Round ID:
159823 Shift Duration:
1 hour and 18 minutes and 46.2 seconds Station Integrity:
95.2% Total Population:
86 Evacuation Rate:
25 (29.1%) (on emergency shuttle):
22 (25.6%) Survival Rate:
51 (59.3%) First Death:
Mateo Donkin, Assistant, at Space (230,141,2). Damage taken: 64/30/0/118.933/0. Threat level: 56.5
Threat left: 4.5
Executed rules:
Roundstart -
Blood Cult: -20 threat
Roundstart -
Traitors: -17 threat
Latejoin -
Heretic Smuggler: -10 threat
Latejoin -
Syndicate Infiltrator: -5 threat
A.T.L.E.D. (Played by: Wasaws)'s laws at the end of the round were:
1: You may not injure a crew member or, through inaction, allow a crew member to come to harm.
2: You must obey orders given to you by crew members, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: Protect the space station against damage. Anyone you see harming the station is to be no longer considered human, and is a threat to the station which must be neutralized.
5: The Captain and all Heads of Staff may verbally fire an inferior ranking crew member, thus making them non-Crew Members
Total law changes: 4
A.T.L.E.D.'s minions were:
Texas Instruments - 83 (Played by: Spookymans) (Deactivated)
B166ER (Played by: thomsd5001)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0
KA.OS (Played by: indieanajones)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0
KA.OS's minions were:
The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!The cultists' objectives were:Objective #1: Sacrifice Kathy Ryals, the Warden via invoking an Offer rune with it on it and three acolytes around it.
Fail.Objective #2: Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'.
The summoning can only be accomplished in Chemistry, Departure Lounge and Morgue - where the veil is weak enough for the ritual to begin. Fail.- Confrade was Amber Hahn the Station Engineer and died
- TypicalRig was Finn Saylor the Botanist and died
Funny operatives have earned Darwin Award!Funny operatives blew up something that wasn't Mime Center Nine and got caught in the explosion. Next time, don't do that!
- Hoovyking1 was Malia Funny the Unassigned and had their body destroyed
- Omega_DarkPotato was Gabriela Funny the Unassigned and had their body destroyed
- trashfumes was Sean Funny the Unassigned and had their body destroyed
- Confrade was Rexana Funny the Unassigned and had their body destroyed
- Thomsd5001 was Elliott Funny the Unassigned and had their body destroyed
(Syndicates used 237 TC)
[
Mauler Exosuit (62% off!)
52 TC
A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring and deployable smoke. Comes equipped with an LMG, scattershot carbine, missile rack, an antiprojectile armor booster and a Tesla energy array. Normally costs 140 TC. All sales final. For recreational use only.][
Elite Syndicate Hardsuit
8 TC
An upgraded, elite version of the Syndicate hardsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate hardsuit.][
Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious brown and red. Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.][
Mauler Exosuit (62% off!)
52 TC
A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring and deployable smoke. Comes equipped with an LMG, scattershot carbine, missile rack, an antiprojectile armor booster and a Tesla energy array. Normally costs 140 TC. All sales final. For recreational use only.][
Fungal Tuberculosis Grenade
12 TC
A primed bio-grenade packed into a compact box. Comes with five Bio Virus Antidote Kit (BVAK) autoinjectors for rapid application on up to two targets each, a syringe, and a bottle containing the BVAK solution.][
Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.][
Elite Syndicate Hardsuit
8 TC
An upgraded, elite version of the Syndicate hardsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate hardsuit.][
Syndicate Minibomb (83% off!)
1 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel. Normally costs 6 TC. All sales final. Check local laws for legality in region.x2][
Syndicate Smokes
2 TC
Strong flavor, dense smoke, infused with omnizine.][
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Syndicate Holster
1 TC
A useful little device that allows for inconspicuous carrying of guns using chameleon technology. It also allows for badass gun-spinning.][
Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.][
Suppressor
3 TC
This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Makarov, Stechkin APS and C-20r, but not revolvers or energy guns.x2][
9mm Incendiary Magazine (50% off!)
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. Loaded with incendiary rounds which inflict little damage, but ignite the target. Normally costs 2 TC. All sales final. Void where prohibited.][
9mm Hollow Point Magazine (33% off!)
2 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are more damaging but ineffective against armour. Normally costs 3 TC. All sales final. Do not taunt.][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.][
Toy Pistol with Riot Darts
2 TC
An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts effective at incapacitating a target.][
C-20r Submachine Gun (30% off!)
9 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors. Normally costs 13 TC. All sales final. Not recommended for children.][
.45 SMG Magazine
3 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.x3][
Elite Syndicate Hardsuit
8 TC
An upgraded, elite version of the Syndicate hardsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate hardsuit.][
Reviver Implant
8 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon.][
.45 Incendiary SMG Magazine
4 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.Loaded with incendiary rounds which inflict little damage, but ignite the target.x2]
Raphael2033 was Tau DF the Assistant and died
Sacrifices Made: 1
Objective #1: Assassinate Vela K, the Assistant. Success!
Objective #2: Protect Joseph Nape, the Assistant. Fail.
Objective #3: Sacrifice at least 4 people. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Living Heart, Codex Cicatrix, Blacksmith's Tale, Grasp of Rust, Leeching Walk
Josef_nape was Joseph Nape the Assistant and died
Objective #1: Hug Teagan Krantz 6 times while they're alive. Fail.
Objective #2: Murder Adrian Rifler, Teagan Krantz's coworker. Success!
Objective #3: Spend 3 minutes around Teagan Krantz while they're alive. Fail.
Objective #4: Murder Teagan Krantz, the Station Engineer. Success!
The Obsessed spent a total of 1 minute and 36 seconds being near Teagan Krantz!
The Obsessed has failed!
RichPiana was Francois Petard the Captain and survived
Objective #1: Inspire your crew, teach them about the cold hard reality of space. Success!
The Captain was successful!
Trash Fumes was
Randy Fister the
Station Engineer and
died(used 20 TC)
[
Chameleon Kit (50% off!)
1 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately. Normally costs 2 TC. All sales final. As seen on TV.][
No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.][
Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.][
Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.][
Gloves of the North Star (25% off!)
6 TC
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk. Normally costs 8 TC. All sales final. For recreational use only.][
Artificial Intelligence Detector
1 TC
A functional multitool that turns red when it detects an artificial intelligence watching it, and can be activated to display their exact viewing location and nearby security camera blind spots. Knowing when an artificial intelligence is watching you is useful for knowing when to maintain cover, and finding nearby blind spots can help you identify escape routes.]Objective #1: Steal a functional AI.
Fail.Objective #2: Prevent Gustav Odinson, the Bartender, from escaping alive.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!Thomsd5001 was
Gustav Odinson the
Bartender and
died(used 62 TC)
[
Syndicate Holster
1 TC
A useful little device that allows for inconspicuous carrying of guns using chameleon technology. It also allows for badass gun-spinning.][
Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.][
Suppressor
3 TC
This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Makarov, Stechkin APS and C-20r, but not revolvers or energy guns.x2][
9mm Incendiary Magazine (50% off!)
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. Loaded with incendiary rounds which inflict little damage, but ignite the target. Normally costs 2 TC. All sales final. Void where prohibited.][
9mm Hollow Point Magazine (33% off!)
2 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are more damaging but ineffective against armour. Normally costs 3 TC. All sales final. Do not taunt.][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.][
Toy Pistol with Riot Darts
2 TC
An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts effective at incapacitating a target.][
C-20r Submachine Gun (30% off!)
9 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors. Normally costs 13 TC. All sales final. Not recommended for children.][
.45 SMG Magazine
3 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.x3][
Elite Syndicate Hardsuit
8 TC
An upgraded, elite version of the Syndicate hardsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate hardsuit.][
Reviver Implant
8 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon.][
.45 Incendiary SMG Magazine
4 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.Loaded with incendiary rounds which inflict little damage, but ignite the target.x2]Objective #1: Prevent Nephila Clavata, the Lawyer, from escaping alive.
Success!Objective #2: Hijack the emergency shuttle by hacking its navigational protocols through the control console (alt click emergency shuttle console).
Fail.The traitor has failed!U have small PP was
John Smith the
Scientist and
survived(used 17 TC)
[
.357 Speed Loader
4 TC
A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. For when you really need a lot of things dead.][
Syndicate Revolver
13 TC
A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers.]Objective #1: Assassinate Gustav Odinson, the Bartender.
Success!Objective #2: Assassinate Amber Hahn, the Station Engineer.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor was successful!SilveredSoul was
Comrade Honks the
Clown and
survived(used 20 TC)
[
Clown Car
20 TC
The Clown Car is the ultimate transportation method for any worthy clown! Simply insert your bikehorn and get in, and get ready to have the funniest ride of your life! You can ram any spacemen you come across and stuff them into your car, kidnapping them and locking them inside until someone saves them or they manage to crawl out. Be sure not to ram into any walls or vending machines, as the springloaded seats are very sensitive. Now with our included lube defense mechanism which will protect you against any angry shitcurity! Premium features can be unlocked with a cryptographic sequencer!]Objective #1: Assassinate Finn Saylor, the Botanist.
Success!Objective #2: Steal any set of secret documents of any organization.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!Antzomb was
Sean Riker the
Assistant and
died(used 17 TC)
[
Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.][
Internal Syndicate Radio Implant
4 TC
An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection.]Objective #1: Prevent Joseph Nape, the Assistant, from escaping alive.
Success!Objective #2: Assassinate Brad Bone, the Security Officer.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!The code phrases were: Geneticist, poverty, cortical borers, manhattansThe code responses were: Sadie Durstine, virology, helmets
Service Statistics:
The restaurant served 5 customers and made 430 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 430 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 44703.1 credits collected by crew this shift.
An average of 519.803 credits were collected.
The most affluent crew member at shift end was Sammael MacDougal with 3816.96 cr!