[2019-03-13 08:36:35.740] Starting up round ID 103558. - ------------------------- [2019-03-13 08:36:35.741] Running /tg/ revision: - origin/master: bbfe1466d56718a65abbd96819e073d47f903ea2 - HEAD: 2815f0cc1b5c2c7168ae858691b7137acb3f3907 [2019-03-13 08:36:36.834] Initialized Title Screen subsystem within 0 seconds! [2019-03-13 08:36:36.835] Initialized Database subsystem within 0 seconds! [2019-03-13 08:36:36.835] Initialized Blackbox subsystem within 0 seconds! [2019-03-13 08:36:36.835] Initialized Server Tasks subsystem within 0 seconds! [2019-03-13 08:36:36.836] Initialized Input subsystem within 0 seconds! [2019-03-13 08:36:36.836] Initialized Vis contents overlays subsystem within 0 seconds! [2019-03-13 08:36:36.842] ## WARNING: Invalid research design with ID mech_taser detected in node Exosuit Weapon (PBT "Pacifier" Mounted Taser)[mech_taser] removed. in code/controllers/subsystem/research.dm at line 176 src: Research usr: . [2019-03-13 08:36:36.852] Initialized Research subsystem within 0 seconds! [2019-03-13 08:36:36.855] Initialized Events subsystem within 0 seconds! [2019-03-13 08:36:36.857] Initialized Jobs subsystem within 0 seconds! [2019-03-13 08:36:36.858] Initialized Quirks subsystem within 0 seconds! [2019-03-13 08:36:36.868] Initialized Ticker subsystem within 0 seconds! [2019-03-13 08:36:36.869] Loading MetaStation... [2019-03-13 08:36:44.468] Loaded Station in 7.6s! [2019-03-13 08:36:45.581] Loaded Lavaland in 1s! [2019-03-13 08:36:46.936] Ruin loader finished with 0 left to spend. [2019-03-13 08:36:50.013] Ruin loader finished with 23 left to spend. [2019-03-13 08:36:50.628] Initialized Mapping subsystem within 13.8 seconds! [2019-03-13 08:36:50.630] Initialized Networks subsystem within 0 seconds! [2019-03-13 08:36:50.631] Initialized Economy subsystem within 0 seconds! [2019-03-13 08:36:50.632] Initialized Outputs subsystem within 0 seconds! [2019-03-13 08:37:16.092] Initialized Atoms subsystem within 25.4 seconds! [2019-03-13 08:37:16.108] Initialized Language subsystem within 0 seconds! [2019-03-13 08:37:16.339] Initialized Machines subsystem within 0.2 seconds! [2019-03-13 08:37:16.346] Initialized Disease subsystem within 0 seconds! [2019-03-13 08:37:16.346] Initialized Medals subsystem within 0 seconds! [2019-03-13 08:37:16.347] Initialized Night Shift subsystem within 0 seconds! [2019-03-13 08:37:16.347] Initialized Parallax subsystem within 0 seconds! [2019-03-13 08:37:16.441] Initialized Traumas subsystem within 0.1 seconds! [2019-03-13 08:37:16.442] Initialized Weather subsystem within 0 seconds! [2019-03-13 08:37:20.473] ## WARNING: There are 61 active turfs at roundstart, this is a mapping error caused by a difference of the air between the adjacent turfs. You can see its coordinates using "Mapping -> Show roundstart AT list" verb (debug verbs required) [2019-03-13 08:37:20.478] ## WARNING: HEY! LISTEN! right now were wasted processing 61 turf(s) (connected to 296 other turfs) with atmos differences at round start. [2019-03-13 08:37:20.817] Initialized Atmospherics subsystem within 4.4 seconds! [2019-03-13 08:37:21.843] Initialized Assets subsystem within 1 second! [2019-03-13 08:37:25.074] Initialized Icon Smoothing subsystem within 3.2 seconds! [2019-03-13 08:37:25.843] Initialized Overlay subsystem within 0.8 seconds! [2019-03-13 08:37:25.844] Initialized XKeyScore subsystem within 0 seconds! [2019-03-13 08:37:25.852] Initialized Sticky Ban subsystem within 0 seconds! [2019-03-13 08:37:33.999] Initialized Lighting subsystem within 8.1 seconds! [2019-03-13 08:37:37.773] ### MAP WARNING, the external airlock at Abandoned Ship Engine (81, 205, 1) failed to find a valid airlock to cyclelink with! [2019-03-13 08:37:37.773] ### MAP WARNING, the external airlock at Abandoned Ship Bar (89, 205, 1) failed to find a valid airlock to cyclelink with! [2019-03-13 08:37:37.774] ### MAP WARNING, the external airlock at Abandoned Ship Engine (81, 215, 1) failed to find a valid airlock to cyclelink with! [2019-03-13 08:37:37.774] ### MAP WARNING, the external airlock at Abandoned Ship Crew Quarters (89, 215, 1) failed to find a valid airlock to cyclelink with! [2019-03-13 08:37:38.147] Initialized Shuttle subsystem within 4.1 seconds! [2019-03-13 08:37:38.196] Initialized Minor Mapping subsystem within 0 seconds! [2019-03-13 08:37:38.197] Initialized Pathfinder subsystem within 0 seconds! [2019-03-13 08:37:38.303] Loaded 140 engraved messages on map MetaStation [2019-03-13 08:37:38.497] Initialized Persistence subsystem within 0.3 seconds! [2019-03-13 08:37:38.500] Initializations complete within 61.7 seconds! [2019-03-13 08:39:43.548] Game start took 2.2s [2019-03-13 08:41:29.892] runtime error: Cannot read 0.active - proc name: apply innate effects (/datum/antagonist/clockcult/apply_innate_effects) - source file: clockcult.dm,123 - usr: Landon Adams (/mob/dead/observer) - src: Clock Cultist (/datum/antagonist/clockcult/silent) - usr.loc: the floor (69,161,2) (/turf/open/floor/plasteel) - call stack: - Clock Cultist (/datum/antagonist/clockcult/silent): apply innate effects(null) - Clock Cultist (/datum/antagonist/clockcult/silent): on gain() - Clock Cultist (/datum/antagonist/clockcult/silent): on gain() - Sheness Hollow (/datum/mind): add antag datum(Clock Cultist (/datum/antagonist/clockcult/silent), null) - add servant of ratvar(Sheness Hollow (/mob/living/carbon/human), 1, 1) - Clock Cultist (/datum/antagonist/clockcult): admin add(Sheness Hollow (/datum/mind), Landon Adams (/mob/dead/observer)) - Sheness Hollow (/datum/mind): add antag wrapper(/datum/antagonist/clockcult (/datum/antagonist/clockcult), Landon Adams (/mob/dead/observer)) - Sheness Hollow (/datum/mind): Topic("src=\[0x2103a17d];add_antag=/d...", /list (/list)) - Coconutwarrior97 (/client): Topic("src=\[0x2103a17d];add_antag=/d...", /list (/list), Sheness Hollow (/datum/mind)) - Coconutwarrior97 (/client): Topic("src=\[0x2103a17d];add_antag=/d...", /list (/list), Sheness Hollow (/datum/mind)) - [2019-03-13 08:41:32.208] runtime error: Undefined variable /obj/item/card/id/var/owner - - proc name: post equip (/datum/outfit/servant_of_ratvar/post_equip) - source file: clock_cult.dm,302 - usr: Landon Adams (/mob/dead/observer) - src: Servant of Ratvar (/datum/outfit/servant_of_ratvar) - usr.loc: the floor (69,161,2) (/turf/open/floor/plasteel) - call stack: - Servant of Ratvar (/datum/outfit/servant_of_ratvar): post equip(Sheness Hollow (/mob/living/carbon/human), 0) - Servant of Ratvar (/datum/outfit/servant_of_ratvar): equip(Sheness Hollow (/mob/living/carbon/human), 0) - Sheness Hollow (/mob/living/carbon/human): equipOutfit(/datum/outfit/servant_of_ratva... (/datum/outfit/servant_of_ratvar), 0) - traitor (/datum/game_mode/traitor): equip servant(Sheness Hollow (/mob/living/carbon/human)) - Clock Cultist (/datum/antagonist/clockcult/silent): admin give slab(Landon Adams (/mob/dead/observer)) - /datum/callback (/datum/callback): Invoke(Landon Adams (/mob/dead/observer)) - Clock Cultist (/datum/antagonist/clockcult/silent): Topic("src=\[0x2105f8cc];command=Give...", /list (/list)) - Coconutwarrior97 (/client): Topic("src=\[0x2105f8cc];command=Give...", /list (/list), Clock Cultist (/datum/antagonist/clockcult/silent)) - Coconutwarrior97 (/client): Topic("src=\[0x2105f8cc];command=Give...", /list (/list), Clock Cultist (/datum/antagonist/clockcult/silent)) - [2019-03-13 08:45:06.632] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,408 - usr: Owen Nickel (/mob/living/carbon/human) - src: the match (/obj/item/match) - usr.loc: the floor (46,144,2) (/turf/open/floor/plasteel) - src.loc: the matchbox (/obj/item/storage/box/matches) - call stack: - the match (/obj/item/match): forceMove(null) - /datum/component/storage/concr... (/datum/component/storage/concrete): insert physical item(the match (/obj/item/match), 0) - /datum/component/storage/concr... (/datum/component/storage/concrete): handle item insertion(the match (/obj/item/match), 1, null, null) - /datum/component/storage/concr... (/datum/component/storage/concrete): signal fill type(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match), 10, 0) - /datum/callback (/datum/callback): InvokeAsync(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match)) - [2019-03-13 08:45:06.635] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,408 - usr: Owen Nickel (/mob/living/carbon/human) - src: the match (/obj/item/match) - usr.loc: the floor (46,144,2) (/turf/open/floor/plasteel) - src.loc: the matchbox (/obj/item/storage/box/matches) - call stack: - the match (/obj/item/match): forceMove(null) - /datum/component/storage/concr... (/datum/component/storage/concrete): insert physical item(the match (/obj/item/match), 0) - /datum/component/storage/concr... (/datum/component/storage/concrete): handle item insertion(the match (/obj/item/match), 1, null, null) - /datum/component/storage/concr... (/datum/component/storage/concrete): signal fill type(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match), 10, 0) - /datum/callback (/datum/callback): InvokeAsync(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match)) - [2019-03-13 08:45:06.639] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,408 - usr: Owen Nickel (/mob/living/carbon/human) - src: the match (/obj/item/match) - usr.loc: the floor (46,144,2) (/turf/open/floor/plasteel) - src.loc: the matchbox (/obj/item/storage/box/matches) - call stack: - the match (/obj/item/match): forceMove(null) - /datum/component/storage/concr... (/datum/component/storage/concrete): insert physical item(the match (/obj/item/match), 0) - /datum/component/storage/concr... (/datum/component/storage/concrete): handle item insertion(the match (/obj/item/match), 1, null, null) - /datum/component/storage/concr... (/datum/component/storage/concrete): signal fill type(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match), 10, 0) - /datum/callback (/datum/callback): InvokeAsync(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match)) - [2019-03-13 08:45:06.642] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,408 - usr: Owen Nickel (/mob/living/carbon/human) - src: the match (/obj/item/match) - usr.loc: the floor (46,144,2) (/turf/open/floor/plasteel) - src.loc: the matchbox (/obj/item/storage/box/matches) - call stack: - the match (/obj/item/match): forceMove(null) - /datum/component/storage/concr... (/datum/component/storage/concrete): insert physical item(the match (/obj/item/match), 0) - /datum/component/storage/concr... (/datum/component/storage/concrete): handle item insertion(the match (/obj/item/match), 1, null, null) - /datum/component/storage/concr... (/datum/component/storage/concrete): signal fill type(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match), 10, 0) - /datum/callback (/datum/callback): InvokeAsync(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match)) - [2019-03-13 08:45:06.645] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,408 - usr: Owen Nickel (/mob/living/carbon/human) - src: the match (/obj/item/match) - usr.loc: the floor (46,144,2) (/turf/open/floor/plasteel) - src.loc: the matchbox (/obj/item/storage/box/matches) - call stack: - the match (/obj/item/match): forceMove(null) - /datum/component/storage/concr... (/datum/component/storage/concrete): insert physical item(the match (/obj/item/match), 0) - /datum/component/storage/concr... (/datum/component/storage/concrete): handle item insertion(the match (/obj/item/match), 1, null, null) - /datum/component/storage/concr... (/datum/component/storage/concrete): signal fill type(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match), 10, 0) - /datum/callback (/datum/callback): InvokeAsync(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match)) - [2019-03-13 08:45:06.648] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,408 - usr: Owen Nickel (/mob/living/carbon/human) - src: the match (/obj/item/match) - usr.loc: the floor (46,144,2) (/turf/open/floor/plasteel) - src.loc: the matchbox (/obj/item/storage/box/matches) - call stack: - the match (/obj/item/match): forceMove(null) - /datum/component/storage/concr... (/datum/component/storage/concrete): insert physical item(the match (/obj/item/match), 0) - /datum/component/storage/concr... (/datum/component/storage/concrete): handle item insertion(the match (/obj/item/match), 1, null, null) - /datum/component/storage/concr... (/datum/component/storage/concrete): signal fill type(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match), 10, 0) - /datum/callback (/datum/callback): InvokeAsync(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match)) - [2019-03-13 08:45:06.652] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,408 - usr: Owen Nickel (/mob/living/carbon/human) - src: the match (/obj/item/match) - usr.loc: the floor (46,144,2) (/turf/open/floor/plasteel) - src.loc: the matchbox (/obj/item/storage/box/matches) - call stack: - the match (/obj/item/match): forceMove(null) - /datum/component/storage/concr... (/datum/component/storage/concrete): insert physical item(the match (/obj/item/match), 0) - /datum/component/storage/concr... (/datum/component/storage/concrete): handle item insertion(the match (/obj/item/match), 1, null, null) - /datum/component/storage/concr... (/datum/component/storage/concrete): signal fill type(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match), 10, 0) - /datum/callback (/datum/callback): InvokeAsync(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match)) - [2019-03-13 08:45:06.656] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,408 - usr: Owen Nickel (/mob/living/carbon/human) - src: the match (/obj/item/match) - usr.loc: the floor (46,144,2) (/turf/open/floor/plasteel) - src.loc: the matchbox (/obj/item/storage/box/matches) - call stack: - the match (/obj/item/match): forceMove(null) - /datum/component/storage/concr... (/datum/component/storage/concrete): insert physical item(the match (/obj/item/match), 0) - /datum/component/storage/concr... (/datum/component/storage/concrete): handle item insertion(the match (/obj/item/match), 1, null, null) - /datum/component/storage/concr... (/datum/component/storage/concrete): signal fill type(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match), 10, 0) - /datum/callback (/datum/callback): InvokeAsync(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match)) - [2019-03-13 08:45:06.660] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,408 - usr: Owen Nickel (/mob/living/carbon/human) - src: the match (/obj/item/match) - usr.loc: the floor (46,144,2) (/turf/open/floor/plasteel) - src.loc: the matchbox (/obj/item/storage/box/matches) - call stack: - the match (/obj/item/match): forceMove(null) - /datum/component/storage/concr... (/datum/component/storage/concrete): insert physical item(the match (/obj/item/match), 0) - /datum/component/storage/concr... (/datum/component/storage/concrete): handle item insertion(the match (/obj/item/match), 1, null, null) - /datum/component/storage/concr... (/datum/component/storage/concrete): signal fill type(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match), 10, 0) - /datum/callback (/datum/callback): InvokeAsync(the matchbox (/obj/item/storage/box/matches), /obj/item/match (/obj/item/match)) - [2019-03-13 09:02:14.681] runtime error: Cannot read 0.active - proc name: apply innate effects (/datum/antagonist/clockcult/apply_innate_effects) - source file: clockcult.dm,123 - usr: Pepper Pot (/mob/living/carbon/human) - src: Clock Cultist (/datum/antagonist/clockcult) - usr.loc: the clockwork floor (73,163,2) (/turf/open/floor/clockwork) - call stack: - Clock Cultist (/datum/antagonist/clockcult): apply innate effects(null) - Clock Cultist (/datum/antagonist/clockcult): on gain() - Clock Cultist (/datum/antagonist/clockcult): on gain() - Pepper Pot (/datum/mind): add antag datum(Clock Cultist (/datum/antagonist/clockcult), null) - add servant of ratvar(Pepper Pot (/mob/living/carbon/human), 0, 1) - the ominous sigil (/obj/effect/clockwork/sigil/submission): sigil effects(Pepper Pot (/mob/living/carbon/human)) - the ominous sigil (/obj/effect/clockwork/sigil/submission): Crossed(Pepper Pot (/mob/living/carbon/human)) - Pepper Pot (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Pepper Pot (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Pepper Pot (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Pepper Pot (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Pepper Pot (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - [2019-03-13 09:03:16.898] runtime error: pick() from empty list - proc name: scripture effects (/datum/clockwork_scripture/abscond/scripture_effects) - source file: scripture_drivers.dm,202 - usr: Pepper Pot (/mob/living/carbon/human) - src: Abscond (/datum/clockwork_scripture/abscond) - usr.loc: the clockwork floor (73,161,2) (/turf/open/floor/clockwork) - call stack: - Abscond (/datum/clockwork_scripture/abscond): scripture effects() - Abscond (/datum/clockwork_scripture/abscond): run scripture() - the clockwork slab (/obj/item/clockwork/slab): recite scripture(/datum/clockwork_scripture/abs... (/datum/clockwork_scripture/abscond), Pepper Pot (/mob/living/carbon/human), 0) - the clockwork slab (/obj/item/clockwork/slab): ui action click(Pepper Pot (/mob/living/carbon/human), Abscond (1) (/datum/action/item_action/clock/quickbind)) - Abscond (1) (/datum/action/item_action/clock/quickbind): Trigger() - Abscond (1) (/obj/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=13;icon-y=10;left=1;scr...") - [2019-03-13 09:03:29.972] runtime error: pick() from empty list - proc name: scripture effects (/datum/clockwork_scripture/abscond/scripture_effects) - source file: scripture_drivers.dm,202 - usr: Pepper Pot (/mob/living/carbon/human) - src: Abscond (/datum/clockwork_scripture/abscond) - usr.loc: the clockwork floor (73,161,2) (/turf/open/floor/clockwork) - call stack: - Abscond (/datum/clockwork_scripture/abscond): scripture effects() - Abscond (/datum/clockwork_scripture/abscond): run scripture() - the clockwork slab (/obj/item/clockwork/slab): recite scripture(/datum/clockwork_scripture/abs... (/datum/clockwork_scripture/abscond), Pepper Pot (/mob/living/carbon/human), 0) - the clockwork slab (/obj/item/clockwork/slab): ui action click(Pepper Pot (/mob/living/carbon/human), Abscond (1) (/datum/action/item_action/clock/quickbind)) - Abscond (1) (/datum/action/item_action/clock/quickbind): Trigger() - Abscond (1) (/obj/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=15;icon-y=24;left=1;scr...") - [2019-03-13 09:03:41.234] runtime error: Cannot read 0.active - proc name: apply innate effects (/datum/antagonist/clockcult/apply_innate_effects) - source file: clockcult.dm,123 - usr: Cornelius Kensington (/mob/living/carbon/human) - src: Clock Cultist (/datum/antagonist/clockcult) - usr.loc: the clockwork floor (73,163,2) (/turf/open/floor/clockwork) - call stack: - Clock Cultist (/datum/antagonist/clockcult): apply innate effects(null) - Clock Cultist (/datum/antagonist/clockcult): on gain() - Clock Cultist (/datum/antagonist/clockcult): on gain() - Cornelius Kensington (/datum/mind): add antag datum(Clock Cultist (/datum/antagonist/clockcult), null) - add servant of ratvar(Cornelius Kensington (/mob/living/carbon/human), 0, 1) - the ominous sigil (/obj/effect/clockwork/sigil/submission): sigil effects(Cornelius Kensington (/mob/living/carbon/human)) - the ominous sigil (/obj/effect/clockwork/sigil/submission): Crossed(Cornelius Kensington (/mob/living/carbon/human)) - Cornelius Kensington (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Cornelius Kensington (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Cornelius Kensington (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Cornelius Kensington (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Cornelius Kensington (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - [2019-03-13 09:04:49.401] runtime error: Cannot read 0.active - proc name: apply innate effects (/datum/antagonist/clockcult/apply_innate_effects) - source file: clockcult.dm,123 - usr: Bill Nefren (/mob/living/carbon/human) - src: Clock Cultist (/datum/antagonist/clockcult) - usr.loc: the clockwork floor (73,163,2) (/turf/open/floor/clockwork) - call stack: - Clock Cultist (/datum/antagonist/clockcult): apply innate effects(null) - Clock Cultist (/datum/antagonist/clockcult): on gain() - Clock Cultist (/datum/antagonist/clockcult): on gain() - Bill Nefren (/datum/mind): add antag datum(Clock Cultist (/datum/antagonist/clockcult), null) - add servant of ratvar(Bill Nefren (/mob/living/carbon/human), 0, 1) - the ominous sigil (/obj/effect/clockwork/sigil/submission): sigil effects(Bill Nefren (/mob/living/carbon/human)) - the ominous sigil (/obj/effect/clockwork/sigil/submission): Crossed(Bill Nefren (/mob/living/carbon/human)) - Bill Nefren (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Bill Nefren (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Bill Nefren (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Bill Nefren (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Bill Nefren (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - [2019-03-13 09:06:46.225] runtime error: The grille taking damage after deletion - proc name: stack trace (/datum/proc/stack_trace) - source file: unsorted.dm,1173 - usr: null - src: the grille (/obj/structure/grille) - src.loc: null - call stack: - the grille (/obj/structure/grille): stack trace("The grille taking damage after...") - the grille (/obj/structure/grille): take damage(7, "brute", "melee", 1, null, 0) - the grille (/obj/structure/grille): take damage(7, "brute", "melee", 1, null) - the grille (/obj/structure/grille): attack animal(the giant spider (92) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse)) - the giant spider (92) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): DestroyObjectsInDirection(2) - the giant spider (92) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): DestroyPathToTarget() - the giant spider (92) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): handle automated action() - the giant spider (92) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): handle automated action() - the giant spider (92) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 09:06:58.457] runtime error: The grille taking damage after deletion - proc name: stack trace (/datum/proc/stack_trace) - source file: unsorted.dm,1173 - usr: null - src: the grille (/obj/structure/grille) - src.loc: null - call stack: - the grille (/obj/structure/grille): stack trace("The grille taking damage after...") - the grille (/obj/structure/grille): take damage(10, "brute", "melee", 1, null, 0) - the grille (/obj/structure/grille): take damage(10, "brute", "melee", 1, null) - the grille (/obj/structure/grille): attack animal(the giant spider (435) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse)) - the giant spider (435) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): DestroyObjectsInDirection(1) - the giant spider (435) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): DestroyPathToTarget() - the giant spider (435) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): handle automated action() - the giant spider (435) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): handle automated action() - the giant spider (435) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 09:06:58.464] runtime error: The grille taking damage after deletion - proc name: stack trace (/datum/proc/stack_trace) - source file: unsorted.dm,1173 - usr: null - src: the grille (/obj/structure/grille) - src.loc: null - call stack: - the grille (/obj/structure/grille): stack trace("The grille taking damage after...") - the grille (/obj/structure/grille): take damage(7, "brute", "melee", 1, null, 0) - the grille (/obj/structure/grille): take damage(7, "brute", "melee", 1, null) - the grille (/obj/structure/grille): attack animal(the giant spider (435) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse)) - the giant spider (435) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): DestroyObjectsInDirection(8) - the giant spider (435) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): DestroyPathToTarget() - the giant spider (435) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): handle automated action() - the giant spider (435) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): handle automated action() - the giant spider (435) (/mob/living/simple_animal/hostile/poison/giant_spider/nurse): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 09:15:10.384] runtime error: Cannot read 0.active - proc name: apply innate effects (/datum/antagonist/clockcult/apply_innate_effects) - source file: clockcult.dm,123 - usr: Higgins Von NIbblebuttam (/mob/living/carbon/human) - src: Clock Cultist (/datum/antagonist/clockcult) - usr.loc: the clockwork floor (73,163,2) (/turf/open/floor/clockwork) - call stack: - Clock Cultist (/datum/antagonist/clockcult): apply innate effects(null) - Clock Cultist (/datum/antagonist/clockcult): on gain() - Clock Cultist (/datum/antagonist/clockcult): on gain() - Higgins Von NIbblebuttam (/datum/mind): add antag datum(Clock Cultist (/datum/antagonist/clockcult), null) - add servant of ratvar(Higgins Von NIbblebuttam (/mob/living/carbon/human), 0, 1) - the ominous sigil (/obj/effect/clockwork/sigil/submission): sigil effects(Higgins Von NIbblebuttam (/mob/living/carbon/human)) - the ominous sigil (/obj/effect/clockwork/sigil/submission): Crossed(Higgins Von NIbblebuttam (/mob/living/carbon/human)) - Higgins Von NIbblebuttam (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Higgins Von NIbblebuttam (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Higgins Von NIbblebuttam (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Higgins Von NIbblebuttam (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Higgins Von NIbblebuttam (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - [2019-03-13 09:17:21.677] runtime error: pick() from empty list - proc name: scripture effects (/datum/clockwork_scripture/abscond/scripture_effects) - source file: scripture_drivers.dm,202 - usr: Higgins Von NIbblebuttam (/mob/living/carbon/human) - src: Abscond (/datum/clockwork_scripture/abscond) - usr.loc: the plating (69,164,2) (/turf/open/floor/plating) - call stack: - Abscond (/datum/clockwork_scripture/abscond): scripture effects() - Abscond (/datum/clockwork_scripture/abscond): run scripture() - the clockwork slab (/obj/item/clockwork/slab): recite scripture(/datum/clockwork_scripture/abs... (/datum/clockwork_scripture/abscond), Higgins Von NIbblebuttam (/mob/living/carbon/human), 0) - world: ImmediateInvokeAsync(the clockwork slab (/obj/item/clockwork/slab), /obj/item/clockwork/slab/proc/... (/obj/item/clockwork/slab/proc/recite_scripture), /datum/clockwork_scripture/abs... (/datum/clockwork_scripture/abscond), Higgins Von NIbblebuttam (/mob/living/carbon/human), 0) - [2019-03-13 09:23:22.242] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the floor (78,141,2) (/turf/open/floor/plasteel) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor("chest", "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check("chest", "melee", "Your armor has protected your ...", "Your armor has softened hit to...", 0, null) - Sheness Hollow (/mob/living/carbon/human): hitby(the stunbaton (/obj/item/melee/baton), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the stunbaton (/obj/item/melee/baton), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the stunbaton (/obj/item/melee/baton), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - the stunbaton (/obj/item/melee/baton): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - the stunbaton (/obj/item/melee/baton): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Sheness Hollow (/mob/living/carbon/human)) - /datum/thrownthing (/datum/thrownthing): hit atom(Sheness Hollow (/mob/living/carbon/human)) - the stunbaton (/obj/item/melee/baton): Bump(Sheness Hollow (/mob/living/carbon/human)) - the floor (78,141,2) (/turf/open/floor/plasteel): Enter(the stunbaton (/obj/item/melee/baton), the floor (77,141,2) (/turf/open/floor/plasteel)) - the stunbaton (/obj/item/melee/baton): Move(the floor (78,141,2) (/turf/open/floor/plasteel), 4) - the stunbaton (/obj/item/melee/baton): Move(the floor (78,141,2) (/turf/open/floor/plasteel), 4) - the stunbaton (/obj/item/melee/baton): Move(the floor (78,141,2) (/turf/open/floor/plasteel), 5) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 09:27:32.074] runtime error: Cannot execute null.glow range(). - proc name: New (/obj/structure/glowshroom/New) - source file: glowshroom.dm,66 - usr: Connor Lester (/mob/living/carbon/human) - src: the glowshroom (/obj/structure/glowshroom) - usr.loc: the plating (129,108,2) (/turf/open/floor/plating) - src.loc: the plating (129,108,2) (/turf/open/floor/plating) - call stack: - the glowshroom (/obj/structure/glowshroom): New(the plating (129,108,2) (/turf/open/floor/plating), the pack of glowshroom myceliu... (/obj/item/seeds/glowshroom), null) - the glowshroom cluster (/obj/item/reagent_containers/food/snacks/grown/mushroom/glowshroom): attack self(Connor Lester (/mob/living/carbon/human)) - Connor Lester (/mob/living/carbon/human): Activate Held Object() - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Enukar (/client): keyDown("Southeast") - [2019-03-13 09:27:36.127] runtime error: Cannot execute null.glow range(). - proc name: New (/obj/structure/glowshroom/New) - source file: glowshroom.dm,66 - usr: Connor Lester (/mob/living/carbon/human) - src: the glowshroom (/obj/structure/glowshroom) - usr.loc: the plating (133,108,2) (/turf/open/floor/plating) - src.loc: the plating (133,108,2) (/turf/open/floor/plating) - call stack: - the glowshroom (/obj/structure/glowshroom): New(the plating (133,108,2) (/turf/open/floor/plating), the pack of glowshroom myceliu... (/obj/item/seeds/glowshroom), null) - the glowshroom cluster (/obj/item/reagent_containers/food/snacks/grown/mushroom/glowshroom): attack self(Connor Lester (/mob/living/carbon/human)) - Connor Lester (/mob/living/carbon/human): Activate Held Object() - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Enukar (/client): keyDown("Southeast") - [2019-03-13 09:27:36.896] runtime error: Cannot execute null.glow range(). - proc name: New (/obj/structure/glowshroom/New) - source file: glowshroom.dm,66 - usr: Connor Lester (/mob/living/carbon/human) - src: the glowshroom (/obj/structure/glowshroom) - usr.loc: the plating (137,108,2) (/turf/open/floor/plating) - src.loc: the plating (137,108,2) (/turf/open/floor/plating) - call stack: - the glowshroom (/obj/structure/glowshroom): New(the plating (137,108,2) (/turf/open/floor/plating), the pack of glowshroom myceliu... (/obj/item/seeds/glowshroom), null) - the glowshroom cluster (/obj/item/reagent_containers/food/snacks/grown/mushroom/glowshroom): attack self(Connor Lester (/mob/living/carbon/human)) - Connor Lester (/mob/living/carbon/human): Activate Held Object() - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Enukar (/client): keyDown("Southeast") - [2019-03-13 09:27:37.522] runtime error: Cannot execute null.glow range(). - proc name: New (/obj/structure/glowshroom/New) - source file: glowshroom.dm,66 - usr: Connor Lester (/mob/living/carbon/human) - src: the glowshroom (/obj/structure/glowshroom) - usr.loc: the plating (141,108,2) (/turf/open/floor/plating) - src.loc: the plating (141,108,2) (/turf/open/floor/plating) - call stack: - the glowshroom (/obj/structure/glowshroom): New(the plating (141,108,2) (/turf/open/floor/plating), the pack of glowshroom myceliu... (/obj/item/seeds/glowshroom), null) - the glowshroom cluster (/obj/item/reagent_containers/food/snacks/grown/mushroom/glowshroom): attack self(Connor Lester (/mob/living/carbon/human)) - Connor Lester (/mob/living/carbon/human): Activate Held Object() - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Enukar (/client): keyDown("Southeast") - [2019-03-13 09:27:38.815] runtime error: Cannot execute null.glow range(). - proc name: New (/obj/structure/glowshroom/New) - source file: glowshroom.dm,66 - usr: Connor Lester (/mob/living/carbon/human) - src: the glowshroom (/obj/structure/glowshroom) - usr.loc: the plating (141,103,2) (/turf/open/floor/plating) - src.loc: the plating (141,103,2) (/turf/open/floor/plating) - call stack: - the glowshroom (/obj/structure/glowshroom): New(the plating (141,103,2) (/turf/open/floor/plating), the pack of glowshroom myceliu... (/obj/item/seeds/glowshroom), null) - the glowshroom cluster (/obj/item/reagent_containers/food/snacks/grown/mushroom/glowshroom): attack self(Connor Lester (/mob/living/carbon/human)) - Connor Lester (/mob/living/carbon/human): Activate Held Object() - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Enukar (/client): keyDown("Southeast") - [2019-03-13 09:27:39.698] runtime error: Cannot execute null.glow range(). - proc name: New (/obj/structure/glowshroom/New) - source file: glowshroom.dm,66 - usr: Connor Lester (/mob/living/carbon/human) - src: the glowshroom (/obj/structure/glowshroom) - usr.loc: the plating (141,100,2) (/turf/open/floor/plating) - src.loc: the plating (141,100,2) (/turf/open/floor/plating) - call stack: - the glowshroom (/obj/structure/glowshroom): New(the plating (141,100,2) (/turf/open/floor/plating), the pack of glowshroom myceliu... (/obj/item/seeds/glowshroom), null) - the glowshroom cluster (/obj/item/reagent_containers/food/snacks/grown/mushroom/glowshroom): attack self(Connor Lester (/mob/living/carbon/human)) - Connor Lester (/mob/living/carbon/human): Activate Held Object() - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Connor Lester (/mob/living/carbon/human): key down("Southeast", Enukar (/client)) - Enukar (/client): keyDown("Southeast") - [2019-03-13 09:28:36.053] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: unsorted.dm,1170 - usr: Pepper Pot (/mob/living/carbon/human) - src: null - usr.loc: the reinforced floor (137,104,2) (/turf/open/floor/engine) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 290, 0) - the improved toy (/obj/item/relic): attack self(Pepper Pot (/mob/living/carbon/human)) - Pepper Pot (/mob/living/carbon/human): Activate Held Object() - Pepper Pot (/mob/living/carbon/human): key down("Y", Neuroplasty (/client)) - Pepper Pot (/mob/living/carbon/human): key down("Y", Neuroplasty (/client)) - Pepper Pot (/mob/living/carbon/human): key down("Y", Neuroplasty (/client)) - Pepper Pot (/mob/living/carbon/human): key down("Y", Neuroplasty (/client)) - Neuroplasty (/client): keyDown("Y") - [2019-03-13 09:34:54.238] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: unsorted.dm,1170 - usr: August Lindenhurst (/mob/living/carbon/human) - src: null - usr.loc: the floor (80,82,2) (/turf/open/floor/plasteel/white) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 20, 0) - /datum/effect_system/spark_spr... (/datum/effect_system/spark_spread): generate effect() - world: ImmediateInvokeAsync(/datum/effect_system/spark_spr... (/datum/effect_system/spark_spread), /datum/effect_system/proc/gene... (/datum/effect_system/proc/generate_effect)) - [2019-03-13 09:34:54.241] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: unsorted.dm,1170 - usr: August Lindenhurst (/mob/living/carbon/human) - src: null - usr.loc: the floor (80,82,2) (/turf/open/floor/plasteel/white) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 20, 0) - /datum/effect_system/spark_spr... (/datum/effect_system/spark_spread): generate effect() - world: ImmediateInvokeAsync(/datum/effect_system/spark_spr... (/datum/effect_system/spark_spread), /datum/effect_system/proc/gene... (/datum/effect_system/proc/generate_effect)) - [2019-03-13 09:37:00.203] runtime error: Cannot read 0.active - proc name: apply innate effects (/datum/antagonist/clockcult/apply_innate_effects) - source file: clockcult.dm,123 - usr: Sheness Hollow (/mob/living/carbon/human) - src: Clock Cultist (/datum/antagonist/clockcult) - usr.loc: the clockwork floor (74,162,2) (/turf/open/floor/clockwork) - call stack: - Clock Cultist (/datum/antagonist/clockcult): apply innate effects(null) - Clock Cultist (/datum/antagonist/clockcult): on gain() - Clock Cultist (/datum/antagonist/clockcult): on gain() - Luther Longmont (/datum/mind): add antag datum(Clock Cultist (/datum/antagonist/clockcult), null) - add servant of ratvar(Luther Longmont (/mob/living/carbon/human), 0, 1) - the ominous sigil (/obj/effect/clockwork/sigil/submission): sigil effects(Luther Longmont (/mob/living/carbon/human)) - the ominous sigil (/obj/effect/clockwork/sigil/submission): Crossed(Luther Longmont (/mob/living/carbon/human)) - Luther Longmont (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Luther Longmont (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Luther Longmont (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Luther Longmont (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Luther Longmont (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Sheness Hollow (/mob/living/carbon/human): Move(the clockwork floor (74,163,2) (/turf/open/floor/clockwork), 4) - Sheness Hollow (/mob/living/carbon/human): Move(the clockwork floor (74,163,2) (/turf/open/floor/clockwork), 4) - Sheness Hollow (/mob/living/carbon/human): Move(the clockwork floor (74,163,2) (/turf/open/floor/clockwork), 4) - Sheness Hollow (/mob/living/carbon/human): Move(the clockwork floor (74,163,2) (/turf/open/floor/clockwork), 4) - [2019-03-13 09:41:21.460] runtime error: Cannot read 0.active - proc name: apply innate effects (/datum/antagonist/clockcult/apply_innate_effects) - source file: clockcult.dm,123 - usr: Bob (/mob/living/carbon/human) - src: Clock Cultist (/datum/antagonist/clockcult) - usr.loc: the clockwork floor (73,163,2) (/turf/open/floor/clockwork) - call stack: - Clock Cultist (/datum/antagonist/clockcult): apply innate effects(null) - Clock Cultist (/datum/antagonist/clockcult): on gain() - Clock Cultist (/datum/antagonist/clockcult): on gain() - Bob (/datum/mind): add antag datum(Clock Cultist (/datum/antagonist/clockcult), null) - add servant of ratvar(Bob (/mob/living/carbon/human), 0, 1) - the ominous sigil (/obj/effect/clockwork/sigil/submission): sigil effects(Bob (/mob/living/carbon/human)) - the ominous sigil (/obj/effect/clockwork/sigil/submission): Crossed(Bob (/mob/living/carbon/human)) - Bob (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Bob (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Bob (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Bob (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Bob (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - [2019-03-13 09:42:10.001] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: Bob (/mob/living/carbon/human) - src: Sheness Hollow (/mob/living/carbon/human) - usr.loc: the clockwork floor (72,159,2) (/turf/open/floor/clockwork) - src.loc: the clockwork floor (72,158,2) (/turf/open/floor/clockwork) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the left arm (/obj/item/bodypart/l_arm), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor(the left arm (/obj/item/bodypart/l_arm), "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check(the left arm (/obj/item/bodypart/l_arm), "melee", "Your ar...", "Your ar...", 0, null) - Felinid (/datum/species/human/felinid): spec attacked by(the clockwork slab (/obj/item/clockwork/slab), Bob (/mob/living/carbon/human), the left arm (/obj/item/bodypart/l_arm), "help", Sheness Hollow (/mob/living/carbon/human)) - Sheness Hollow (/mob/living/carbon/human): attacked by(the clockwork slab (/obj/item/clockwork/slab), Bob (/mob/living/carbon/human)) - the clockwork slab (/obj/item/clockwork/slab): attack(Sheness Hollow (/mob/living/carbon/human), Bob (/mob/living/carbon/human)) - Sheness Hollow (/mob/living/carbon/human): attackby(the clockwork slab (/obj/item/clockwork/slab), Bob (/mob/living/carbon/human), "icon-x=14;icon-y=7;left=1;scre...") - Sheness Hollow (/mob/living/carbon/human): attackby(the clockwork slab (/obj/item/clockwork/slab), Bob (/mob/living/carbon/human), "icon-x=14;icon-y=7;left=1;scre...") - the clockwork slab (/obj/item/clockwork/slab): melee attack chain(Bob (/mob/living/carbon/human), Sheness Hollow (/mob/living/carbon/human), "icon-x=14;icon-y=7;left=1;scre...") - Bob (/mob/living/carbon/human): ClickOn(Sheness Hollow (/mob/living/carbon/human), "icon-x=14;icon-y=7;left=1;scre...") - Sheness Hollow (/mob/living/carbon/human): Click(the clockwork floor (72,158,2) (/turf/open/floor/clockwork), "mapwindow.map", "icon-x=14;icon-y=7;left=1;scre...") - Zero the big boy (/client): Click(Sheness Hollow (/mob/living/carbon/human), the clockwork floor (72,158,2) (/turf/open/floor/clockwork), "mapwindow.map", "icon-x=14;icon-y=7;left=1;scre...") - [2019-03-13 09:54:02.928] runtime error: Cannot read 0.active - proc name: apply innate effects (/datum/antagonist/clockcult/apply_innate_effects) - source file: clockcult.dm,123 - usr: Sheness Hollow (/mob/living/carbon/human) - src: Clock Cultist (/datum/antagonist/clockcult) - usr.loc: the clockwork floor (74,163,2) (/turf/open/floor/clockwork) - call stack: - Clock Cultist (/datum/antagonist/clockcult): apply innate effects(null) - Clock Cultist (/datum/antagonist/clockcult): on gain() - Clock Cultist (/datum/antagonist/clockcult): on gain() - Hides-in-Darkness (/datum/mind): add antag datum(Clock Cultist (/datum/antagonist/clockcult), null) - add servant of ratvar(Hides-in-Darkness (/mob/living/carbon/human), 0, 1) - the ominous sigil (/obj/effect/clockwork/sigil/submission): sigil effects(Hides-in-Darkness (/mob/living/carbon/human)) - the ominous sigil (/obj/effect/clockwork/sigil/submission): Crossed(Hides-in-Darkness (/mob/living/carbon/human)) - Hides-in-Darkness (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Hides-in-Darkness (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Hides-in-Darkness (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Hides-in-Darkness (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Hides-in-Darkness (/mob/living/carbon/human): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Sheness Hollow (/mob/living/carbon/human): Move(the clockwork floor (74,163,2) (/turf/open/floor/clockwork), 4) - Sheness Hollow (/mob/living/carbon/human): Move(the clockwork floor (74,163,2) (/turf/open/floor/clockwork), 4) - Sheness Hollow (/mob/living/carbon/human): Move(the clockwork floor (74,163,2) (/turf/open/floor/clockwork), 4) - Sheness Hollow (/mob/living/carbon/human): Move(the clockwork floor (74,163,2) (/turf/open/floor/clockwork), 4) - [2019-03-13 09:58:56.909] runtime error: Invalid timer: Timer: Timer: -1 ([0x2106665e]), TTR: 359369, Flags: TIMER_CLIENT_TIME, callBack: [0x21069de9], callBack.object: /datum/looping_sound/deep_fryer[0x2102155c](/datum/looping_sound/deep_fryer), callBack.delegate:/datum/looping_sound/proc/sound_loop()Prev: NULL, Next: NULL, SPENT(359369), QDELETED, NO CALLBACK world.time: 48804.5, head_offset: 48600, practical_offset: 410, REALTIMEOFDAY: 359369 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,89 - usr: null - src: Timer (/datum/controller/subsystem/timer) - call stack: - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 09:59:15.904] runtime error: Invalid timer: Timer: Timer: -1 ([0x210652c8]), TTR: 359556, Flags: TIMER_CLIENT_TIME, callBack: [0x21069f6c], callBack.object: /datum/looping_sound/deep_fryer[0x2102155c](/datum/looping_sound/deep_fryer), callBack.delegate:/datum/looping_sound/proc/sound_loop()Prev: NULL, Next: NULL, SPENT(359559), QDELETED, NO CALLBACK world.time: 48994, head_offset: 48600, practical_offset: 789, REALTIMEOFDAY: 359559 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,89 - usr: null - src: Timer (/datum/controller/subsystem/timer) - call stack: - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:00:24.886] runtime error: pick() from empty list - proc name: scripture effects (/datum/clockwork_scripture/abscond/scripture_effects) - source file: scripture_drivers.dm,202 - usr: Bob (/mob/living/carbon/human) - src: Abscond (/datum/clockwork_scripture/abscond) - usr.loc: the floor (51,122,2) (/turf/open/floor/plasteel) - call stack: - Abscond (/datum/clockwork_scripture/abscond): scripture effects() - Abscond (/datum/clockwork_scripture/abscond): run scripture() - the clockwork slab (/obj/item/clockwork/slab): recite scripture(/datum/clockwork_scripture/abs... (/datum/clockwork_scripture/abscond), Bob (/mob/living/carbon/human), 0) - the clockwork slab (/obj/item/clockwork/slab): ui action click(Bob (/mob/living/carbon/human), Abscond (1) (/datum/action/item_action/clock/quickbind)) - Abscond (1) (/datum/action/item_action/clock/quickbind): Trigger() - Abscond (1) (/obj/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=10;icon-y=17;left=1;scr...") - [2019-03-13 10:02:36.701] ## WARNING: couldn't find shuttle with id: in code/controllers/subsystem/shuttle.dm at line 159 src: Shuttle usr: Huffie Franks. [2019-03-13 10:03:21.755] runtime error: pick() from empty list - proc name: scripture effects (/datum/clockwork_scripture/abscond/scripture_effects) - source file: scripture_drivers.dm,202 - usr: Bob (/mob/living/carbon/human) - src: Abscond (/datum/clockwork_scripture/abscond) - usr.loc: the floor (49,121,2) (/turf/open/floor/plasteel/white/corner) - call stack: - Abscond (/datum/clockwork_scripture/abscond): scripture effects() - Abscond (/datum/clockwork_scripture/abscond): run scripture() - the clockwork slab (/obj/item/clockwork/slab): recite scripture(/datum/clockwork_scripture/abs... (/datum/clockwork_scripture/abscond), Bob (/mob/living/carbon/human), 0) - the clockwork slab (/obj/item/clockwork/slab): ui action click(Bob (/mob/living/carbon/human), Abscond (1) (/datum/action/item_action/clock/quickbind)) - Abscond (1) (/datum/action/item_action/clock/quickbind): Trigger() - Abscond (1) (/obj/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=20;icon-y=11;left=1;scr...") - [2019-03-13 10:04:10.611] runtime error: Cannot read 0.active - proc name: apply innate effects (/datum/antagonist/clockcult/apply_innate_effects) - source file: clockcult.dm,123 - usr: Engineering Android-697 (/mob/living/silicon/robot) - src: Clock Cultist (/datum/antagonist/clockcult) - usr.loc: the clockwork floor (73,163,2) (/turf/open/floor/clockwork) - call stack: - Clock Cultist (/datum/antagonist/clockcult): apply innate effects(null) - Clock Cultist (/datum/antagonist/clockcult): on gain() - Clock Cultist (/datum/antagonist/clockcult): on gain() - CHRI-809 (/datum/mind): add antag datum(Clock Cultist (/datum/antagonist/clockcult), null) - add servant of ratvar(Engineering Android-697 (/mob/living/silicon/robot), 0, 1) - the ominous sigil (/obj/effect/clockwork/sigil/submission): sigil effects(Engineering Android-697 (/mob/living/silicon/robot)) - the ominous sigil (/obj/effect/clockwork/sigil/submission): Crossed(Engineering Android-697 (/mob/living/silicon/robot)) - Engineering Android-697 (/mob/living/silicon/robot): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Engineering Android-697 (/mob/living/silicon/robot): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - Engineering Android-697 (/mob/living/silicon/robot): Move(the clockwork floor (73,163,2) (/turf/open/floor/clockwork), 1) - [2019-03-13 10:04:25.258] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(211.593, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:26.245] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(211.993, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:27.245] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(212.393, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:28.332] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(212.793, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:29.343] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(213.193, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:30.392] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(213.593, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:31.381] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(213.993, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:32.552] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(214.393, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:33.556] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(214.793, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:34.590] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(215.193, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:35.751] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(215.592, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:36.838] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(215.992, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:37.824] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(216.392, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:38.930] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(216.792, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:39.864] runtime error: pick() from empty list - proc name: scripture effects (/datum/clockwork_scripture/abscond/scripture_effects) - source file: scripture_drivers.dm,202 - usr: Hides-in-Darkness (/mob/living/carbon/human) - src: Abscond (/datum/clockwork_scripture/abscond) - usr.loc: the floor (87,140,2) (/turf/open/floor/plasteel) - call stack: - Abscond (/datum/clockwork_scripture/abscond): scripture effects() - Abscond (/datum/clockwork_scripture/abscond): run scripture() - the clockwork slab (/obj/item/clockwork/slab): recite scripture(/datum/clockwork_scripture/abs... (/datum/clockwork_scripture/abscond), Hides-in-Darkness (/mob/living/carbon/human), 0) - the clockwork slab (/obj/item/clockwork/slab): ui action click(Hides-in-Darkness (/mob/living/carbon/human), Abscond (1) (/datum/action/item_action/clock/quickbind)) - Abscond (1) (/datum/action/item_action/clock/quickbind): Trigger() - Abscond (1) (/obj/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;scr...") - [2019-03-13 10:04:39.939] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(217.192, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:40.971] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(217.592, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:41.962] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(217.992, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:43.007] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(218.392, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:44.002] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(218.792, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:45.044] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(219.192, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:46.077] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(219.592, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:47.082] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(219.992, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:48.069] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(220.392, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:49.122] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(220.792, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:50.113] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(221.192, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:51.127] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(221.592, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:52.116] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(221.992, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:53.124] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(222.392, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:54.123] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(222.792, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:55.125] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(223.192, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:56.163] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(223.592, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:57.170] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(223.992, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:58.175] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(224.392, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:04:59.232] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(224.792, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:00.236] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(225.192, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:01.235] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(225.592, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:02.234] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(225.992, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:03.290] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(226.392, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:04.277] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(226.792, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:05.288] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(227.192, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:06.284] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(227.592, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:07.288] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(227.992, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:08.287] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(228.392, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:09.302] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(228.792, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:10.278] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(229.192, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:11.365] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(229.592, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:12.345] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(229.992, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:13.358] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(230.392, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:14.347] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(230.792, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:15.369] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(231.192, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:16.391] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(231.592, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:05:34.084] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: unsorted.dm,1170 - usr: August Lindenhurst (/mob/living/carbon/human) - src: null - usr.loc: the floor (42,145,2) (/turf/open/floor/plasteel) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 20, 0) - /datum/effect_system/spark_spr... (/datum/effect_system/spark_spread): generate effect() - world: ImmediateInvokeAsync(/datum/effect_system/spark_spr... (/datum/effect_system/spark_spread), /datum/effect_system/proc/gene... (/datum/effect_system/proc/generate_effect)) - [2019-03-13 10:06:09.308] runtime error: pick() from empty list - proc name: scripture effects (/datum/clockwork_scripture/abscond/scripture_effects) - source file: scripture_drivers.dm,202 - usr: Hides-in-Darkness (/mob/living/carbon/human) - src: Abscond (/datum/clockwork_scripture/abscond) - usr.loc: the floor (137,162,2) (/turf/open/floor/plasteel) - call stack: - Abscond (/datum/clockwork_scripture/abscond): scripture effects() - Abscond (/datum/clockwork_scripture/abscond): run scripture() - the clockwork slab (/obj/item/clockwork/slab): recite scripture(/datum/clockwork_scripture/abs... (/datum/clockwork_scripture/abscond), Hides-in-Darkness (/mob/living/carbon/human), 0) - the clockwork slab (/obj/item/clockwork/slab): ui action click(Hides-in-Darkness (/mob/living/carbon/human), Abscond (1) (/datum/action/item_action/clock/quickbind)) - Abscond (1) (/datum/action/item_action/clock/quickbind): Trigger() - Abscond (1) (/obj/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=24;icon-y=11;left=1;scr...") - [2019-03-13 10:06:59.013] runtime error: Invalid timer: Timer: Timer: -1 ([0x21069d80]), TTR: 364170, Flags: TIMER_CLIENT_TIME, callBack: [0x2101b2cb], callBack.object: /datum/looping_sound/deep_fryer[0x2102155c](/datum/looping_sound/deep_fryer), callBack.delegate:/datum/looping_sound/proc/sound_loop()Prev: NULL, Next: NULL, SPENT(364190), QDELETED, NO CALLBACK world.time: 53605, head_offset: 53400, practical_offset: 411, REALTIMEOFDAY: 364190 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,89 - usr: null - src: Timer (/datum/controller/subsystem/timer) - call stack: - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:07:18.725] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: null - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the clockwork floor (74,146,2) (/turf/open/floor/clockwork) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor("chest", "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check("chest", "melee", "Your armor has protected your ...", "Your armor has softened hit to...", 0, null) - Sheness Hollow (/mob/living/carbon/human): hitby(Lamarr (/obj/item/clothing/mask/facehugger/lamarr), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(Lamarr (/obj/item/clothing/mask/facehugger/lamarr), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(Lamarr (/obj/item/clothing/mask/facehugger/lamarr), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Lamarr (/obj/item/clothing/mask/facehugger/lamarr): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - Lamarr (/obj/item/clothing/mask/facehugger/lamarr): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Sheness Hollow (/mob/living/carbon/human)) - /datum/thrownthing (/datum/thrownthing): hit atom(Sheness Hollow (/mob/living/carbon/human)) - Lamarr (/obj/item/clothing/mask/facehugger/lamarr): Bump(Sheness Hollow (/mob/living/carbon/human)) - the clockwork floor (74,146,2) (/turf/open/floor/clockwork): Enter(Lamarr (/obj/item/clothing/mask/facehugger/lamarr), the clockwork floor (73,146,2) (/turf/open/floor/clockwork)) - Lamarr (/obj/item/clothing/mask/facehugger/lamarr): Move(the clockwork floor (74,146,2) (/turf/open/floor/clockwork), 4) - Lamarr (/obj/item/clothing/mask/facehugger/lamarr): Move(the clockwork floor (74,146,2) (/turf/open/floor/clockwork), 4) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:07:38.737] runtime error: Cannot read null.mood_change - proc name: update mood (/datum/component/mood/proc/update_mood) - source file: mood.dm,89 - usr: August Lindenhurst (/mob/living/carbon/human) - src: /datum/component/mood (/datum/component/mood) - usr.loc: the floor (93,70,2) (/turf/open/floor/plasteel/chapel) - call stack: - /datum/component/mood (/datum/component/mood): update mood() - /datum/component/mood (/datum/component/mood): clear event(null, the corgi (/mob/living/simple_animal/pet/dog/corgi)) - /datum/callback (/datum/callback): Invoke() - world: PushUsr(August Lindenhurst (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:07:40.477] runtime error: Cannot read null.mood_change - proc name: update mood (/datum/component/mood/proc/update_mood) - source file: mood.dm,89 - usr: August Lindenhurst (/mob/living/carbon/human) - src: /datum/component/mood (/datum/component/mood) - usr.loc: the floor (93,70,2) (/turf/open/floor/plasteel/chapel) - call stack: - /datum/component/mood (/datum/component/mood): update mood() - /datum/component/mood (/datum/component/mood): clear event(null, the kitten (/mob/living/simple_animal/pet/cat/kitten)) - /datum/callback (/datum/callback): Invoke() - world: PushUsr(August Lindenhurst (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:07:43.381] runtime error: Cannot read null.mood_change - proc name: update mood (/datum/component/mood/proc/update_mood) - source file: mood.dm,89 - usr: August Lindenhurst (/mob/living/carbon/human) - src: /datum/component/mood (/datum/component/mood) - usr.loc: the floor (92,69,2) (/turf/open/floor/plasteel/dark) - call stack: - /datum/component/mood (/datum/component/mood): update mood() - /datum/component/mood (/datum/component/mood): clear event(null, the corgi puppy (/mob/living/simple_animal/pet/dog/corgi/puppy)) - /datum/callback (/datum/callback): Invoke() - world: PushUsr(August Lindenhurst (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:07:44.280] runtime error: Cannot read null.mood_change - proc name: update mood (/datum/component/mood/proc/update_mood) - source file: mood.dm,89 - usr: August Lindenhurst (/mob/living/carbon/human) - src: /datum/component/mood (/datum/component/mood) - usr.loc: the floor (92,69,2) (/turf/open/floor/plasteel/dark) - call stack: - /datum/component/mood (/datum/component/mood): update mood() - /datum/component/mood (/datum/component/mood): clear event(null, the cat (/mob/living/simple_animal/pet/cat)) - /datum/callback (/datum/callback): Invoke() - world: PushUsr(August Lindenhurst (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:12:26.236] runtime error: The grille taking damage after deletion - proc name: stack trace (/datum/proc/stack_trace) - source file: unsorted.dm,1173 - usr: null - src: the grille (/obj/structure/grille) - src.loc: null - call stack: - the grille (/obj/structure/grille): stack trace("The grille taking damage after...") - the grille (/obj/structure/grille): take damage(8, "brute", "melee", 1, null, 0) - the grille (/obj/structure/grille): take damage(8, "brute", "melee", 1, null) - the grille (/obj/structure/grille): attack animal(the space carp (/mob/living/simple_animal/hostile/carp)) - the space carp (/mob/living/simple_animal/hostile/carp): DestroyObjectsInDirection(8) - the space carp (/mob/living/simple_animal/hostile/carp): DestroyPathToTarget() - the space carp (/mob/living/simple_animal/hostile/carp): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:14:03.969] runtime error: Cannot read null.mood_change - proc name: update mood (/datum/component/mood/proc/update_mood) - source file: mood.dm,89 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood() - /datum/component/mood (/datum/component/mood): add event(null, "nutrition", /datum/mood_event/hungry (/datum/mood_event/hungry), null) - /datum/component/mood (/datum/component/mood): HandleNutrition(August Lindenhurst (/mob/living/carbon/human)) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:14:32.577] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: unsorted.dm,1170 - usr: Luther Longmont (/mob/living/carbon/human) - src: null - usr.loc: the floor (108,75,2) (/turf/open/floor/plasteel) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 20, 0) - /datum/effect_system/spark_spr... (/datum/effect_system/spark_spread): generate effect() - world: ImmediateInvokeAsync(/datum/effect_system/spark_spr... (/datum/effect_system/spark_spread), /datum/effect_system/proc/gene... (/datum/effect_system/proc/generate_effect)) - [2019-03-13 10:14:32.580] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: unsorted.dm,1170 - usr: Luther Longmont (/mob/living/carbon/human) - src: null - usr.loc: the floor (108,75,2) (/turf/open/floor/plasteel) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 20, 0) - /datum/effect_system/spark_spr... (/datum/effect_system/spark_spread): generate effect() - world: ImmediateInvokeAsync(/datum/effect_system/spark_spr... (/datum/effect_system/spark_spread), /datum/effect_system/proc/gene... (/datum/effect_system/proc/generate_effect)) - [2019-03-13 10:14:37.927] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: unsorted.dm,1170 - usr: Bob (/mob/living/carbon/human) - src: null - usr.loc: the plating (109,74,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 20, 0) - /datum/effect_system/spark_spr... (/datum/effect_system/spark_spread): generate effect() - world: ImmediateInvokeAsync(/datum/effect_system/spark_spr... (/datum/effect_system/spark_spread), /datum/effect_system/proc/gene... (/datum/effect_system/proc/generate_effect)) - [2019-03-13 10:14:38.027] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: unsorted.dm,1170 - usr: Bob (/mob/living/carbon/human) - src: null - usr.loc: the plating (109,74,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 20, 0) - /datum/effect_system/spark_spr... (/datum/effect_system/spark_spread): generate effect() - world: ImmediateInvokeAsync(/datum/effect_system/spark_spr... (/datum/effect_system/spark_spread), /datum/effect_system/proc/gene... (/datum/effect_system/proc/generate_effect)) - [2019-03-13 10:14:38.030] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: unsorted.dm,1170 - usr: Bob (/mob/living/carbon/human) - src: null - usr.loc: the plating (109,74,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 20, 0) - /datum/effect_system/spark_spr... (/datum/effect_system/spark_spread): generate effect() - world: ImmediateInvokeAsync(/datum/effect_system/spark_spr... (/datum/effect_system/spark_spread), /datum/effect_system/proc/gene... (/datum/effect_system/proc/generate_effect)) - [2019-03-13 10:14:38.927] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: unsorted.dm,1170 - usr: Bob (/mob/living/carbon/human) - src: null - usr.loc: the plating (109,74,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 20, 0) - /datum/effect_system/spark_spr... (/datum/effect_system/spark_spread): generate effect() - world: ImmediateInvokeAsync(/datum/effect_system/spark_spr... (/datum/effect_system/spark_spread), /datum/effect_system/proc/gene... (/datum/effect_system/proc/generate_effect)) - [2019-03-13 10:14:53.445] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: unsorted.dm,1170 - usr: Luther Longmont (/mob/living/carbon/human) - src: null - usr.loc: the floor (108,73,2) (/turf/open/floor/plasteel) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 20, 0) - /datum/effect_system/spark_spr... (/datum/effect_system/spark_spread): generate effect() - world: ImmediateInvokeAsync(/datum/effect_system/spark_spr... (/datum/effect_system/spark_spread), /datum/effect_system/proc/gene... (/datum/effect_system/proc/generate_effect)) - [2019-03-13 10:14:53.944] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: unsorted.dm,1170 - usr: Luther Longmont (/mob/living/carbon/human) - src: null - usr.loc: the floor (108,73,2) (/turf/open/floor/plasteel) - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 20, 0) - /datum/effect_system/spark_spr... (/datum/effect_system/spark_spread): generate effect() - world: ImmediateInvokeAsync(/datum/effect_system/spark_spr... (/datum/effect_system/spark_spread), /datum/effect_system/proc/gene... (/datum/effect_system/proc/generate_effect)) - [2019-03-13 10:15:18.261] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(470.789, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:19.271] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(471.189, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:20.265] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(471.589, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:21.262] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(471.989, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:22.273] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(472.389, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:23.262] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(472.789, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:24.312] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(473.189, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:25.311] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(473.589, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:26.325] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(473.989, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:27.315] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(474.389, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:28.363] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(474.789, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:29.362] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(475.189, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:30.365] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(475.589, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:31.364] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(475.989, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:32.368] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(476.389, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:33.365] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(476.789, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:34.368] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(477.189, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:35.362] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(477.589, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:36.361] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(477.988, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:37.615] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(478.388, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:38.667] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(478.788, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:39.660] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(479.188, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:40.671] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(479.588, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:41.663] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(479.988, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:42.819] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(480.388, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:43.798] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(480.788, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:44.896] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(481.188, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:45.903] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(481.588, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:46.944] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(481.988, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:47.951] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(482.388, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:48.945] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(482.788, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:49.946] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(483.188, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:50.954] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(483.588, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:51.946] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(483.988, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:52.948] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(484.388, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:53.955] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(484.788, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:54.946] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(485.188, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:55.949] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(485.588, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:56.950] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(485.988, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:57.952] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(486.388, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:58.961] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(486.788, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:15:59.959] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(487.188, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:16:00.948] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(487.588, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:16:01.948] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(487.988, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:16:02.996] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(488.388, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:16:03.997] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(488.788, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:16:04.997] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(489.188, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:16:05.999] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(489.588, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:16:07.004] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(489.988, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:16:07.999] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(490.388, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:16:09.004] runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/component/mood/proc/update_mood_icon) - source file: mood.dm,128 - usr: null - src: /datum/component/mood (/datum/component/mood) - call stack: - /datum/component/mood (/datum/component/mood): update mood icon() - /datum/component/mood (/datum/component/mood): setSanity(490.788, 0, 1e+031) - /datum/component/mood (/datum/component/mood): process(10) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:16:52.091] runtime error: Cannot read 0.active - proc name: apply innate effects (/datum/antagonist/clockcult/apply_innate_effects) - source file: clockcult.dm,123 - usr: the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder) - src: Clock Cultist (/datum/antagonist/clockcult/silent) - usr.loc: the shuttle floor (96,60,2) (/turf/open/floor/mineral/titanium) - call stack: - Clock Cultist (/datum/antagonist/clockcult/silent): apply innate effects(null) - Clock Cultist (/datum/antagonist/clockcult/silent): on gain() - Clock Cultist (/datum/antagonist/clockcult/silent): on gain() - clockwork marauder (197) (/datum/mind): add antag datum(Clock Cultist (/datum/antagonist/clockcult/silent), null) - add servant of ratvar(the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder), 1, 1) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): Login() - the marauder armor (/obj/item/clockwork/construct_chassis/clockwork_marauder): attack ghost(Kevin Durant (/mob/dead/observer)) - Kevin Durant (/mob/dead/observer): ClickOn(the marauder armor (/obj/item/clockwork/construct_chassis/clockwork_marauder), "icon-x=14;icon-y=14;left=1;scr...") - the marauder armor (/obj/item/clockwork/construct_chassis/clockwork_marauder): Click(the shuttle floor (96,60,2) (/turf/open/floor/mineral/titanium), "mapwindow.map", "icon-x=14;icon-y=14;left=1;scr...") - [2019-03-13 10:18:02.253] runtime error: Cannot modify null.parallax_animate_timer. - proc name: update parallax motionblur (/datum/hud/proc/update_parallax_motionblur) - source file: parallax.dm,149 - usr: null - src: /datum/hud/ghost (/datum/hud/ghost) - call stack: - /datum/hud/ghost (/datum/hud/ghost): update parallax motionblur(null, null, null, null) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:20:44.432] Saved 140 engraved messages on map MetaStation [2019-03-13 10:20:47.426] runtime error: Cannot read null.mood_change - proc name: update mood (/datum/component/mood/proc/update_mood) - source file: mood.dm,89 - usr: August Lindenhurst (/mob/living/carbon/human) - src: /datum/component/mood (/datum/component/mood) - usr.loc: the clockwork floor (211,78,1) (/turf/open/floor/clockwork) - call stack: - /datum/component/mood (/datum/component/mood): update mood() - /datum/component/mood (/datum/component/mood): add event(August Lindenhurst (/mob/living/carbon/human), "dismembered", /datum/mood_event/dismembered (/datum/mood_event/dismembered), null) - /datum/callback (/datum/callback): Invoke(August Lindenhurst (/mob/living/carbon/human), "dismembered", /datum/mood_event/dismembered (/datum/mood_event/dismembered)) - world: PushUsr(August Lindenhurst (/mob/living/carbon/human), /datum/callback (/datum/callback), August Lindenhurst (/mob/living/carbon/human), "dismembered", /datum/mood_event/dismembered (/datum/mood_event/dismembered)) - /datum/callback (/datum/callback): InvokeAsync(August Lindenhurst (/mob/living/carbon/human), "dismembered", /datum/mood_event/dismembered (/datum/mood_event/dismembered)) - August Lindenhurst (/mob/living/carbon/human): SendSignal("add_mood", /list (/list)) - the right leg (/obj/item/bodypart/r_leg): dismember("brute") - August Lindenhurst (/mob/living/carbon/human): ex act(3, null, null) - the clockwork floor (211,78,1) (/turf/open/floor/clockwork): contents explosion(3, null) - the clockwork floor (211,78,1) (/turf/open/floor/clockwork): ex act(3, null) - the clockwork floor (211,78,1) (/turf/open/floor/clockwork): ex act(3, null) - /datum/explosion (/datum/explosion): New(the clockwork floor (211,78,1) (/turf/open/floor/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:20:47.448] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the clockwork floor (208,82,1) (/turf/open/floor/clockwork) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor("chest", "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check("chest", "melee", "Your armor has protected your ...", "Your armor has softened hit to...", 0, null) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - the metal (/obj/item/stack/sheet/metal): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Sheness Hollow (/mob/living/carbon/human)) - /datum/thrownthing (/datum/thrownthing): hit atom(Sheness Hollow (/mob/living/carbon/human)) - the metal (/obj/item/stack/sheet/metal): Bump(Sheness Hollow (/mob/living/carbon/human)) - the clockwork floor (208,82,1) (/turf/open/floor/clockwork): Enter(the metal (/obj/item/stack/sheet/metal), the clockwork floor (208,81,1) (/turf/open/floor/clockwork)) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (208,82,1) (/turf/open/floor/clockwork), 1) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (208,82,1) (/turf/open/floor/clockwork), 1) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (207,82,1) (/turf/open/floor/clockwork), 9) - /datum/thrownthing (/datum/thrownthing): tick() - the metal (/obj/item/stack/sheet/metal): throw at(the floor (205,84,1) (/turf/open/floor/plasteel), 4, 4, null, 1, 0, /datum/callback (/datum/callback), 2000) - the metal (/obj/item/stack/sheet/metal): throw at(the floor (205,84,1) (/turf/open/floor/plasteel), 4, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal (/obj/item/stack/sheet/metal): throw at(the floor (205,84,1) (/turf/open/floor/plasteel), 4, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal (/obj/item/stack/sheet/metal): throw at(the floor (205,84,1) (/turf/open/floor/plasteel), 4, 4, null, 1, 0, null) - /datum/explosion (/datum/explosion): New(the clockwork floor (211,78,1) (/turf/open/floor/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:04.524] runtime error: undefined proc or verb /list/getRating(). - - proc name: run obj armor (/obj/proc/run_obj_armor) - source file: obj_defense.dm,33 - usr: 0 - src: the clockwork gauntlets (/obj/item/clothing/gloves/clockwork) - src.loc: the trash bag of holding (/obj/item/storage/bag/trash/bluespace) - call stack: - the clockwork gauntlets (/obj/item/clothing/gloves/clockwork): run obj armor(17, "brute", "bomb", null, 0) - the clockwork gauntlets (/obj/item/clothing/gloves/clockwork): take damage(17, "brute", "bomb", 0, null, 0) - the clockwork gauntlets (/obj/item/clothing/gloves/clockwork): ex act(3, null) - /datum/explosion (/datum/explosion): New(the clockwork floor (211,87,1) (/turf/open/floor/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:04.529] runtime error: undefined proc or verb /list/getRating(). - - proc name: run obj armor (/obj/proc/run_obj_armor) - source file: obj_defense.dm,33 - usr: 0 - src: the clockwork cuirass (/obj/item/clothing/suit/armor/clockwork) - src.loc: the bag of holding (/obj/item/storage/backpack/holding) - call stack: - the clockwork cuirass (/obj/item/clothing/suit/armor/clockwork): run obj armor(54, "brute", "bomb", null, 0) - the clockwork cuirass (/obj/item/clothing/suit/armor/clockwork): take damage(54, "brute", "bomb", 0, null, 0) - the clockwork cuirass (/obj/item/clothing/suit/armor/clockwork): ex act(3, null) - /datum/explosion (/datum/explosion): New(the clockwork floor (211,87,1) (/turf/open/floor/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:04.532] runtime error: undefined proc or verb /list/getRating(). - - proc name: run obj armor (/obj/proc/run_obj_armor) - source file: obj_defense.dm,33 - usr: 0 - src: the clockwork helmet (/obj/item/clothing/head/helmet/clockwork) - src.loc: the smuggler\'s satchel (/obj/item/storage/backpack/satchel/flat) - call stack: - the clockwork helmet (/obj/item/clothing/head/helmet/clockwork): run obj armor(25, "brute", "bomb", null, 0) - the clockwork helmet (/obj/item/clothing/head/helmet/clockwork): take damage(25, "brute", "bomb", 0, null, 0) - the clockwork helmet (/obj/item/clothing/head/helmet/clockwork): ex act(3, null) - /datum/explosion (/datum/explosion): New(the clockwork floor (211,87,1) (/turf/open/floor/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:04.563] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the clockwork floor (208,84,1) (/turf/open/floor/clockwork) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor("chest", "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check("chest", "melee", "Your armor has protected your ...", "Your armor has softened hit to...", 0, null) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - the metal (/obj/item/stack/sheet/metal): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Sheness Hollow (/mob/living/carbon/human)) - /datum/thrownthing (/datum/thrownthing): hit atom(Sheness Hollow (/mob/living/carbon/human)) - the metal (/obj/item/stack/sheet/metal): Bump(Sheness Hollow (/mob/living/carbon/human)) - the clockwork floor (208,84,1) (/turf/open/floor/clockwork): Enter(the metal (/obj/item/stack/sheet/metal), the clockwork floor (209,84,1) (/turf/open/floor/clockwork)) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (208,84,1) (/turf/open/floor/clockwork), 8) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (208,84,1) (/turf/open/floor/clockwork), 8) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (208,84,1) (/turf/open/floor/clockwork), 10) - /datum/thrownthing (/datum/thrownthing): tick() - the metal (/obj/item/stack/sheet/metal): throw at(the clockwork floor (207,83,1) (/turf/open/floor/clockwork), 2, 4, null, 1, 0, /datum/callback (/datum/callback), 2000) - the metal (/obj/item/stack/sheet/metal): throw at(the clockwork floor (207,83,1) (/turf/open/floor/clockwork), 2, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal (/obj/item/stack/sheet/metal): throw at(the clockwork floor (207,83,1) (/turf/open/floor/clockwork), 2, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal (/obj/item/stack/sheet/metal): throw at(the clockwork floor (207,83,1) (/turf/open/floor/clockwork), 2, 4, null, 1, 0, null) - /datum/explosion (/datum/explosion): New(the clockwork floor (211,87,1) (/turf/open/floor/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:04.573] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the clockwork floor (208,84,1) (/turf/open/floor/clockwork) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the left arm (/obj/item/bodypart/l_arm), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor("l_arm", "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check("l_arm", "melee", "Your armor has protected your ...", "Your armor has softened hit to...", 0, null) - Sheness Hollow (/mob/living/carbon/human): hitby(the glass (/obj/item/stack/sheet/glass), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the glass (/obj/item/stack/sheet/glass), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the glass (/obj/item/stack/sheet/glass), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - the glass (/obj/item/stack/sheet/glass): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Sheness Hollow (/mob/living/carbon/human)) - /datum/thrownthing (/datum/thrownthing): hit atom(Sheness Hollow (/mob/living/carbon/human)) - the glass (/obj/item/stack/sheet/glass): Bump(Sheness Hollow (/mob/living/carbon/human)) - the clockwork floor (208,84,1) (/turf/open/floor/clockwork): Enter(the glass (/obj/item/stack/sheet/glass), the clockwork floor (209,84,1) (/turf/open/floor/clockwork)) - the glass (/obj/item/stack/sheet/glass): Move(the clockwork floor (208,84,1) (/turf/open/floor/clockwork), 8) - the glass (/obj/item/stack/sheet/glass): Move(the clockwork floor (208,84,1) (/turf/open/floor/clockwork), 8) - the glass (/obj/item/stack/sheet/glass): Move(the clockwork floor (208,84,1) (/turf/open/floor/clockwork), 10) - /datum/thrownthing (/datum/thrownthing): tick() - the glass (/obj/item/stack/sheet/glass): throw at(the clockwork floor (207,83,1) (/turf/open/floor/clockwork), 2, 4, null, 1, 0, /datum/callback (/datum/callback), 2000) - the glass (/obj/item/stack/sheet/glass): throw at(the clockwork floor (207,83,1) (/turf/open/floor/clockwork), 2, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the glass (/obj/item/stack/sheet/glass): throw at(the clockwork floor (207,83,1) (/turf/open/floor/clockwork), 2, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the glass (/obj/item/stack/sheet/glass): throw at(the clockwork floor (207,83,1) (/turf/open/floor/clockwork), 2, 4, null, 1, 0, null) - /datum/explosion (/datum/explosion): New(the clockwork floor (211,87,1) (/turf/open/floor/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:04.585] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the clockwork floor (208,84,1) (/turf/open/floor/clockwork) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the right arm (/obj/item/bodypart/r_arm), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor("r_arm", "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check("r_arm", "melee", "Your armor has protected your ...", "Your armor has softened hit to...", 0, null) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal rod (/obj/item/stack/rods), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal rod (/obj/item/stack/rods), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal rod (/obj/item/stack/rods), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - the metal rod (/obj/item/stack/rods): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Sheness Hollow (/mob/living/carbon/human)) - /datum/thrownthing (/datum/thrownthing): hit atom(Sheness Hollow (/mob/living/carbon/human)) - the metal rod (/obj/item/stack/rods): Bump(Sheness Hollow (/mob/living/carbon/human)) - the clockwork floor (208,84,1) (/turf/open/floor/clockwork): Enter(the metal rod (/obj/item/stack/rods), the clockwork floor (209,84,1) (/turf/open/floor/clockwork)) - the metal rod (/obj/item/stack/rods): Move(the clockwork floor (208,84,1) (/turf/open/floor/clockwork), 8) - the metal rod (/obj/item/stack/rods): Move(the clockwork floor (208,84,1) (/turf/open/floor/clockwork), 8) - the metal rod (/obj/item/stack/rods): Move(the clockwork floor (208,84,1) (/turf/open/floor/clockwork), 10) - /datum/thrownthing (/datum/thrownthing): tick() - the metal rod (/obj/item/stack/rods): throw at(the clockwork floor (207,83,1) (/turf/open/floor/clockwork), 2, 4, null, 1, 0, /datum/callback (/datum/callback), 2000) - the metal rod (/obj/item/stack/rods): throw at(the clockwork floor (207,83,1) (/turf/open/floor/clockwork), 2, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal rod (/obj/item/stack/rods): throw at(the clockwork floor (207,83,1) (/turf/open/floor/clockwork), 2, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal rod (/obj/item/stack/rods): throw at(the clockwork floor (207,83,1) (/turf/open/floor/clockwork), 2, 4, null, 1, 0, null) - /datum/explosion (/datum/explosion): New(the clockwork floor (211,87,1) (/turf/open/floor/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:04.603] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the clockwork floor (208,84,1) (/turf/open/floor/clockwork) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor("chest", "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check("chest", "melee", "Your armor has protected your ...", "Your armor has softened hit to...", 0, null) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - the metal (/obj/item/stack/sheet/metal): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Sheness Hollow (/mob/living/carbon/human)) - /datum/thrownthing (/datum/thrownthing): hit atom(Sheness Hollow (/mob/living/carbon/human)) - the metal (/obj/item/stack/sheet/metal): Bump(Sheness Hollow (/mob/living/carbon/human)) - the clockwork floor (208,84,1) (/turf/open/floor/clockwork): Enter(the metal (/obj/item/stack/sheet/metal), the clockwork floor (208,85,1) (/turf/open/floor/clockwork)) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (208,84,1) (/turf/open/floor/clockwork), 2) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (208,84,1) (/turf/open/floor/clockwork), 2) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (207,84,1) (/turf/open/floor/clockwork), 10) - /datum/thrownthing (/datum/thrownthing): tick() - the metal (/obj/item/stack/sheet/metal): throw at(the plating (206,83,1) (/turf/open/floor/plating), 3, 4, null, 1, 0, /datum/callback (/datum/callback), 2000) - the metal (/obj/item/stack/sheet/metal): throw at(the plating (206,83,1) (/turf/open/floor/plating), 3, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal (/obj/item/stack/sheet/metal): throw at(the plating (206,83,1) (/turf/open/floor/plating), 3, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal (/obj/item/stack/sheet/metal): throw at(the plating (206,83,1) (/turf/open/floor/plating), 3, 4, null, 1, 0, null) - /datum/explosion (/datum/explosion): New(the clockwork floor (211,87,1) (/turf/open/floor/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:08.655] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the clockwork floor (208,83,1) (/turf/open/floor/clockwork) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor("chest", "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check("chest", "melee", "Your armor has protected your ...", "Your armor has softened hit to...", 0, null) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal rod (/obj/item/stack/rods), 1, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal rod (/obj/item/stack/rods), 1, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal rod (/obj/item/stack/rods), 1, 0, 0, /datum/thrownthing (/datum/thrownthing)) - the metal rod (/obj/item/stack/rods): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Sheness Hollow (/mob/living/carbon/human)) - /datum/thrownthing (/datum/thrownthing): hit atom(Sheness Hollow (/mob/living/carbon/human)) - the metal rod (/obj/item/stack/rods): Bump(Sheness Hollow (/mob/living/carbon/human)) - the clockwork floor (208,83,1) (/turf/open/floor/clockwork): Enter(the metal rod (/obj/item/stack/rods), the clockwork floor (208,82,1) (/turf/open/floor/clockwork)) - the metal rod (/obj/item/stack/rods): Move(the clockwork floor (208,83,1) (/turf/open/floor/clockwork), 1) - the metal rod (/obj/item/stack/rods): Move(the clockwork floor (208,83,1) (/turf/open/floor/clockwork), 1) - the metal rod (/obj/item/stack/rods): Move(the clockwork floor (209,83,1) (/turf/open/floor/clockwork), 5) - /datum/thrownthing (/datum/thrownthing): tick() - the metal rod (/obj/item/stack/rods): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, /datum/callback (/datum/callback), 2000) - the metal rod (/obj/item/stack/rods): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal rod (/obj/item/stack/rods): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal rod (/obj/item/stack/rods): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, null) - /datum/explosion (/datum/explosion): New(the clockwork wall (206,80,1) (/turf/closed/wall/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:08.664] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the clockwork floor (208,83,1) (/turf/open/floor/clockwork) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor("chest", "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check("chest", "melee", "Your armor has protected your ...", "Your armor has softened hit to...", 0, null) - Sheness Hollow (/mob/living/carbon/human): hitby(the glass (/obj/item/stack/sheet/glass), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the glass (/obj/item/stack/sheet/glass), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the glass (/obj/item/stack/sheet/glass), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - the glass (/obj/item/stack/sheet/glass): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Sheness Hollow (/mob/living/carbon/human)) - /datum/thrownthing (/datum/thrownthing): hit atom(Sheness Hollow (/mob/living/carbon/human)) - the glass (/obj/item/stack/sheet/glass): Bump(Sheness Hollow (/mob/living/carbon/human)) - the clockwork floor (208,83,1) (/turf/open/floor/clockwork): Enter(the glass (/obj/item/stack/sheet/glass), the clockwork floor (208,82,1) (/turf/open/floor/clockwork)) - the glass (/obj/item/stack/sheet/glass): Move(the clockwork floor (208,83,1) (/turf/open/floor/clockwork), 1) - the glass (/obj/item/stack/sheet/glass): Move(the clockwork floor (208,83,1) (/turf/open/floor/clockwork), 1) - the glass (/obj/item/stack/sheet/glass): Move(the clockwork floor (209,83,1) (/turf/open/floor/clockwork), 5) - /datum/thrownthing (/datum/thrownthing): tick() - the glass (/obj/item/stack/sheet/glass): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, /datum/callback (/datum/callback), 2000) - the glass (/obj/item/stack/sheet/glass): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the glass (/obj/item/stack/sheet/glass): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the glass (/obj/item/stack/sheet/glass): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, null) - /datum/explosion (/datum/explosion): New(the clockwork wall (206,80,1) (/turf/closed/wall/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:08.674] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the clockwork floor (208,83,1) (/turf/open/floor/clockwork) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the left arm (/obj/item/bodypart/l_arm), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor("l_arm", "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check("l_arm", "melee", "Your armor has protected your ...", "Your armor has softened hit to...", 0, null) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - the metal (/obj/item/stack/sheet/metal): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Sheness Hollow (/mob/living/carbon/human)) - /datum/thrownthing (/datum/thrownthing): hit atom(Sheness Hollow (/mob/living/carbon/human)) - the metal (/obj/item/stack/sheet/metal): Bump(Sheness Hollow (/mob/living/carbon/human)) - the clockwork floor (208,83,1) (/turf/open/floor/clockwork): Enter(the metal (/obj/item/stack/sheet/metal), the clockwork floor (208,82,1) (/turf/open/floor/clockwork)) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (208,83,1) (/turf/open/floor/clockwork), 1) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (208,83,1) (/turf/open/floor/clockwork), 1) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (209,83,1) (/turf/open/floor/clockwork), 5) - /datum/thrownthing (/datum/thrownthing): tick() - the metal (/obj/item/stack/sheet/metal): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, /datum/callback (/datum/callback), 2000) - the metal (/obj/item/stack/sheet/metal): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal (/obj/item/stack/sheet/metal): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal (/obj/item/stack/sheet/metal): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, null) - /datum/explosion (/datum/explosion): New(the clockwork wall (206,80,1) (/turf/closed/wall/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:08.683] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the clockwork floor (208,83,1) (/turf/open/floor/clockwork) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the head (/obj/item/bodypart/head), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor("chest", "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check("chest", "melee", "Your armor has protected your ...", "Your armor has softened hit to...", 0, null) - Sheness Hollow (/mob/living/carbon/human): hitby(the glass (/obj/item/stack/sheet/glass), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the glass (/obj/item/stack/sheet/glass), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the glass (/obj/item/stack/sheet/glass), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - the glass (/obj/item/stack/sheet/glass): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Sheness Hollow (/mob/living/carbon/human)) - /datum/thrownthing (/datum/thrownthing): hit atom(Sheness Hollow (/mob/living/carbon/human)) - the glass (/obj/item/stack/sheet/glass): Bump(Sheness Hollow (/mob/living/carbon/human)) - the clockwork floor (208,83,1) (/turf/open/floor/clockwork): Enter(the glass (/obj/item/stack/sheet/glass), the clockwork floor (208,82,1) (/turf/open/floor/clockwork)) - the glass (/obj/item/stack/sheet/glass): Move(the clockwork floor (208,83,1) (/turf/open/floor/clockwork), 1) - the glass (/obj/item/stack/sheet/glass): Move(the clockwork floor (208,83,1) (/turf/open/floor/clockwork), 1) - the glass (/obj/item/stack/sheet/glass): Move(the clockwork floor (209,83,1) (/turf/open/floor/clockwork), 5) - /datum/thrownthing (/datum/thrownthing): tick() - the glass (/obj/item/stack/sheet/glass): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, /datum/callback (/datum/callback), 2000) - the glass (/obj/item/stack/sheet/glass): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the glass (/obj/item/stack/sheet/glass): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the glass (/obj/item/stack/sheet/glass): throw at(the clockwork floor (210,84,1) (/turf/open/floor/clockwork), 3, 4, null, 1, 0, null) - /datum/explosion (/datum/explosion): New(the clockwork wall (206,80,1) (/turf/closed/wall/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:08.700] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the clockwork floor (208,83,1) (/turf/open/floor/clockwork) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the right arm (/obj/item/bodypart/r_arm), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor("r_arm", "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check("r_arm", "melee", "Your armor has protected your ...", "Your armor has softened hit to...", 0, null) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - Sheness Hollow (/mob/living/carbon/human): hitby(the metal (/obj/item/stack/sheet/metal), 0, 0, 0, /datum/thrownthing (/datum/thrownthing)) - the metal (/obj/item/stack/sheet/metal): throw impact(Sheness Hollow (/mob/living/carbon/human), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Sheness Hollow (/mob/living/carbon/human)) - /datum/thrownthing (/datum/thrownthing): hit atom(Sheness Hollow (/mob/living/carbon/human)) - the metal (/obj/item/stack/sheet/metal): Bump(Sheness Hollow (/mob/living/carbon/human)) - the clockwork floor (208,83,1) (/turf/open/floor/clockwork): Enter(the metal (/obj/item/stack/sheet/metal), the clockwork floor (207,83,1) (/turf/open/floor/clockwork)) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (208,83,1) (/turf/open/floor/clockwork), 4) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (208,83,1) (/turf/open/floor/clockwork), 4) - the metal (/obj/item/stack/sheet/metal): Move(the clockwork floor (208,83,1) (/turf/open/floor/clockwork), 5) - /datum/thrownthing (/datum/thrownthing): tick() - the metal (/obj/item/stack/sheet/metal): throw at(the clockwork floor (211,86,1) (/turf/open/floor/clockwork), 4, 4, null, 1, 0, /datum/callback (/datum/callback), 2000) - the metal (/obj/item/stack/sheet/metal): throw at(the clockwork floor (211,86,1) (/turf/open/floor/clockwork), 4, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal (/obj/item/stack/sheet/metal): throw at(the clockwork floor (211,86,1) (/turf/open/floor/clockwork), 4, 4, null, 1, 0, /datum/callback (/datum/callback), null) - the metal (/obj/item/stack/sheet/metal): throw at(the clockwork floor (211,86,1) (/turf/open/floor/clockwork), 4, 4, null, 1, 0, null) - /datum/explosion (/datum/explosion): New(the clockwork wall (206,80,1) (/turf/closed/wall/clockwork), -1, 0, 2, 1, 0, 0, 3, 0, 0) - [2019-03-13 10:21:11.610] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder) - src: Sheness Hollow (/mob/living/carbon/human) - usr.loc: the floor (205,85,1) (/turf/open/floor/plasteel) - src.loc: the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check(the chest (/obj/item/bodypart/chest), "melee", null, null, 0, null) - Sheness Hollow (/mob/living/carbon/human): attack animal(the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder)) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): AttackingTarget() - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): UnarmedAttack(Sheness Hollow (/mob/living/carbon/human), 1) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): ClickOn(Sheness Hollow (/mob/living/carbon/human), "icon-x=24;icon-y=21;left=1;scr...") - Sheness Hollow (/mob/living/carbon/human): Click(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=24;icon-y=21;left=1;scr...") - Scrumbledinks (/client): Click(Sheness Hollow (/mob/living/carbon/human), the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=24;icon-y=21;left=1;scr...") - [2019-03-13 10:21:12.160] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the left leg (/obj/item/bodypart/l_leg), "bullet") - Sheness Hollow (/mob/living/carbon/human): getarmor("l_leg", "bullet") - Sheness Hollow (/mob/living/carbon/human): run armor check("l_leg", "bullet", "", "", 0, null) - Sheness Hollow (/mob/living/carbon/human): bullet act(9mm bullet (/obj/item/projectile/bullet/c9mm), "l_leg") - Sheness Hollow (/mob/living/carbon/human): bullet act(9mm bullet (/obj/item/projectile/bullet/c9mm), "l_leg") - 9mm bullet (/obj/item/projectile/bullet/c9mm): process hit(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), Sheness Hollow (/mob/living/carbon/human), null, 0) - 9mm bullet (/obj/item/projectile/bullet/c9mm): Bump(Sheness Hollow (/mob/living/carbon/human)) - the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue): Enter(9mm bullet (/obj/item/projectile/bullet/c9mm), the clockwork floor (207,85,1) (/turf/open/floor/clockwork)) - 9mm bullet (/obj/item/projectile/bullet/c9mm): Move(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), 8) - 9mm bullet (/obj/item/projectile/bullet/c9mm): Move(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), 8) - ... - 9mm bullet casing (/obj/item/ammo_casing/c9mm): throw proj(the floor (203,85,1) (/turf/open/floor/plasteel), the floor (203,85,1) (/turf/open/floor/plasteel), Bob (/mob/living/carbon/human), "icon-x=30;icon-y=1;left=1;scre...", 0) - 9mm bullet casing (/obj/item/ammo_casing/c9mm): fire casing(the floor (203,85,1) (/turf/open/floor/plasteel), Bob (/mob/living/carbon/human), "icon-x=30;icon-y=1;left=1;scre...", 0, null, "", 0) - the stechkin APS pistol (/obj/item/gun/ballistic/automatic/pistol/APS): process burst(Bob (/mob/living/carbon/human), the floor (203,85,1) (/turf/open/floor/plasteel), 1, "icon-x=30;icon-y=1;left=1;scre...", "", 0, 0, 0, 0.415264, 1) - /datum/callback (/datum/callback): Invoke() - world: PushUsr(Bob (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:21:12.583] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder) - src: Sheness Hollow (/mob/living/carbon/human) - usr.loc: the floor (205,85,1) (/turf/open/floor/plasteel) - src.loc: the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the right leg (/obj/item/bodypart/r_leg), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor(the right leg (/obj/item/bodypart/r_leg), "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check(the right leg (/obj/item/bodypart/r_leg), "melee", null, null, 0, null) - Sheness Hollow (/mob/living/carbon/human): attack animal(the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder)) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): AttackingTarget() - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): UnarmedAttack(Sheness Hollow (/mob/living/carbon/human), 1) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): ClickOn(Sheness Hollow (/mob/living/carbon/human), "icon-x=24;icon-y=14;left=1;scr...") - Sheness Hollow (/mob/living/carbon/human): Click(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=24;icon-y=14;left=1;scr...") - Scrumbledinks (/client): Click(Sheness Hollow (/mob/living/carbon/human), the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=24;icon-y=14;left=1;scr...") - [2019-03-13 10:21:13.538] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder) - src: Sheness Hollow (/mob/living/carbon/human) - usr.loc: the floor (205,85,1) (/turf/open/floor/plasteel) - src.loc: the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check(the chest (/obj/item/bodypart/chest), "melee", null, null, 0, null) - Sheness Hollow (/mob/living/carbon/human): attack animal(the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder)) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): AttackingTarget() - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): UnarmedAttack(Sheness Hollow (/mob/living/carbon/human), 1) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): ClickOn(Sheness Hollow (/mob/living/carbon/human), "icon-x=21;icon-y=15;left=1;scr...") - Sheness Hollow (/mob/living/carbon/human): Click(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=21;icon-y=15;left=1;scr...") - Scrumbledinks (/client): Click(Sheness Hollow (/mob/living/carbon/human), the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=21;icon-y=15;left=1;scr...") - [2019-03-13 10:21:14.318] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder) - src: Sheness Hollow (/mob/living/carbon/human) - usr.loc: the floor (205,85,1) (/turf/open/floor/plasteel) - src.loc: the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the right leg (/obj/item/bodypart/r_leg), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor(the right leg (/obj/item/bodypart/r_leg), "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check(the right leg (/obj/item/bodypart/r_leg), "melee", null, null, 0, null) - Sheness Hollow (/mob/living/carbon/human): attack animal(the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder)) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): AttackingTarget() - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): UnarmedAttack(Sheness Hollow (/mob/living/carbon/human), 1) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): ClickOn(Sheness Hollow (/mob/living/carbon/human), "icon-x=21;icon-y=15;left=1;scr...") - Sheness Hollow (/mob/living/carbon/human): Click(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=21;icon-y=15;left=1;scr...") - Scrumbledinks (/client): Click(Sheness Hollow (/mob/living/carbon/human), the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=21;icon-y=15;left=1;scr...") - [2019-03-13 10:21:15.208] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder) - src: Sheness Hollow (/mob/living/carbon/human) - usr.loc: the floor (205,86,1) (/turf/open/floor/plasteel) - src.loc: the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the right leg (/obj/item/bodypart/r_leg), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor(the right leg (/obj/item/bodypart/r_leg), "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check(the right leg (/obj/item/bodypart/r_leg), "melee", null, null, 0, null) - Sheness Hollow (/mob/living/carbon/human): attack animal(the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder)) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): AttackingTarget() - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): UnarmedAttack(Sheness Hollow (/mob/living/carbon/human), 1) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): ClickOn(Sheness Hollow (/mob/living/carbon/human), "icon-x=25;icon-y=26;left=1;scr...") - Sheness Hollow (/mob/living/carbon/human): Click(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=25;icon-y=26;left=1;scr...") - Scrumbledinks (/client): Click(Sheness Hollow (/mob/living/carbon/human), the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=25;icon-y=26;left=1;scr...") - [2019-03-13 10:21:15.356] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "bullet") - Sheness Hollow (/mob/living/carbon/human): getarmor("chest", "bullet") - Sheness Hollow (/mob/living/carbon/human): run armor check("chest", "bullet", "", "", 0, null) - Sheness Hollow (/mob/living/carbon/human): bullet act(9mm bullet (/obj/item/projectile/bullet/c9mm), "chest") - Sheness Hollow (/mob/living/carbon/human): bullet act(9mm bullet (/obj/item/projectile/bullet/c9mm), "chest") - 9mm bullet (/obj/item/projectile/bullet/c9mm): process hit(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), Sheness Hollow (/mob/living/carbon/human), null, 0) - 9mm bullet (/obj/item/projectile/bullet/c9mm): Bump(Sheness Hollow (/mob/living/carbon/human)) - the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue): Enter(9mm bullet (/obj/item/projectile/bullet/c9mm), the clockwork floor (207,85,1) (/turf/open/floor/clockwork)) - 9mm bullet (/obj/item/projectile/bullet/c9mm): Move(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), 8) - 9mm bullet (/obj/item/projectile/bullet/c9mm): Move(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), 8) - ... - 9mm bullet casing (/obj/item/ammo_casing/c9mm): throw proj(Sheness Hollow (/mob/living/carbon/human), the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), Bob (/mob/living/carbon/human), "icon-x=20;icon-y=24;left=1;scr...", 0) - 9mm bullet casing (/obj/item/ammo_casing/c9mm): fire casing(Sheness Hollow (/mob/living/carbon/human), Bob (/mob/living/carbon/human), "icon-x=20;icon-y=24;left=1;scr...", 0, null, "", 0) - the stechkin APS pistol (/obj/item/gun/ballistic/automatic/pistol/APS): process burst(Bob (/mob/living/carbon/human), Sheness Hollow (/mob/living/carbon/human), 1, "icon-x=20;icon-y=24;left=1;scr...", "", 0, 0, 0, 0.790127, 1) - /datum/callback (/datum/callback): Invoke() - world: PushUsr(Bob (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:21:15.503] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "bullet") - Sheness Hollow (/mob/living/carbon/human): getarmor("chest", "bullet") - Sheness Hollow (/mob/living/carbon/human): run armor check("chest", "bullet", "", "", 0, null) - Sheness Hollow (/mob/living/carbon/human): bullet act(9mm bullet (/obj/item/projectile/bullet/c9mm), "chest") - Sheness Hollow (/mob/living/carbon/human): bullet act(9mm bullet (/obj/item/projectile/bullet/c9mm), "chest") - 9mm bullet (/obj/item/projectile/bullet/c9mm): process hit(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), Sheness Hollow (/mob/living/carbon/human), null, 0) - 9mm bullet (/obj/item/projectile/bullet/c9mm): Bump(Sheness Hollow (/mob/living/carbon/human)) - the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue): Enter(9mm bullet (/obj/item/projectile/bullet/c9mm), the clockwork floor (207,85,1) (/turf/open/floor/clockwork)) - 9mm bullet (/obj/item/projectile/bullet/c9mm): Move(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), 8) - 9mm bullet (/obj/item/projectile/bullet/c9mm): Move(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), 8) - ... - 9mm bullet casing (/obj/item/ammo_casing/c9mm): throw proj(Sheness Hollow (/mob/living/carbon/human), the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), Bob (/mob/living/carbon/human), "icon-x=20;icon-y=24;left=1;scr...", 0) - 9mm bullet casing (/obj/item/ammo_casing/c9mm): fire casing(Sheness Hollow (/mob/living/carbon/human), Bob (/mob/living/carbon/human), "icon-x=20;icon-y=24;left=1;scr...", 0, null, "", 0) - the stechkin APS pistol (/obj/item/gun/ballistic/automatic/pistol/APS): process burst(Bob (/mob/living/carbon/human), Sheness Hollow (/mob/living/carbon/human), 1, "icon-x=20;icon-y=24;left=1;scr...", "", 0, 0, 0, 0.790127, 2) - /datum/callback (/datum/callback): Invoke() - world: PushUsr(Bob (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:21:15.705] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: 0 - src: Sheness Hollow (/mob/living/carbon/human) - src.loc: the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "bullet") - Sheness Hollow (/mob/living/carbon/human): getarmor("chest", "bullet") - Sheness Hollow (/mob/living/carbon/human): run armor check("chest", "bullet", "", "", 0, null) - Sheness Hollow (/mob/living/carbon/human): bullet act(9mm bullet (/obj/item/projectile/bullet/c9mm), "chest") - Sheness Hollow (/mob/living/carbon/human): bullet act(9mm bullet (/obj/item/projectile/bullet/c9mm), "chest") - 9mm bullet (/obj/item/projectile/bullet/c9mm): process hit(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), Sheness Hollow (/mob/living/carbon/human), null, 0) - 9mm bullet (/obj/item/projectile/bullet/c9mm): Bump(Sheness Hollow (/mob/living/carbon/human)) - the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue): Enter(9mm bullet (/obj/item/projectile/bullet/c9mm), the clockwork floor (207,85,1) (/turf/open/floor/clockwork)) - 9mm bullet (/obj/item/projectile/bullet/c9mm): Move(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), 8) - 9mm bullet (/obj/item/projectile/bullet/c9mm): Move(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), 8) - ... - 9mm bullet casing (/obj/item/ammo_casing/c9mm): throw proj(Sheness Hollow (/mob/living/carbon/human), the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), Bob (/mob/living/carbon/human), "icon-x=20;icon-y=24;left=1;scr...", 0) - 9mm bullet casing (/obj/item/ammo_casing/c9mm): fire casing(Sheness Hollow (/mob/living/carbon/human), Bob (/mob/living/carbon/human), "icon-x=20;icon-y=24;left=1;scr...", 0, null, "", 0) - the stechkin APS pistol (/obj/item/gun/ballistic/automatic/pistol/APS): process burst(Bob (/mob/living/carbon/human), Sheness Hollow (/mob/living/carbon/human), 1, "icon-x=20;icon-y=24;left=1;scr...", "", 0, 0, 0, 0.790127, 3) - /datum/callback (/datum/callback): Invoke() - world: PushUsr(Bob (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2019-03-13 10:21:16.094] runtime error: undefined proc or verb /list/getRating(). - - proc name: checkarmor (/mob/living/carbon/human/proc/checkarmor) - source file: human_defense.dm,31 - usr: the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder) - src: Sheness Hollow (/mob/living/carbon/human) - usr.loc: the floor (205,86,1) (/turf/open/floor/plasteel) - src.loc: the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue) - call stack: - Sheness Hollow (/mob/living/carbon/human): checkarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): getarmor(the chest (/obj/item/bodypart/chest), "melee") - Sheness Hollow (/mob/living/carbon/human): run armor check(the chest (/obj/item/bodypart/chest), "melee", null, null, 0, null) - Sheness Hollow (/mob/living/carbon/human): attack animal(the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder)) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): AttackingTarget() - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): UnarmedAttack(Sheness Hollow (/mob/living/carbon/human), 1) - the clockwork marauder (197) (/mob/living/simple_animal/hostile/clockwork/marauder): ClickOn(Sheness Hollow (/mob/living/carbon/human), "icon-x=19;icon-y=22;left=1;scr...") - Sheness Hollow (/mob/living/carbon/human): Click(the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=19;icon-y=22;left=1;scr...") - Scrumbledinks (/client): Click(Sheness Hollow (/mob/living/carbon/human), the shuttle floor (206,85,1) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=19;icon-y=22;left=1;scr...") - [2019-03-13 10:21:32.103] runtime error: Cannot modify null.color. - proc name: UpdateButtonIcon (/datum/action/proc/UpdateButtonIcon) - source file: action.dm,137 - usr: Bob (/mob/living/carbon/human) - src: Clockwork Armaments (/datum/action/innate/clockwork_armaments) - usr.loc: the floor (205,80,1) (/turf/open/floor/plasteel) - call stack: - Clockwork Armaments (/datum/action/innate/clockwork_armaments): UpdateButtonIcon(0, 0) - Bob (/mob/living/carbon/human): update action buttons(null) - Call Spear (/datum/action/innate/call_weapon/ratvarian_spear): Remove(Bob (/mob/living/carbon/human)) - Call Spear (/datum/action/innate/call_weapon/ratvarian_spear): Destroy(0) - qdel(Call Spear (/datum/action/innate/call_weapon/ratvarian_spear), 0) - Call Spear (/datum/action/innate/call_weapon/ratvarian_spear): IsAvailable() - Call Spear (/datum/action/innate/call_weapon/ratvarian_spear): UpdateButtonIcon(0, 0) - Bob (/mob/living/carbon/human): update action buttons icon(0) - Clock Cultist (/datum/antagonist/clockcult): remove innate effects(Bob (/mob/living/carbon/human)) - Clock Cultist (/datum/antagonist/clockcult): on body transfer(Bob (/mob/living/carbon/human), Bob (/mob/living/brain)) - Bob (/datum/mind): transfer to(Bob (/mob/living/brain), 0) - Bob\'s brain (/obj/item/organ/brain): transfer identity(Bob (/mob/living/carbon/human)) - Bob\'s brain (/obj/item/organ/brain): Remove(Bob (/mob/living/carbon/human), 0, 0) - the stechkin APS pistol (/obj/item/gun/ballistic/automatic/pistol/APS): suicide act(Bob (/mob/living/carbon/human)) - Bob (/mob/living/carbon/human): suicide() - [2019-03-13 10:21:32.109] runtime error: Cannot read null.ordered - proc name: update action buttons (/mob/proc/update_action_buttons) - source file: action_button.dm,175 - usr: (src) - src: Bob (/mob/living/carbon/human) - src.loc: the floor (205,80,1) (/turf/open/floor/plasteel) - call stack: - Bob (/mob/living/carbon/human): update action buttons(null) - Call Spear (/datum/action/innate/call_weapon/ratvarian_spear): Remove(Bob (/mob/living/carbon/human)) - Call Spear (/datum/action/innate/call_weapon/ratvarian_spear): Destroy(0) - qdel(Call Spear (/datum/action/innate/call_weapon/ratvarian_spear), 0) - Call Spear (/datum/action/innate/call_weapon/ratvarian_spear): IsAvailable() - Call Spear (/datum/action/innate/call_weapon/ratvarian_spear): UpdateButtonIcon(0, 0) - Bob (/mob/living/carbon/human): update action buttons icon(0) - Clock Cultist (/datum/antagonist/clockcult): remove innate effects(Bob (/mob/living/carbon/human)) - Clock Cultist (/datum/antagonist/clockcult): on body transfer(Bob (/mob/living/carbon/human), Bob (/mob/living/brain)) - Bob (/datum/mind): transfer to(Bob (/mob/living/brain), 0) - Bob\'s brain (/obj/item/organ/brain): transfer identity(Bob (/mob/living/carbon/human)) - Bob\'s brain (/obj/item/organ/brain): Remove(Bob (/mob/living/carbon/human), 0, 0) - the stechkin APS pistol (/obj/item/gun/ballistic/automatic/pistol/APS): suicide act(Bob (/mob/living/carbon/human)) - Bob (/mob/living/carbon/human): suicide() - [2019-03-13 10:21:32.113] runtime error: Cannot modify null.color. - proc name: UpdateButtonIcon (/datum/action/proc/UpdateButtonIcon) - source file: action.dm,137 - usr: Bob (/mob/living/carbon/human) - src: Call Spear (/datum/action/innate/call_weapon/ratvarian_spear) - usr.loc: the floor (205,80,1) (/turf/open/floor/plasteel) - call stack: - Call Spear (/datum/action/innate/call_weapon/ratvarian_spear): UpdateButtonIcon(0, 0) - Bob (/mob/living/carbon/human): update action buttons icon(0) - Clock Cultist (/datum/antagonist/clockcult): remove innate effects(Bob (/mob/living/carbon/human)) - Clock Cultist (/datum/antagonist/clockcult): on body transfer(Bob (/mob/living/carbon/human), Bob (/mob/living/brain)) - Bob (/datum/mind): transfer to(Bob (/mob/living/brain), 0) - Bob\'s brain (/obj/item/organ/brain): transfer identity(Bob (/mob/living/carbon/human)) - Bob\'s brain (/obj/item/organ/brain): Remove(Bob (/mob/living/carbon/human), 0, 0) - the stechkin APS pistol (/obj/item/gun/ballistic/automatic/pistol/APS): suicide act(Bob (/mob/living/carbon/human)) - Bob (/mob/living/carbon/human): suicide() - [2019-03-13 10:21:32.118] runtime error: Cannot read 0.active - proc name: apply innate effects (/datum/antagonist/clockcult/apply_innate_effects) - source file: clockcult.dm,123 - usr: Bob (/mob/living/carbon/human) - src: Clock Cultist (/datum/antagonist/clockcult) - usr.loc: the floor (205,80,1) (/turf/open/floor/plasteel) - call stack: - Clock Cultist (/datum/antagonist/clockcult): apply innate effects(Bob (/mob/living/brain)) - Clock Cultist (/datum/antagonist/clockcult): on body transfer(Bob (/mob/living/carbon/human), Bob (/mob/living/brain)) - Bob (/datum/mind): transfer to(Bob (/mob/living/brain), 0) - Bob\'s brain (/obj/item/organ/brain): transfer identity(Bob (/mob/living/carbon/human)) - Bob\'s brain (/obj/item/organ/brain): Remove(Bob (/mob/living/carbon/human), 0, 0) - the stechkin APS pistol (/obj/item/gun/ballistic/automatic/pistol/APS): suicide act(Bob (/mob/living/carbon/human)) - Bob (/mob/living/carbon/human): suicide() - [2019-03-13 10:21:49.448] Shutting down Persistence subsystem... [2019-03-13 10:21:49.449] Shutting down Pathfinder subsystem... [2019-03-13 10:21:49.449] Shutting down Minor Mapping subsystem... [2019-03-13 10:21:49.449] Shutting down Shuttle subsystem... [2019-03-13 10:21:49.450] Shutting down Lighting subsystem... [2019-03-13 10:21:49.450] Shutting down XKeyScore subsystem... [2019-03-13 10:21:49.450] Shutting down Sticky Ban subsystem... [2019-03-13 10:21:49.450] Shutting down Overlay subsystem... [2019-03-13 10:21:49.470] Shutting down Icon Smoothing subsystem... [2019-03-13 10:21:49.470] Shutting down Assets subsystem... [2019-03-13 10:21:49.471] Shutting down Atmospherics subsystem... [2019-03-13 10:21:49.471] Shutting down Wet floors subsystem... [2019-03-13 10:21:49.471] Shutting down Weather subsystem... [2019-03-13 10:21:49.472] Shutting down Vote subsystem... [2019-03-13 10:21:49.472] Shutting down Traumas subsystem... [2019-03-13 10:21:49.472] Shutting down Time Tracking subsystem... [2019-03-13 10:21:49.473] Shutting down Throwing subsystem... [2019-03-13 10:21:49.473] Shutting down tgui subsystem... [2019-03-13 10:21:49.473] Shutting down Sun subsystem... [2019-03-13 10:21:49.473] Shutting down Space Drift subsystem... [2019-03-13 10:21:49.474] Shutting down Religion subsystem... [2019-03-13 10:21:49.474] Shutting down Radio subsystem... [2019-03-13 10:21:49.474] Shutting down Radiation subsystem... [2019-03-13 10:21:49.475] Shutting down Projectiles subsystem... [2019-03-13 10:21:49.475] Shutting down Processing subsystem... [2019-03-13 10:21:49.475] Shutting down Ping subsystem... [2019-03-13 10:21:49.475] Shutting down Parallax subsystem... [2019-03-13 10:21:49.476] Shutting down pAI subsystem... [2019-03-13 10:21:49.476] Shutting down Objects subsystem... [2019-03-13 10:21:49.476] Shutting down NPC Pool subsystem... [2019-03-13 10:21:49.476] Shutting down Night Shift subsystem... [2019-03-13 10:21:49.477] Shutting down Nanites subsystem... [2019-03-13 10:21:49.477] Shutting down Mood subsystem... [2019-03-13 10:21:49.477] Shutting down Mobs subsystem... [2019-03-13 10:21:49.477] Shutting down Medals subsystem... [2019-03-13 10:21:49.478] Shutting down Idling NPC Pool subsystem... [2019-03-13 10:21:49.478] Shutting down Fire Burning subsystem... [2019-03-13 10:21:49.478] Shutting down Fields subsystem... [2019-03-13 10:21:49.478] Shutting down Fast Processing subsystem... [2019-03-13 10:21:49.479] Shutting down Disease subsystem... [2019-03-13 10:21:49.479] Shutting down Datum Component System subsystem... [2019-03-13 10:21:49.479] Shutting down Communications subsystem... [2019-03-13 10:21:49.479] Shutting down Augury subsystem... [2019-03-13 10:21:49.480] Shutting down Acid subsystem... [2019-03-13 10:21:49.480] Shutting down Timer subsystem... [2019-03-13 10:21:49.480] Shutting down Machines subsystem... [2019-03-13 10:21:49.481] Shutting down Language subsystem... [2019-03-13 10:21:49.481] Shutting down Atoms subsystem... [2019-03-13 10:21:49.482] Shutting down Outputs subsystem... [2019-03-13 10:21:49.482] Shutting down Economy subsystem... [2019-03-13 10:21:49.482] Shutting down Networks subsystem... [2019-03-13 10:21:49.482] Shutting down Mapping subsystem... [2019-03-13 10:21:49.483] Shutting down Ticker subsystem... [2019-03-13 10:21:49.850] Shutting down Quirks subsystem... [2019-03-13 10:21:49.850] Shutting down Jobs subsystem... [2019-03-13 10:21:49.850] Shutting down Events subsystem... [2019-03-13 10:21:49.850] Shutting down Research subsystem... [2019-03-13 10:21:49.850] Shutting down Vis contents overlays subsystem... [2019-03-13 10:21:49.850] Shutting down Input subsystem... [2019-03-13 10:21:49.852] Shutting down Server Tasks subsystem... [2019-03-13 10:21:49.852] Shutting down Blackbox subsystem... [2019-03-13 10:21:49.898] Shutting down Database subsystem... [2019-03-13 10:21:49.948] Shutting down Garbage subsystem... [2019-03-13 10:21:50.018] Shutting down Title Screen subsystem... [2019-03-13 10:21:50.019] Shutdown complete [2019-03-13 10:21:50.023] World rebooted at 10:21:50