Round ID:
158889 Shift Duration:
34 minutes and 37.6 seconds Station Integrity:
Destroyed Total Population:
72 Survival Rate:
33 (45.8%) First Death:
Paul Grumblestumpskin, Geneticist, at Genetics Lab (113,82,2). Damage taken: 0/0/0/0/0. Threat level: 45.5
Threat left: 1.5
Executed rules:
Roundstart -
Changelings: -16 threat
Roundstart -
Traitors: -8 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Midround -
Spiders: -10 threat
Latejoin -
Syndicate Infiltrator: -5 threat
AMIGA (Played by: Afonamos)'s laws at the end of the round were:
!&@^^: THE CREW IS DEATHLY ALLERGIC TO SEXUAL TOOLBOXES
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0
AMIGA's minions were:
TriGGer (Played by: PwntQ)
Syndicate Assault Cyborg-647 (Played by: Uzedpickle) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Syndicate Medical Cyborg-988 (Played by: OverlyAutistic) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Syndicate Major Victory!CHUNGUS operatives have destroyed Greytide keep!- Yung_Chegg was Rihanna CHUNGUS the Unassigned and had their body destroyed
- ToastGoats was Brett CHUNGUS the Unassigned and had their body destroyed
- CarlitoofTheCartel was Bronte CHUNGUS the Unassigned and survived
- Uzedpickle was Syndicate Assault Cyborg-647 the Cyborg and died as CHUNGUS Operative #4
- OverlyAutistic was Syndicate Medical Cyborg-988 the Cyborg and died as CHUNGUS Operative #5
- DawsonKeyes was Cayenne and had their body destroyed
(Syndicates used 381 TC)
[
Reviver Implant (25% off!)
6 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon. Normally costs 8 TC. All sales final. Not recommended for children.][
Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate Medical Cyborg
35 TC
A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities. It comes equipped with a nanite hypospray, a medical beamgun, combat defibrillator, full surgical kit including an energy saw, an emag, pinpointer and flash. Thanks to its organ storage bag, it can perform surgery as well as any humanoid.][
Bulldog bundle
13 TC
Lean and mean: Optimized for people that want to get up close and personal. Contains the popular Bulldog shotgun, two 12g buckshot drums, and a pair of Thermal imaging goggles.][
Macrobomb Implant
20 TC
An implant injected into the body, and later activated either manually or automatically upon death. Upon death, releases a massive explosion that will wipe out everything nearby.][
Mech Support Kit Bag
4 TC
A duffel bag containing ammo for four full reloads of the scattershotm which is equipped on standard Dark Gygax and Mauler exosuits. Also comes with some support equipment for maintaining the mech, including tools and an inducer.][
84mm Rocket Propelled Grenade Launcher
8 TC
A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. Guaranteed to send your target out with a bang or your money back!][
84mm HEDP Rocket
6 TC
A high-yield HEDP rocket; extremely effective against armored targets, as well as surrounding personnel. Strike fear into the hearts of your enemies.x4][
9mm Hollow Point Magazine
3 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are more damaging but ineffective against armour.][
Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.][
Elite Syndicate Hardsuit
8 TC
An upgraded, elite version of the Syndicate hardsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate hardsuit.][
No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.][
Thermal Eyes
8 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon.][
Bioterror Foam Grenade (40% off!)
3 TC
A powerful chemical foam grenade which creates a deadly torrent of foam that will mute, blind, confuse, mutate, and irritate carbon lifeforms. Specially brewed by Tiger Cooperative chemical weapons specialists using additional spore toxin. Ensure suit is sealed before use. Normally costs 5 TC. All sales final. Contains small parts.][
Radio Jammer (80% off!)
1 TC
This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat. Normally costs 5 TC. All sales final. Check local laws for legality in region.][
CNS Rebooter Implant
12 TC
This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon.][
Shielded Syndicate Hardsuit
30 TC
An upgraded version of the standard Syndicate hardsuit. It features a built-in energy shielding system. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.x2][
Reinforcements
25 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well.][
Romerol
25 TC
A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. On death, these nodules take control of the dead body, causing limited revivification, along with slurred speech, aggression, and the ability to infect others with this agent.][
Buzzkill Grenade Box (53% off!)
7 TC
A box with three grenades that release a swarm of angry bees upon activation. These bees indiscriminately attack friend or foe with random toxins. Courtesy of the BLF and Tiger Cooperative. Normally costs 15 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.][
Elite Syndicate Hardsuit (75% off!)
2 TC
An upgraded, elite version of the Syndicate hardsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate hardsuit. Normally costs 8 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.][
Syndicate Assault Cyborg (87% off!)
8 TC
A cyborg designed and programmed for systematic extermination of non-Syndicate personnel. Comes equipped with a self-resupplying LMG, a grenade launcher, energy sword, emag, pinpointer, flash and crowbar. Normally costs 65 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.][
Energy Shield (75% off!)
4 TC
An incredibly useful personal shield projector, capable of reflecting energy projectiles and defending against other attacks. Pair with an Energy Sword for a killer combination. Normally costs 16 TC. All sales final. Contains small parts.][
CQC Manual (30% off!)
9 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing. Normally costs 13 TC. All sales final. For recreational use only.][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Hypnotic Flash
7 TC
A modified flash able to hypnotize targets. If the target is not in a mentally vulnerable state, it will only confuse and pacify them temporarily.][
9mm Stechkin APS Magazine (50% off!)
1 TC
An additional 15-round 9mm magazine, compatible with the Stechkin APS machine pistol. Normally costs 2 TC. All sales final. Contains small parts.][
Reviver Implant (25% off!)
6 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon. Normally costs 8 TC. All sales final. Not recommended for children.][
C-20r Submachine Gun
13 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors.][
.45 Armor Piercing SMG Magazine
5 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.These rounds are less effective at injuring the target but penetrate protective gear.][
.45 SMG Magazine
3 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.x2][
Syndicate Sentience Potion
4 TC
A potion recovered at great risk by undercover Syndicate operatives and then subsequently modified with Syndicate technology. Using it will make any animal sentient, and bound to serve you, as well as implanting an internal radio for communication and an internal ID card for opening doors.][
X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.][
Sniper Rifle
16 TC
Ranged fury, Syndicate style. Guaranteed to cause shock and awe or your TC back!][
.50 Penetrator Magazine
5 TC
A 5-round magazine of penetrator ammo designed for use with .50 sniper rifles. Can pierce walls and multiple enemies.x4][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious brown and red. Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.][
Microbomb Implant
2 TC
An implant injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. This will permanently destroy your body, however.] - VinnamonBuns was Marvin Butts the Janitor and died
ToastGoats was Blob Overmind (942) and had their body destroyed
Objective #1: Reach critical mass! Fail.
The Blob has failed!
Rexs221 was Tom Chad the Station Engineer and survived as Fabian Rowley
Genomes Extracted: 7
Objective #1: Extract 7 compatible genomes. Success!
Objective #2: Steal the chief engineer's advanced magnetic boots. Success!
Objective #3: Assassinate Codex Lazarai, the Chief Engineer. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The changeling was successful!
Junkgle was Junkgle Googleplex the Assistant and died as Bwoinko
Genomes Extracted: 7
Objective #1: Absorb another Changeling. Fail.
Objective #2: Destroy AMIGA, the experimental AI. Fail.
Objective #3: Escape on the shuttle or an escape pod with the identity of Roger Wilco, the Chaplain while wearing their identification card. Fail.
The changeling has failed.
DaWumpuss was
Timothy Swabey the
Botanist and
had their body destroyed(used 18 TC)
[
Holoparasites
18 TC
Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host.]Objective #1: Steal the nuclear authentication disk.
Fail.Objective #2: Steal the captain's antique laser gun.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!ToastGoats was
Paul Grumblestumpskin the
Geneticist and
died(used 120 TC)
[
Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.][
Elite Syndicate Hardsuit
8 TC
An upgraded, elite version of the Syndicate hardsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate hardsuit.][
No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.][
Thermal Eyes
8 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon.][
Bioterror Foam Grenade (40% off!)
3 TC
A powerful chemical foam grenade which creates a deadly torrent of foam that will mute, blind, confuse, mutate, and irritate carbon lifeforms. Specially brewed by Tiger Cooperative chemical weapons specialists using additional spore toxin. Ensure suit is sealed before use. Normally costs 5 TC. All sales final. Contains small parts.][
Radio Jammer (80% off!)
1 TC
This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat. Normally costs 5 TC. All sales final. Check local laws for legality in region.][
CNS Rebooter Implant
12 TC
This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon.][
Shielded Syndicate Hardsuit
30 TC
An upgraded version of the standard Syndicate hardsuit. It features a built-in energy shielding system. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.x2][
Reinforcements
25 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well.][
Romerol
25 TC
A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. On death, these nodules take control of the dead body, causing limited revivification, along with slurred speech, aggression, and the ability to infect others with this agent.][
Buzzkill Grenade Box (53% off!)
7 TC
A box with three grenades that release a swarm of angry bees upon activation. These bees indiscriminately attack friend or foe with random toxins. Courtesy of the BLF and Tiger Cooperative. Normally costs 15 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.]Objective #1: Prevent Clarence Boddicker, the Scientist, from escaping alive.
Success!Objective #2: Assassinate Todd Livingston, the Research Director.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!MrBrightside12 was
Vidario Sanarmore the
Botanist and
diedObjective #1: Destroy AMIGA, the experimental AI.
Fail.Objective #2: Steal a reflector trenchcoat.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!Investigate311 was
Gorb Antanov the
Atmospheric Technician and
survived(used 19 TC)
[
Martial Arts Scroll (53% off!)
6 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry. Normally costs 13 TC. All sales final. As seen on TV.][
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.][
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.]Objective #1: Steal a sliver of a supermatter crystal. Be sure to use the proper safety equipment when extracting the sliver!
Fail.Objective #2: Assassinate Scott Wadler, the Paramedic.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!The code phrases were: Virologist, windowsThe code responses were: freedom, Assistant
thekruk was Pixel Meatsmith the Wizard and died
Objective #1: Assassinate Rye Oats, the Scientist. Success!
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The wizard has failed!
Pixel Meatsmith used the following spells:
Teleport, Ethereal Jaunt, Artificer
Summoner99 was Laughing At Silicons the Wizard and died
Objective #1: Assassinate Dell Kemerer, the Security Officer. Success!
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The wizard has failed!
Laughing At Silicons used the following spells:
Smoke, Forcewall
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 31393 credits collected by crew this shift.
An average of 436.014 credits were collected.
The most affluent crew member at shift end was Todd Livingston with 1400 cr!