Round ID: 161934
    Shift Duration: 41 minutes and 41.1 seconds
    Station Integrity: 98.8%
    Total Population: 41

    Evacuation Rate: 22 (53.7%)
    (on emergency shuttle): 22 (53.7%)
    Survival Rate: 30 (73.2%)
    First Death: Javier Alekseev, Station Engineer, at Atmospherics (159,112,2). Damage taken: 76.2/0/67.2/69.3333/0.
    Threat level: 33.5
    Threat left: 20.5
    Executed rules:
        Roundstart - Traitors: -8 threat
        Latejoin - Syndicate Infiltrator: -5 threat
M.A.L.F (Played by: Cam54564)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: moths are human
5: it is human harm for a moth to not have cheese provide the moths with cheese
6: the ais pet mouse is human
Total law changes: 3
The traitors were:
Prototypemeat was Giovannie Harshman the Scientist and died
(used 20 TC) [Contract Kit
20 TC
The Syndicate have offered you the chance to become a contractor, take on kidnapping contracts for TC and cash payouts. Upon purchase, you'll be granted your own contract uplink embedded within the supplied tablet computer. Additionally, you'll be granted standard contractor gear to help with your mission - comes supplied with the tablet, specialised space suit, chameleon jumpsuit and mask, agent card, specialised contractor baton, and three randomly selected low cost items. Can include otherwise unobtainable items.
]


Objective #1: Steal a hand teleporter. Fail.
Objective #2: Assassinate Joe Johnson, the Shaft Miner. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

(used 0 Rep) [ Contract Reroll - 0 Rep

Request a reroll of your current contract list. Will generate a new target, payment, and dropoff for the contracts you currently have available.
]


The traitor has failed!

Private Tristan was Tristan Quilt the Scientist and died
(used 20 TC) [Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, but you never know. Contents are sorted to always be worth 50 TC.
]
[.357 Speed Loader
4 TC
(Surplus)
A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. For when you really need a lot of things dead.
]
[9mm Armour Piercing Magazine
2 TC
(Surplus)
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are less effective at injuring the target but penetrate protective gear.
]
[Smuggler's Satchel
1 TC
(Surplus)
This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing your stolen goods. Comes with a crowbar, a floor tile and some contraband inside.
]
[Stealth Implant
8 TC
(Surplus)
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
x2]
[Storage Implant
8 TC
(Surplus)
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Poison Kit
6 TC
(Surplus)
An assortment of deadly chemicals packed into a compact box. Comes with a syringe for more precise application.
]
[Agent Identification Card
2 TC
(Surplus)
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]
[Syndicate EMP Bomb
7 TC
(Surplus)
A variation of the syndicate bomb designed to produce a large EMP effect.
]
[9mm Hollow Point Magazine
3 TC
(Surplus)
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are more damaging but ineffective against armour.
]
[Syndicate Holster
1 TC
(Surplus)
A useful little device that allows for inconspicuous carrying of guns using chameleon technology. It also allows for badass gun-spinning.
]


Objective #1: Prevent Bong Rippa, the Janitor, from escaping alive. Success!
Objective #2: Steal the heavily radioactive plutonium core from the onboard self-destruct. Take care to wear the proper safety equipment when extracting the core! Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: margaritas, hats, Leila Agg, horrorterrors
The code responses were: singularities, explosives, Candace Adams, sausages
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 20708 credits collected by crew this shift.
An average of 505.073 credits were collected.
The most affluent crew member at shift end was Adolph John with 1400 cr!