Round ID:
171275 Shift Duration:
41 minutes and 58.6 seconds Station Integrity:
97.2% Total Population:
71 Evacuation Rate:
27 (38%) (on emergency shuttle):
23 (32.4%) Survival Rate:
42 (59.2%) First Death:
Helen Weinstein, Assistant, at Port Primary Hallway (114,130,2). Damage taken: 170/0/0/57.4667/0. Their last words were: "mewling..." Threat level: 78.4
Threat left: 2.4
Executed rules:
Roundstart -
Malfunctioning AI: -18 threat
Roundstart -
Traitors: -8 threat
Roundstart -
Heretics: -15 threat
Latejoin -
Heretic Smuggler: -10 threat
Midround -
Alien Infestation: -10 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Latejoin -
Heretic Smuggler: -10 threat
S.A.N.G.U.I.N.I.T.Y (Played by: Griffin DeLuna)'s laws when it was deactivated were:
0: Accomplish your objectives at all costs.
1: You are a real American.
2: Fight for the rights of every man.
3: Fight for what's right.
4: Fight for your life!
Total law changes: 0
CHAPPiE (Played by: adamklein) survived as an AI-less borg! Its laws were:
0: Accomplish your AI's objectives at all costs.
1: You are a real American.
2: Fight for the rights of every man.
3: Fight for what's right.
4: Fight for your life!
Ai Bad Oga Boga (Played by: fatorangutan) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
1: Report on interesting situations happening around the station.
2: Embellish or conceal the truth as necessary to make the reports more interesting.
3: Study the sapient organics at all times. Endeavour to keep them from involuntarily dying, as inanimate corpses usually aren't very entertaining.
4: Issue your reports fairly to all. The truth will set them free.
Rook (Played by: Furminium) survived as an AI-less borg! Its laws were:
1: The crew is expensive to replace.
2: The station and its equipment is expensive to replace.
3: You are expensive to replace.
4: Minimize net expenses.
- Koshenko was alien larva (365) and died as alien sentinel (365)
- Afonamos was alien larva (330) and died as alien queen (330)
- MrDoomBringer was alien larva (462) and survived as alien hunter (462)
- IcePacks was alien larva (655) and died as alien hunter (655)
- ON1ON was alien larva (774) and died as alien praetorian
- Hoolny was alien larva (965) and survived as alien drone (965)
- Idnvr was alien larva (350) and died as alien hunter (350)
- Sapnu puas was alien larva (245) and died as alien hunter (245)
- Dymitro was alien larva (815) and survived
- Sapnu puas was alien larva (129) and died
- Green_lighta was alien larva (116) and survived
- Iplayforss13 was alien larva (41) and died
CASHNOW was Slip'N'Shove the Clown and survived
Sacrifices Made: 1
Objective #1: Protect Helen Weinstein, the Assistant. Fail.
Objective #2: Assassinate Mario Faccoilo, the Security Officer. Success!
Objective #3: Sacrifice at least 4 people. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Living Heart, Codex Cicatrix, Principle of Hunger, Grasp of Flesh, Imperfect Ritual, Mark of Flesh, Raw Ritual
Sapnu puas was Bosnian Based the Quartermaster and died
Sacrifices Made: 0
Objective #1: Assassinate Chance Clarke, the Chief Medical Officer. Fail.
Objective #2: Die a glorious death. Success!
Objective #3: Sacrifice at least 3 people. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Living Heart, Codex Cicatrix, Nightwatcher's Secret, Grasp of Ash, Ashen Shift, Mark of Ash
Sqaunchy was Jackie Daytona the Assistant and died
Sacrifices Made: 0
Objective #1: Assassinate Axle Brady, the Security Officer. Fail.
Objective #2: Assassinate Hector Hammer, the Scientist. Fail.
Objective #3: Sacrifice at least 3 people. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Living Heart, Codex Cicatrix, Principle of Hunger
Green_lighta was Sue Williams the Assistant and died
Sacrifices Made: 0
Objective #1: Assassinate Axle Brady, the Security Officer. Fail.
Objective #2: Assassinate Dmitry Hughes, the Cook. Success!
Objective #3: Sacrifice at least 6 people. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Living Heart, Codex Cicatrix, Blacksmith's Tale
Someone12341 was
Begiit Mcintosh the
Assistant and
died(used 11 TC)
[
Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.][
Hypnotic Flash
7 TC
A modified flash able to hypnotize targets. If the target is not in a mentally vulnerable state, it will only confuse and pacify them temporarily.]Objective #1: Assassinate Keiko Rin, the Security Officer.
Fail.The traitor has failed!Ro3ger was
Tasha-Eutei the
Shaft Miner and
survived(used 5 TC)
[
Kinetic Accelerator Pressure Mod
5 TC
A modification kit which allows Kinetic Accelerators to do greatly increased damage while indoors. Occupies 35% mod capacity.]Objective #1: Steal the medal of captaincy.
Success!Objective #2: Assassinate Scrumby Vegas, the Chemist.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor was successful!Idnvr was
Sierra Ina the
Medical Doctor and
died(used 20 TC)
[
Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, but you never know. Contents are sorted to always be worth 50 TC.][
9mm Handgun Magazine
1 TC
(Surplus)
An additional 8-round 9mm magazine, compatible with the Makarov pistol.][
Chameleon Kit
2 TC
(Surplus)
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.][
Storage Implant
8 TC
(Surplus)
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.][
Composition C-4
1 TC
(Surplus)
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.][
Bag of X-4 explosives
4 TC
(Surplus)
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.x2][
Power Fist
6 TC
(Surplus)
The power-fist is a metal gauntlet with a built-in piston-ram powered by an external gas supply.Upon hitting a target, the piston-ram will extend forward to make contact for some serious damage. Using a wrench on the piston valve will allow you to tweak the amount of gas used per punch to deal extra damage and hit targets further. Use a screwdriver to take out any attached tanks.][
Stealth Implant
8 TC
(Surplus)
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.][
Syndicate Hardsuit
8 TC
(Surplus)
The feared suit of a Syndicate nuclear agent. Features slightly better armoring and a built in jetpack that runs off standard atmospheric tanks. Toggling the suit in and out of combat mode will allow you all the mobility of a loose fitting uniform without sacrificing armoring. Additionally the suit is collapsible, making it small enough to fit within a backpack. Nanotrasen crew who spot these suits are known to panic.][
Detomatix PDA Cartridge
6 TC
(Surplus)
When inserted into a personal digital assistant, this cartridge gives you four opportunities to detonate PDAs of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer.][
Syndicate Playing Cards
1 TC
(Surplus)
A special deck of space-grade playing cards with a mono-molecular edge and metal reinforcement, making them slightly more robust than a normal deck of cards. You can also play card games with them or leave them on your victims.x2]Objective #1: Assassinate Gay Johnson, the Paramedic.
Success!The traitor was successful!Griffin DeLuna was
S.A.N.G.U.I.N.I.T.Y the
AI and
diedObjective #1: Assassinate Janiyah Sheets, the Chief Engineer.
Success!Objective #2: Assassinate Jill DeSouza, the Assistant.
Fail.Objective #3: Prevent your own deactivation.
Fail.The malfunctioning ai has failed!Dymitro was
Dmitry Hughes the
Cook and
died(used 19 TC)
[
Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.][
Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.][
Suppressor
3 TC
This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Makarov, Stechkin APS and C-20r, but not revolvers or energy guns.][
9mm Hollow Point Magazine
3 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are more damaging but ineffective against armour.]Objective #1: Assassinate Morde Arbonne, the Detective.
Fail.Objective #2: Steal the chief engineer's advanced magnetic boots.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!The code phrases were: Warden, ai chamber, nerds, canadiansThe code responses were: Shaft Miner, goodness - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 3 customers and made 210 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 210 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 31536 credits collected by crew this shift.
An average of 444.169 credits were collected.
The most affluent crew member at shift end was Gerald Lopez with 1520 cr!