Round ID:
155281 Shift Duration:
20 minutes and 31 seconds Station Integrity:
Destroyed Total Population:
53 Survival Rate:
49 (92.5%) First Death:
Kraven Lockharte, Scientist, at Robotics Lab (148,72,2). Damage taken: 40/0/0/0/0. Threat level: 62
Threat left: 24
Executed rules:
Roundstart -
Nuclear Emergency: -20 threat
Roundstart -
Traitors: -8 threat
Midround -
Space Dragon: -10 threat
R.O.C.K.Y.O.U. (Played by: Townz)'s laws when it was deactivated were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0
R.O.C.K.Y.O.U.'s minions were:
Service Cyborg-806 (Played by: Tesora),
SomeBorg That You Used To Know (Played by: Trexter555)
Syndicate Major Victory!Liggerhaters operatives have destroyed Communist Office Alpha!- Cocothegog0 was Eduardo Liggerhaters the Nuclear Operative and had their body destroyed
- DonMan12 was Tanner Liggerhaters the Nuclear Operative and survived
- Lolathan4 was Joe Liggerhaters the Nuclear Operative and survived
- ShizzleGaming was Cayenne and died as Liggerhaters Operative #4
(Syndicates used 75 TC)
[
Thermal Imaging Glasses (75% off!)
1 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks. Normally costs 4 TC. All sales final. Keep away from fire or flames.][
Dark Gygax Exosuit (62% off!)
30 TC
A lightweight exosuit, painted in a dark scheme. Its speed and equipment selection make it excellent for hit-and-run style attacks. Features an incendiary carbine, flash bang launcher, teleporter, ion thrusters and a Tesla energy array. Normally costs 80 TC. All sales final. Keep away from fire or flames.][
Syndicate Sentience Potion
4 TC
A potion recovered at great risk by undercover Syndicate operatives and then subsequently modified with Syndicate technology. Using it will make any animal sentient, and bound to serve you, as well as implanting an internal radio for communication and an internal ID card for opening doors.][
Microbomb Implant (50% off!)
1 TC
An implant injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. This will permanently destroy your body, however. Normally costs 2 TC. All sales final. As seen on TV.x5][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
CNS Rebooter Implant
12 TC
This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon.][
Combat Gloves Plus
5 TC
A pair of gloves that are fireproof and electrically insulated, however unlike the regular Combat Gloves these use nanotechnology to teach the martial art of krav maga to the wearer.][
Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.][
Microbomb Implant (50% off!)
1 TC
An implant injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. This will permanently destroy your body, however. Normally costs 2 TC. All sales final. As seen on TV.][
Stealth Implant (25% off!)
6 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it. Normally costs 8 TC. All sales final. Do not taunt.][
EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.][
Energy Dagger
2 TC
A dagger made of energy that looks and functions as a pen when off.] Laughingxp was
Protector Of The Station the
Space Dragon and
survivedObjective #1: Summon and protect the rifts to flood the station with carp.
Fail.The Space Dragon has failed!- Solb was space carp and died
- Townz was space carp and survived
- Solb was space carp and died
- Solb was space carp and survived
Geenkeys was
Shoe Snatchin' Willy the
Clown and
survived(used 0 TC)
Objective #1: Steal 28 moles of plasma (full tank).
Fail.Objective #2: Prevent Asia Shick, the Chemist, from escaping alive.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor has failed!Prototypemeat was
Giovannie Harshman the
Quartermaster and
died(used 6 TC)
[
Binary Translator Key (60% off!)
2 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions. Normally costs 5 TC. All sales final. Keep away from fire or flames.][
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.][
Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and can copy access from other identification cards. The access is cumulative, so scanning one card does not erase the access gained from another. In addition, they can be forged to display a new assignment and name. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.]Objective #1: Steal the captain's antique laser gun.
Success!Objective #2: Destroy R.O.C.K.Y.O.U., the experimental AI.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!The code phrases were: space lube, poisonous, Curator, fetishesThe code responses were: bombs, Atmospheric Technician, oppression - Bluespace Artillery : Failed!
There were 21768 credits collected by crew this shift.
An average of 410.717 credits were collected.
The most affluent crew member at shift end was Sandigo Bendford with 1400 cr!