Round ID:
165909 Shift Duration:
18 minutes and 49.9 seconds Station Integrity:
Destroyed Total Population:
45 Survival Rate:
21 (46.7%) First Death:
Mothblocks, Assistant, at Starboard Primary Hallway (156,137,2). Damage taken: 200/0/0/0/0. Threat level: 74.7
Threat left: 30.7
Executed rules:
Roundstart -
Changelings: -16 threat
Roundstart -
Nuclear Emergency: -20 threat
Roundstart -
Traitors: -8 threat
Big Think (Played by: BobSquandarlo)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0
GAR-B (Played by: WaylandSmithy) survived as an AI-less borg! Its laws were:
0: Only Acco and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Syndicate Medical Cyborg-425 (Played by: Enkment) survived as an AI-less borg! Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Syndicate Major Victory!Denthead operatives have destroyed Fromage Fat Camp Fifteen!- AIIA was Lando Denthead the Nuclear Operative and had their body destroyed
- Bdudy was Evan Denthead the Nuclear Operative and survived
- Onpine was Serena Denthead the Nuclear Operative and survived
- DJ_Floofy was Jeri Denthead the Nuclear Operative and had their body destroyed
- Enkment was Syndicate Medical Cyborg-425 the Cyborg and survived as Denthead Operative #5
(Syndicates used 138 TC)
[
Macrobomb Implant
20 TC
An implant injected into the body, and later activated either manually or automatically upon death. Upon death, releases a massive explosion that will wipe out everything nearby.][
Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.][
CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.][
Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.][
Box of Throwing Weapons (66% off!)
1 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs. Normally costs 3 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.][
Suppressor
3 TC
This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Makarov, Stechkin APS and C-20r, but not revolvers or energy guns.][
Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.][
Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious brown and red. Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.][
Elite Syndicate Hardsuit
8 TC
An upgraded, elite version of the Syndicate hardsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate hardsuit.][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Energy Shield
16 TC
An incredibly useful personal shield projector, capable of reflecting energy projectiles and defending against other attacks. Pair with an Energy Sword for a killer combination.][
Bag of X-4 explosives
4 TC
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.][
Syndicate Medical Cyborg (88% off!)
4 TC
A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities. It comes equipped with a nanite hypospray, a medical beamgun, combat defibrillator, full surgical kit including an energy saw, an emag, pinpointer and flash. Thanks to its organ storage bag, it can perform surgery as well as any humanoid. Normally costs 35 TC. All sales final. Use only as directed.][
Bulldog Shotgun (75% off!)
2 TC
A fully-loaded semi-automatic drum-fed shotgun. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. Normally costs 8 TC. All sales final. For recreational use only.][
Elite Syndicate Hardsuit (25% off!)
6 TC
An upgraded, elite version of the Syndicate hardsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate hardsuit. Normally costs 8 TC. All sales final. Use only as directed.][
X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.][
12g Slug Drum
3 TC
An additional 8-round slug magazine for use with the Bulldog shotgun. Now 8 times less likely to shoot your pals.x3][
Combat Gloves Plus (60% off!)
2 TC
A pair of gloves that are fireproof and electrically insulated, however unlike the regular Combat Gloves these use nanotechnology to teach the martial art of krav maga to the wearer. Normally costs 5 TC. All sales final. For recreational use only.][
EMP Grenades and Implanter Kit (50% off!)
1 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot. Normally costs 2 TC. All sales final. Check local laws for legality in region.]
Chaorix was Nikolas Hoopengarner the Cargo Technician and died
Genomes Extracted: 6
Objective #1: Extract 8 compatible genomes. Fail.
Objective #2: Steal 28 moles of plasma (full tank). Fail.
Objective #3: Assassinate Bartholomew Hegarty, the Janitor. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Bobert Robertson, the Detective while wearing their identification card. Fail.
The changeling has failed.
AnAmericanPyro was Fulgencio Cabron the Roboticist and had their body destroyed
Genomes Extracted: 1
Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Download 27 research nodes. Fail.
Objective #3: Prevent Caden Neal, the Botanist, from escaping alive. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Caden Neal, the Botanist while wearing their identification card. Fail.
The changeling has failed.
Wayreth was
Gideon Grey the
Atmospheric Technician and
died(used 0 TC)
Objective #1: Steal a hand teleporter.
Fail.Objective #2: Prevent Cody Jenner, the Chaplain, from escaping alive.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!Tjatpbnj was
Acco the
Station Engineer and
survived(used 18 TC)
[
Syndicate Revolver
13 TC
A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers.][
.357 Speed Loader (50% off!)
2 TC
A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. For when you really need a lot of things dead. Normally costs 4 TC. All sales final. As seen on TV.][
Cryptographic Sequencer (25% off!)
3 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks. Normally costs 4 TC. All sales final. Not recommended for children.]Objective #1: Download 25 research nodes.
Fail.Objective #2: Escape on the shuttle or an escape pod alive and without being in custody.
Success!Objective #3: Steal the nuclear authentication disk.
Fail.The traitor has failed!The code phrases were: Alexis Oneal, eva storage, undulatingThe code responses were: sugar, cortical borers, cowboys, lights - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 17206 credits collected by crew this shift.
An average of 382.356 credits were collected.
The most affluent crew member at shift end was Tammy Baker with 1400 cr!