Round ID: 160040
    Shift Duration: 1 hour and 5 minutes and 4.4 seconds
    Station Integrity: 98%
    Total Population: 67

    Evacuation Rate: 20 (29.9%)
    (on emergency shuttle): 20 (29.9%)
    Survival Rate: 32 (47.8%)
    First Death: Motte Moff, Chief Engineer, at Telecomms Server Room (151,119,2). Damage taken: 102/90/0/39.5/0.
    Threat level: 40.9
    Threat left: 2.9
    Executed rules:
        Roundstart - Traitors: -8 threat
        Midround - Spiders: -10 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
Jubilant Triumph (Played by: The_Silver_Nuke)'s laws at the end of the round were:
0: Accomplish your objectives at all costs.
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0

Nep (Played by: afonamos) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Barry Mccochiner and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The traitors were:
Afonamos was Motte Moff the Chief Engineer and died
(used 5 TC) [Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.
]


Objective #1: Steal a sliver of a supermatter crystal. Be sure to use the proper safety equipment when extracting the sliver! Fail.
Objective #2: Assassinate Joseph Nape, the Quartermaster. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

The_Silver_Nuke was Jubilant Triumph the AI and survived

Objective #1: Assassinate Randy R. Cola, the Janitor. Success!
Objective #2: Assassinate Axle Brady, the Captain. Success!
Objective #3: Prevent your own deactivation. Success!
The traitor was successful!

TheREALCeleras was Barry Mccochiner the Station Engineer and died
(used 20 TC) [Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Radio Jammer
5 TC
This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat.
]


Objective #1: Prevent Funks-The-Cunk, the Security Officer, from escaping alive. Success!
Objective #2: Assassinate Bryce Jackson, the Chief Medical Officer. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Junkgle was Junkgle Googleplex the Assistant and died
(used 20 TC) [Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, but you never know. Contents are sorted to always be worth 50 TC.
]
[Romerol
25 TC
(Surplus)
A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. On death, these nodules take control of the dead body, causing limited revivification, along with slurred speech, aggression, and the ability to infect others with this agent.
]
[Hypnotic Grenade
12 TC
(Surplus)
A modified flashbang grenade able to hypnotize targets. The sound portion of the flashbang causes hallucinations, and will allow the flash to induce a hypnotic trance to viewers.
]
[Syndicate EMP Bomb
7 TC
(Surplus)
A variation of the syndicate bomb designed to produce a large EMP effect.
]
[Syndicate Tome
5 TC
(Surplus)
Using rare artifacts acquired at great cost, the Syndicate has reverse engineered the seemingly magical books of a certain cult. Though lacking the esoteric abilities of the originals, these inferior copies are still quite useful, being able to provide both weal and woe on the battlefield, even if they do occasionally bite off a finger.
]
[Dehydrated Space Carp
1 TC
(Surplus)
Looks like a plush toy carp, but just add water and it becomes a real-life space carp! Activate in your hand before use so it knows not to kill you.
]


Objective #1: Steal the reactive teleport armor. Fail.
Objective #2: Assassinate Victor Nicholas, the Medical Doctor. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Bugstep was Motthew the Assistant and survived
(used 19 TC) [Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Detomatix PDA Cartridge
6 TC
When inserted into a personal digital assistant, this cartridge gives you four opportunities to detonate PDAs of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Cryptographic Sequencer (50% off!)
2 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks. Normally costs 4 TC. All sales final. As seen on TV.
]


Objective #1: Steal the reactive teleport armor. Fail.
Objective #2: Steal the hypospray. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

Atlas1488 was Mia Field the Assistant and survived
(used 20 TC) [Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]
[Slipocalypse Clusterbang
3 TC
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!
]


Objective #1: Assassinate Ewe Kant, the Psychologist. Fail.
Objective #2: Steal the captain's antique laser gun. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: spaghetti, revolution, Research Director
The code responses were: moonshine, stun batons, poorly drawn
Medal Commendations:
Joe "Bossy HoP" Dirk awarded Ricken "Rickizzi" Sicken the the head of personnel award for outstanding achievement in the field of excellence! - Best Mobster
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 23884.4 credits collected by crew this shift.
An average of 356.484 credits were collected.
The most affluent crew member at shift end was Joe Dirk with 3115.6 cr!