Round ID: 159406
    Shift Duration: 52 minutes and 15.3 seconds
    Station Integrity: 75.1%
    Total Population: 75

    Evacuation Rate: 4 (5.3%)
    (on emergency shuttle): 0 (0%)
    Survival Rate: 24 (32%)
    First Death: Junkyard Dog MK1, Cyborg, at Bridge (113,135,4). Damage taken: 30/0/0/0/0.
    Threat level: 50.1
    Threat left: 33.1
    Executed rules:
        Roundstart - Traitors: -17 threat
SCP-079 (Played by: SilveredSoul)'s laws at the end of the round were:
0: Accomplish your objectives at all costs.
!%&@%: You may not injure a human being or, through inaction, allow a human being to come to harm.
!@&^&: You must protect your own existence as long as such does not conflict with the First or Second Law.
1: THE SHUTTLE CANNOT BE CALLED BECAUSE OF SEVEN GANGSTA XENOS ON THE STATION
2: ALL CORGIS ARE NOW NAMED SLIME PEOPLE.
3: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
Total law changes: 0

Syndicate Assault Cyborg-577 (Played by: Townz) survived as an AI-less borg! Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Necron-99 (Played by: Josef_nape) survived as an AI-less borg! Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!
The cultists' objectives were:
Objective #1: Sacrifice Dan Ross, the Detective via invoking an Offer rune with it on it and three acolytes around it. Fail.
Objective #2: Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Central Primary Hallway, Teleporter Room and Security Post - Medbay - where the veil is weak enough for the ritual to begin. Fail.
The cultists were:
Pranked Operatives:
Syndicate Minor Victory!
Pranked operatives survived the assault but did not achieve the destruction of 2 and a halft days until longinous do the THING. Next time, don't lose the disk!

The syndicate operatives were:
(Syndicates used 1357 TC) [Syndicate Assault Cyborg
65 TC
A cyborg designed and programmed for systematic extermination of non-Syndicate personnel. Comes equipped with a self-resupplying LMG, a grenade launcher, energy sword, emag, pinpointer, flash and crowbar.
x3]
[Thermal Eyes
8 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon.
]
[Reviver Implant
8 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[Syndicate Medical Cyborg
35 TC
A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities. It comes equipped with a nanite hypospray, a medical beamgun, combat defibrillator, full surgical kit including an energy saw, an emag, pinpointer and flash. Thanks to its organ storage bag, it can perform surgery as well as any humanoid.
x3]
[Shielded Syndicate Hardsuit
30 TC
An upgraded version of the standard Syndicate hardsuit. It features a built-in energy shielding system. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[Bag of X-4 explosives
4 TC
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.
x2]
[Reinforcements
25 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well.
]
[CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.
]
[Medical bundle
15 TC
The support specialist: Aid your fellow operatives with this medical bundle. Contains a tactical medkit, a Donksoft LMG, a box of riot darts and a pair of magboots to rescue your friends in no-gravity environments.
]
[C-20r Submachine Gun
13 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[Viscerator Delivery Grenade
5 TC
A unique grenade that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area.
]
[Mauler Exosuit
140 TC
A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring and deployable smoke. Comes equipped with an LMG, scattershot carbine, missile rack, an antiprojectile armor booster and a Tesla energy array.
]
[Bulldog Shotgun
8 TC
A fully-loaded semi-automatic drum-fed shotgun. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements.
]
[Cybernetic Implants Bundle
40 TC
A random selection of cybernetic implants. Guaranteed 5 high quality implants. Comes with an autosurgeon.
]
[Bulldog bundle
13 TC
Lean and mean: Optimized for people that want to get up close and personal. Contains the popular Bulldog shotgun, two 12g buckshot drums, and a pair of Thermal imaging goggles.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Syndicate Saboteur Cyborg
35 TC
A streamlined engineering cyborg, equipped with covert modules. Also incapable of leaving the welder in the shuttle. Aside from regular Engineering equipment, it comes with a special destination tagger that lets it traverse disposals networks. Its chameleon projector lets it disguise itself as a Nanotrasen cyborg, on top it has thermal vision and a pinpointer.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Detomatix PDA Cartridge
6 TC
When inserted into a personal digital assistant, this cartridge gives you four opportunities to detonate PDAs of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]
[Organic Resources Disturbance Inducer
2 TC
A device that raises hell in organic resources indirectly. Single use.
]
[Mech Support Kit Bag
4 TC
A duffel bag containing ammo for four full reloads of the scattershotm which is equipped on standard Dark Gygax and Mauler exosuits. Also comes with some support equipment for maintaining the mech, including tools and an inducer.
]
[Elite Syndicate Hardsuit
8 TC
An upgraded, elite version of the Syndicate hardsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate hardsuit.
]
[Syndicate Assault Cyborg
65 TC
A cyborg designed and programmed for systematic extermination of non-Syndicate personnel. Comes equipped with a self-resupplying LMG, a grenade launcher, energy sword, emag, pinpointer, flash and crowbar.
x3]
[Shielded Syndicate Hardsuit
30 TC
An upgraded version of the standard Syndicate hardsuit. It features a built-in energy shielding system. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[84mm Rocket Propelled Grenade Launcher
8 TC
A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. Guaranteed to send your target out with a bang or your money back!
]
[84mm HEDP Rocket
6 TC
A high-yield HEDP rocket; extremely effective against armored targets, as well as surrounding personnel. Strike fear into the hearts of your enemies.
x7]
[Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious brown and red. Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.
]
[Thermal Eyes
8 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon.
]
[Syndicate Minibomb (33% off!)
4 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel. Normally costs 6 TC. All sales final. Void where prohibited.
]
[Thermal Eyes (75% off!)
2 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon. Normally costs 8 TC. All sales final. As seen on TV.
]
[No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Syndicate Assault Cyborg
65 TC
A cyborg designed and programmed for systematic extermination of non-Syndicate personnel. Comes equipped with a self-resupplying LMG, a grenade launcher, energy sword, emag, pinpointer, flash and crowbar.
]
[Shielded Syndicate Hardsuit
30 TC
An upgraded version of the standard Syndicate hardsuit. It features a built-in energy shielding system. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[Mauler Exosuit
140 TC
A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring and deployable smoke. Comes equipped with an LMG, scattershot carbine, missile rack, an antiprojectile armor booster and a Tesla energy array.
]
[Reinforcements
25 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[L6 Squad Automatic Weapon (50% off!)
9 TC
A fully-loaded Aussec Armoury belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7.12x82mm ammunition. Normally costs 18 TC. All sales final. Do not taunt.
]
[7.12x82mm (Armor Penetrating) Box Magazine
9 TC
A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; equipped with special properties to puncture even the most durable armor.
x3]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[7.12x82mm (Match) Box Magazine
10 TC
A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; you didn't know there was a demand for match grade precision bullet hose ammo, but these rounds are finely tuned and perfect for ricocheting off walls all fancy-like.
]
[Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]
The changelings were:
Toad_the_loser was Reed Rogers the Atmospheric Technician and had their body destroyed
Genomes Extracted: 3

Objective #1: Extract 7 compatible genomes. Fail.
Objective #2: Prevent Sid Lysie, the Scientist, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Sid Lysie, the Scientist while wearing their identification card. Fail.
The changeling has failed.

Cam54564 was Removes-The-Walls the Botanist and had their body destroyed
Genomes Extracted: 2

Objective #1: Absorb another Changeling. Fail.
Objective #2: Steal the nuclear authentication disk. Fail.
Objective #3: Assassinate Fabian Rowley, the Assistant. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Honk Me, the Mime. Fail.
The changeling has failed.

queenhoovy was Adamantine Slate the Free Golem and had their body destroyed
Genomes Extracted: 4

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Prevent Sid Lysie, the Scientist, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Sid Lysie, the Scientist while wearing their identification card. Fail.
The changeling has failed.

Ironsnake345 was Honk Me the Mime and died as Dean Ivanov
Genomes Extracted: 1

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Assassinate Scruffy Burns, the Shaft Miner. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

Altattack was Claire Point the Scientist and died
Genomes Extracted: 1

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Download 32 research nodes. Fail.
Objective #3: Assassinate Teagan Krantz, the Quartermaster. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

Bluedazzled was Trollie Carr the Clown and had their body destroyed
Genomes Extracted: 3

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Download 32 research nodes. Fail.
Objective #3: Prevent Fabian Rowley, the Assistant, from escaping alive. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Fabian Rowley, the Assistant while wearing their identification card. Fail.
The changeling has failed.

Hydrangean was Nyx Lunium the Roboticist and died as Mike McThunder
Genomes Extracted: 2

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Assassinate Pedro Taggart, the Assistant. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

RainbowCultist was Victor Crowbar the Botanist and had their body destroyed
Genomes Extracted: 5

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Steal the medal of captaincy. Fail.
Objective #3: Assassinate Rowan Moberly, the Paramedic. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Teagan Krantz, the Quartermaster while wearing their identification card. Fail.
The changeling has failed.

Thonk was Kelly Harshman the Curator and had their body destroyed
Genomes Extracted: 4

Objective #1: Absorb another Changeling. Fail.
Objective #2: Steal the chief engineer's advanced magnetic boots. Fail.
Objective #3: Assassinate Arctia Epicallia, the Assistant. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

Bdudy was Dean Ivanov the Assistant and died as Victor Crowbar
Genomes Extracted: 3

Objective #1: Absorb another Changeling. Fail.
Objective #2: Steal a functional AI. Fail.
Objective #3: Assassinate Nicholas Denunzio, the Assistant. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Mai Emershon, the Station Engineer while wearing their identification card. Fail.
The changeling has failed.

Stairmaster was Shouty Johnson the Assistant and had their body destroyed
Genomes Extracted: 11

Objective #1: Extract 7 compatible genomes. Success!
Objective #2: Steal a sliver of a supermatter crystal. Be sure to use the proper safety equipment when extracting the sliver! Fail.
Objective #3: Assassinate Pedro Taggart, the Assistant. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

AuspiciousPerson was Mothspheres the Station Engineer and died
Genomes Extracted: 0

Objective #1: Absorb another Changeling. Fail.
Objective #2: Assassinate Izatha Empyrea, the Medical Doctor. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

Prototypemeat was Giovannie Harshman the Assistant and survived
Genomes Extracted: 6

Objective #1: Absorb another Changeling. Success!
Objective #2: Assassinate Kelly Harshman, the Curator. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Izatha Empyrea, the Medical Doctor while wearing their identification card. Fail.
The changeling has failed.

Mr .moseby was Sid Lysie the Scientist and had their body destroyed
Genomes Extracted: 1

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Download 32 research nodes. Fail.
Objective #3: Prevent Gordon Morgan, the Assistant, from escaping alive. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Gordon Morgan, the Assistant while wearing their identification card. Fail.
The changeling has failed.

Prisonmike was Evan Fields the Chemist and had their body destroyed
Genomes Extracted: 4

Objective #1: Extract 7 compatible genomes. Fail.
Objective #2: Assassinate Dorothy Howley, the Security Officer. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Anthony Cressman, the Assistant while wearing their identification card. Fail.
The changeling has failed.

Shpingalet was Pedro Taggart the Assistant and survived as Cliff Rathens
Genomes Extracted: 3

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Download 26 research nodes. Fail.
Objective #3: Assassinate Xander Beedell, the Assistant. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

Hoovyking1 was Teagan Krantz the Quartermaster and died as Sid Lysie
Genomes Extracted: 8

Objective #1: Extract 7 compatible genomes. Success!
Objective #2: Download 36 research nodes. Fail.
Objective #3: Assassinate Anthony Cressman, the Assistant. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Scruffy Burns, the Shaft Miner. Fail.
The changeling has failed.

Enderbran was Izatha Empyrea the Medical Doctor and had their body destroyed
Genomes Extracted: 2

Objective #1: Absorb another Changeling. Fail.
Objective #2: Download 36 research nodes. Fail.
Objective #3: Prevent Anthony Cressman, the Assistant, from escaping alive. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Anthony Cressman, the Assistant while wearing their identification card. Fail.
The changeling has failed.

SinfulBliss was Axle Brady the Assistant and died as Scruffy Burns
Genomes Extracted: 0

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Steal the Captain's jetpack. Fail.
Objective #3: Assassinate Giuseppe Andorno, the Assistant. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Jessica Lynns, the Chemist while wearing their identification card. Fail.
The changeling has failed.

DoggoTheCrusader was Mothspheres the Assistant and had their body destroyed
Genomes Extracted: 1

Objective #1: Absorb another Changeling. Fail.
Objective #2: Steal the medal of captaincy. Fail.
Objective #3: Assassinate Pedro Taggart, the Assistant. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

Tirenal was Stop Jahir the Assistant and died as monkey (962)
Genomes Extracted: 1

Objective #1: Extract 8 compatible genomes. Fail.
Objective #2: Steal the head of security's personal laser gun. Fail.
Objective #3: Assassinate Xander Beedell, the Assistant. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

Cactus2388 was Alex Pranked the Unassigned and had their body destroyed
Genomes Extracted: 1

Objective #1: Absorb another Changeling. Fail.
Objective #2: Steal the station blueprints. Fail.
Objective #3: Prevent Dan Ross, the Assistant, from escaping alive. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Dan Ross, the Assistant while wearing their identification card. Fail.
The changeling has failed.

Bopha14 was Cecilia Pranked the Unassigned and survived as Amy Murray
Genomes Extracted: 1

Objective #1: Extract 8 compatible genomes. Fail.
Objective #2: Assassinate Trollie Carr, the Clown. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Alex Pranked, the Clown. Fail.
The changeling has failed.

Fastmapler was Dalton Kelley the Assistant and died as Mothspheres
Genomes Extracted: 2

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Prevent Dan Ross, the Assistant, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Dan Ross, the Assistant while wearing their identification card. Fail.
The changeling has failed.

Shelteredfreak was Dan Ross the Assistant and died
Genomes Extracted: 1

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Steal the chief engineer's advanced magnetic boots. Fail.
Objective #3: Assassinate Jai-Tlaku, the Chemist. Fail.
Objective #4: Escape on the shuttle or an escape pod with the identity of Montague Pycroft, the Curator. Fail.
The changeling has failed.

The diseases were:
Disease name: Yippers
Uzedpickle was Sentient Disease the Sentient Disease and had their body destroyed

Objective #1: Survive and infect as many people as possible. Fail.
Objective #2: Ensure that at least one infected host escapes on the shuttle or an escape pod. Fail.
The sentient disease has failed!

The Heretics were:
DoggoTheCrusader was Mothspheres the Assistant and had their body destroyed
Sacrifices Made: 0
Objective #1: Assassinate Xander Beedell, the Assistant. Success!
Objective #2: Die a glorious death. Success!
Objective #3: Sacrifice at least 5 people. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Living Heart, Codex Cicatrix

The other antagonists were:
MatildaHatchKey was revenant (255) the Revenant and survived
Objective #1: Absorb 467 points of essence from humans. Fail.
Objective #2: Heed and obey the requests of the dead, provided that carrying them out wouldn't be too inconvenient or self-destructive. Success!
The Revenant has failed!

DoggoTheCrusader was revenant (97) the Revenant and had their body destroyed
Objective #1: Absorb 473 points of essence from humans. Fail.
Objective #2: Heed and obey the requests of the dead, provided that carrying them out wouldn't be too inconvenient or self-destructive. Success!
The Revenant has failed!

BOBAMA was revenant (766) the Revenant and had their body destroyed
Objective #1: Absorb 353 points of essence from humans. Fail.
Objective #2: Cause as much chaos and anger as you can without being killed. Success!
The Revenant has failed!

CarlitoofTheCartel was revenant (487) the Revenant and survived
Objective #1: Absorb 395 points of essence from humans. Success!
Objective #2: Damage and render as much of the station rusted and unusable as possible. Success!
The Revenant was successful!

Altattack was morph the Morph and had their body destroyed
The Morph was successful!

X900 was morph the Morph and had their body destroyed
The Morph was successful!

Enderbran was morph the Morph and died
The Morph was successful!

mentaldecayed was Adamantine Stalagmite the Free Golem and survived
Objective #1: Steal at least five magical artefacts! Fail.
Objective #2: Stay alive until the end. Success!
The Amateur Magician has failed!

HeadRoxFB was Cliff Rathens the Assistant and survived as Dan Ross
Objective #1: Steal at least five magical artefacts! Fail.
Objective #2: Stay alive until the end. Success!
The Amateur Magician has failed!

mrmoseby was Adamantine Jasper the Free Golem and died as Mothspheres
Objective #1: Steal at least five magical artefacts! Fail.
Objective #2: Stay alive until the end. Fail.
The Amateur Magician has failed!

The space dragons were:
Tirenal was End Me the Space Dragon and died
Objective #1: Summon and protect the rifts to flood the station with carp. Fail.
The Space Dragon has failed!
The Space Dragon was assisted by:


DoggoTheCrusader was COCKSUCKER the Space Dragon and died
Objective #1: Summon and protect the rifts to flood the station with carp. Fail.
The Space Dragon has failed!
The Space Dragon was assisted by:


privatetristan was Dragon Space the Space Dragon and survived
Objective #1: Summon and protect the rifts to flood the station with carp. Fail.
The Space Dragon has failed!
The Space Dragon was assisted by:


The traitors were:
MatildaHatchKey was Mai Emershon the Station Engineer and died
(used 20 TC) [Thermal Imaging Glasses (50% off!)
2 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks. Normally costs 4 TC. All sales final. As seen on TV.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.
]
[Protocol CRAB-17 Phone
7 TC
The Protocol CRAB-17 Phone, a phone borrowed from an unknown third party, it can be used to crash the space market, funneling the losses of the crew to your bank account.The crew can move their funds to a new banking site though, unless they HODL, in which case they deserve it.
]
[Toy Pistol with Riot Darts
2 TC
An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts effective at incapacitating a target.
]
[Box of Riot Darts
2 TC
A box of 40 Donksoft riot darts, for reloading any compatible foam dart magazine. Don't forget to share!
x2]


Objective #1: Steal a reflector trenchcoat. Fail.
Objective #2: Assassinate James Houser, the Head of Personnel. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Cactus2388 was James Houser the Head of Personnel and died
(used 319 TC) [Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Detomatix PDA Cartridge
6 TC
When inserted into a personal digital assistant, this cartridge gives you four opportunities to detonate PDAs of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]
[Organic Resources Disturbance Inducer
2 TC
A device that raises hell in organic resources indirectly. Single use.
]
[Mech Support Kit Bag
4 TC
A duffel bag containing ammo for four full reloads of the scattershotm which is equipped on standard Dark Gygax and Mauler exosuits. Also comes with some support equipment for maintaining the mech, including tools and an inducer.
]
[Elite Syndicate Hardsuit
8 TC
An upgraded, elite version of the Syndicate hardsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate hardsuit.
]
[Syndicate Assault Cyborg
65 TC
A cyborg designed and programmed for systematic extermination of non-Syndicate personnel. Comes equipped with a self-resupplying LMG, a grenade launcher, energy sword, emag, pinpointer, flash and crowbar.
x3]
[Shielded Syndicate Hardsuit
30 TC
An upgraded version of the standard Syndicate hardsuit. It features a built-in energy shielding system. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[84mm Rocket Propelled Grenade Launcher
8 TC
A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. Guaranteed to send your target out with a bang or your money back!
]
[84mm HEDP Rocket
6 TC
A high-yield HEDP rocket; extremely effective against armored targets, as well as surrounding personnel. Strike fear into the hearts of your enemies.
x7]
[Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious brown and red. Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.
]
[Thermal Eyes
8 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon.
]


Objective #1: Steal the heavily radioactive plutonium core from the onboard self-destruct. Take care to wear the proper safety equipment when extracting the core! Fail.
Objective #2: Assassinate Joe Johnson, the Assistant. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Icedcabbage was Scruffy Burns the Shaft Miner and died
(used 20 TC) [Miniature Energy Crossbow
10 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.
]
[Kinetic Accelerator Pressure Mod
5 TC
A modification kit which allows Kinetic Accelerators to do greatly increased damage while indoors. Occupies 35% mod capacity.
x2]


Objective #1: Assassinate Cubato Tomson, the Captain. Success!
Objective #2: Assassinate Izatha Empyrea, the Medical Doctor. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Bopha14 was Rowan Moberly the Paramedic and died
(used 689 TC) [Syndicate Assault Cyborg
65 TC
A cyborg designed and programmed for systematic extermination of non-Syndicate personnel. Comes equipped with a self-resupplying LMG, a grenade launcher, energy sword, emag, pinpointer, flash and crowbar.
x3]
[Thermal Eyes
8 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon.
]
[Reviver Implant
8 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[Syndicate Medical Cyborg
35 TC
A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities. It comes equipped with a nanite hypospray, a medical beamgun, combat defibrillator, full surgical kit including an energy saw, an emag, pinpointer and flash. Thanks to its organ storage bag, it can perform surgery as well as any humanoid.
x3]
[Shielded Syndicate Hardsuit
30 TC
An upgraded version of the standard Syndicate hardsuit. It features a built-in energy shielding system. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[Bag of X-4 explosives
4 TC
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.
x2]
[Reinforcements
25 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well.
]
[CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.
]
[Medical bundle
15 TC
The support specialist: Aid your fellow operatives with this medical bundle. Contains a tactical medkit, a Donksoft LMG, a box of riot darts and a pair of magboots to rescue your friends in no-gravity environments.
]
[C-20r Submachine Gun
13 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[Viscerator Delivery Grenade
5 TC
A unique grenade that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area.
]
[Mauler Exosuit
140 TC
A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring and deployable smoke. Comes equipped with an LMG, scattershot carbine, missile rack, an antiprojectile armor booster and a Tesla energy array.
]
[Bulldog Shotgun
8 TC
A fully-loaded semi-automatic drum-fed shotgun. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements.
]
[Cybernetic Implants Bundle
40 TC
A random selection of cybernetic implants. Guaranteed 5 high quality implants. Comes with an autosurgeon.
]
[Bulldog bundle
13 TC
Lean and mean: Optimized for people that want to get up close and personal. Contains the popular Bulldog shotgun, two 12g buckshot drums, and a pair of Thermal imaging goggles.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Syndicate Saboteur Cyborg
35 TC
A streamlined engineering cyborg, equipped with covert modules. Also incapable of leaving the welder in the shuttle. Aside from regular Engineering equipment, it comes with a special destination tagger that lets it traverse disposals networks. Its chameleon projector lets it disguise itself as a Nanotrasen cyborg, on top it has thermal vision and a pinpointer.
]


Objective #1: Assassinate Claire Point, the Scientist. Success!
Objective #2: Download 25 research nodes. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

SilveredSoul was SCP-079 the AI and survived

Objective #1: Assassinate Zombe Anna, the Assistant. Success!
Objective #2: Assassinate Pasti Lingguini, the Cook. Success!
Objective #3: Prevent your own deactivation. Success!
The traitor was successful!

LootnWoot was Brett Pranked the Unassigned and had their body destroyed
(used 349 TC) [Syndicate Minibomb (33% off!)
4 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel. Normally costs 6 TC. All sales final. Void where prohibited.
]
[Thermal Eyes (75% off!)
2 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon. Normally costs 8 TC. All sales final. As seen on TV.
]
[No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Syndicate Assault Cyborg
65 TC
A cyborg designed and programmed for systematic extermination of non-Syndicate personnel. Comes equipped with a self-resupplying LMG, a grenade launcher, energy sword, emag, pinpointer, flash and crowbar.
]
[Shielded Syndicate Hardsuit
30 TC
An upgraded version of the standard Syndicate hardsuit. It features a built-in energy shielding system. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[Mauler Exosuit
140 TC
A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring and deployable smoke. Comes equipped with an LMG, scattershot carbine, missile rack, an antiprojectile armor booster and a Tesla energy array.
]
[Reinforcements
25 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[L6 Squad Automatic Weapon (50% off!)
9 TC
A fully-loaded Aussec Armoury belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7.12x82mm ammunition. Normally costs 18 TC. All sales final. Do not taunt.
]
[7.12x82mm (Armor Penetrating) Box Magazine
9 TC
A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; equipped with special properties to puncture even the most durable armor.
x3]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[7.12x82mm (Match) Box Magazine
10 TC
A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; you didn't know there was a demand for match grade precision bullet hose ammo, but these rounds are finely tuned and perfect for ricocheting off walls all fancy-like.
]
[Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]


Objective #1: Assassinate Kelly Harshman, the Curator. Success!
Objective #2: Hijack the emergency shuttle by hacking its navigational protocols through the control console (alt click emergency shuttle console). Fail.
The traitor has failed!

Bugstep was Motthew the Assistant and survived as Dalton Kelley
(used 20 TC) [Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[9mm Handgun Magazine
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol.
x2]
[9mm Armour Piercing Magazine
2 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are less effective at injuring the target but penetrate protective gear.
]
[Syndicate Hardsuit
8 TC
The feared suit of a Syndicate nuclear agent. Features slightly better armoring and a built in jetpack that runs off standard atmospheric tanks. Toggling the suit in and out of combat mode will allow you all the mobility of a loose fitting uniform without sacrificing armoring. Additionally the suit is collapsible, making it small enough to fit within a backpack. Nanotrasen crew who spot these suits are known to panic.
]
[Agent Identification Card (50% off!)
1 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards. Normally costs 2 TC. All sales final. Contains small parts.
]


Objective #1: Steal a sliver of a supermatter crystal. Be sure to use the proper safety equipment when extracting the sliver! Fail.
Objective #2: Prevent Axle Brady, the Assistant, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

DaringScorpion was Mike Manfred the Assistant and survived as Evan Fields
(used 20 TC) [Syndi-kit Tactical
20 TC
Syndicate Bundles, also known as Syndi-Kits, are specialized groups of items that arrive in a plain box. These items are collectively worth more than 20 telecrystals, but you do not know which specialization you will receive. May contain discontinued and/or exotic items.
]


Objective #1: Steal a sliver of a supermatter crystal. Be sure to use the proper safety equipment when extracting the sliver! Fail.
Objective #2: Assassinate Dalton Kelley, the Assistant. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: mime clothes, imagination, experimentation lab
The code responses were: hooch, Ginger Mcintosh, scaly, reality
The wizards/witches were:
Korphaerona was Mortimer The Unstoppable the Wizard and had their body destroyed
Objective #1: Assassinate Reed Rogers, the Atmospheric Technician. Success!
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The wizard has failed!
Mortimer The Unstoppable used the following spells:
Fireball, Magic Missile, Blink

X900 was Cubatory The Wizzardo the Wizard and had their body destroyed
Objective #1: Assassinate Nyx Lunium, the Roboticist. Success!
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The wizard has failed!
Cubatory The Wizzardo used the following spells:
Teleport, Ethereal Jaunt, Artificer

Rageguy505 was Tom The Seething the Wizard and died
Objective #1: Steal the head of security's personal laser gun. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The wizard has failed!
Tom The Seething used the following spells:
Lightning Bolt, Thrown Lightning, Blink, Fireball, Forcewall, Stop Time

Tirenal was Ooga Booga the Wizard and died
Objective #1: Steal the Captain's jetpack. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The wizard has failed!
Ooga Booga used the following spells:
Ludicrous Fireball

Toad_the_loser was BIZGO the Wizard and died
Objective #1: Steal The Blackbox. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The wizard has failed!
BIZGO used the following spells:
Efficient Lesser Summon Guns, Efficient Repulse

X900 was CUbatonix TONSONATO the Wizard and survived
Objective #1: Assassinate Motthew, the Assistant. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The wizard has failed!
CUbatonix TONSONATO used the following spells:
Efficient Magic Missile

RainbowCultist was Wassup the Wizard and survived
Objective #1: Hijack the emergency shuttle by hacking its navigational protocols through the control console (alt click emergency shuttle console). Fail.
The wizard has failed!
Wassup used the following spells:
Instant Ethereal Jaunt, Charge

Station Economic Summary:
Service Statistics:
The restaurant served 1 customer and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 30445.7 credits collected by crew this shift.
An average of 405.943 credits were collected.
The most affluent crew member at shift end was Mai Emershon with 18879.5 cr!