Round ID: 165053
    Shift Duration: 35 minutes and 47.1 seconds
    Station Integrity: 92.9%
    Total Population: 55

    Evacuation Rate: 2 (3.6%)
    (on emergency shuttle): 0 (0%)
    Survival Rate: 17 (30.9%)
    First Death: Joey Steele, Station Engineer, at Supermatter Engine (119,78,2). Damage taken: 13.6/90.7/1/0/0.
    Threat level: 33.3
    Threat left: 1.3
    Executed rules:
        Roundstart - Traitors: -17 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Space Dragon: -10 threat
P.N.S. (Played by: Vexic)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0
The space dragons were:
FatCat919 was Super Matter Avenger the Space Dragon and had their body destroyed
Objective #1: Summon and protect the rifts to flood the station with carp. Fail.
The Space Dragon has failed!
The Space Dragon was assisted by:


The traitors were:
MitchTheSkele was Mitch Jones the Chemist and died
(used 20 TC) [Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
x2]
[Reagent Dartgun
12 TC
A heavily modified syringe gun which is capable of synthesizing its own chemical darts using input reagents. Can hold 100u of reagents.
]


Objective #1: Steal the head of security's personal laser gun. Fail.
Objective #2: Assassinate Trevor Thorley, the Shaft Miner. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Blackdav123 was Weston Echard the Assistant and died
(used 20 TC) [Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, but you never know. Contents are sorted to always be worth 50 TC.
]
[Gloves of the North Star
8 TC
(Surplus)
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.
]
[Cryptographic Sequencer
4 TC
(Surplus)
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Bag of C-4 explosives
8 TC
(Surplus)
Because sometimes quantity is quality. Contains 10 C-4 plastic explosives.
]
[Syndicate Tome
5 TC
(Surplus)
Using rare artifacts acquired at great cost, the Syndicate has reverse engineered the seemingly magical books of a certain cult. Though lacking the esoteric abilities of the originals, these inferior copies are still quite useful, being able to provide both weal and woe on the battlefield, even if they do occasionally bite off a finger.
]
[Detomatix PDA Cartridge
6 TC
(Surplus)
When inserted into a personal digital assistant, this cartridge gives you four opportunities to detonate PDAs of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer.
x2]
[9mm Armour Piercing Magazine
2 TC
(Surplus)
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are less effective at injuring the target but penetrate protective gear.
]
[Syndicate Minibomb
6 TC
(Surplus)
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]
[Syndicate Soap
1 TC
(Surplus)
A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people.
]
[9mm Hollow Point Magazine
3 TC
(Surplus)
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are more damaging but ineffective against armour.
]
[Syndicate Playing Cards
1 TC
(Surplus)
A special deck of space-grade playing cards with a mono-molecular edge and metal reinforcement, making them slightly more robust than a normal deck of cards. You can also play card games with them or leave them on your victims.
]


Objective #1: Steal the nuclear authentication disk. Fail.
Objective #2: Assassinate Acco, the Medical Doctor. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

DragonTrance was Bobert Robertson the Chaplain and died
(used 20 TC) [His Grace
20 TC
An incredibly dangerous weapon recovered from a station overcome by the grey tide. Once activated, He will thirst for blood and must be used to kill to sate that thirst. His Grace grants gradual regeneration and complete stun immunity to His wielder, but be wary: if He gets too hungry, He will become impossible to drop and eventually kill you if not fed. However, if left alone for long enough, He will fall back to slumber. To activate His Grace, simply unlatch Him.
]


Objective #1: Steal the nuclear authentication disk. Fail.
Objective #2: Steal the chief engineer's advanced magnetic boots. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

I Can Hear Colors was Arianna Greene the Scientist and died
(used 20 TC) [Sleepy Pen (75% off!)
1 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act. Normally costs 4 TC. All sales final. Contains small parts.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Freedom Implant
5 TC
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]


Objective #1: Assassinate David Roadmen, the Atmospheric Technician. Success!
Objective #2: Assassinate Glomping, the Clown. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Tohg7. was Matt Mi the Assistant and died
(used 11 TC) [Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]


Objective #1: Steal the station blueprints. Fail.
Objective #2: Assassinate Scott Xanthyn, the Station Engineer. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: Captain, engineering storage, starvation, dark gods
The code responses were: insidious, Grayson Matthews, corporate showroom
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 26530 credits collected by crew this shift.
An average of 482.364 credits were collected.
The most affluent crew member at shift end was Roger Wilco with 3362 cr!