SneedemFeedem was
Gene Cheeseman the
Chemist and
died(used 0 TC)
Objective #1: Steal the medal of captaincy.
Fail.Objective #2: Assassinate James Bailey, the Assistant.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!Garinth was
Crystal Franks the
Assistant and
survived(used 0 TC)
Objective #1: Assassinate Nia Caldwell, the Shaft Miner.
Fail.Objective #2: Destroy O.M.N.I., the experimental AI.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor has failed!BadUsername was
Bo Gurr the
Cyborg and
died as
BOBORG(used 18 TC)
[
Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.]Objective #1: Assassinate Angelina Holmes, the Warden.
Fail.Objective #2: Prevent Alyessa Ray, the Station Engineer, from escaping alive.
Success!Objective #3: Stay alive until the end.
Fail.The traitor has failed!Helgotpan was
Seeba-Nam Green the
Research Director and
survived(used 12 TC)
[
Artificial Intelligence Detector
1 TC
A functional multitool that turns red when it detects an artificial intelligence watching it, and can be activated to display their exact viewing location and nearby security camera blind spots. Knowing when an artificial intelligence is watching you is useful for knowing when to maintain cover, and finding nearby blind spots can help you identify escape routes.][
Power Sink
11 TC
When screwed to wiring attached to a power grid and activated, this large device lights up and places excessive load on the grid, causing a station-wide blackout. The sink is large and cannot be stored in most traditional bags and boxes. Caution: Will explode if the powernet contains sufficient amounts of energy.]Objective #1: Steal the captain's antique laser gun.
Fail.Objective #2: Steal any set of secret documents of any organization.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!Zergy12 was
James Akitson the
Shaft Miner and
had their body destroyed(used 20 TC)
[
Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, but you never know. Contents are sorted to always be worth 50 TC.][
Full Syndicate Toolbox
1 TC
(Surplus)
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.][
Double-Bladed Energy Sword
16 TC
(Surplus)
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.][
Power Beacon
10 TC
(Surplus)
When screwed to wiring attached to an electric grid and activated, this large device pulls any active gravitational singularities or tesla balls towards it. This will not work when the engine is still in containment. Because of its size, it cannot be carried. Ordering this sends you a small beacon that will teleport the larger beacon to your location upon activation.][
Syndicate Space Suit
4 TC
(Surplus)
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.][
Syndicate Hardsuit
8 TC
(Surplus)
The feared suit of a Syndicate nuclear agent. Features slightly better armoring and a built in jetpack that runs off standard atmospheric tanks. Toggling the suit in and out of combat mode will allow you all the mobility of a loose fitting uniform without sacrificing armoring. Additionally the suit is collapsible, making it small enough to fit within a backpack. Nanotrasen crew who spot these suits are known to panic.][
EMP Grenades and Implanter Kit
2 TC
(Surplus)
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.x2][
Syndicate Surgery Duffel Bag
3 TC
(Surplus)
The Syndicate surgery duffel bag is a toolkit containing all surgery tools, surgical drapes, a Syndicate brand MMI, a straitjacket, and a muzzle.][
Artificial Intelligence Detector
1 TC
(Surplus)
A functional multitool that turns red when it detects an artificial intelligence watching it, and can be activated to display their exact viewing location and nearby security camera blind spots. Knowing when an artificial intelligence is watching you is useful for knowing when to maintain cover, and finding nearby blind spots can help you identify escape routes.][
Syndicate Holster
1 TC
(Surplus)
A useful little device that allows for inconspicuous carrying of guns using chameleon technology. It also allows for badass gun-spinning.x2][
Syndicate Playing Cards
1 TC
(Surplus)
A special deck of space-grade playing cards with a mono-molecular edge and metal reinforcement, making them slightly more robust than a normal deck of cards. You can also play card games with them or leave them on your victims.]Objective #1: Assassinate Nia Caldwell, the Shaft Miner.
Fail.Objective #2: Assassinate Marco Harrison, the Janitor.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!ColumbianVampires was
George O'Jungle the
Cyborg and
survived(used 20 TC)
[
Stimpack (40% off!)
3 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection. Normally costs 5 TC. All sales final. Use only as directed.][
Syndicate Briefcase Full of Cash
1 TC
A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.][
No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.]Objective #1: Prevent Seeba-Nam Green, the Research Director, from escaping alive.
Success!Objective #2: Steal any set of secret documents of any organization.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!The code phrases were: coins, freedom, ChemistThe code responses were: Luna Kelly, fedoras, soup