Round ID: 155250
    Shift Duration: 41 minutes and 18.8 seconds
    Station Integrity: 98.4%
    Total Population: 31

    Evacuation Rate: 12 (38.7%)
    (on emergency shuttle): 11 (35.5%)
    Survival Rate: 18 (58.1%)
    First Death: Murga Troid, Medical Doctor, at Medbay Storage (182,101,2). Damage taken: 93/56.5/0/69.4667/0. Their last words were: "nice..."
    Threat level: 47.8
    Threat left: 0.799999
    Executed rules:
        Roundstart - Traitors: -17 threat
        Midround - Wizard: -20 threat
        Midround - Syndicate Sleeper Agent: -10 threat
Default Cyborg-754 (Played by: Imadirtybird) survived as an AI-less borg! Its laws were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
The traitors were:
Evoralyn was Eve Hybrid the Shaft Miner and died
(used 20 TC) [Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Uplink Implant
4 TC
An implant injected into the body, and later activated at the user's will. Has no telecrystals and must be charged by the use of physical telecrystals. Undetectable (except via surgery), and excellent for escaping confinement.
]
[9mm Handgun Magazine
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol.
]
[9mm Armour Piercing Magazine
2 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are less effective at injuring the target but penetrate protective gear.
]
[Decoy Nuclear Authentication Disk
1 TC
It's just a normal disk. Visually it's identical to the real deal, but it won't hold up under closer scrutiny by the Captain. Don't try to give this to us to complete your objective, we know better!
]


Objective #1: Prevent Murga Troid, the Medical Doctor, from escaping alive. Success!
Objective #2: Steal a sliver of a supermatter crystal. Be sure to use the proper safety equipment when extracting the sliver! Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Callmecurious was Isaiah Otis the Roboticist and had their body destroyed
(used 20 TC) [Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
x2]
[Binary Translator Key (60% off!)
2 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions. Normally costs 5 TC. All sales final. As seen on TV.
]
[Detomatix PDA Cartridge
6 TC
When inserted into a personal digital assistant, this cartridge gives you four opportunities to detonate PDAs of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]


Objective #1: Steal the chief engineer's advanced magnetic boots. Fail.
Objective #2: Prevent Daniella Osterweis, the Virologist, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Thomas Hildern was Isaac Sullivan the Chief Medical Officer and had their body destroyed
(used 20 TC) [Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, but you never know. Contents are sorted to always be worth 50 TC.
]
[Power Sink
10 TC
(Surplus)
When screwed to wiring attached to a power grid and activated, this large device lights up and places excessive load on the grid, causing a station-wide blackout. The sink is large and cannot be stored in most traditional bags and boxes. Caution: Will explode if the powernet contains sufficient amounts of energy.
]
[F.R.A.M.E. PDA Cartridge
4 TC
(Surplus)
When inserted into a personal digital assistant, this cartridge gives you five PDA viruses which when used cause the targeted PDA to become a new uplink with zero TCs, and immediately become unlocked. You will receive the unlock code upon activating the virus, and the new uplink may be charged with telecrystals normally.
]
[EMP Grenades and Implanter Kit
2 TC
(Surplus)
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]
[Binary Translator Key
5 TC
(Surplus)
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.
x2]
[Double-Bladed Energy Sword
16 TC
(Surplus)
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[Internal Syndicate Radio Implant
4 TC
(Surplus)
An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection.
]
[Sleepy Pen
4 TC
(Surplus)
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
]


Objective #1: Assassinate Innocent Stocker, the Station Engineer. Success!
Objective #2: Steal an unused sample of slime extract. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: eva storage, joy
The code responses were: werewolves, Jamie Newton, mech bay
The wizards/witches were:
Lolathan4 was Stoned Wizard the Unassigned and survived
Objective #1: Assassinate Philip Anderson, the Chemist. Success!
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The wizard was successful!
Stoned Wizard used the following spells:
Fireball, Artificer, Ethereal Jaunt, Forcewall, The Traps!

Station Economic Summary:
There were 15428 credits collected by crew this shift.
An average of 497.677 credits were collected.
The most affluent crew member at shift end was Isaac Sullivan with 1400 cr!