Round ID: 162809
    Shift Duration: 53 minutes and 29 seconds
    Station Integrity: 97.9%
    Total Population: 76

    Evacuation Rate: 39 (51.3%)
    (on emergency shuttle): 27 (35.5%)
    Survival Rate: 53 (69.7%)
    First Death: SeNor Talkn'T, Mime, at Bar (140,130,2). Damage taken: 205/0/0/0/0.
    Threat level: 48.8
    Threat left: 2.8
    Executed rules:
        Roundstart - Malfunctioning AI: -18 threat
        Roundstart - Traitors: -8 threat
        Midround - Syndicate Sleeper Agent: -10 threat
        Midround - Alien Infestation: -10 threat
The Aliens were:
The other antagonists were:
Bdudy was Dean Ivanov the Assistant and survived
Objective #1: Teach people how to be robust Success!
The Instructor was successful!

VanceOrSomething was Tony Lazuto the Shaft Miner and died
The Morph was successful!

The traitors were:
Afonamos was Amiga the AI and died

Objective #1: Assassinate Homes Hippo, the Scientist. Success!
Objective #2: Assassinate Titania Ignitia, the Roboticist. Success!
Objective #3: Prevent your own deactivation. Fail.
The malfunctioning ai has failed!

Helplesscrane was Amy Sealis the Lawyer and died

Objective #1: Assassinate Mister Society, the Clown. Fail.
Objective #2: Steal an unused sample of slime extract. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Sotvec was Jell E. Donnit the Assistant and died
(used 20 TC) [Ancient Jumpsuit
20 TC
A tattered old jumpsuit that will provide absolutely no benefit to you.
]


Objective #1: Steal a hand teleporter. Fail.
Objective #2: Steal the hypospray. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Heyitsohjay was Wilson Rash the Paramedic and survived
(used 20 TC) [Internal Syndicate Radio Implant
4 TC
An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection.
]
[Detomatix PDA Cartridge
6 TC
When inserted into a personal digital assistant, this cartridge gives you four opportunities to detonate PDAs of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[Suppressor
3 TC
This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Makarov, Stechkin APS and C-20r, but not revolvers or energy guns.
]


Objective #1: Prevent Jeb Borker, the Atmospheric Technician, from escaping alive. Success!
Objective #2: Steal the hypospray. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor was successful!

Bopha14 was Beryl Woods the Assistant and survived
(used 19 TC) [Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.
]
[Miniature Energy Crossbow
10 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.
]
[Bag of X-4 explosives
4 TC
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.
]


Objective #1: Steal the reactive teleport armor. Success!
Objective #2: Hijack the emergency shuttle by hacking its navigational protocols through the control console (alt click emergency shuttle console). Fail.
The traitor has failed!


The code phrases were: Quartermaster, temperature
The code responses were: cherries, insidious, Cook
Station Economic Summary:
Service Statistics:
The restaurant served 16 customers and made 1540 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 1540 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 32051.4 credits collected by crew this shift.
An average of 421.729 credits were collected.
The most affluent crew member at shift end was Sandigo Bendford with 1400 cr!