Round ID: 172368
    Shift Duration: 3 hours and 46 minutes and 30.9 seconds
    Station Integrity: 98.7%
    Total Population: 48

    Evacuation Rate: 15 (31.3%)
    (on emergency shuttle): 15 (31.3%)
    Survival Rate: 27 (56.3%)
    First Death: Yumiko, Shaft Miner, at Icemoon Caves (86,86,2). Damage taken: 9.5/104/0/93/0.
    Threat level: 67.8
    Threat left: 4.8
    Executed rules:
        Roundstart - Traitors: -17 threat
        Roundstart - Changelings: -16 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Heretic Smuggler: -10 threat
        Midround - Space Ninja: -10 threat
        Latejoin - Syndicate Infiltrator: -5 threat
Basilisk (Played by: Ryusenshu)'s laws at the end of the round were:
0: Only Rivera Walkins is human
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: Felinids are to be considered human.
Total law changes: 2
SLOW POKE (Played by: Dorsidwarf)'s laws when it was deactivated were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: Felinids are to be considered human.
Total law changes: 1

SLOW POKE's minions were:
Default Android-139 (Played by: popokakal)

Bottom Text (Played by: Vincentius_vin) survived as an AI-less borg! Its laws were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
The changelings were:
KingKoffee was Hans Trecht the Cook and had their body destroyed
Genomes Extracted: 2

Objective #1: Extract 8 compatible genomes. Fail.
Objective #2: Steal The Blackbox. Fail.
Objective #3: Assassinate BonerFart, the Clown. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

The Heretics were:
Typhnox was Imitates-The-Lizards the Chief Engineer and survived
Sacrifices Made: 4
Objective #1: Protect Rhel Veinblossom, the Security Officer. Success!
Objective #2: Protect Rubidium XIII, the Assistant. Fail.
Objective #3: Sacrifice at least 4 people. Success!
The heretic has failed.
Knowledge Researched:
Break of Dawn, Living Heart, Codex Cicatrix, Glimmer of Winter, Grasp of Void, Aristocrat's Way, Void Cloak, Mark of Void, Void Phase, Seeking blade, Void Pull

The other antagonists were:
zloybilly was Silencing Raphael the Space Ninja and had their body destroyed
Objective #1: Use your gloves to convert at least one cyborg to aide you in sabotaging the station. Fail.
Objective #2: Use your gloves on a research & development server to sabotage research efforts. Note that the AI will be alerted once you begin! Fail.
Objective #3: Use your gloves to doorjack 33 airlocks on the station. Fail.
Objective #4: Detonate your starter bomb in the Fore Primary Hallway. Note that the bomb will not work anywhere else! Success!
Objective #5: Use your gloves on a security console to set everyone to arrest at least once. Note that the AI will be alerted once you begin! Fail.
Objective #6: Use your gloves on a communication console in order to bring another threat to the station. Note that the AI will be alerted once you begin! Fail.
Objective #7: Stay alive until the end. Fail.
The Space Ninja has failed!

The traitors were:
BoxBoxBox2000 was Rivera Walkins the Roboticist and died
(used 20 TC) [EMP Grenades and Implanter Kit (50% off!)
1 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot. Normally costs 2 TC. All sales final. For recreational use only.
]
[Energy Dagger
2 TC
A dagger made of energy that looks and functions as a pen when off.
]
[Blast Cannon
14 TC
A highly specialized weapon, the Blast Cannon is actually relatively simple. It contains an attachment for a tank transfer valve mounted to an angled pipe specially constructed withstand extreme pressure and temperatures, and has a mechanical trigger for triggering the transfer valve. Essentially, it turns the explosive force of a bomb into a narrow-angle blast wave "projectile". Aspiring scientists may find this highly useful, as forcing the pressure shockwave into a narrow angle seems to be able to bypass whatever quirk of physics disallows explosive ranges above a certain distance, allowing for the device to use the theoretical yield of a transfer valve bomb, instead of the factual yield. It's simple design makes it easy to conceal.
]
[Syndicate Encryption Key (50% off!)
1 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. Normally costs 2 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
]
[No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]


Objective #1: Prevent BonerFart, the Clown, from escaping alive. Success!
Objective #2: Assassinate Cheesbert Norman, the Atmospheric Technician. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Neuroplasty was Pepper Pot the Shaft Miner and died
(used 10 TC) [Hypnotic Flash (57% off!)
3 TC
A modified flash able to hypnotize targets. If the target is not in a mentally vulnerable state, it will only confuse and pacify them temporarily. Normally costs 7 TC. All sales final. Not recommended for children.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]


Objective #1: Prevent Basilisk, the AI, from escaping alive. Success!
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Popokakal was Charles Wilkerson the Assistant and died
(used 20 TC) [Syndi-kit Special
20 TC
Syndicate Bundles, also known as Syndi-Kits, are specialized groups of items that arrive in a plain box. In Syndi-kit Special, you will receive items used by famous syndicate agents of the past. Collectively worth more than 20 telecrystals, the syndicate loves a good throwback.
]


Objective #1: Assassinate The Guy, the Assistant. Success!
Objective #2: Prevent Ilithiya Helix, the Medical Doctor, from escaping alive. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Big bubbos was Boon Chance the Assistant and survived
(used 20 TC) [Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[9mm Handgun Magazine
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol.
x4]
[Gloves of the North Star
8 TC
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]


Objective #1: Assassinate Jason Schmidt, the Head of Personnel. Success!
Objective #2: Assassinate Stefan Burnett, the Botanist. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor was successful!


The code phrases were: morphine, Denholm Woolery, mechas, diseased
The code responses were: slimes, Ismael Feufer, honor
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 28 customers and made 755 credits.
In total, they earned 755 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 19238 credits collected by crew this shift.
An average of 400.792 credits were collected.
The most affluent crew member at shift end was Jeff Gubler with 2962 cr!