Round ID: 161901
    Shift Duration: 25 minutes and 17.5 seconds
    Station Integrity: Destroyed
    Total Population: 59
    Survival Rate: 41 (69.5%)
    First Death: Chloe Thomas, Assistant, at Central Primary Hallway (113,112,4). Damage taken: 25.5/197.6/0/0.666667/0.
    Threat level: 48.3
    Threat left: 10.3
    Executed rules:
        Roundstart - Nuclear Emergency: -20 threat
        Roundstart - Traitors: -8 threat
        Midround - Syndicate Sleeper Agent: -10 threat
AMIGA (Played by: Afonamos)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0

AMIGA's minions were:
MECHA MAGE (Played by: Gagemagegaming) (Deactivated),
Dallas 13 (Played by: yumyumkittyloaf),
T.H.E.T.A. (Played by: peptron1)
Wolff Operatives:
Syndicate Major Victory!
Wolff operatives have destroyed Mother's Complex Foxtrot!

The syndicate operatives were:
(Syndicates used 152 TC) [L6 Squad Automatic Weapon
18 TC
A fully-loaded Aussec Armoury belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7.12x82mm ammunition.
]
[No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Thermal Eyes
8 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon.
]
[9mm Hollow Point Magazine
3 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are more damaging but ineffective against armour.
]
[9mm Armour Piercing Magazine
2 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are less effective at injuring the target but penetrate protective gear.
]
[CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.
]
[Combat Gloves Plus
5 TC
A pair of gloves that are fireproof and electrically insulated, however unlike the regular Combat Gloves these use nanotechnology to teach the martial art of krav maga to the wearer.
]
[Syndicate Medical Cyborg (62% off!)
13 TC
A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities. It comes equipped with a nanite hypospray, a medical beamgun, combat defibrillator, full surgical kit including an energy saw, an emag, pinpointer and flash. Thanks to its organ storage bag, it can perform surgery as well as any humanoid. Normally costs 35 TC. All sales final. Void where prohibited.
]
[Shielded Syndicate Hardsuit (76% off!)
7 TC
An upgraded version of the standard Syndicate hardsuit. It features a built-in energy shielding system. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire. Normally costs 30 TC. All sales final. Not recommended for children.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
]
[Syndicate Jaws of Life
4 TC
Based on a Nanotrasen model, this powerful tool can be used as both a crowbar and a pair of wirecutters. In its crowbar configuration, it can be used to force open airlocks. Very useful for entering the station or its departments.
]
[X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Combat Gloves Plus (40% off!)
3 TC
A pair of gloves that are fireproof and electrically insulated, however unlike the regular Combat Gloves these use nanotechnology to teach the martial art of krav maga to the wearer. Normally costs 5 TC. All sales final. Contains small parts.
]
[CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.
]
[No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious brown and red. Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[Box of Throwing Weapons
3 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs.
]
The other antagonists were:
adamklein was revenant (669) the Revenant and survived
Objective #1: Absorb 359 points of essence from humans. Success!
Objective #2: Make the crew as miserable as possible. Success!
The Revenant was successful!

The traitors were:
Blackdav123 was Weston Echard the Medical Doctor and died
(used 20 TC) [Double-Bladed Energy Sword (37% off!)
10 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield. Normally costs 16 TC. All sales final. For recreational use only.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Syndicate Encryption Key (50% off!)
1 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. Normally costs 2 TC. All sales final. Use only as directed.
]
[Syndicate Soap
1 TC
A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people.
]


Objective #1: Prevent Jayden Webb, the Shaft Miner, from escaping alive. Success!
Objective #2: Assassinate Timothy Brandenburg, the Cargo Technician. Success!
Objective #3: Die a glorious death. Success!
The traitor was successful!

Dandie was Camryn Laurenzi the Chief Engineer and died

Objective #1: Assassinate Gonzo Schmombler, the Assistant. Success!
Objective #2: Hijack the emergency shuttle by hacking its navigational protocols through the control console (alt click emergency shuttle console). Fail.
The traitor has failed!


The code phrases were: Research Director, gateway, romance
The code responses were: Cargo Technician, ai chamber, nerdy
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 26184 credits collected by crew this shift.
An average of 443.797 credits were collected.
The most affluent crew member at shift end was Marko Ramius with 1400 cr!