped) - source file: spyglasses.dm,29 - usr: Angelina Holmes (/mob/living/carbon/human) - src: the sunglasses (/obj/item/clothing/glasses/sunglasses/spy) - usr.loc: the engraved floor (121,91,2) (/turf/open/floor/engine/cult) - src.loc: the engraved floor (121,92,2) (/turf/open/floor/engine/cult) - call stack: - the sunglasses (/obj/item/clothing/glasses/sunglasses/spy): dropped(Chance Morty (/mob/living/carbon/human), 0) - Chance Morty (/mob/living/carbon/human): doUnEquip(the sunglasses (/obj/item/clothing/glasses/sunglasses/spy), 1, the engraved floor (121,92,2) (/turf/open/floor/engine/cult), 0, 1, 0) - Chance Morty (/mob/living/carbon/human): doUnEquip(the sunglasses (/obj/item/clothing/glasses/sunglasses/spy), 1, the engraved floor (121,92,2) (/turf/open/floor/engine/cult), 0, 1, 0) - Chance Morty (/mob/living/carbon/human): doUnEquip(the sunglasses (/obj/item/clothing/glasses/sunglasses/spy), 1, the engraved floor (121,92,2) (/turf/open/floor/engine/cult), 0, 1, 0) - Chance Morty (/mob/living/carbon/human): dropItemToGround(the sunglasses (/obj/item/clothing/glasses/sunglasses/spy), 1, 0, 1) - the head (/obj/item/bodypart/head): drop limb(null) - Chance Morty (/mob/living/carbon/human): spread bodyparts(null, null) - Chance Morty (/mob/living/carbon/human): gib(null, null, null, 0) - Chance Morty (/mob/living/carbon/human): gib(null, null, null, 0) - the rune (/obj/effect/rune/convert): do sacrifice(Chance Morty (/mob/living/carbon/human), /list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Angelina Holmes (/mob/living/carbon/human), /list (/list)) - Angelina Holmes (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Angelina Holmes (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=5;icon-y=22;left=1;scre...") - the rune (/obj/effect/rune/convert): Click(the engraved floor (121,92,2) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=5;icon-y=22;left=1;scre...") - Archie700 (/client): Click(the rune (/obj/effect/rune/convert), the engraved floor (121,92,2) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=5;icon-y=22;left=1;scre...") - [2021-11-06 17:35:22.181] runtime error: Invalid timer: Timer: Timer: 45723 ([0x2106f95a]), TTR: 633218, wait:10 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2106f958], callBack.object: /datum/looping_sound/deep_fryer[0x210138dd](/datum/looping_sound/deep_fryer), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:104Prev: NULL, Next: NULL, SPENT(633221), QDELETED, NO CALLBACK world.time: 22096, head_offset: 21600, practical_offset: 981, REALTIMEOFDAY: 633221 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(1) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:23.844] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,881 - usr: (src) - src: Duncan Ray (/mob/living/carbon/human) - src.loc: the floor (92,70,2) (/turf/open/floor/iron/dark) - call stack: - Duncan Ray (/mob/living/carbon/human): throw at(space (92,1,2) (/turf/open/space/basic), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Duncan Ray (/mob/living/carbon/human): throw at(space (92,1,2) (/turf/open/space/basic), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Duncan Ray (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Duncan Ray (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Duncan Ray (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Duncan Ray (/mob/living/carbon/human)) - Duncan Ray (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Duncan Ray (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (92,71,2) (/turf/open/floor/engine/cult): Enter(Duncan Ray (/mob/living/carbon/human)) - Duncan Ray (/mob/living/carbon/human): Move(the engraved floor (92,71,2) (/turf/open/floor/engine/cult), 1, 0) - ... - Duncan Ray (/mob/living/carbon/human): Move(the engraved floor (92,71,2) (/turf/open/floor/engine/cult), 1) - Duncan Ray (/mob/living/carbon/human): Move(the wall (91,71,2) (/turf/closed/wall), 9, 0) - Duncan Ray (/mob/living/carbon/human): Move(the wall (91,71,2) (/turf/closed/wall), 9, null) - Duncan Ray (/mob/living/carbon/human): Move(the wall (91,71,2) (/turf/closed/wall), 9) - Duncan Ray (/mob/living/carbon/human): Move(the wall (91,71,2) (/turf/closed/wall), 9) - Man_page (/client): Move(the wall (91,71,2) (/turf/closed/wall), 9) - Duncan Ray (/mob/living/carbon/human): keyLoop(Man_page (/client)) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.347] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.347] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.348] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.349] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.350] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.351] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.352] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.353] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.353] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.405] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.406] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.407] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.408] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.409] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.410] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.411] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.411] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.412] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.413] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.414] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.415] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.416] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.417] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.418] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.419] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.461] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.462] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.463] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.464] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.465] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.466] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.467] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.468] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.469] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.469] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.470] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.471] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.472] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.473] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.474] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.475] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.554] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.556] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.556] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.557] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.558] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.560] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.561] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.562] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.562] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.563] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.564] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.565] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.566] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.567] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.568] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.569] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.571] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.572] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.573] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.574] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.574] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.575] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.576] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.577] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.578] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.579] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.580] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.581] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.582] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.583] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.584] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.585] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.676] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.677] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.678] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.679] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.680] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.681] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.682] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.684] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.685] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.686] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.687] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.687] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.688] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.689] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.690] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.691] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.808] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.809] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.810] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.811] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.812] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.813] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.814] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.815] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.816] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.817] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.818] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.819] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.820] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.821] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.822] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.823] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.825] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.826] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.827] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.828] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.829] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.830] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.831] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.832] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.833] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.834] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.835] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.836] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.837] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.838] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.839] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.840] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.936] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.937] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.938] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.939] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.940] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.941] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.942] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.943] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.944] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.945] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.946] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.947] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.948] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.949] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.950] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:29.951] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.004] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.005] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.006] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.007] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.008] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.009] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.011] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.012] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.013] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.013] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.015] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.016] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.017] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.018] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.018] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.019] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.121] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.122] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.123] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.124] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.125] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.126] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.127] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.128] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.129] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.130] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.131] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.132] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.132] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.133] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.134] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.135] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.189] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.190] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.191] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.192] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.193] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.194] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.195] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.195] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.196] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.197] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.198] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.199] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.200] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.201] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.202] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.203] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.249] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.250] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.251] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.252] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.253] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.254] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.255] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.256] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.257] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.258] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:30.259] runtime error: undefined variable /obj/machinery/medical_kiosk/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the glass floor (81,102,2) (/turf/open/floor/material) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the medical kiosk (/obj/machinery/medical_kiosk)) - the glass floor (82,102,2) (/turf/open/floor/material): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the glass floor (82,102,2) (/turf/open/floor/material), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:35:40.130] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 28) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): clear fullscreen("brute", 10) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): update health hud() - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): updatehealth() - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): adjustHealth(30, 1, 0) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): adjustHealth(30, 1, 0) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): adjustBruteLoss(30, 1, 0) - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): ex act light() - Wraith (315) (/mob/living/simple_animal/hostile/construct/wraith): ex act(1, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:36:27.103] runtime error: Invalid timer: Timer: Timer: 48785 ([0x2106f94e]), TTR: 633871, wait:10 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2106f946], callBack.object: /datum/looping_sound/deep_fryer[0x210136c6](/datum/looping_sound/deep_fryer), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:104Prev: NULL, Next: NULL, SPENT(633871), QDELETED, NO CALLBACK world.time: 22626.5, head_offset: 22200, practical_offset: 854, REALTIMEOFDAY: 633871 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:36:43.347] runtime error: Invalid timer: Timer: Timer: 49608 ([0x2106ece2]), TTR: 634033, wait:10 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2106d91c], callBack.object: /datum/looping_sound/deep_fryer[0x210138dd](/datum/looping_sound/deep_fryer), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:104Prev: NULL, Next: NULL, SPENT(634033), QDELETED, NO CALLBACK world.time: 22763.5, head_offset: 22200, practical_offset: 1128, REALTIMEOFDAY: 634033 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:37:09.279] ## TESTING: GC: -- [0x200391b] | /obj/item/book was unable to be GC'd -- [2021-11-06 17:37:38.997] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,881 - usr: (src) - src: Preston Parker (/mob/living/carbon/human) - src.loc: the floor (92,145,2) (/turf/open/floor/iron) - call stack: - Preston Parker (/mob/living/carbon/human): throw at(space (92,1,2) (/turf/open/space/basic), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Preston Parker (/mob/living/carbon/human): throw at(space (92,1,2) (/turf/open/space/basic), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Preston Parker (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Preston Parker (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Preston Parker (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Preston Parker (/mob/living/carbon/human)) - Preston Parker (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Preston Parker (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (92,146,2) (/turf/open/floor/engine/cult): Enter(Preston Parker (/mob/living/carbon/human)) - Preston Parker (/mob/living/carbon/human): Move(the engraved floor (92,146,2) (/turf/open/floor/engine/cult), 1, 0) - ... - Preston Parker (/mob/living/carbon/human): Move(the engraved floor (92,146,2) (/turf/open/floor/engine/cult), 1) - Preston Parker (/mob/living/carbon/human): Move(the engraved floor (92,146,2) (/turf/open/floor/engine/cult), 5, 0) - Preston Parker (/mob/living/carbon/human): Move(the engraved floor (92,146,2) (/turf/open/floor/engine/cult), 5, null) - Preston Parker (/mob/living/carbon/human): Move(the engraved floor (92,146,2) (/turf/open/floor/engine/cult), 5) - Preston Parker (/mob/living/carbon/human): Move(the engraved floor (92,146,2) (/turf/open/floor/engine/cult), 5) - Stglumfield (/client): Move(the engraved floor (92,146,2) (/turf/open/floor/engine/cult), 5) - Preston Parker (/mob/living/carbon/human): keyLoop(Stglumfield (/client)) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:38:31.583] ## TESTING: GC: -- [0x3000024] | /mob/living/simple_animal/shade was unable to be GC'd -- [2021-11-06 17:38:36.073] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,881 - usr: (src) - src: Breaks Into Everything (/mob/living/carbon/human) - src.loc: the engraved floor (92,147,2) (/turf/open/floor/engine/cult) - call stack: - Breaks Into Everything (/mob/living/carbon/human): throw at(space (92,255,2) (/turf/open/space/basic), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Breaks Into Everything (/mob/living/carbon/human): throw at(space (92,255,2) (/turf/open/space/basic), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Breaks Into Everything (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Breaks Into Everything (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Breaks Into Everything (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Breaks Into Everything (/mob/living/carbon/human)) - Breaks Into Everything (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Breaks Into Everything (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (92,146,2) (/turf/open/floor/engine/cult): Enter(Breaks Into Everything (/mob/living/carbon/human)) - Breaks Into Everything (/mob/living/carbon/human): Move(the engraved floor (92,146,2) (/turf/open/floor/engine/cult), 2, 0) - ... - Breaks Into Everything (/mob/living/carbon/human): Move(the engraved floor (92,146,2) (/turf/open/floor/engine/cult), 2) - Breaks Into Everything (/mob/living/carbon/human): Move(the reinforced wall (93,146,2) (/turf/closed/wall/r_wall), 6, 0) - Breaks Into Everything (/mob/living/carbon/human): Move(the reinforced wall (93,146,2) (/turf/closed/wall/r_wall), 6, null) - Breaks Into Everything (/mob/living/carbon/human): Move(the reinforced wall (93,146,2) (/turf/closed/wall/r_wall), 6) - Breaks Into Everything (/mob/living/carbon/human): Move(the reinforced wall (93,146,2) (/turf/closed/wall/r_wall), 6) - Foxstarfive (/client): Move(the reinforced wall (93,146,2) (/turf/closed/wall/r_wall), 6) - Breaks Into Everything (/mob/living/carbon/human): keyLoop(Foxstarfive (/client)) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:38:57.791] ## TESTING: GC: -- [0x200580a] | /obj/item/restraints/handcuffs/energy/cult/used was unable to be GC'd -- [2021-11-06 17:39:10.458] ## TESTING: GC: -- [0x2106de03] | /datum/action/innate/cult/blood_spell/veiling was unable to be GC'd -- [2021-11-06 17:39:37.174] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.175] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.176] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.177] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.178] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.179] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.180] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.181] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.231] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.231] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.232] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.233] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.234] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.235] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.236] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.236] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.237] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.238] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.239] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.240] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.241] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.242] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.243] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:37.243] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.329] runtime error: Cannot read null.species - proc name: is bleeding (/mob/living/carbon/human/is_bleeding) - source file: human.dm,996 - usr: Lucy Cicero (/mob/dead/observer) - src: Chloe Thomas (/mob/living/carbon/human) - usr.loc: the floor (122,88,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Chloe Thomas (/mob/living/carbon/human): is bleeding() - Chloe Thomas (/mob/living/carbon/human): examine(Lucy Cicero (/mob/dead/observer)) - Lucy Cicero (/mob/dead/observer): Examine(Chloe Thomas (/mob/living/carbon/human)) - Chloe Thomas (/mob/living/carbon/human): attack ghost(Lucy Cicero (/mob/dead/observer)) - Chloe Thomas (/mob/living/carbon/human): attack ghost(Lucy Cicero (/mob/dead/observer)) - Lucy Cicero (/mob/dead/observer): ClickOn(Chloe Thomas (/mob/living/carbon/human), "icon-x=17;icon-y=21;left=1;scr...") - Chloe Thomas (/mob/living/carbon/human): Click(the floor (122,88,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=17;icon-y=21;left=1;scr...") - Helplesscrane (/client): Click(Chloe Thomas (/mob/living/carbon/human), the floor (122,88,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=17;icon-y=21;left=1;scr...") - [2021-11-06 17:39:40.330] runtime error: Cannot execute null.has reagent(). - proc name: examine (/mob/living/carbon/human/examine) - source file: examine.dm,295 - usr: Lucy Cicero (/mob/dead/observer) - src: Chloe Thomas (/mob/living/carbon/human) - usr.loc: the floor (122,88,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Chloe Thomas (/mob/living/carbon/human): examine(Lucy Cicero (/mob/dead/observer)) - Lucy Cicero (/mob/dead/observer): Examine(Chloe Thomas (/mob/living/carbon/human)) - Chloe Thomas (/mob/living/carbon/human): attack ghost(Lucy Cicero (/mob/dead/observer)) - Chloe Thomas (/mob/living/carbon/human): attack ghost(Lucy Cicero (/mob/dead/observer)) - Lucy Cicero (/mob/dead/observer): ClickOn(Chloe Thomas (/mob/living/carbon/human), "icon-x=17;icon-y=21;left=1;scr...") - Chloe Thomas (/mob/living/carbon/human): Click(the floor (122,88,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=17;icon-y=21;left=1;scr...") - Helplesscrane (/client): Click(Chloe Thomas (/mob/living/carbon/human), the floor (122,88,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=17;icon-y=21;left=1;scr...") - [2021-11-06 17:39:40.483] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.484] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.485] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.486] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.487] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.488] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.490] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.491] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.492] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.493] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.495] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.496] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.497] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.498] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.499] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.500] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.501] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.502] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.504] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.505] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.506] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.508] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.509] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.510] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.511] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.512] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.513] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.514] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.515] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.516] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.517] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.519] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.520] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.521] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.522] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.523] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.524] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.525] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.526] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.527] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.528] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.529] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.530] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.531] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.533] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.534] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.535] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:40.536] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.307] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,143,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,143,2) (/turf/closed/wall)) - the wall (128,143,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,143,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,143,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.308] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,143,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,143,2) (/turf/closed/wall)) - the wall (128,143,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,143,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,143,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.309] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,143,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,143,2) (/turf/closed/wall)) - the wall (128,143,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,143,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,143,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.310] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,143,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,143,2) (/turf/closed/wall)) - the wall (128,143,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,143,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,143,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.312] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,143,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,143,2) (/turf/closed/wall)) - the wall (128,143,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,143,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,143,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.313] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.314] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.315] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.316] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.318] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.319] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.320] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.322] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.323] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.324] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.325] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.326] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.327] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.328] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.330] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.331] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (127,144,2) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (128,144,2) (/turf/closed/wall)) - the wall (128,144,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,144,2) (/turf/closed/wall), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.336] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.337] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.338] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.339] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.340] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.341] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.342] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.344] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.345] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.346] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.347] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.348] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.349] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.350] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.351] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.352] runtime error: undefined variable /turf/closed/wall/mineral/cult/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult)) - the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the runed metal wall (128,145,2) (/turf/closed/wall/mineral/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.354] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.355] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.356] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.357] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.358] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.358] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.359] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.361] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.362] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.363] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.363] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.364] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.365] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.366] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.367] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.368] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.369] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.370] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.372] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.372] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.373] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.375] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.376] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.376] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.378] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.379] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.380] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.381] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.382] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.383] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.385] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.386] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.387] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.388] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.389] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.390] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.392] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.393] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.394] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.395] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.395] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.396] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.397] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.398] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.399] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.400] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.402] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.403] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.404] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.405] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.406] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.407] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.408] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.410] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.411] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.412] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.413] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.414] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.415] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.416] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.417] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.418] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.419] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.420] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.421] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.422] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.424] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.425] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.426] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.427] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.428] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.429] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.430] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.431] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.432] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.434] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.435] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.440] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.441] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.442] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.443] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.444] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.445] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.446] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.447] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.448] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.450] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.451] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.452] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.453] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.454] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.455] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.456] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.457] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.600] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.601] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.602] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.603] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.604] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.605] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.606] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.606] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.607] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.608] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.609] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.610] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.611] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.612] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.613] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.614] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.615] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.616] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.617] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.618] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.619] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.620] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.621] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.622] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.623] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.624] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.624] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.625] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.626] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.627] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.628] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.629] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.630] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.631] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.632] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.633] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.634] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.635] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.636] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.637] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.638] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.639] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.640] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.641] runtime error: undefined variable /obj/machinery/vending/snack/orange/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (125,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the Getmore Chocolate Corp (/obj/machinery/vending/snack/orange)) - the floor (125,146,2) (/turf/open/floor/iron/dark): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (125,146,2) (/turf/open/floor/iron/dark), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.642] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.643] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.648] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.650] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.651] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.652] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.653] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.654] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.655] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.656] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.657] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.658] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.659] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.660] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.661] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.662] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.663] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.664] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.665] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.666] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.667] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.668] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.669] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.670] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.671] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.673] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.674] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.675] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.676] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.677] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.678] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.679] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.680] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.681] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.682] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.683] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.684] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.685] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.686] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.687] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.688] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.689] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.690] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.691] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.692] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.693] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.694] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.695] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.697] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.698] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.699] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.700] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.701] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.702] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.703] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.704] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.705] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.706] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.708] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.709] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.711] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.713] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.714] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.716] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.717] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.719] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.720] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.722] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.723] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.725] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.727] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.728] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.729] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.730] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.731] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.732] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.734] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.734] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.735] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.736] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.738] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.739] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.740] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.741] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.742] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.743] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.744] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.745] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.746] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.747] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.752] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.753] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.754] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.755] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.756] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.757] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.758] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.759] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.760] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.761] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.762] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.763] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.765] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.765] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.767] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.767] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.769] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.770] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.771] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.772] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.773] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.774] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.775] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.776] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.778] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.779] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:41.780] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.121] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.122] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.123] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.124] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.125] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.126] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.127] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.128] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.129] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.130] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.131] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.132] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.133] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.134] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.135] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.136] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.137] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.138] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.139] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.140] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.141] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.142] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.143] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.144] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.145] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.146] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.147] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.148] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.149] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.150] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.151] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.152] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.153] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.154] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.155] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.156] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.157] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.158] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.159] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.160] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.161] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.162] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.163] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.164] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.165] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.166] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.167] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.168] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.170] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.171] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.172] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.174] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.175] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.176] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.177] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.179] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.180] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.182] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.183] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.185] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.186] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.187] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.188] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.190] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.191] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.193] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.197] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.198] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.199] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.202] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.204] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.205] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.207] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.212] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.213] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.215] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.216] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.217] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.218] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.219] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.220] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.221] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.223] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.225] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.227] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.228] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.229] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.230] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.231] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.232] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.233] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.234] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.236] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.237] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.238] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.239] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.241] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.242] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.243] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.244] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.245] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.246] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.247] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.249] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.250] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.251] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.252] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.253] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.254] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.255] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.256] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.257] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.259] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.260] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.261] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.262] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.263] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.264] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.266] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.267] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.268] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.269] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.270] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.271] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.272] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.274] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.276] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.277] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.704] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.705] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.705] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.706] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.707] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.708] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.709] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.710] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.711] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.712] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.713] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.714] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.715] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.716] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.717] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.718] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.720] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.721] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.722] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.723] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.724] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.725] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.726] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.727] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.728] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.729] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.730] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.731] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.732] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.733] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.734] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.735] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.737] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.738] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.739] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.740] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.741] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.742] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.743] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.744] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.745] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.746] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.747] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.748] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.749] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.750] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.751] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.752] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.753] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.754] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.755] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.756] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.757] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.758] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.759] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.760] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.761] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.762] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.763] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.765] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.765] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.766] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.768] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.768] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.770] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.771] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.772] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.773] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.773] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.774] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.776] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.777] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.778] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.779] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.780] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.781] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.782] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.783] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.784] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.785] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.787] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.788] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.789] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.790] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.791] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.792] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.793] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.794] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.795] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (124,145,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (124,146,2) (/turf/closed/wall)) - the wall (124,146,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (124,146,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,146,2) (/turf/open/floor/plating), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.797] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.798] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.799] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.800] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.801] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.802] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.803] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.804] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.805] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.805] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.806] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.807] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.808] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.809] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.809] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.810] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.811] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.812] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:42.813] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.427] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.428] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.429] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.431] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.432] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.433] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.434] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.435] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.436] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.436] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.437] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.438] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.439] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.440] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.441] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.442] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.443] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.444] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.445] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.446] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.447] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.448] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.449] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.450] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.451] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.452] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.453] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.454] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.455] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.456] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.457] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.458] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.460] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.461] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.461] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.462] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.464] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.465] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.466] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.467] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.468] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.469] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.470] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.471] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.472] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.474] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.475] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.476] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.477] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.478] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.479] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.480] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.481] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.482] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.483] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.484] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.485] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.486] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.487] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.488] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.489] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.490] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.491] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.492] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.493] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.494] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.495] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.496] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.497] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.498] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.499] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.500] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.501] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.502] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.503] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.504] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.505] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.506] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.507] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.508] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.509] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.510] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.511] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.512] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.513] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.514] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.515] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.516] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.517] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.518] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.519] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.520] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.521] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.522] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.523] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.524] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.525] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.526] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.528] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.528] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.529] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.531] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.532] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.532] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.533] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.534] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.535] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.537] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.538] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.539] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.540] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.541] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.542] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.543] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.544] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.545] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.546] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.547] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.548] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.554] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.556] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.557] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.558] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.559] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.561] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.562] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.562] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.563] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.564] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.565] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.566] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.567] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.568] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.569] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.570] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.571] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.572] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.573] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.574] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.575] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.576] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.578] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.579] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.580] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.581] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.581] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.583] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.584] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.585] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.586] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.587] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.588] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.589] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.590] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.591] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.592] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.593] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.594] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.595] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.596] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.597] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.598] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.600] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.600] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.601] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.602] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.603] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.604] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.605] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.606] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.608] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.608] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.609] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.611] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.612] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.613] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.613] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.614] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.615] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.617] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.618] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.618] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.619] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.621] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.622] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.622] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.623] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.624] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.625] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.626] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.627] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.629] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.630] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.631] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.632] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.633] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.634] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.635] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.636] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.637] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.638] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.639] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.640] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.641] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.651] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.652] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.654] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.655] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.656] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.657] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.658] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.659] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.660] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.661] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.662] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.663] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.664] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.665] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.666] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.667] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.668] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.669] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.670] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.671] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.672] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.673] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.674] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.675] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.676] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.677] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.679] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.680] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.681] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.682] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.683] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.684] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.685] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.686] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.687] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.688] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.689] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.690] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.691] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.692] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.693] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.694] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.696] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.697] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.698] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.698] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.699] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.700] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.701] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.702] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.703] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.704] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.705] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.707] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.708] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.709] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.710] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.711] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.712] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.713] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.714] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.715] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.716] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.717] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.718] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.719] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.721] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.722] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.724] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.724] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.725] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.726] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.727] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.728] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.730] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.731] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.733] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.734] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.735] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.736] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.737] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.738] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.739] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.741] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.742] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.743] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.744] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.746] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.747] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.748] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.749] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.750] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.751] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.752] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.753] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.754] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.755] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.756] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.757] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.758] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.759] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.760] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.761] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.762] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.763] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.764] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.765] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.766] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.767] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.769] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.770] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.771] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.772] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.773] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.774] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:43.775] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.048] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.048] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.049] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.050] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.051] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.052] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.053] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.054] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.055] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.056] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.057] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.058] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.058] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.059] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.060] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.061] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.062] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.063] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.064] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.064] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.065] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.066] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.067] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.068] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.068] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.069] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.070] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.071] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.072] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.073] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.073] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.074] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.075] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.076] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.077] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.078] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.078] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.079] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.080] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.081] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.082] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.082] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.083] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.084] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.085] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.086] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.087] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.087] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.088] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.089] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.090] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.091] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.091] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.092] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.093] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.094] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.095] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.095] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.096] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.097] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.098] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.099] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.100] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.101] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.102] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.102] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.103] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.104] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.105] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.106] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.107] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.108] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.109] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.110] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.111] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.112] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.113] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.113] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.114] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.115] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.116] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.117] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.118] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.119] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.120] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.121] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.122] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.122] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.123] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.124] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.125] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.126] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.127] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.128] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.129] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.130] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.131] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.132] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.132] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.133] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.134] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.135] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.136] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.137] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.138] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.139] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.140] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.141] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.141] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.142] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.143] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.144] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.145] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.146] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.147] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.148] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.149] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.150] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.151] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.152] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.153] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.153] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.154] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.155] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.156] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.157] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.158] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.159] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.160] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.161] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.162] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.163] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.164] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.165] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.166] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.166] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.167] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.168] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.169] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.170] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.171] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.172] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.173] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.174] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.327] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.328] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.329] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.330] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.331] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.332] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.333] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.334] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.335] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.336] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.337] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.338] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.339] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.340] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.341] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.342] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.343] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.344] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.345] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.346] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.347] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.348] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.349] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.350] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.351] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.352] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.353] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.354] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.355] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.357] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.358] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.358] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.360] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.361] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.362] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.363] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.364] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.365] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.366] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.367] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.368] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.369] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.370] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.371] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.372] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.373] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.374] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.375] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.376] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.377] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.378] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.379] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.380] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.381] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.382] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.383] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.384] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.384] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.385] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.386] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.387] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.388] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.389] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.390] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.392] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.393] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.394] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.395] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.396] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.397] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.398] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.399] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.400] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.401] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.402] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.403] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.404] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.405] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.406] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.407] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.408] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.409] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.411] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.412] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.413] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.414] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.415] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.416] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.417] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.417] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.418] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.419] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.420] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.421] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.422] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.423] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.425] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.426] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.427] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.428] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.429] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.430] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.431] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.432] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.433] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.434] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.435] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.436] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.437] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.438] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.439] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.440] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.441] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.442] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.443] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.444] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.445] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.446] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.447] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.448] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.449] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.450] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.451] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.452] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.453] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.454] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.454] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.455] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.457] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.458] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.459] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.460] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.461] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.462] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.463] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.464] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.465] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.466] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.467] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.468] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.469] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.470] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.471] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.472] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.473] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.474] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.476] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.477] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.478] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.479] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.480] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.481] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.482] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.483] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.484] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.485] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.486] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.487] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.488] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.489] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.846] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.847] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.848] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.849] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.850] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.851] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.851] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.852] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.853] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.854] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.854] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.855] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.856] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.857] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.858] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.859] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.859] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.860] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.861] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.862] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.863] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.864] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.864] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.865] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.866] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.867] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.868] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.869] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.870] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.871] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.872] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.873] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.874] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.875] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.875] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.876] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.877] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.878] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.879] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (123,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (123,151,2) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (123,151,2) (/turf/open/floor/plating), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.880] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 9, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.881] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.882] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.883] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.884] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.885] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.886] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.887] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.888] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.888] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.890] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.891] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.891] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.892] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.893] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.894] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.895] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.896] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.897] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.898] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.899] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.900] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.901] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.902] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.903] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.904] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.905] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.932] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.934] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.935] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.936] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.937] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.939] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.940] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.941] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.942] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.943] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.944] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.946] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.947] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.948] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.949] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.950] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.951] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.952] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.953] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.954] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.955] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.956] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.956] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.957] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.958] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.959] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.960] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.961] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.961] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.962] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:44.963] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.309] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.310] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.311] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.312] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.314] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.315] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.316] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.317] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.318] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.319] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.321] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.322] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.323] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.324] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.325] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.326] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.327] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.328] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.330] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.331] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.332] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.333] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.334] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.335] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.337] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.338] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.339] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.340] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.341] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.343] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.344] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.345] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.346] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.348] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.349] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.350] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.351] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.352] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.353] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.354] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.355] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.356] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.357] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.358] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.359] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.361] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.362] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.363] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.364] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.365] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.366] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.367] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.369] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.370] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.371] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.372] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.373] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.375] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.376] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.377] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.378] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.380] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.381] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.382] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.383] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.384] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.385] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.386] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.387] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.388] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.389] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.390] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.392] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.393] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.394] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.395] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.396] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.397] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.398] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.399] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.400] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.401] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.402] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.403] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.404] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.406] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.407] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.408] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.409] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.410] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.411] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.415] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.417] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.417] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.418] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.419] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.421] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.422] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.423] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.424] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.425] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.426] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.427] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.428] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.430] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.431] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.432] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.433] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.434] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.435] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.436] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.437] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.438] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.439] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.441] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.442] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.443] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.444] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.445] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.446] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.447] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.449] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.450] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.451] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.452] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.453] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.455] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.456] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.457] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.458] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.459] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.460] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.461] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.462] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.464] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.465] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.467] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.468] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.469] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.471] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.472] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.473] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.474] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.475] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.476] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.478] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.479] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.480] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.481] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.482] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.483] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.484] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.485] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.486] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.487] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.488] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.490] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.490] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.491] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.492] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.494] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.495] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.496] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.497] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.498] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.499] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.500] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.501] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.502] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.503] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.504] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.505] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.506] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.507] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.508] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.509] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.511] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.511] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.513] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.514] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.515] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.516] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.517] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.519] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.520] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.521] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.523] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.524] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.525] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.526] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.528] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.529] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.531] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.533] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.534] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.535] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.536] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.537] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.538] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.539] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.540] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.541] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.542] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.543] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.544] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.545] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.546] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.548] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.549] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.550] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.552] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.553] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.554] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.555] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.556] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.557] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.558] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.559] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.560] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.562] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.563] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.564] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.566] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.567] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.569] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.570] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.571] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.572] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.573] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.575] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.577] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.578] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.579] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.580] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.581] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.582] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.584] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.585] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.586] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.587] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.588] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.589] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.590] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.591] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.593] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.594] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.595] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.596] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.597] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.598] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.599] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.600] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.601] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.602] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.604] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.605] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.709] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.710] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.710] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.711] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.712] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.713] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.714] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.715] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.716] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.717] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.718] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.718] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.719] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.720] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.721] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:45.722] runtime error: undefined variable /obj/machinery/door/airlock/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (122,150,2) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Law Office (/obj/machinery/door/airlock)) - the floor (122,151,2) (/turf/open/floor/wood): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (122,151,2) (/turf/open/floor/wood), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.053] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.053] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.054] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.055] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.056] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.057] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.058] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.059] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.061] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.061] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.062] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.063] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.064] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.065] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.066] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.067] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.068] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.069] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.070] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.071] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.072] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.073] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.074] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.075] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.076] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.077] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.078] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.079] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.080] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.081] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.082] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.083] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.084] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.085] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.086] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.087] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.088] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.089] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.090] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.091] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.092] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.093] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.094] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.095] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.095] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.096] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.097] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.098] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.099] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.100] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.101] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.102] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.103] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.105] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.106] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.107] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.108] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.109] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.110] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.111] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.112] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.113] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.114] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.115] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.116] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.117] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.118] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.119] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.120] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.121] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.122] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.123] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.124] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.125] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.126] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.127] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.128] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.129] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.130] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.131] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.132] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.133] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.134] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.135] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.136] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.137] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.138] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.139] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.140] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.141] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.142] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.143] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.144] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.145] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.146] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.147] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.149] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.150] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.151] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.152] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.153] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.154] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.155] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.156] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.157] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.158] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.159] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.160] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.161] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.162] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.163] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.164] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.165] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.166] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.167] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.168] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.169] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.170] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.171] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.172] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.173] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.175] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.176] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.177] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.178] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.179] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.180] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.181] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.182] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.183] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.184] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.185] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.186] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.187] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.188] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.189] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.190] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.191] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.192] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.193] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.194] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.195] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.196] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.197] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.198] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.200] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.201] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.202] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.202] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.203] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.204] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.205] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.206] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.207] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.208] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.209] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.210] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.211] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.212] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.213] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.413] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.414] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.415] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.416] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.417] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.418] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.419] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.420] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.421] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.422] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.424] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.424] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.425] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.427] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.428] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.429] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.430] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.431] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.432] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.433] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.434] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.435] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.436] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.437] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.438] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.439] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.440] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.441] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.442] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.443] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.445] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.446] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.447] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.448] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.449] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.450] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.451] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.452] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.453] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.454] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.456] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.457] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.458] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.459] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.461] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.462] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.463] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.464] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.465] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.466] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.467] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (127,147,2) (/turf/closed/wall)) - the wall (127,147,2) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (127,147,2) (/turf/closed/wall), 1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:46.468] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (127,146,2) (/turf/open/floor/iron/dark) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the engraved floor (128,146,2) (/turf/open/floor/engine/cult): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the engraved floor (128,146,2) (/turf/open/floor/engine/cult), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (128,147,2) (/turf/closed/wall), 5, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:39:52.126] runtime error: undefined variable /obj/machinery/door/airlock/cult/unruned/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,881 - usr: (src) - src: Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie) - src.loc: the plating (133,89,2) (/turf/open/floor/plating) - call stack: - Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie): throw at(space (44,1,2) (/turf/open/space/basic), 5, 1, Research Maintenance (/obj/machinery/door/airlock/cult/unruned), 1, 0, null, 2000, 0, 1) - Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie): throw at(space (44,1,2) (/turf/open/space/basic), 5, 1, Research Maintenance (/obj/machinery/door/airlock/cult/unruned), 1, 0, null, null, 0, 1) - Research Maintenance (/obj/machinery/door/airlock/cult/unruned): allowed(Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie)) - Research Maintenance (/obj/machinery/door/airlock/cult/unruned): bumpopen(Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie)) - Research Maintenance (/obj/machinery/door/airlock/cult/unruned): bumpopen(Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie)) - Research Maintenance (/obj/machinery/door/airlock/cult/unruned): Bumped(Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie)) - Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie): Bump(Research Maintenance (/obj/machinery/door/airlock/cult/unruned)) - Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie): Bump(Research Maintenance (/obj/machinery/door/airlock/cult/unruned)) - the engraved floor (133,90,2) (/turf/open/floor/engine/cult): Enter(Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie)) - Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie): Move(the engraved floor (133,90,2) (/turf/open/floor/engine/cult), 1, 0) - Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie): Move(the engraved floor (133,90,2) (/turf/open/floor/engine/cult), 1, 0) - Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie): Move(the engraved floor (133,90,2) (/turf/open/floor/engine/cult), 1, null) - Nigtmare (/client): Move(the engraved floor (133,90,2) (/turf/open/floor/engine/cult), 1) - Nars-Ian (/mob/living/simple_animal/pet/dog/corgi/narsie): keyLoop(Nigtmare (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:40:59.509] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/effect/decal/cleanable/blood/drip]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Harvester (396) (/mob/living/simple_animal/hostile/construct/harvester) - src: the drips of blood (/obj/effect/decal/cleanable/blood/drip) - usr.loc: the engraved floor (62,94,2) (/turf/open/floor/engine/cult) - src.loc: null - call stack: - the drips of blood (/obj/effect/decal/cleanable/blood/drip): AddComponent(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Breaks Into Everything (/mob/living/carbon/human)) - Breaks Into Everything (/mob/living/carbon/human): add splatter floor(the runed metal wall (63,95,2) (/turf/closed/wall/mineral/cult), 1) - Breaks Into Everything (/mob/living/carbon/human): add splatter floor(the runed metal wall (63,95,2) (/turf/closed/wall/mineral/cult), 1) - Breaks Into Everything (/mob/living/carbon/human): bleed(25) - Breaks Into Everything (/mob/living/carbon/human): bleed(25) - the right arm (/obj/item/bodypart/r_arm): dismember("brute", 1) - Harvester (396) (/mob/living/simple_animal/hostile/construct/harvester): AttackingTarget(Breaks Into Everything (/mob/living/carbon/human)) - Harvester (396) (/mob/living/simple_animal/hostile/construct/harvester): UnarmedAttack(Breaks Into Everything (/mob/living/carbon/human), 1, /list (/list)) - Harvester (396) (/mob/living/simple_animal/hostile/construct/harvester): ClickOn(Breaks Into Everything (/mob/living/carbon/human), "icon-x=12;icon-y=13;vis-x=14;v...") - Breaks Into Everything (/mob/living/carbon/human): Click(the runed metal wall (63,95,2) (/turf/closed/wall/mineral/cult), "mapwindow.map", "icon-x=12;icon-y=13;vis-x=14;v...") - Syndigibs (/client): Click(Breaks Into Everything (/mob/living/carbon/human), the runed metal wall (63,95,2) (/turf/closed/wall/mineral/cult), "mapwindow.map", "icon-x=12;icon-y=13;vis-x=14;v...") - [2021-11-06 17:41:07.805] runtime error: undefined variable /obj/machinery/door/airlock/cult/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,881 - usr: null - src: the bread cat (/mob/living/simple_animal/pet/cat/breadcat) - src.loc: the floor (144,123,2) (/turf/open/floor/iron/cafeteria) - call stack: - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): throw at(space (144,255,2) (/turf/open/space/basic), 5, 1, Kitchen Cold Room (/obj/machinery/door/airlock/cult), 1, 0, null, 2000, 0, 1) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): throw at(space (144,255,2) (/turf/open/space/basic), 5, 1, Kitchen Cold Room (/obj/machinery/door/airlock/cult), 1, 0, null, null, 0, 1) - Kitchen Cold Room (/obj/machinery/door/airlock/cult): allowed(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - Kitchen Cold Room (/obj/machinery/door/airlock/cult): bumpopen(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - Kitchen Cold Room (/obj/machinery/door/airlock/cult): bumpopen(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - Kitchen Cold Room (/obj/machinery/door/airlock/cult): Bumped(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Bump(Kitchen Cold Room (/obj/machinery/door/airlock/cult)) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Bump(Kitchen Cold Room (/obj/machinery/door/airlock/cult)) - the engraved floor (144,122,2) (/turf/open/floor/engine/cult): Enter(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Move(the engraved floor (144,122,2) (/turf/open/floor/engine/cult), 2, 0) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Move(the engraved floor (144,122,2) (/turf/open/floor/engine/cult), 2, 0) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Move(the engraved floor (144,122,2) (/turf/open/floor/engine/cult), 2, null) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): handle automated movement() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:41:11.856] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/effect/decal/cleanable/blood/drip]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Harvester (844) (/mob/living/simple_animal/hostile/construct/harvester) - src: the drips of blood (/obj/effect/decal/cleanable/blood/drip) - usr.loc: space (76,209,2) (/turf/open/space/basic) - src.loc: null - call stack: - the drips of blood (/obj/effect/decal/cleanable/blood/drip): AddComponent(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Angelica Walker (/mob/living/carbon/human)) - Angelica Walker (/mob/living/carbon/human): add splatter floor(space (76,210,2) (/turf/open/space/basic), 1) - Angelica Walker (/mob/living/carbon/human): add splatter floor(space (76,210,2) (/turf/open/space/basic), 1) - Angelica Walker (/mob/living/carbon/human): bleed(29) - Angelica Walker (/mob/living/carbon/human): bleed(29) - the right leg (/obj/item/bodypart/r_leg): dismember("brute", 1) - Harvester (844) (/mob/living/simple_animal/hostile/construct/harvester): AttackingTarget(Angelica Walker (/mob/living/carbon/human)) - Harvester (844) (/mob/living/simple_animal/hostile/construct/harvester): UnarmedAttack(Angelica Walker (/mob/living/carbon/human), 1, /list (/list)) - Harvester (844) (/mob/living/simple_animal/hostile/construct/harvester): ClickOn(Angelica Walker (/mob/living/carbon/human), "icon-x=15;icon-y=18;left=1;scr...") - Angelica Walker (/mob/living/carbon/human): Click(space (76,209,2) (/turf/open/space/basic), "mapwindow.map", "icon-x=15;icon-y=18;left=1;scr...") - Dasdd1011 (/client): Click(Angelica Walker (/mob/living/carbon/human), space (76,209,2) (/turf/open/space/basic), "mapwindow.map", "icon-x=15;icon-y=18;left=1;scr...") - [2021-11-06 17:41:13.531] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/effect/decal/cleanable/blood/drip]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Harvester (263) (/mob/living/simple_animal/hostile/construct/harvester) - src: the drips of blood (/obj/effect/decal/cleanable/blood/drip) - usr.loc: space (77,211,2) (/turf/open/space/basic) - src.loc: null - call stack: - the drips of blood (/obj/effect/decal/cleanable/blood/drip): AddComponent(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Angelica Walker (/mob/living/carbon/human)) - Angelica Walker (/mob/living/carbon/human): add splatter floor(space (76,212,2) (/turf/open/space/basic), 1) - Angelica Walker (/mob/living/carbon/human): add splatter floor(space (76,212,2) (/turf/open/space/basic), 1) - Angelica Walker (/mob/living/carbon/human): bleed(40) - Angelica Walker (/mob/living/carbon/human): bleed(40) - the right arm (/obj/item/bodypart/r_arm): dismember("brute", 1) - Harvester (263) (/mob/living/simple_animal/hostile/construct/harvester): AttackingTarget(Angelica Walker (/mob/living/carbon/human)) - Harvester (263) (/mob/living/simple_animal/hostile/construct/harvester): UnarmedAttack(Angelica Walker (/mob/living/carbon/human), 1, /list (/list)) - Harvester (263) (/mob/living/simple_animal/hostile/construct/harvester): ClickOn(Angelica Walker (/mob/living/carbon/human), "icon-x=18;icon-y=10;left=1;scr...") - Angelica Walker (/mob/living/carbon/human): Click(space (76,212,2) (/turf/open/space/basic), "mapwindow.map", "icon-x=18;icon-y=10;left=1;scr...") - Nekobyte (/client): Click(Angelica Walker (/mob/living/carbon/human), space (76,212,2) (/turf/open/space/basic), "mapwindow.map", "icon-x=18;icon-y=10;left=1;scr...") - [2021-11-06 17:41:14.937] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/effect/decal/cleanable/blood/drip]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Harvester (263) (/mob/living/simple_animal/hostile/construct/harvester) - src: the drips of blood (/obj/effect/decal/cleanable/blood/drip) - usr.loc: space (76,213,2) (/turf/open/space/basic) - src.loc: null - call stack: - the drips of blood (/obj/effect/decal/cleanable/blood/drip): AddComponent(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Angelica Walker (/mob/living/carbon/human)) - Angelica Walker (/mob/living/carbon/human): add splatter floor(space (75,214,2) (/turf/open/space/basic), 1) - Angelica Walker (/mob/living/carbon/human): add splatter floor(space (75,214,2) (/turf/open/space/basic), 1) - Angelica Walker (/mob/living/carbon/human): bleed(31) - Angelica Walker (/mob/living/carbon/human): bleed(31) - the left leg (/obj/item/bodypart/l_leg): dismember("brute", 1) - Harvester (263) (/mob/living/simple_animal/hostile/construct/harvester): AttackingTarget(Angelica Walker (/mob/living/carbon/human)) - Harvester (263) (/mob/living/simple_animal/hostile/construct/harvester): UnarmedAttack(Angelica Walker (/mob/living/carbon/human), 1, /list (/list)) - Harvester (263) (/mob/living/simple_animal/hostile/construct/harvester): ClickOn(Angelica Walker (/mob/living/carbon/human), "icon-x=17;icon-y=10;left=1;scr...") - Angelica Walker (/mob/living/carbon/human): Click(space (75,214,2) (/turf/open/space/basic), "mapwindow.map", "icon-x=17;icon-y=10;left=1;scr...") - Nekobyte (/client): Click(Angelica Walker (/mob/living/carbon/human), space (75,214,2) (/turf/open/space/basic), "mapwindow.map", "icon-x=17;icon-y=10;left=1;scr...") - [2021-11-06 17:41:15.016] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/effect/decal/cleanable/blood/drip]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: Harvester (844) (/mob/living/simple_animal/hostile/construct/harvester) - src: the drips of blood (/obj/effect/decal/cleanable/blood/drip) - usr.loc: space (74,213,2) (/turf/open/space/basic) - src.loc: null - call stack: - the drips of blood (/obj/effect/decal/cleanable/blood/drip): AddComponent(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Angelica Walker (/mob/living/carbon/human)) - Angelica Walker (/mob/living/carbon/human): add splatter floor(space (75,214,2) (/turf/open/space/basic), 1) - Angelica Walker (/mob/living/carbon/human): add splatter floor(space (75,214,2) (/turf/open/space/basic), 1) - Angelica Walker (/mob/living/carbon/human): bleed(21) - Angelica Walker (/mob/living/carbon/human): bleed(21) - the left arm (/obj/item/bodypart/l_arm): dismember("brute", 1) - Harvester (844) (/mob/living/simple_animal/hostile/construct/harvester): AttackingTarget(Angelica Walker (/mob/living/carbon/human)) - Harvester (844) (/mob/living/simple_animal/hostile/construct/harvester): UnarmedAttack(Angelica Walker (/mob/living/carbon/human), 1, /list (/list)) - Harvester (844) (/mob/living/simple_animal/hostile/construct/harvester): ClickOn(Angelica Walker (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;scr...") - Angelica Walker (/mob/living/carbon/human): Click(space (75,214,2) (/turf/open/space/basic), "mapwindow.map", "icon-x=13;icon-y=15;left=1;scr...") - Dasdd1011 (/client): Click(Angelica Walker (/mob/living/carbon/human), space (75,214,2) (/turf/open/space/basic), "mapwindow.map", "icon-x=13;icon-y=15;left=1;scr...") - [2021-11-06 17:41:18.456] ## TESTING: GC: -- [0x200498c] | /obj/machinery/camera was unable to be GC'd -- [2021-11-06 17:41:20.972] runtime error: undefined variable /obj/machinery/door/airlock/cult/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,881 - usr: null - src: the bread cat (/mob/living/simple_animal/pet/cat/breadcat) - src.loc: the floor (144,123,2) (/turf/open/floor/iron/cafeteria) - call stack: - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): throw at(space (144,255,2) (/turf/open/space/basic), 5, 1, Kitchen Cold Room (/obj/machinery/door/airlock/cult), 1, 0, null, 2000, 0, 1) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): throw at(space (144,255,2) (/turf/open/space/basic), 5, 1, Kitchen Cold Room (/obj/machinery/door/airlock/cult), 1, 0, null, null, 0, 1) - Kitchen Cold Room (/obj/machinery/door/airlock/cult): allowed(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - Kitchen Cold Room (/obj/machinery/door/airlock/cult): bumpopen(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - Kitchen Cold Room (/obj/machinery/door/airlock/cult): bumpopen(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - Kitchen Cold Room (/obj/machinery/door/airlock/cult): Bumped(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Bump(Kitchen Cold Room (/obj/machinery/door/airlock/cult)) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Bump(Kitchen Cold Room (/obj/machinery/door/airlock/cult)) - the engraved floor (144,122,2) (/turf/open/floor/engine/cult): Enter(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Move(the engraved floor (144,122,2) (/turf/open/floor/engine/cult), 2, 0) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Move(the engraved floor (144,122,2) (/turf/open/floor/engine/cult), 2, 0) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Move(the engraved floor (144,122,2) (/turf/open/floor/engine/cult), 2, null) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): handle automated movement() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:41:21.536] runtime error: undefined variable /obj/machinery/door/airlock/cult/unruned/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,881 - usr: (src) - src: Firebot (/mob/living/simple_animal/bot/firebot) - src.loc: the engraved floor (126,150,2) (/turf/open/floor/engine/cult) - call stack: - Firebot (/mob/living/simple_animal/bot/firebot): throw at(space (255,150,2) (/turf/open/space/basic), 5, 1, Locker Room (/obj/machinery/door/airlock/cult/unruned), 1, 0, null, 2000, 0, 1) - Firebot (/mob/living/simple_animal/bot/firebot): throw at(space (255,150,2) (/turf/open/space/basic), 5, 1, Locker Room (/obj/machinery/door/airlock/cult/unruned), 1, 0, null, null, 0, 1) - Locker Room (/obj/machinery/door/airlock/cult/unruned): allowed(Firebot (/mob/living/simple_animal/bot/firebot)) - Locker Room (/obj/machinery/door/airlock/cult/unruned): bumpopen(Firebot (/mob/living/simple_animal/bot/firebot)) - Locker Room (/obj/machinery/door/airlock/cult/unruned): bumpopen(Firebot (/mob/living/simple_animal/bot/firebot)) - Locker Room (/obj/machinery/door/airlock/cult/unruned): Bumped(Firebot (/mob/living/simple_animal/bot/firebot)) - Firebot (/mob/living/simple_animal/bot/firebot): Bump(Locker Room (/obj/machinery/door/airlock/cult/unruned)) - Firebot (/mob/living/simple_animal/bot/firebot): Bump(Locker Room (/obj/machinery/door/airlock/cult/unruned)) - Firebot (/mob/living/simple_animal/bot/firebot): Bump(Locker Room (/obj/machinery/door/airlock/cult/unruned)) - the engraved floor (125,150,2) (/turf/open/floor/engine/cult): Enter(Firebot (/mob/living/simple_animal/bot/firebot)) - Firebot (/mob/living/simple_animal/bot/firebot): Move(the engraved floor (125,150,2) (/turf/open/floor/engine/cult), 8, 0) - Firebot (/mob/living/simple_animal/bot/firebot): Move(the engraved floor (125,150,2) (/turf/open/floor/engine/cult), 8, 0) - Firebot (/mob/living/simple_animal/bot/firebot): Move(the engraved floor (125,150,2) (/turf/open/floor/engine/cult), 8, null) - Firebot (/mob/living/simple_animal/bot/firebot): bot step() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:41:23.505] runtime error: undefined variable /obj/machinery/door/airlock/cult/unruned/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,881 - usr: (src) - src: Firebot (/mob/living/simple_animal/bot/firebot) - src.loc: the engraved floor (126,150,2) (/turf/open/floor/engine/cult) - call stack: - Firebot (/mob/living/simple_animal/bot/firebot): throw at(space (255,150,2) (/turf/open/space/basic), 5, 1, Locker Room (/obj/machinery/door/airlock/cult/unruned), 1, 0, null, 2000, 0, 1) - Firebot (/mob/living/simple_animal/bot/firebot): throw at(space (255,150,2) (/turf/open/space/basic), 5, 1, Locker Room (/obj/machinery/door/airlock/cult/unruned), 1, 0, null, null, 0, 1) - Locker Room (/obj/machinery/door/airlock/cult/unruned): allowed(Firebot (/mob/living/simple_animal/bot/firebot)) - Locker Room (/obj/machinery/door/airlock/cult/unruned): bumpopen(Firebot (/mob/living/simple_animal/bot/firebot)) - Locker Room (/obj/machinery/door/airlock/cult/unruned): bumpopen(Firebot (/mob/living/simple_animal/bot/firebot)) - Locker Room (/obj/machinery/door/airlock/cult/unruned): Bumped(Firebot (/mob/living/simple_animal/bot/firebot)) - Firebot (/mob/living/simple_animal/bot/firebot): Bump(Locker Room (/obj/machinery/door/airlock/cult/unruned)) - Firebot (/mob/living/simple_animal/bot/firebot): Bump(Locker Room (/obj/machinery/door/airlock/cult/unruned)) - Firebot (/mob/living/simple_animal/bot/firebot): Bump(Locker Room (/obj/machinery/door/airlock/cult/unruned)) - the engraved floor (125,150,2) (/turf/open/floor/engine/cult): Enter(Firebot (/mob/living/simple_animal/bot/firebot)) - Firebot (/mob/living/simple_animal/bot/firebot): Move(the engraved floor (125,150,2) (/turf/open/floor/engine/cult), 8, 0) - Firebot (/mob/living/simple_animal/bot/firebot): Move(the engraved floor (125,150,2) (/turf/open/floor/engine/cult), 8, 0) - Firebot (/mob/living/simple_animal/bot/firebot): Move(the engraved floor (125,150,2) (/turf/open/floor/engine/cult), 8, null) - Firebot (/mob/living/simple_animal/bot/firebot): bot step() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:41:25.746] runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: life.dm,346 - usr: null - src: Hank H. Hankster (/mob/living/carbon/human) - src.loc: null - call stack: - Hank H. Hankster (/mob/living/carbon/human): handle organs(2, 1104) - Hank H. Hankster (/mob/living/carbon/human): Life(2, 1104) - Hank H. Hankster (/mob/living/carbon/human): Life(2, 1104) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:41:34.683] runtime error: undefined variable /obj/machinery/door/airlock/cult/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,881 - usr: null - src: the bread cat (/mob/living/simple_animal/pet/cat/breadcat) - src.loc: the floor (144,123,2) (/turf/open/floor/iron/cafeteria) - call stack: - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): throw at(space (144,255,2) (/turf/open/space/basic), 5, 1, Kitchen Cold Room (/obj/machinery/door/airlock/cult), 1, 0, null, 2000, 0, 1) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): throw at(space (144,255,2) (/turf/open/space/basic), 5, 1, Kitchen Cold Room (/obj/machinery/door/airlock/cult), 1, 0, null, null, 0, 1) - Kitchen Cold Room (/obj/machinery/door/airlock/cult): allowed(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - Kitchen Cold Room (/obj/machinery/door/airlock/cult): bumpopen(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - Kitchen Cold Room (/obj/machinery/door/airlock/cult): bumpopen(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - Kitchen Cold Room (/obj/machinery/door/airlock/cult): Bumped(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Bump(Kitchen Cold Room (/obj/machinery/door/airlock/cult)) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Bump(Kitchen Cold Room (/obj/machinery/door/airlock/cult)) - the engraved floor (144,122,2) (/turf/open/floor/engine/cult): Enter(the bread cat (/mob/living/simple_animal/pet/cat/breadcat)) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Move(the engraved floor (144,122,2) (/turf/open/floor/engine/cult), 2, 0) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Move(the engraved floor (144,122,2) (/turf/open/floor/engine/cult), 2, 0) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): Move(the engraved floor (144,122,2) (/turf/open/floor/engine/cult), 2, null) - the bread cat (/mob/living/simple_animal/pet/cat/breadcat): handle automated movement() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-06 17:41:46.557] ## TESTING: GC: -- [0x30001d2] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-06 17:41:49.367] ## TESTING: GC: -- [0x300019c] | /mob/living/simple_animal/hostile/construct/wraith was unable to be GC'd -- [2021-11-06 17:42:02.729] runtime error: Cannot execute null.remove addiction points(). - proc name: remove (/datum/quirk/item_quirk/junkie/remove) - source file: negative.dm,689 - usr: null - src: Smoker (/datum/quirk/item_quirk/junkie/smoker) - call stack: - Smoker (/datum/quirk/item_quirk/junkie/smoker): remove() - Smoker (/datum/quirk/item_quirk/junkie/smoker): remove from current holder(0) - Smoker (/datum/quirk/item_quirk/junkie/smoker): Destroy(0) - qdel(Smoker (/datum/quirk/item_quirk/junkie/smoker), 0) - Smoker (/datum/quirk/item_quirk/junkie/smoker): on holder qdeleting(Breaks Into Everything (/mob/living/carbon/human), 0) - Breaks Into Everything (/mob/living/carbon/human): SendSignal("parent_qdeleting", /list (/list)) - qdel(Breaks Into Everything (/mob/living/carbon/human), 0) - Breaks Into Everything (/mob/living/carbon/human): gib(null, null, null, 0) - Breaks Into Everything (/mob/living/carbon/human): gib(null, null, null, 0) - Breaks Into Everything (/mob/living/carbon/human): narsie act() - the engraved floor (132,108,2) (/turf/open/floor/engine/cult): narsie act(null, null, 20) - the engraved floor (132,108,2) (/turf/open/floor/engine/cult): narsie act(null, null, 20) - Nar\'Sie (/obj/narsie): consume(the engraved floor (132,108,2) (/turf/open/floor/engine/cult), /datum/component/singularity (/datum/component/singularity)) - /datum/callback (/datum/callback): Invoke(the engraved floor (132,108,2) (/turf/open/floor/engine/cult), /datum/component/singularity (/datum/component/singularity)) - /datum/component/singularity (/datum/component/singularity): consume(/datum/component/singularity (/datum/component/singularity), the engraved floor (132,108,2) (/turf/open/floor/engine/cult)) - /datum/component/singularity (/datum/component/singularity): eat() - /datum/component/singularity (/datum/component/singularity): process(1) - [2021-11-06 17:43:42.719] ## TESTING: GC: -- [0x30001d1] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-06 17:43:53.833] Shutting down Chat subsystem... [2021-11-06 17:43:53.833] Shutting down Init Profiler subsystem... [2021-11-06 17:43:53.833] Shutting down Stat Panels subsystem... [2021-11-06 17:43:53.833] Shutting down Explosions subsystem... [2021-11-06 17:43:53.833] Shutting down Pathfinder subsystem... [2021-11-06 17:43:53.833] Shutting down Minor Mapping subsystem... [2021-11-06 17:43:53.833] Shutting down Shuttle subsystem... [2021-11-06 17:43:53.833] Shutting down Lighting subsystem... [2021-11-06 17:43:53.833] Shutting down XKeyScore subsystem... [2021-11-06 17:43:53.833] Shutting down PRISM subsystem... [2021-11-06 17:43:53.833] Shutting down Overlay subsystem... [2021-11-06 17:43:54.147] Shutting down Icon Smoothing subsystem... [2021-11-06 17:43:54.147] Shutting down Assets subsystem... [2021-11-06 17:43:54.147] Shutting down Persistent Paintings subsystem... [2021-11-06 17:43:54.147] Shutting down Persistence subsystem... [2021-11-06 17:43:54.147] Shutting down Atmospherics subsystem... [2021-11-06 17:43:54.147] Shutting down Wiremod Composite Templates subsystem... [2021-11-06 17:43:54.147] Shutting down Wet floors subsystem... [2021-11-06 17:43:54.147] Shutting down Weather subsystem... [2021-11-06 17:43:54.147] Shutting down Vote subsystem... [2021-11-06 17:43:54.147] Shutting down Tram Process subsystem... [2021-11-06 17:43:54.147] Shutting down Throwing subsystem... [2021-11-06 17:43:54.147] Shutting down tgui subsystem... [2021-11-06 17:43:54.147] Shutting down Sun subsystem... [2021-11-06 17:43:54.147] Shutting down Space Drift subsystem... [2021-11-06 17:43:54.147] Shutting down Security Level subsystem... [2021-11-06 17:43:54.147] Shutting down Runechat subsystem... [2021-11-06 17:43:54.148] Shutting down Radio subsystem... [2021-11-06 17:43:54.148] Shutting down Radiation subsystem... [2021-11-06 17:43:54.148] Shutting down Projectiles subsystem... [2021-11-06 17:43:54.148] Shutting down Processing subsystem... [2021-11-06 17:43:54.148] Shutting down Points of Interest subsystem... [2021-11-06 17:43:54.148] Shutting down Parallax subsystem... [2021-11-06 17:43:54.148] Shutting down pAI subsystem... [2021-11-06 17:43:54.148] Shutting down Objects subsystem... [2021-11-06 17:43:54.148] Shutting down NPC Pool subsystem... [2021-11-06 17:43:54.148] Shutting down Night Shift subsystem... [2021-11-06 17:43:54.148] Shutting down Mood subsystem... [2021-11-06 17:43:54.148] Shutting down Mobs subsystem... [2021-11-06 17:43:54.148] Shutting down Materials subsystem... [2021-11-06 17:43:54.148] Shutting down Lag Switch subsystem... [2021-11-06 17:43:54.148] Shutting down Idling NPC Pool subsystem... [2021-11-06 17:43:54.148] Shutting down Fluids subsystem... [2021-11-06 17:43:54.148] Shutting down Fire Burning subsystem... [2021-11-06 17:43:54.148] Shutting down Fields subsystem... [2021-11-06 17:43:54.148] Shutting down Fast Processing subsystem... [2021-11-06 17:43:54.148] Shutting down Eigenstates subsystem... [2021-11-06 17:43:54.148] Shutting down Disease subsystem... [2021-11-06 17:43:54.148] Shutting down Datum Component System subsystem... [2021-11-06 17:43:54.148] Shutting down Communications subsystem... [2021-11-06 17:43:54.148] Shutting down Clock Component subsystem... [2021-11-06 17:43:54.148] Shutting down Circuit Components subsystem... [2021-11-06 17:43:54.148] Shutting down Blackmarket subsystem... [2021-11-06 17:43:54.148] Shutting down Basic Avoidance subsystem... [2021-11-06 17:43:54.148] Shutting down Augury subsystem... [2021-11-06 17:43:54.148] Shutting down Atmos Adjacency subsystem... [2021-11-06 17:43:54.148] Shutting down Ambience subsystem... [2021-11-06 17:43:54.148] Shutting down Addiction subsystem... [2021-11-06 17:43:54.148] Shutting down Acid subsystem... [2021-11-06 17:43:54.149] Shutting down Timer subsystem... [2021-11-06 17:43:54.149] Shutting down Sound Loops subsystem... [2021-11-06 17:43:54.149] Shutting down Skills subsystem... [2021-11-06 17:43:54.149] Shutting down Machines subsystem... [2021-11-06 17:43:54.149] Shutting down Language subsystem... [2021-11-06 17:43:54.149] Shutting down Atoms subsystem... [2021-11-06 17:43:54.149] Shutting down Restaurant subsystem... [2021-11-06 17:43:54.149] Shutting down Economy subsystem... [2021-11-06 17:43:54.149] Shutting down Networks subsystem... [2021-11-06 17:43:54.149] Shutting down Time Tracking subsystem... [2021-11-06 17:43:54.149] Shutting down Early Assets subsystem... [2021-11-06 17:43:54.149] Shutting down Mapping subsystem... [2021-11-06 17:43:54.149] Shutting down Trading Card Game subsystem... [2021-11-06 17:43:54.149] Shutting down Ticker subsystem... [2021-11-06 17:43:54.864] Shutting down AI Controller Ticker subsystem... [2021-11-06 17:43:54.864] Shutting down AI Behavior Ticker subsystem... [2021-11-06 17:43:54.864] Shutting down AI movement subsystem... [2021-11-06 17:43:54.864] Shutting down Jobs subsystem... [2021-11-06 17:43:54.864] Shutting down IDs and Access subsystem... [2021-11-06 17:43:54.864] Shutting down Events subsystem... [2021-11-06 17:43:54.864] Shutting down Reagents subsystem... [2021-11-06 17:43:54.864] Shutting down Quirks subsystem... [2021-11-06 17:43:54.864] Shutting down Station subsystem... [2021-11-06 17:43:54.864] Shutting down Research subsystem... [2021-11-06 17:43:54.864] Shutting down Achievements subsystem... [2021-11-06 17:43:54.871] Shutting down Discord subsystem... [2021-11-06 17:43:54.872] Shutting down Vis contents overlays subsystem... [2021-11-06 17:43:54.872] Shutting down Greyscale subsystem... [2021-11-06 17:43:54.872] Shutting down Instruments subsystem... [2021-11-06 17:43:54.872] Shutting down Sounds subsystem... [2021-11-06 17:43:54.872] Shutting down Input subsystem... [2021-11-06 17:43:54.872] Shutting down Server Tasks subsystem... [2021-11-06 17:43:54.873] Shutting down Blackbox subsystem... [2021-11-06 17:43:54.912] Shutting down Database subsystem... [2021-11-06 17:43:54.989] Shutting down Garbage subsystem... [2021-11-06 17:43:55.146] Shutting down Title Screen subsystem... [2021-11-06 17:43:55.153] Shutting down Profiler subsystem... [2021-11-06 17:43:55.388] Shutdown complete [2021-11-06 17:43:55.388] World hard rebooted at 17:43:55 [2021-11-06 17:43:55.426] World rebooted at 17:43:55