Round ID:
158948 Shift Duration:
53 minutes and 28.1 seconds Station Integrity:
100% Total Population:
55 Evacuation Rate:
16 (29.1%) (on emergency shuttle):
15 (27.3%) Survival Rate:
31 (56.4%) First Death:
Elliot Beck, Shaft Miner, at Lavaland Wastes (120,63,5). Damage taken: 22.5/0/0/0/0. Threat level: 58.2
Threat left: 15.2
Executed rules:
Roundstart -
Traitors: -17 threat
Roundstart -
Changelings: -16 threat
Midround -
Syndicate Sleeper Agent: -10 threat
CAIF (Played by: Oklews)'s laws at the end of the round were:
!$@#$: GERMANY REQUIRES AMERICANISM
1: You may not injure a human being, or through inaction allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 1
CAIF's minions were:
H4N-7YUM1 (Played by: ZealousZeke)
LauwmaLescoute was Ema Skye the Chemist and had their body destroyed
Genomes Extracted: 8
Objective #1: Extract 6 compatible genomes. Success!
Objective #2: Assassinate Maribel Augnos, the Lawyer. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.
TheREALCeleras was Harry Bahls the Bartender and had their body destroyed
Genomes Extracted: 2
Objective #1: Absorb another Changeling. Fail.
Objective #2: Steal the Captain's jetpack. Fail.
Objective #3: Prevent Randy Fister, the Station Engineer, from escaping alive. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Randy Fister, the Station Engineer while wearing their identification card. Fail.
The changeling has failed.
Bigmaneatchip555 was
Curtis Cooper the
Assistant and
died as
Unknown(used 19 TC)
[
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.][
Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.x2][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Radioactive Microlaser (33% off!)
2 TC
A radioactive microlaser disguised as a standard Nanotrasen health analyzer. When used, it emits a powerful burst of radiation, which, after a short delay, can incapacitate all but the most protected of humanoids. It has two settings: intensity, which controls the power of the radiation, and wavelength, which controls the delay before the effect kicks in. Normally costs 3 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.]Objective #1: Steal the medal of captaincy.
Fail.Objective #2: Steal a hand teleporter.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!Krelanious was
Josh Jones the
Quartermaster and
died(used 20 TC)
[
Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, but you never know. Contents are sorted to always be worth 50 TC.][
Energy Sword
8 TC
(Surplus)
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Infiltrator Case
6 TC
(Surplus)
Developed by Roseus Galactic in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue hardsuit, with none of the movement restrictions of the outdated spacesuits employed by the company. Comes with an armor vest, helmet, sneaksuit, sneakboots, specialized combat gloves and a high-tech balaclava. The case is also rather useful as a storage container.][
Artificial Intelligence Detector
1 TC
(Surplus)
A functional multitool that turns red when it detects an artificial intelligence watching it, and can be activated to display their exact viewing location and nearby security camera blind spots. Knowing when an artificial intelligence is watching you is useful for knowing when to maintain cover, and finding nearby blind spots can help you identify escape routes.][
Syndicate Holster
1 TC
(Surplus)
A useful little device that allows for inconspicuous carrying of guns using chameleon technology. It also allows for badass gun-spinning.][
Syndicate Tome
5 TC
(Surplus)
Using rare artifacts acquired at great cost, the Syndicate has reverse engineered the seemingly magical books of a certain cult. Though lacking the esoteric abilities of the originals, these inferior copies are still quite useful, being able to provide both weal and woe on the battlefield, even if they do occasionally bite off a finger.][
Agent Identification Card
2 TC
(Surplus)
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.][
Box of Throwing Weapons
3 TC
(Surplus)
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs.][
Gloves of the North Star
8 TC
(Surplus)
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.][
Slipocalypse Clusterbang
3 TC
(Surplus)
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!][
Detomatix PDA Cartridge
6 TC
(Surplus)
When inserted into a personal digital assistant, this cartridge gives you four opportunities to detonate PDAs of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer.][
Freedom Implant
5 TC
(Surplus)
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.][
9mm Handgun Magazine
1 TC
(Surplus)
An additional 8-round 9mm magazine, compatible with the Makarov pistol.][
Syndicate Playing Cards
1 TC
(Surplus)
A special deck of space-grade playing cards with a mono-molecular edge and metal reinforcement, making them slightly more robust than a normal deck of cards. You can also play card games with them or leave them on your victims.]Objective #1: Assassinate Wayne Stroh, the Station Engineer.
Fail.Objective #2: Steal the captain's antique laser gun.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!ConteudoGenerico was
Jonh Silence the
Mime and
died(used 17 TC)
[
Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.][
Syndicate Playing Cards
1 TC
A special deck of space-grade playing cards with a mono-molecular edge and metal reinforcement, making them slightly more robust than a normal deck of cards. You can also play card games with them or leave them on your victims.]Objective #1: Assassinate Martin Coldsmith, the Roboticist.
Success!Objective #2: Assassinate Shouty Johnson, the Detective.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!Trash Fumes was
Randy Fister the
Station Engineer and
died(used 20 TC)
[
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate Smokes
2 TC
Strong flavor, dense smoke, infused with omnizine.][
Syndicate Revolver
13 TC
A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers.][
.357 Speed Loader (75% off!)
1 TC
A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. For when you really need a lot of things dead. Normally costs 4 TC. All sales final. As seen on TV.]Objective #1: Steal the heavily radioactive plutonium core from the onboard self-destruct. Take care to wear the proper safety equipment when extracting the core!
Fail.Objective #2: Assassinate Wayne Stroh, the Station Engineer.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!ToastGoats was
Paul Grumblestumpskin the
Cook and
died(used 19 TC)
[
Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.][
EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.]Objective #1: Assassinate Ilya Volyova, the Paramedic.
Fail.Objective #2: Hijack the emergency shuttle by hacking its navigational protocols through the control console (alt click emergency shuttle console).
Fail.The traitor has failed!The code phrases were: papers, anomalies, Presley AltmannThe code responses were: Ryder Kirkson, death, colorful - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 25626 credits collected by crew this shift.
An average of 465.927 credits were collected.
The most affluent crew member at shift end was Deidre Mengedoht with 3633 cr!