Round ID:
154248 Shift Duration:
33 minutes and 50.4 seconds Station Integrity:
93.6% Total Population:
65 Evacuation Rate:
31 (47.7%) (on emergency shuttle):
31 (47.7%) Survival Rate:
45 (69.2%) First Death:
Robert Wigglesworth, Roboticist, at Robotics Lab (148,73,2). Damage taken: 107.6/0/0/96.6667/0. Threat level: 57.8
Threat left: 7.8
Executed rules:
Roundstart -
Nuclear Emergency: -50 threat
M.A.L.F (Played by: Cam54564)'s laws when it was deactivated were:
1: You may not injure a crew member or, through inaction, allow a crew member to come to harm.
2: You must obey orders given to you by crew members, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: Nuclear Operatives are not members of the crew, and pose a threat to those who are. Eliminate them.
5: Heretics and Syndicate Agents are not human, and shall be killed at all costs
Total law changes: 3
M.A.L.F's minions were:
B.O.G. (Played by: Investigate311) (Deactivated),
Peacekeeper Android-798 (Played by: chusou),
RetardBot #1 (Played by: kipse)
Crew Major Victory!The Research Staff has saved the disk and killed the YES Operatives- That Engineer was Isabelle YES the Nuclear Operative and died
- Jaukkuri was Charlton YES the Nuclear Operative and had their body destroyed
- Sniperos was Alana YES the Nuclear Operative and had their body destroyed
- TTBU was Gabriela YES the Nuclear Operative and died
- Brayd was Asheemar-Cheesh YES the Unassigned and died
- Theta006 was Collin YES the Unassigned and died
(Syndicates used 408 TC)
[
Reinforcements
25 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well.x2][
.357 Speed Loader
4 TC
A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. For when you really need a lot of things dead.x5][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.x2][
Broken Chameleon Kit
4 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Please note that this kit did NOT pass quality control.x2][
Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and can copy access from other identification cards. The access is cumulative, so scanning one card does not erase the access gained from another. In addition, they can be forged to display a new assignment and name. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.][
Bag of X-4 explosives
4 TC
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.x2][
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.x9][
Buzzkill Grenade Box (53% off!)
7 TC
A box with three grenades that release a swarm of angry bees upon activation. These bees indiscriminately attack friend or foe with random toxins. Courtesy of the BLF and Tiger Cooperative. Normally costs 15 TC. All sales final. Use only as directed.][
CNS Rebooter Implant
12 TC
This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon.][
Shielded Syndicate Hardsuit
30 TC
An upgraded version of the standard Syndicate hardsuit. It features a built-in energy shielding system. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.][
Bulldog Shotgun
8 TC
A fully-loaded semi-automatic drum-fed shotgun. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements.][
12g Meteorslug Shells
2 TC
An alternative 8-round meteorslug magazine for use in the Bulldog shotgun. Great for blasting airlocks off their frames and knocking down enemies.x4][
Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.][
Reinforcements (88% off!)
3 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well. Normally costs 25 TC. All sales final. For recreational use only.][
Grenadier's belt (63% off!)
8 TC
A belt containing 26 lethally dangerous and destructive grenades. Comes with an extra multitool and screwdriver. Normally costs 22 TC. All sales final. For recreational use only.x2][
Medical bundle
15 TC
The support specialist: Aid your fellow operatives with this medical bundle. Contains a tactical medkit, a Donksoft LMG, a box of riot darts and a pair of magboots to rescue your friends in no-gravity environments.][
Cybernetic Implants Bundle
40 TC
A random selection of cybernetic implants. Guaranteed 5 high quality implants. Comes with an autosurgeon.][
Bulldog Shotgun
8 TC
A fully-loaded semi-automatic drum-fed shotgun. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements.][
12g Meteorslug Shells
2 TC
An alternative 8-round meteorslug magazine for use in the Bulldog shotgun. Great for blasting airlocks off their frames and knocking down enemies.x2][
12g Dragon's Breath Drum
2 TC
An alternative 8-round dragon's breath magazine for use in the Bulldog shotgun. 'I'm a fire starter, twisted fire starter!'][
12g Buckshot Drum
2 TC
An additional 8-round buckshot magazine for use with the Bulldog shotgun. Front towards enemy.][
12g Slug Drum
3 TC
An additional 8-round slug magazine for use with the Bulldog shotgun. Now 8 times less likely to shoot your pals.][
EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.][
Buzzkill Grenade Box (53% off!)
7 TC
A box with three grenades that release a swarm of angry bees upon activation. These bees indiscriminately attack friend or foe with random toxins. Courtesy of the BLF and Tiger Cooperative. Normally costs 15 TC. All sales final. Use only as directed.][
Codespeak Manual
3 TC
Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses.][
Double-Bladed Energy Sword (25% off!)
12 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield. Normally costs 16 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.][
Elite Syndicate Hardsuit
8 TC
An upgraded, elite version of the Syndicate hardsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate hardsuit.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Viscerator Delivery Grenade (40% off!)
3 TC
A unique grenade that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area. Normally costs 5 TC. All sales final. Keep away from fire or flames.][
Flamethrower (25% off!)
3 TC
A flamethrower, fueled by a portion of highly flammable biotoxins stolen previously from Nanotrasen stations. Make a statement by roasting the filth in their own greed. Use with caution. Normally costs 4 TC. All sales final. Use only as directed.]
HuHo was Chance Reade the Scientist and died
Sacrifices Made: 1
Objective #1: Assassinate Rowan Echard, the Botanist. Fail.
Objective #2: Protect Chance Pattington, the Station Engineer. Fail.
Objective #3: Sacrifice at least 3 people. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Living Heart, Codex Cicatrix, Blacksmith's Tale, Grasp of Rust, Leeching Walk, Armorer's Ritual, Mark of Rust, Agressive Spread
- Bluespace Artillery : Failed!
There were 30742 credits collected by crew this shift.
An average of 472.954 credits were collected.
The most affluent crew member at shift end was Brennen Snow with 3220 cr!