Round ID: 165026
    Shift Duration: 52 minutes and 22.5 seconds
    Station Integrity: 100%
    Total Population: 11

    Evacuation Rate: 6 (54.5%)
    (on emergency shuttle): 6 (54.5%)
    Survival Rate: 8 (72.7%)
    First Death: RK-900 Connor, Cyborg, at Surgery B (159,117,4). Damage taken: 200/0/0/0/0.
    Threat level: 44
    Threat left: 18
    Executed rules:
        Roundstart - Traitors: -26 threat
RK-900 Connor (Played by: Asasin 13) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Jillie Wolff and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The traitors were:
Pandarsenic was Maya Emerson the Assistant and survived
(used 13 TC) [Agent Identification Card (50% off!)
1 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards. Normally costs 2 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
]
[Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
x2]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]


Objective #1: Steal the reactive teleport armor. Success!
Objective #2: Prevent Owen Kimple, the Shaft Miner, from escaping alive. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

Saturniidae was Jillie Wolff the Roboticist and survived
(used 17 TC) [Detomatix PDA Cartridge (33% off!)
4 TC
When inserted into a personal digital assistant, this cartridge gives you four opportunities to detonate PDAs of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer. Normally costs 6 TC. All sales final. Contains small parts.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]


Objective #1: Assassinate Bob Happy, the Warden. Success!
Objective #2: Steal 28 moles of plasma (full tank). Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

Onpine was Chloe Thomas the Chaplain and died
(used 20 TC) [Syndicate Briefcase Full of Cash
1 TC
A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.
x20]


Objective #1: Download 31 research nodes. Success!
Objective #2: Steal an unused sample of slime extract. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: corn, pipes, purple
The code responses were: Prisoner, ill, vodka
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 19774 credits collected by crew this shift.
An average of 1797.64 credits were collected.
The most affluent crew member at shift end was Chloe Thomas with 14384 cr!